<?xml version="1.0"?>
<rss version="2.0"><channel><title>Archive Latest Topics</title><link>https://www.forums.dustloop.com/forums/forum/112-archive/</link><description>Archive Latest Topics</description><language>en</language><item><title>[CSE] Lambda vs Jin</title><link>https://www.forums.dustloop.com/forums/topic/4227-cse-lambda-vs-jin/</link><description><![CDATA[
<p><strong>Matchup Ranking: 5-5</strong></p><p>
</p><p>
<strong>The Enemy's Assessment: </strong><a href="" rel="external nofollow"><strong>[CSEX] Jin vs Lambda</strong></a></p><p>
</p><p>
<strong>Overview</strong></p><p>
Considering Jin's decrease in midscreen damage, I'd say this match up has finally tilted in Lambda's favor.</p><p>
</p><p>
<strong>General Strategy</strong></p><p>
</p><p>
<strong>Good Tools For The Match Up</strong></p><p>
</p><p>
<strong>Things To Look Out For</strong></p><p>
5B: 5B...5B&gt;2B...5B.......5B...2A&gt;5B....5B&gt;6A!......5B......5- Not really broken, but you better respect that mixup and learn to perfect block.</p><p>
</p><p>
<strong>Conclusion</strong></p><p>
</p><p>
<strong>Will Update With Feedback</strong></p>
]]></description><guid isPermaLink="false">4227</guid><pubDate>Tue, 03 Jan 2012 21:54:46 +0000</pubDate></item><item><title>[CSE] Lambda vs Carl</title><link>https://www.forums.dustloop.com/forums/topic/4234-cse-lambda-vs-carl/</link><description><![CDATA[
<p><strong>Matchup Ranking: 4-6</strong></p><p>
</p><p>
<strong>The Enemy's Assessment: </strong><a href="" rel="external nofollow"><strong>[CSEX] Carl vs Lambda</strong></a></p><p>
</p><p>
<strong>Overview</strong></p><p>
Two against one. If either get behind you, you're in for some trouble. This is the most defense intense match you will be fighting.</p><p>
</p><p>
<strong>General Strategy</strong></p><p>
Focus on Carl when you can. Anytime Ada is doing an action, she can be stopped by hitting Carl or forcing him to block. There are instances where you won't be able to hit him, and these are times you are going to recognize.</p><p>
</p><p>
<strong>Good Tools For The Match Up</strong></p><p>
<em>Jump Cancellable moves</em></p><p>
</p><p>
<strong>Things To Look Out For</strong></p><p>
<em>Ada</em></p><p>
<em>Vivace 236A/B:</em></p><p>
<em>Volante 421]D[:</em></p><p>
<em>Brio 623]D[:</em></p><p>
</p><p>
<strong>Conclusion</strong></p><p>
</p><p>
<strong>Will Update With Feedback</strong></p>
]]></description><guid isPermaLink="false">4234</guid><pubDate>Tue, 03 Jan 2012 22:03:33 +0000</pubDate></item><item><title>[CSE] Lambda vs Taokaka</title><link>https://www.forums.dustloop.com/forums/topic/4230-cse-lambda-vs-taokaka/</link><description><![CDATA[
<p><strong>Matchup Ranking: 4-6</strong></p><p>
</p><p>
<strong>The Enemy's Assessment: </strong><a href="" rel="external nofollow"><strong>[CSEX] Taokaka vs Lambda</strong></a></p><p>
</p><p>
<strong>Overview</strong></p><p>
</p><p>
<strong>General Strategy</strong></p><p>
</p><p>
<strong>Good Tools For The Match Up</strong></p><p>
</p><p>
<strong>Things To Look Out For</strong></p><p>
</p><p>
<strong>Conclusion</strong></p><p>
</p><p>
<strong>Will Update With Feedback</strong></p>
]]></description><guid isPermaLink="false">4230</guid><pubDate>Tue, 03 Jan 2012 21:58:02 +0000</pubDate></item><item><title>[CSE] Lambda vs Mu</title><link>https://www.forums.dustloop.com/forums/topic/4237-cse-lambda-vs-mu/</link><description><![CDATA[
<p><strong>Matchup Ranking: 5-5</strong></p><p>
</p><p>
<strong>The Enemy's Assessment: </strong><a href="" rel="external nofollow"><strong>[CSEX] Mu vs Lambda</strong></a></p><p>
</p><p>
<strong>Overview</strong></p><p>
</p><p>
<strong>General Strategy</strong></p><p>
Mu is at a disadvantage. Her normals and drive have considerably more start up than Lambda. Mu's main advantage comes from appropriate set up and range which trumps our own. You do not want to give Mu an opening to set up her steins. You give her that set up, you give her control of the match until you can hit her out of it.</p><p>
</p><p>
<strong>Good Tools For The Match Up</strong></p><p>
<em>5D</em>: The best midscreen punisher of stein placement.</p><p>
<em>6D</em>: The best aerial punisher of stein placement. Sadly for Mu, when she sets up a drive, her aerial mobility halts as to give us an easy target for us to hit.</p><p>
<em>4D</em>: A questionably good fullscreen punisher of stein placement. Just make sure you don't throw this out too close... because Mu can dash forward as a bait and pencil you into 5k.</p><p>
<em>236C</em>: An anti air that covers a lot of screen.</p><p>
</p><p>
<strong>Things To Look Out For</strong></p><p>
<em>Pencil... 6C</em>: This attack has specific, but great startup and range.</p><p>
<em>214D</em>: This isn't necessarily something to look out for. Mu can set this up against you in the corner for free pressure. Don't overlap with a stein, just incase Mu explodes them- they actually do a considerable amount of damage.</p><p>
<em>236D</em>: If you hit Mu and this attack is coming at you, make sure you go into a jump cancellable move to escape Mu starting a CH combo on you.</p><p>
</p><p>
<strong>Conclusion</strong></p><p>
</p><p>
<strong>Will Update With Feedback</strong></p>
]]></description><guid isPermaLink="false">4237</guid><pubDate>Tue, 03 Jan 2012 22:06:55 +0000</pubDate></item><item><title>[CSE] Lambda vs Platinum</title><link>https://www.forums.dustloop.com/forums/topic/4224-cse-lambda-vs-platinum/</link><description><![CDATA[
<p><strong>Matchup Ranking: 4.5-5.5</strong></p><p>
</p><p>
<strong>The Enemy's Assessment: </strong><a href="" rel="external nofollow"><strong>[CSEX] Platinum vs Lambda</strong></a></p><p>
</p><p>
<strong>Overview</strong></p><p>
</p><p>
<strong>General Strategy</strong></p><p>
</p><p>
<strong>Good Tools For The Match Up</strong></p><p>
</p><p>
<strong>Things To Look Out For</strong></p><p>
</p><p>
<strong>Conclusion</strong></p><p>
</p><p>
<strong>Will Update With Feedback</strong></p>
]]></description><guid isPermaLink="false">4224</guid><pubDate>Tue, 03 Jan 2012 21:50:36 +0000</pubDate></item><item><title>[CSE] Lambda vs Hazama</title><link>https://www.forums.dustloop.com/forums/topic/4235-cse-lambda-vs-hazama/</link><description><![CDATA[
<p><strong>Matchup Ranking: 4-6</strong></p><p>
</p><p>
<strong>The Enemy's Assessment: </strong><a href="" rel="external nofollow"><strong>[CSEX] Hazama vs Lambda</strong></a></p><p>
</p><p>
<strong>Overview</strong></p><p>
Hazama is a versatile fighter. His drive allows him to shoot projectiles that he can then use to pull himself to that position. If anything, Hazama drive is reminiscent of our own. However, the problem with Hazama is: his drive can travel farther, in more directions, with more mobility than Lambda. Even his close range game is great compared to ours. Hazama outclasses Lambda in almost every regard... that is except one: Lambda is better at hitconfirming.</p><p>
</p><p>
<strong>General Strategy</strong></p><p>
............................................................................. Run away and anti-air him when he approaches.</p><p>
</p><p>
</p><p>
<strong>Good Tools For The Match Up</strong></p><p>
5A: Lambda needs all the anti-airs she can get... despite 5A not having upperbody invincibility, it is considerably faster than 6A/2C. With the speed that Hazama propels himself towards you at, he might land and block before for 6A/2C will come out.</p><p>
6A:</p><p>
2C:</p><p>
Barrier Block (4AB): Hazama suffers from relatively low ranged normals, having to get close. Barrier blocking and perfect barrier blocking will push Hazama out of range so he will have to readjust.</p><p>
</p><p>
<strong>Things To Look Out For</strong></p><p>
<span style="text-decoration:underline;">50 Heat</span></p><p>
236236B: Hazama's signature move. 50 Heat section should usually come last... but this attack is so important to Hazama, his game literally depends on hitting with this. This super will lead to combos that involve Hazama dealing betweeen 4k~6k damage, generating almost all the Heat back in the process. Hazama deals fairly low damage outside of this super, it's important to keep it out.</p><p>
</p><p>
6A: An overhead, can lead to his super.</p><p>
(214D~A): A really fast overhead that can only be stopped by perfect blocking the attack prior to this and mashing 5A.</p><p>
(236C): A fast command grab that will open Lambda up to Hazama's next attack. Even though the proration on this attack is big, this can still lead to good damage and massive Heat gain for Hazama.</p><p>
</p><p>
</p><p>
</p><p>
<strong>Conclusion</strong></p><p>
</p><p>
<strong>Will Update With Feedback</strong></p>
]]></description><guid isPermaLink="false">4235</guid><pubDate>Tue, 03 Jan 2012 22:04:45 +0000</pubDate></item><item><title>[CSE] Lambda vs Litchi</title><link>https://www.forums.dustloop.com/forums/topic/4222-cse-lambda-vs-litchi/</link><description><![CDATA[
<p><strong>Matchup Ranking: 5-5?</strong></p><p>
</p><p>
<strong>The Enemy's Assessment: </strong><a href="" rel="external nofollow"><strong>[CSEX] Litchi vs Lambda</strong></a></p><p>
</p><p>
<strong>Overview</strong></p><p>
</p><p>
<strong>General Strategy</strong></p><p>
</p><p>
<strong>Good Tools For The Match Up</strong></p><p>
</p><p>
<strong>Things To Look Out For</strong></p><p>
</p><p>
<strong>Conclusion</strong></p><p>
</p><p>
<strong>Will Update With Feedback</strong></p>
]]></description><guid isPermaLink="false">4222</guid><pubDate>Tue, 03 Jan 2012 21:48:29 +0000</pubDate></item><item><title>[CSE] Lambda vs Lambda</title><link>https://www.forums.dustloop.com/forums/topic/4236-cse-lambda-vs-lambda/</link><description><![CDATA[
<p><strong>Matchup Ranking: 10-0</strong></p><p>
</p><p>
<strong>The Enemy's Assessment: </strong><a href="" rel="external nofollow"><strong>[CSEX] Lambda vs Lambda</strong></a></p><p>
</p><p>
<strong>Overview</strong></p><p>
</p><p>
<strong>General Strategy</strong></p><p>
</p><p>
<strong>Good Tools For The Match Up</strong></p><p>
</p><p>
<strong>Things To Look Out For</strong></p><p>
</p><p>
<strong>Conclusion</strong></p><p>
</p><p>
<strong>Will Update With Feedback</strong></p>
]]></description><guid isPermaLink="false">4236</guid><pubDate>Tue, 03 Jan 2012 22:05:54 +0000</pubDate></item><item><title>[CSE] Lambda vs Relius</title><link>https://www.forums.dustloop.com/forums/topic/3937-cse-lambda-vs-relius/</link><description><![CDATA[
<p><strong>Matchup Ranking: 5.5-4.5</strong></p><p>
</p><p>
<strong>The Enemy's Assessment: </strong><a href="" rel="external nofollow"><strong>[CSEX] Relius vs Lambda</strong></a></p><p>
</p><p>
<em>Hide yo kids, hide yo wife</em></p><p>
<em>-Carl on Relius' Family Man Skills</em></p><p>
</p><p>
<strong>Video Section</strong></p><p>
</p><p>
<a href="" rel="external nofollow">Sekido vs KP</a></p><p>
<a href="" rel="external nofollow">YY vs Kagetsu</a></p><p>
<a href="" rel="external nofollow">Yoshiki vs Onii</a></p><p>
<a href="" rel="external nofollow">Ichiritsu tomato youchien inu kumi vs ?</a></p><p>
<a href="" rel="external nofollow">Kyooju vs Toui</a></p><p>
<a href="" rel="external nofollow">Ameyume vs Abeshi</a></p><p>
<a href="" rel="external nofollow">Q vs Naaga</a></p><p>
<a href="" rel="external nofollow">Q vs Naaga</a></p><p>
<a href="" rel="external nofollow">Q vs Naaga</a></p><p>
<a href="" rel="external nofollow">Jiren vs Hyaku Shiki</a></p><p>
<a href="" rel="external nofollow">Mikoto vs ?</a></p><p>
<a href="" rel="external nofollow">Mikoto vs ?</a></p><p>
<a href="" rel="external nofollow">Maneja vs ?</a></p><p>
<a href="" rel="external nofollow">Shin vs Tadanozako</a></p><p>
<a href="" rel="external nofollow">Naaga vs Abeshi</a></p><p>
<a href="" rel="external nofollow">YY vs Oni i</a></p><p>
<a href="" rel="external nofollow">YY vs Oni i</a></p><p>
<a href="" rel="external nofollow">TORI vs 4</a></p><p>
<a href="" rel="external nofollow">Jaku jaku vs Kagura</a></p><p>
<a href="" rel="external nofollow">? vs Yuuki</a></p><p>
<a href="" rel="external nofollow">? vs Yuuki</a></p><p>
<a href="" rel="external nofollow">Kuroe vs Maneja</a></p><p>
<a href="" rel="external nofollow">Kuroe vs Maneja</a></p><p>
<a href="" rel="external nofollow">Furukusha vs Shiva</a></p><p>
<a href="" rel="external nofollow">Ko tsukuri banchou vs Under Night In-birth</a></p><p>
<a href="" rel="external nofollow">Kuroi vs Nagatobi</a></p><p>
</p><p>
<strong>Summary</strong></p><p>
Relius is the god of pressure. Unlike other characters which have a set pressure string path, Relius can simply reset his by sending his wife/doll, Ignis, to attack. As any Lambda player will tell you, "Lambda is not good at dealing with pressure." </p><p>
</p><p>
This match up may eventually end up being even somewhere down the line, but even so, this is going to be a problematic match to fight.</p><p>
</p><p>
<strong>Breakdown</strong></p><p>
</p><p>
</p><p><span style="text-decoration:underline;"></span></p><div>Ignis</div><p></p><p>
It is really hard drawing comparisons with Relius to his son, Carl: a somewhat similar type of character AND bad match up for us. Ignis has far superior attack speed and options to Ada while not even suffering from any of her weaknesses. She does not require a heavy amount of position setup because she teleports to Relius after she is done. Attacking Ignis is worthless: the damage she suffers is minimal (like 1 damage per hit); she has super armor on everything; she can even regenerate her health back considerably faster than Ada; and it's not like Relius can't fight without Ignis... It isn't even worth trying. Focus on Relius.</p><p>
</p><p>
She has a low attack that hits multiple times and an overhead where she dives down. Relius can go for a hard to see mixup.</p><p>
</p><p>
She has an attack like our 4D where she attacks from behind with a vicegrip.</p><p>
</p><p>
She has a super that is the exact same as Carl's. Note that Relius' mixup with it is even more scary because of the range of his normals, his dash, and his dodge move.</p><p>
</p><p>
</p><p>
</p><p><span style="text-decoration:underline;"></span></p><div>Sidestep</div><p></p><p>
The biggest annoying move Relius has on him is a dodge-in-place move (will get name later). This move's startup is instantaneous, giving him seemingly full-body invincibility whenever he feels like it. Lambda has considerably more recovery time on whiffed attacks (especially D moves) than other characters. One whiffed move from Lambda can mean eating a full combo.</p><p>
</p><p>
If Relius gets too spam happy, be sure to punish him on its recovery. I'm not sure if CH will be easy or possible to get on him, but take what you can get.</p><p>
</p><p>
With this dodge move, Relius can use Ignis' attack-from-behind move to score a CH on Lambda, scoring a full combo. Watch out for this.</p><p>
</p><p>
The dodge can feint out Counter Assaults. It's already hard enough knowing when to CA against <em>A Character and His X</em>, dodging in place between his attacks makes that window of opportunity even smaller to get him off you. You have to be really paying attention.</p><p>
</p><p>
On wake up, Relius can dodge our 236D and even all hits of it if positioned normally... Positioning 236D a little further away from Relius probably works better against him since he will dodge the first few hits and recover on top of the last hits of the attack.</p><p>
</p><p>
Also, if you're pressing him, 236X may get dodged by him completely. I don't recall any of the 236X series going past Relius (since A and B track his X position). However, 236C positioned correctly may hit him during recovery... or whiff miserably. Feel it out.</p><p>
</p><p>
Obviously, this move will stop a lot of autopiloting pressure from us. Just remember, he has to take a guess when to use the dodge, make sure he guesses wrong or doubt the viability of it.</p><p>
</p><p>
<strong>Conclusion</strong></p><p>
Don't fuck with Relius.</p><p>
</p><p>
<strong>A Word From Our Sponsor</strong></p><p>
Hey champ, if you're having any problems against a match up, just ask a question. Some of the information we provide may not be absolute, and we certainly are not experts, but we try to be helpful as much as possible. Any questions or answers that are posted will be included in a future, updated version of the initial post.</p><p>
</p><p>
And did you know? someonewhodied is a scrub who plays Smash Bros?</p><p>
<em>The more you know</em></p>
]]></description><guid isPermaLink="false">3937</guid><pubDate>Tue, 11 Oct 2011 05:27:38 +0000</pubDate></item><item><title>[CSE] Lambda General Discussion</title><link>https://www.forums.dustloop.com/forums/topic/4131-cse-lambda-general-discussion/</link><description><![CDATA[
<p>A fair few of us have CSEX already, so we might as well bring the talk to a new thread.</p><p>
</p><p>
Once we've spent some more time with the game we can set up a combo thread too.</p>
]]></description><guid isPermaLink="false">4131</guid><pubDate>Thu, 22 Dec 2011 17:55:27 +0000</pubDate></item><item><title>[CSE] Lambda vs Tager</title><link>https://www.forums.dustloop.com/forums/topic/4223-cse-lambda-vs-tager/</link><description><![CDATA[
<p><strong>Matchup Ranking: 6-4</strong></p><p>
</p><p>
<strong>The Enemy's Assessment: </strong><a href="" rel="external nofollow"><strong>[CSEX] Tager vs Lambda</strong></a></p><p>
</p><p>
<strong>Overview</strong></p><p>
Tager is a slow, close ranged, heavy hitting grapple character. His lack of speed is made up in the form of his magnetism. With certain moves, he can pull a magnetized character closer, throwing off their spacing and pulling them in for some pretty scary mind games and mix up.</p><p>
</p><p>
Lambda is a great zoning character and Tager has major trouble getting in. This would be considered Lambda's best match-up, but that doesn't mean it's a walk in the park. When Tager gets close while Lambda is magnetized, the tables turn, badly.</p><p>
</p><p>
<strong>General Strategy</strong></p><p>
</p><p>
</p><p>
<strong>Good Tools For The Match Up</strong></p><p>
<em>Backdash</em>:</p><p>
<em>3C</em>:</p><p>
<em>5D</em>: A move that should mostly be used to punish poorly timed and spaced Sledge Hammers. CH 5D will lead to 236C, which in turn is big damage.</p><p>
<em>6D</em>: The best ground zoning tool Lambda should be using. Not only is Tager big enough to get hit by this, this move is jump cancellable, which puts Lambda is a good position to IAD forward or backward when it starts get risky.</p><p>
<em>4B</em>: A lot of Tager's approach moves are projectile invincible, but not physically invincible. A properly timed 4B will CH Tager for good damage.</p><p>
<em>236A</em>: At a close enough proximity, this move will phase through Tager. This move is especially useful in our blockstring to get out of the corner.</p><p>
<em>236B/C</em>: More great punish moves for when Tager is throwing out bad moves.</p><p>
<em>236D</em>: A good feint to use when Tager uses Sledge Hammer. Properly spaced will CH Tager for some good 236C combos.</p><p>
<em>214A/B/C</em>: Gravity Wells can be used to make Tager's approach even slower, which may make zoning a lot easier.</p><p>
</p><p>
<strong>Things To Look Out For</strong></p><p>
<em>Backdash</em>:</p><p>
<em>Sledge Hammer (236A/B)</em>: Sledge Hammer gives Tager a fighting chance against Lambda's D moves. Sledge and Hammer are projectile invincible. With improper spacing, you can get CH out of your zone. Sledge B can be charged; upon release will move Tager forward really far and leave him at +1. You want to IAD backward if you're spaced correctly or block it if you're not.</p><p>
<em>Tager Buster (360A/B)</em>: Always bad.</p><p>
<em>Atomic Collider (623C)</em>: Don't get predicted and jump into this when you're escaping. If Tager is pulling you in from full screen because you are magnetized, throw out any aerial move to stuff him.</p><p>
<em>Voltic Charge (214D)</em>: This move is upperbody invincible. If you do it close up, Tager can cancel into a Sledge Hammer. Use low attacks.</p><p>
<em>Spark Bolt (41236D)</em>: This move beats out all projectiles, except 236236D.</p><p>
</p><p>
<span style="text-decoration:underline;">50 Heat</span></p><p>
<em>Magna Tech Wheel (236236B)</em>:</p><p>
<em>Emerald Tager Buster (720C)</em>:</p><p>
</p><p>
<strong>Conclusion</strong></p><p>
</p><p>
<strong>Will Update With Feedback</strong></p>
]]></description><guid isPermaLink="false">4223</guid><pubDate>Tue, 03 Jan 2012 21:49:32 +0000</pubDate></item><item><title>[CSE] Lambda vs Rachel</title><link>https://www.forums.dustloop.com/forums/topic/4238-cse-lambda-vs-rachel/</link><description><![CDATA[
<p><strong>Matchup Ranking: 5.5-4.5</strong></p><p>
</p><p>
<strong>The Enemy's Assessment: </strong><a href="" rel="external nofollow"><strong>[CSEX] Rachel vs Lambda</strong></a></p><p>
</p><p>
<strong>Overview</strong></p><p>
</p><p>
<strong>General Strategy</strong></p><p>
</p><p>
<strong>Good Tools For The Match Up</strong></p><p>
</p><p>
<strong>Things To Look Out For</strong></p><p>
</p><p>
<strong>Conclusion</strong></p><p>
</p><p>
<strong>Will Update With Feedback</strong></p>
]]></description><guid isPermaLink="false">4238</guid><pubDate>Tue, 03 Jan 2012 22:08:01 +0000</pubDate></item><item><title>[CSE] Lambda vs Hakumen</title><link>https://www.forums.dustloop.com/forums/topic/4232-cse-lambda-vs-hakumen/</link><description><![CDATA[
<p><strong>Matchup Ranking: 50-50</strong></p><p>
</p><p>
<strong>The Enemy's Assessment: </strong><a href="" rel="external nofollow"><strong>[CSEX] Hakumen vs Lambda</strong></a></p><p>
</p><p>
<strong>Overview</strong></p><p>
</p><p>
<strong>General Strategy</strong></p><p>
Have you ever been in a starring contest? That's what this match is going to be. It will be Lambda and Hakumen moving back and forth from mid-to-full screen away, controlling space amongst one another. Lambda will be throwing out swords every so often as to keep Hakumen on his toes and punish mistakes in approach/defense, meanwhile Hakumen is going to play the reactionary foil to this and use those openings to approach/cut projectiles.</p><p>
</p><p>
To Be Continued</p><p>
</p><p>
<strong>Good Tools For The Match Up</strong></p><p>
<em>All D moves</em>:</p><p>
<em>Crescent Saber (j.214D)</em>:</p><p>
</p><p>
<strong>Things To Look Out For</strong></p><p>
<em>Projectile Barrier</em>:</p><p>
<em>Magatama (Heat)</em>:</p><p>
<em>(623A)</em>:</p><p>
</p><p>
<strong>Conclusion</strong></p><p>
The victor of this match is truly determined by your patience and your reactionary skills. Don't get caught making a mistake, otherwise it may cost you the advantage, which in turn can cost you the entire match. Be patient...</p><p>
</p><p>
<strong>Will Update With Feedback</strong></p>
]]></description><guid isPermaLink="false">4232</guid><pubDate>Tue, 03 Jan 2012 22:00:37 +0000</pubDate></item><item><title>[CS2] Lambda vs Hazama</title><link>https://www.forums.dustloop.com/forums/topic/3375-cs2-lambda-vs-hazama/</link><description><![CDATA[
<p><strong>Matchup: 4-6</strong>: <a href="" rel="external nofollow">Like Lambs to the Slaughter</a></p><p>
<a href="" rel="external nofollow"><strong>CS1 Hazama vs Lambda</strong></a></p><p>
</p><p>
Lambda's (and the Lambda community's) worst matchup by far. Hazama has the most flexibility out of any other character in the game. Just like CS1, he is strong with many options offensively and defensive- he is also a popular character in tournaments so you may see him more often than not.</p><p>
</p><p>
Similar to a Lambda mirror match, Hazama has much of the same options as Lambda from far away; however, the positions he can be at, the aims of his drive, and his follow-up damage from a hitconfirm are much better than Lambda's, especially with 50+ Heat. In order to fight against Hazama, Lambda must respect these options: one mistake against Hazama with Heat can lead to half of Lambda's HP gone...</p><p>
</p><p>
Good excerpt from Xie on the matchup:</p><p>
</p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Xie" data-cite="Xie"><div><p>
<span style="text-decoration:underline;">How to control space:</span></p><p>
</p><p>
When pressing the D button, you need to attack in anticipation of your opponent's attack, and not on reaction to the attack itself. If you do it on reaction to the attack, you will just get hit 99.99% of the time, so don't bother doing this. Instead, you need to already put the swords where you think Hazama will be. Lambda's drive attacks have faster start-up across the board and reach their targets faster than Hazama's drive attack will. </p><p>
</p><p>
A common scenario is like this. You start the round, Hazama does jump 6D. Instead of pressing 6D after he's already pressed his drive attack, you need to press it as he begins rising from his jump. If you catch him doing this, you can make a big payoff in terms of damage, and as a whole, Lambda's damage will out match Hazama's from projectile attacks.</p><p>
</p><p>
Of course, this is all easier said than done, because a Hazama player does not have to commit against Lambda and can wait for Lambda to make a decisive move. Because of this, my strategy in neutral is to reverse turtle to gather more information. Lambda is actually quite good at dodging and maneuvering, and also resists negative penalty like a champ, so IADing backwards is a nearly unbeatable way to create space. Hazama's chains do not reach full screen and he does not have good mobility outside of using his drive follow up attacks, so you will force Hazama to commit by doing this. Thus, once you are able to force him to commit, you are then able to begin predicting his movement and attack patterns.</p><p>
</p><p>
<span style="text-decoration:underline;">How to attack:</span></p><p>
</p><p>
If you hit Hazama, but end in crescent, you pretty much will need to repeat the above process. On the bright side, if you grind it out in training mode, you'l be able to react to the different air techs and keep Hazama honest (IE, forcing him to block after an air tech, instead of air dashing/jumping/etc), and the above process will continue.</p><p>
</p><p>
If however, you manage to knock him down solidly, you can begin a pretty decent amount of pressure. Specific to this matchup, Hazama is only particularly scary to Lambda when he has meter for Houtenjin. Whatever you do, DO NOT AUTOPILOT WHEN HE HAS 50 METER. You need to specifically try to bait it out, stay with attacks that are safe on block (2B, 5B, 6C) and moves you can jump cancel (5B, 2C, 6A, 6B) and for the love of god, don't press 5C, 3C or 4B. If you only use attacks like this in your block string, you will definitely be able to force the Hazama player to guess whether it's safe to Houtenjin or not, and just by baiting out one of them, you'll be in a good position to win the round (Hazama without meter deals shit damage).</p><p>
</p><p>
One thing worth mentioning, is that while 3C is normally an auto-houtenjin punish, it can be canceled in its recovery frames into Calamity Sword after the superflash of houtenjin. If you are feeling fancy and brave, you can bait a houtenjin this way and score some major OMG BAITEDDDDDD points.</p><p>
</p><p>
<span style="text-decoration:underline;">How to defend yourself:</span></p><p>
</p><p>
First off, don't fucking panic. Hazama's blockstrings are linear and he can't deal major damage to you without 50 meter. Instant blocking and backdashing is extremely good in this matchup. His normals and dash are fairly short, so at any point there is a long delay, you can pretty much backdash it clearly and work on getting back to neutral. You can pretty much always backdash out of Ressenga's range, and Jabaki is extremely unrewarding on both hit or block, so you can use these gaps to make your escape.</p><p>
</p><p>
You can also attempt to take his mixup options head on, and this is probably the most important in the corner, where you can't backstep. One example is to look for Ressenga specifically and try to punish it. Ressenga seems pretty fast and is annoying even on block, but you can actually stuff it with a well timed 5A. This sounds risky, but it is extremely rewarding as it will get you around 2000 damage and turn around the momentum of the match. There are a lot of other places where you can play the rock paper scissors game and get out of his pressure, it would be a little bit ridiculous to list them all, so keep an eye out.</p><p>
</p><p>
Once he has 50 meter, okay you can panic. In this case, his options have gotten a lot scarier, but in reality, his pressure is identical. He's awesome against basically every character in this situation, but if you keep your cool and just think of it as the same as previously, you have a way out.</p><p>
</p><p>
As for full screen, you need to come to understand what you can do at what ranges. You must know at what range his Xdd j.b will be unbeatable, and at what ranges you can stuff it with 5A or 6A. Instant blocking the chain will be extremely helpful for punishing a pull-in, so put this into practice as well.</p></div></blockquote><p>
</p><p>
<strong>I'll update with feedback</strong></p>
]]></description><guid isPermaLink="false">3375</guid><pubDate>Sat, 21 May 2011 19:29:44 +0000</pubDate></item><item><title>[CSE] Lambda Tutorial Video Guide Thread</title><link>https://www.forums.dustloop.com/forums/topic/4554-cse-lambda-tutorial-video-guide-thread/</link><description><![CDATA[
<p><a href="" rel="external nofollow">BlazBlue: Continuum Shift Extend - λ-11 Tutorial Video: Part 1</a></p><p>
<a href="" rel="external nofollow">BlazBlue: Continuum Shift Extend - λ-11 Tutorial Video: Part 2</a></p><p>
<a href="" rel="external nofollow">BlazBlue: Continuum Shift Extend - λ-11 Tutorial Video: Part 3</a></p>
]]></description><guid isPermaLink="false">4554</guid><pubDate>Thu, 16 Feb 2012 15:11:12 +0000</pubDate></item><item><title>[CSE] Lambda vs Ragna</title><link>https://www.forums.dustloop.com/forums/topic/4226-cse-lambda-vs-ragna/</link><description><![CDATA[
<div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>The Official Lambda vs Ragna Matchup Thread</b></div><br>
Matchup Ranking: 5.5-4.5<br>
The Enemy's Assessment: <a href="" rel="external nofollow">[CSEX] Ragna vs Lambda</a></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Overview</b></div><br>
Ragna is a rushdown machine. Despite his options being as plain as a shoto, he is still an effectively powerful character. His weaknesses involve his approach, but his strong points are his simple and ranged pressure game. Lambda can zone him out fine, but if Ragna gets in it could easily turn into a loss.<br><br>
Ragna is also a very popular character. More likely than not, you'll be playing against Ragna online or in some tournaments. Take notes from this thread.<br></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>General Strategy</b></div><br>
Ragna's pressure is too simple. He doesn't have tools that make him magically invincible to anything, or that alter his jump's trajectory in a positive way (Gauntlet Hades isn't good for approaching; it's for risky blockstring pressure). He's got 2 options, on the ground or in the air. Any D move and anti-air normal will suffice to keep him out with proper play.<br><br>
To make it much harder for Ragna to get in, it is also good to throw out lots of Spike Chasers. This move breaks a primer, and attacks really high. This forces Ragna to either double jump or super jump to escape it, which takes away his ground approach and limits his air mobility. On the off chance he can't get over it, he just lost a primer/got hit confirmed into a combo. Even if Ragna hits you with j.C, as long as you finish the startup of Spike Chaser- it will trade in Lambda's favor.<br><br>
If Ragna gets in, just be weary of his pressure. Take note of his revolver action table- 6B (his overhead) is pretty scary since he can combo right from it without Heat. Gauntlet Hades is also a really good overhead he can throw out at any time to catch Lambda off guard, but he requires Heat, correct spacing, or a CH to combo from it.<br><br>
Watch out for Dead Spikes in pressure. The move has start up, breaks a primer, and contains heavy blockstun that leaves him at +3 advantage. This attack can essentially reset pressure for him. Lambda has to be really paying attention to escape from Dead Spikes- these are the best openings for Lambda to get out Ragna's pressure.<br><br>
Rapid Cancel: Ragna is most dangerous when he gets 50 Heat. It makes all of his pressure reset. Any Inferno Divider, Hell's Fang, or whatever the end of his blockstring may be, will lead to a RC to get right back in your face.<br><br></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>50 Heat: The Game</b></div><br><em>Starring: Ragna=the=Bloodedge</em><br>
Ragna generates Heat like a madman. Whether it be in pressure or a combo, his Heat builds really fast. It's unfortunate for us too, because as soon as Ragna gets 50 Heat, you're going to be looking at one hell of a scary pressure game. Assume any and all attacks Ragna throws out will be RC'ed. This calls for you to be more attentive than normal.<br></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Good Tools For The Match Up</b></div><br>
[table=width: 800]<br><br><em>j.2D</em><br>Start:13F<br>
Recover:32F<br>When Lambda is retreating in the air, this move will cover a lot of Ragna's options for getting in. There's really no way to go wrong with this move.<br><br><br><em>j.214D</em><br>Overhead<br>
Start:17F<br>
Advan:-8F<br>Crescent Saber: Covers everywhere Ragna can be coming from. Does Not work at point blank since there is a hole in front of Lambda.<br><br><br><em>214D©</em><br>Start(N):35F<br>
Start©:63F<br>Spike Chaser: This is a great move to keep Ragna out. Don't know if he'll come from the air or ground? Throw this out. His Dead Spike can destroy these, but it limits his approach, nonetheless, AND he can get hit out of it with proper spacing/timing.<br><br>
[/table]<br></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Things To Look Out For</b></div><br>
[table=width: 800]<br><br><em>6B</em><br>Overhead<br>
Start:24F<br>His overhead, which doesn't require a RC to combo into high damage with it. 5A, 2A, 2B, 2C can lead into it.<br><br><br><em>623C/D</em><br>Invul©:1~18F<br>
Start:7F<br>Inferno Divider: This is Ragna's go to move. From any gap in pressure to being used as pressure, with 50 Heat this move can convert some heavy damage.<br><br><br><br><em>214D</em><br>Start:28F<br>
Advan:3F<br>Dead Spike: Resets his pressure<br><br><br><em>(j)214B</em><br>Overhead<br>
Start(G):20F<br>
Start(A):12F<br>Gauntlet Hades<br><br><br><em>632146D</em><br>Invul:1~6F<br>Carnage Scissors: It has projectile invincibility around the beginning. If you got less than 2500 HP left, then maybe you should worry about this move. Otherwise, don't sweat it, RC's are far more important to him.<br><br>
[/table]<br></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Conclusion</b></div><br>
The fight can be considered simple with careful zoning tactics and smart reads. However, as soon as Ragna gets in, be ready for some crazy stuff to happen. Also, be sure to pay attention to when he gets 50 Heat. This match can be stressful, but alas, it isn't a bad match up.<br></div><br><strong>Will Update With Feedback</strong>
]]></description><guid isPermaLink="false">4226</guid><pubDate>Tue, 03 Jan 2012 21:53:32 +0000</pubDate></item><item><title>[CSE] Lambda Frame Data</title><link>https://www.forums.dustloop.com/forums/topic/4421-cse-lambda-frame-data/</link><description><![CDATA[
<a href="" rel="external nofollow">have fun.</a>
]]></description><guid isPermaLink="false">4421</guid><pubDate>Tue, 31 Jan 2012 17:05:07 +0000</pubDate></item><item><title>[CSE] Lambda Combo Thread</title><link>https://www.forums.dustloop.com/forums/topic/4132-cse-lambda-combo-thread/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center;"><img src="http://i1188.photobucket.com/albums/z403/HexaNoid/combothread.png" alt="combothread.png"><p>
</p></div><p></p><p>
</p><p>
<span style="text-decoration:underline;"><strong>Notations</strong></span></p><p>
</p><p>
- RC = Rapid Cancel (A+B+C)</p><p>
- CH = Counter Hit</p><p>
- FC = Fatal Counter</p><p>
- Aerial C = j.C &gt; j.2C &gt; jc &gt; j.C &gt; j.2C &gt; j.214D</p><p>
- Aerial D = j.DD &gt; j.2DD &gt; jc &gt; j.DD &gt; j.2DD &gt; j.214D</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>Move List</strong></span></p><p>
</p><p>
236A/B/C = Act Parser Zwei/:Blade/:Cavalier </p><p>
214A/B/C = Gravity Seed</p><p>
236D = Sickle Storm</p><p>
214D = Spike Chaser</p><p>
j.214D = Cresent Saber</p><p>
j./632146D = Calamity Sword</p><p>
236236D = Legacy Edge</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>Notes</strong></span></p><p>
</p><p>
- 3C can usually be cancelled into either Sickle Storm or Spike Chaser for oki except against certain characters.</p><p>
- Aerial D combo enders can use Calamity Sword instead of Cresent Saber for extra damage.</p><p>
- TK Cresent Saber will be noted as 2147D in the combos listed, but can be input as 2148D or 2149D as well. Use whichever input you're most comfortable with.</p>
]]></description><guid isPermaLink="false">4132</guid><pubDate>Thu, 22 Dec 2011 18:07:08 +0000</pubDate></item><item><title>[CSE] Lambda Video Thread</title><link>https://www.forums.dustloop.com/forums/topic/3995-cse-lambda-video-thread/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center;"><img src="http://i1188.photobucket.com/albums/z403/HexaNoid/videothread.png" alt="videothread.png"></div><p></p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs. Arakune</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAR.png" alt=":AR:"></p><p>
</p><p>
<a href="" rel="external nofollow">Tatsuki vs VER</a></p><p>
<a href="" rel="external nofollow">Jima vs Hazure metaru</a></p><p>
<a href="" rel="external nofollow">568 vs Ishie</a></p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">Shou shu no shiva vs Alice</a></p><p>
<a href="" rel="external nofollow">DIA vs Sazanami?</a></p><p>
<a href="" rel="external nofollow">Rio vs Sazanami?</a></p><p>
<a href="" rel="external nofollow">Yoshiki vs Supa</a></p><p>
<a href="" rel="external nofollow">Moto rou kyubu vs Fumo</a></p><p>
<a href="" rel="external nofollow">Supo vs Purotosu</a></p><p>
<a href="" rel="external nofollow">Feika^ vs Megane</a></p><p>
<a href="" rel="external nofollow">YY vs Supo</a></p><p>
</p><p>
<a href="" rel="external nofollow">R tarou vs Hakumai</a></p><p>
<a href="" rel="external nofollow">R tarou vs Supo</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Bang</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballBA.png" alt=":BANG:"></p><p>
</p><p>
<a href="" rel="external nofollow">Uchiyama  vs Jima</a></p><p>
<a href="" rel="external nofollow">Shin vs Joruju</a></p><p>
<a href="" rel="external nofollow">Naaga vs Tsugi maketara BB yameruwa</a></p><p>
<a href="" rel="external nofollow">Kiryuu vs Hiro</a></p><p>
<a href="" rel="external nofollow">Natsunoa vs Naaga</a></p><p>
<a href="" rel="external nofollow">YY vs Kontora</a></p><p>
<a href="" rel="external nofollow">Naaga vs Nezu</a></p><p>
<a href="" rel="external nofollow">Naaga vs Nezu</a></p><p>
<a href="" rel="external nofollow">Tsukasa vs ?</a></p><p>
<a href="" rel="external nofollow">? vs Wanchan?</a></p><p>
<a href="" rel="external nofollow">Maman vs Denchuu</a></p><p>
<a href="" rel="external nofollow">? vs Tsukasa</a></p><p>
<a href="" rel="external nofollow">? vs Tsukasa?</a></p><p>
</p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">Rio vs ?</a></p><p>
<a href="" rel="external nofollow">Sagatto vs ?</a></p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">YY vs Denchuu</a></p><p>
<a href="" rel="external nofollow">Minami vs R tarou</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Carl</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballCA.png" alt=":CA:"></p><p>
</p><p>
<a href="" rel="external nofollow">Yoshiki vs Nisshi~</a></p><p>
<a href="" rel="external nofollow">? vs Purotosu</a></p><p>
<a href="" rel="external nofollow">K taira vs Jinren</a></p><p>
</p><p>
<a href="" rel="external nofollow">Jinren vs Ryuusei</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Hakumen</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballHK.png" alt=":HA:"></p><p>
</p><p>
<a href="" rel="external nofollow">Tatsuki vs ?</a></p><p>
<a href="" rel="external nofollow">Koyatsu vs ?</a></p><p>
<a href="" rel="external nofollow">Ichiritsu tomato youchien inu kumi vs Jinpuu</a></p><p>
<a href="" rel="external nofollow">DIA vs Jinpuu</a></p><p>
<a href="" rel="external nofollow">Kagetsu vs Tatsuki</a></p><p>
<a href="" rel="external nofollow">Maman vs Sodomu</a></p><p>
<a href="" rel="external nofollow">YY vs Sodomu</a></p><p>
<a href="" rel="external nofollow">Ekusu vs Abeshi</a></p><p>
<a href="" rel="external nofollow">ki men vs hamu</a> </p><p>
<a href="" rel="external nofollow">ki men vs Pinose</a></p><p>
<a href="" rel="external nofollow">Rio vs ?</a></p><p>
<a href="" rel="external nofollow">? vs YY</a></p><p>
</p><p>
<a href="" rel="external nofollow">Osukaru vs Shin</a></p><p>
<a href="" rel="external nofollow">Shin vs FT</a></p><p>
<a href="" rel="external nofollow">Rio vs ?</a></p><p>
<a href="" rel="external nofollow">Orenren vs Furu</a> Goro?</p><p>
<a href="" rel="external nofollow">Blacky vs Yoshiki</a></p><p>
<a href="" rel="external nofollow">Takosu vs Kagura</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Hazama</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballHZ.png" alt=":HZ:"></p><p>
</p><p>
<a href="" rel="external nofollow">Ora vs Yoshiki</a></p><p>
<a href="" rel="external nofollow">Maneja vs ito</a></p><p>
<a href="" rel="external nofollow">Shimu vs Abeshi</a></p><p>
<a href="" rel="external nofollow">Ito vs Abeshi</a></p><p>
<a href="" rel="external nofollow">Toui vs Noze</a></p><p>
<a href="" rel="external nofollow">Shin vs jyajya</a></p><p>
<a href="" rel="external nofollow">mashu vs Shin</a></p><p>
</p><p>
<a href="" rel="external nofollow">R tarou vs Hokuto</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Jin</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballJI.png" alt=":JI:"></p><p>
</p><p>
<a href="" rel="external nofollow">Tetsuwo vs Yoshiki</a></p><p>
<a href="" rel="external nofollow">? vs Ichiritsu tomato youchien inu kumi</a></p><p>
<a href="" rel="external nofollow">Goro vs Ren</a>          <strong>Goro match</strong></p><p>
<a href="" rel="external nofollow">Shou shu no shiva vs DQN</a></p><p>
<a href="" rel="external nofollow">Ichiritsu tomato youchien inu kumi vs ?</a></p><p>
<a href="" rel="external nofollow">Rio vs ?</a></p><p>
<a href="" rel="external nofollow">Miiya vs Tatsuki</a></p><p>
<a href="" rel="external nofollow">DIA vs Ren</a></p><p>
<a href="" rel="external nofollow">Ren vs Charlotte</a></p><p>
<a href="" rel="external nofollow">? vs Abeshi</a></p><p>
<a href="" rel="external nofollow">YY vs Ren</a></p><p>
<a href="" rel="external nofollow">Hamu vs Dotto</a></p><p>
<a href="" rel="external nofollow">Tsukasa? vs ?</a></p><p>
<a href="" rel="external nofollow">KGR vs YY</a></p><p>
</p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">? Sagatto</a> Tsukasa?</p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Lambda</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLA.png" alt=":LA:"></p><p>
</p><p>
<a href="" rel="external nofollow">? vs Ichiritsu tomato youchien inu kumi</a></p><p>
<a href="" rel="external nofollow">? vs Ichiritsu tomato youchien inu kumi</a></p><p>
<a href="" rel="external nofollow">Abeshi vs Nagatobi</a></p><p>
<a href="" rel="external nofollow">Jinren vs YY</a></p><p>
<a href="" rel="external nofollow">YY vs Yoshiki</a></p><p>
<a href="" rel="external nofollow">Nagatobi vs Maneja</a></p><p>
<a href="" rel="external nofollow">Pinose vs Riko</a></p><p>
<a href="" rel="external nofollow">Gin vs YY</a></p><p>
</p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">R tarou vs Noguchi</a></p><p>
<a href="" rel="external nofollow">Yuuki vs Tsukasa</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Litchi</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLI.png" alt=":LI:"></p><p>
</p><p>
<a href="" rel="external nofollow">YY vs Youjo</a></p><p>
<a href="" rel="external nofollow">Shuka vs Ishie</a></p><p>
<a href="" rel="external nofollow">Ishie vs Kikuchiyo</a></p><p>
<a href="" rel="external nofollow">Hane vs Goro</a>                <strong>Goro match</strong></p><p>
<a href="" rel="external nofollow">Goro vs Kimura</a>                 <strong>Goro match</strong></p><p>
<a href="" rel="external nofollow">Hiro vs Youjo</a></p><p>
<a href="" rel="external nofollow">Jima vs Kimura</a></p><p>
<a href="" rel="external nofollow">a ^ chan vs Naaga</a></p><p>
<a href="" rel="external nofollow">a ^ chan vs Naaga</a></p><p>
<a href="" rel="external nofollow">a ^ chan vs Naaga</a></p><p>
<a href="" rel="external nofollow">LeMU vs NMC</a></p><p>
</p><p>
<a href="" rel="external nofollow">Nebuta vs Shin</a></p><p>
<a href="" rel="external nofollow">Hane vs Yoshiki</a></p><p>
<a href="" rel="external nofollow">Fio vs YY</a></p><p>
<a href="" rel="external nofollow">Kimura vs Ame</a></p><p>
<a href="" rel="external nofollow">Yoshiki vs Kimura</a></p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Makoto</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMK.png" alt=":MK:"></p><p>
</p><p>
<a href="" rel="external nofollow">Maman vs Z</a></p><p>
<a href="" rel="external nofollow">Maman vs Yasuda</a></p><p>
<a href="" rel="external nofollow">YY vs Yasuda</a></p><p>
<a href="" rel="external nofollow">YY vs Z</a></p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">Ryouta vs ?</a></p><p>
<a href="" rel="external nofollow">Hiro vs Natari^</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Mu</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMU.png" alt=":MU:"></p><p>
</p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">Jinren vs Itabashi Serio</a></p><p>
<a href="" rel="external nofollow">Goro vs Itabashi Serio</a>    <strong>Goro match</strong></p><p>
<a href="" rel="external nofollow">K vs Ichiritsu tomato youchien inu kumi</a></p><p>
<a href="" rel="external nofollow">Feikaa vs GUU</a></p><p>
<a href="" rel="external nofollow">YY vs AKR</a></p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">Tsukasa vs ?</a></p><p>
<a href="" rel="external nofollow">YY vs ?</a></p><p>
</p><p>
<a href="" rel="external nofollow">HH vs Yoshiki</a></p><p>
<a href="" rel="external nofollow">Yoshiki vs AKR</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Noel</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNO.png" alt=":NO:"></p><p>
</p><p>
<a href="" rel="external nofollow">Ishie vs Myuu</a></p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">Naaga vs Douue</a></p><p>
<a href="" rel="external nofollow">Shitorasu vs Charlotte</a></p><p>
<a href="" rel="external nofollow">YY vs Neru</a></p><p>
<a href="" rel="external nofollow">Pinose vs kou</a></p><p>
<a href="" rel="external nofollow">Tsukaka vs ?</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Platinum</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballPT.png" alt=":PT:"></p><p>
</p><p>
<a href="" rel="external nofollow">Mogi vs Maneja</a></p><p>
<a href="" rel="external nofollow">Jima vs Tamago</a></p><p>
<a href="" rel="external nofollow">Tatsuki vs Aaru</a></p><p>
<a href="" rel="external nofollow">gogo vs Purotosu</a></p><p>
<a href="" rel="external nofollow">? vs Seido?</a></p><p>
<a href="" rel="external nofollow">Hamu vs Kya</a></p><p>
</p><p>
<a href="" rel="external nofollow">Poropicchotonatteimasu vs Naaga</a></p><p>
<a href="" rel="external nofollow">Poropicchotonatteimasu vs Naaga</a></p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">Ame vs Namakemono</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Rachel</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballRC.png" alt=":RA:"></p><p>
</p><p>
<a href="" rel="external nofollow">YY vs Ao kinoko</a></p><p>
<a href="" rel="external nofollow">Kuroo vs Koyatsu</a></p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">? vs Ichiritsu tomato youchien inu kumi</a></p><p>
<a href="" rel="external nofollow">Naaga vs Souhei</a></p><p>
<a href="" rel="external nofollow">89Tera shinyoi vs Naaga</a></p><p>
<a href="" rel="external nofollow">Naaga vs 89Tera shinyoi</a></p><p>
<a href="" rel="external nofollow">? vs Purotosu</a></p><p>
<a href="" rel="external nofollow">YY vs Asuruu</a></p><p>
<a href="" rel="external nofollow">Tsukaka vs Jaeger</a></p><p>
<a href="" rel="external nofollow">ebihara vs Shin</a></p><p>
<a href="" rel="external nofollow">? vs Achiya</a></p><p>
<a href="" rel="external nofollow">DalMa vs Pinose</a></p><p>
<a href="" rel="external nofollow">Naaga vs so-hei</a></p><p>
<a href="" rel="external nofollow">YY vs ?</a></p><p>
</p><p>
<a href="" rel="external nofollow">Rin Hime vs Naaga</a></p><p>
<a href="" rel="external nofollow">Rin Hime vs Naaga</a></p><p>
<a href="" rel="external nofollow">Rin Hime vs Naaga</a></p><p>
<a href="" rel="external nofollow">Rin Hime vs Naaga</a></p><p>
<a href="" rel="external nofollow">Naaga vs So-Hei</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Ragna</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballRG.png" alt=":RG:"></p><p>
</p><p>
<a href="" rel="external nofollow">Tatsuki vs Yutta</a></p><p>
<a href="" rel="external nofollow">Mokkori vs Yoshiki</a></p><p>
<a href="" rel="external nofollow">Yoshiki vs Komomo</a></p><p>
<a href="" rel="external nofollow">Sakamoto vs Jima</a></p><p>
<a href="" rel="external nofollow">Hero★zu ni otsu vs Ishie</a></p><p>
<a href="" rel="external nofollow">Sakamoto vs Pedooru</a></p><p>
<a href="" rel="external nofollow">YY vs Yutta</a></p><p>
<a href="" rel="external nofollow">Peso vs Goro</a>      <strong>Goro match</strong></p><p>
<a href="" rel="external nofollow">HARA vs ?</a></p><p>
<a href="" rel="external nofollow">Rio vs XENO</a></p><p>
<a href="" rel="external nofollow">Rio vs ?</a></p><p>
<a href="" rel="external nofollow">Rio vs XENO</a></p><p>
<a href="" rel="external nofollow">DIA vs HARA</a></p><p>
<a href="" rel="external nofollow">Rio vs HARA</a></p><p>
<a href="" rel="external nofollow">Zekusu vs Toui</a></p><p>
<a href="" rel="external nofollow">YY vs Buraddimaririn</a></p><p>
<a href="" rel="external nofollow">Masutaa vs Abeshi</a></p><p>
<a href="" rel="external nofollow">Abeshi s KTa</a></p><p>
<a href="" rel="external nofollow">Naaga vs Macchi</a></p><p>
<a href="" rel="external nofollow">Tatsuki vs Yutta</a></p><p>
<a href="" rel="external nofollow">Rori Otto vs Hiro</a></p><p>
<a href="" rel="external nofollow">Inuo vs Hiro</a></p><p>
<a href="" rel="external nofollow">Fouru vs Naaga</a></p><p>
<a href="" rel="external nofollow">Fouru vs Naaga</a></p><p>
<a href="" rel="external nofollow">? vs Nagatobi</a></p><p>
<a href="" rel="external nofollow">Raru s Tatsuki</a></p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">Hara vs Rio</a></p><p>
<a href="" rel="external nofollow">? vs Tsukasa</a></p><p>
<a href="" rel="external nofollow">Meruchina vs YY</a></p><p>
<a href="" rel="external nofollow">Sousuke vs YY</a></p><p>
<a href="" rel="external nofollow">YY vs Komomo</a></p><p>
</p><p>
<a href="" rel="external nofollow">Sagatto vs ?</a></p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">Naaga vs Fouru</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Relius</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballRE.png" alt=":RE:"></p><p>
<a href="" rel="external nofollow">Sekido vs KP</a></p><p>
<a href="" rel="external nofollow">YY vs Kagetsu</a></p><p>
<a href="" rel="external nofollow">Yoshiki vs Onii</a></p><p>
<a href="" rel="external nofollow">Ichiritsu tomato youchien inu kumi vs ?</a></p><p>
<a href="" rel="external nofollow">Kyooju vs Toui</a></p><p>
<a href="" rel="external nofollow">Ameyume vs Abeshi</a></p><p>
<a href="" rel="external nofollow">Q vs Naaga</a></p><p>
<a href="" rel="external nofollow">Q vs Naaga</a></p><p>
<a href="" rel="external nofollow">Q vs Naaga</a></p><p>
<a href="" rel="external nofollow">Jiren vs Hyaku Shiki</a></p><p>
<a href="" rel="external nofollow">Mikoto vs ?</a></p><p>
<a href="" rel="external nofollow">Mikoto vs ?</a></p><p>
<a href="" rel="external nofollow">Maneja vs ?</a></p><p>
<a href="" rel="external nofollow">Shin vs Tadanozako</a></p><p>
<a href="" rel="external nofollow">Naaga vs Abeshi</a></p><p>
</p><p>
<a href="" rel="external nofollow">YY vs Oni i</a></p><p>
<a href="" rel="external nofollow">YY vs Oni i</a></p><p>
<a href="" rel="external nofollow">TORI vs 4</a></p><p>
<a href="" rel="external nofollow">Jaku jaku vs Kagura</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Tager</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTG.png" alt=":TG:"></p><p>
</p><p>
<a href="" rel="external nofollow">Tatsuki vs Yuumura</a></p><p>
<a href="" rel="external nofollow">Koyatsu vs ?</a></p><p>
<a href="" rel="external nofollow">YY vs Yuumura</a></p><p>
<a href="" rel="external nofollow">Goro vs Akira</a>       <strong>Goro match</strong></p><p>
<a href="" rel="external nofollow">Maneja vs Teiga^ ha yome</a></p><p>
<a href="" rel="external nofollow">Maneja vs Kude</a></p><p>
<a href="" rel="external nofollow">Hiro vs Akizuki</a></p><p>
<a href="" rel="external nofollow">tiku vs YY</a></p><p>
<a href="" rel="external nofollow">Naaga vs Guran</a></p><p>
<a href="" rel="external nofollow">Bareru vs Charlotte</a></p><p>
<a href="" rel="external nofollow">Bareru vs Maman</a></p><p>
<a href="" rel="external nofollow">Koyatsu vs Atorasu</a></p><p>
<a href="" rel="external nofollow">tiku vs Purotosu</a></p><p>
<a href="" rel="external nofollow">Mikoto vs ?</a></p><p>
<a href="" rel="external nofollow">Tatsuki vs Akizuki</a></p><p>
<a href="" rel="external nofollow">Pinose vs guruguru tsukai</a></p><p>
<a href="" rel="external nofollow">Naaga vs Guran</a></p><p>
<a href="" rel="external nofollow">Snow Coppella vs YY</a></p><p>
</p><p>
<a href="" rel="external nofollow">Minami vs Gin</a></p><p>
<a href="" rel="external nofollow">Orenren vs Akira</a>  Goro?</p><p>
<a href="" rel="external nofollow">R tarou vs Tiku</a></p><p>
<a href="" rel="external nofollow">Tatsuki vs Yumura</a></p><p>
<a href="" rel="external nofollow">Buppa vs Yumura</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Taokaka</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTK.png" alt=":TA:"></p><p>
</p><p>
<a href="" rel="external nofollow">Ishie vs THE FALLEN</a></p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">Yuuto vs Goro</a>  	                 <strong>Goro match</strong></p><p>
<a href="" rel="external nofollow">Goro vs Satsuo</a>       <strong>Goro match</strong></p><p>
<a href="" rel="external nofollow">YY vs Sejii</a></p><p>
<a href="" rel="external nofollow">Rio vs ?</a></p><p>
<a href="" rel="external nofollow">ESP vs Jinren</a></p><p>
<a href="" rel="external nofollow">Jinren vs Satsuo</a></p><p>
<a href="" rel="external nofollow">Nai hito vs Neko mata</a></p><p>
<a href="" rel="external nofollow">YY vs Sejii</a></p><p>
<a href="" rel="external nofollow">Hige vs GANTZ</a></p><p>
<a href="" rel="external nofollow">Maneja vs Hige</a></p><p>
<a href="" rel="external nofollow">ESP vs Jinren</a></p><p>
<a href="" rel="external nofollow">Pinose vs nihiki kansouritsu 5% miman</a></p><p>
</p><p>
<a href="" rel="external nofollow">Kazuhira vs Yoshiki</a></p><p>
<a href="" rel="external nofollow">Ame vs Yama Kaka</a></p><p>
<a href="" rel="external nofollow">Sattsuo vs R tarou</a></p><p>
<a href="" rel="external nofollow">Yoshiki vs ESP</a></p><p>
<a href="" rel="external nofollow">Ame vs Sattsuo</a></p><p>
<a href="" rel="external nofollow">Yoshiki vs Sattsuo</a></p><p>
<a href="" rel="external nofollow">Tsukasa vs Izayoi Matoi</a></p><p>
<a href="" rel="external nofollow">Tatsuki vs Waffuru</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Tsubaki</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTS.png" alt=":TS:"></p><p>
</p><p>
<a href="" rel="external nofollow">Goro vs Kuresu</a>   <strong>Goro match</strong></p><p>
<a href="" rel="external nofollow">Ichiritsu tomato youchien inu kumi vs Maximum</a></p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>vs Valkenhayn</strong></span> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballVA.png" alt=":VA:"></p><p>
</p><p>
<a href="" rel="external nofollow">Yoshiki vs Masashi</a></p><p>
<a href="" rel="external nofollow">YY vs ?</a></p><p>
<a href="" rel="external nofollow">YY vs Jamuwo</a></p><p>
<a href="" rel="external nofollow">Yoshiki vs Dochigin</a></p><p>
<a href="" rel="external nofollow">YY vs NAAO</a></p><p>
<a href="" rel="external nofollow">Enumaru vs Charlotte</a></p><p>
<a href="" rel="external nofollow">Enumaru vs Ichiritsu tomato youchien inu kumi</a></p><p>
<a href="" rel="external nofollow">Maman vs NAAO</a></p><p>
<a href="" rel="external nofollow">? vs Purotosu</a></p><p>
<a href="" rel="external nofollow">YY vs NAAO</a></p><p>
<a href="" rel="external nofollow">NAAO vs Yoshiki</a></p><p>
<a href="" rel="external nofollow">Abeshi vs Sunacchi</a></p><p>
<a href="" rel="external nofollow">? vs ?</a></p><p>
<a href="" rel="external nofollow">? vs Tsukasa?</a></p><p>
<a href="" rel="external nofollow">? vs NMC</a></p><p>
<a href="" rel="external nofollow">TochiGin vs YY</a></p><p>
</p><p>
<a href="" rel="external nofollow">? vs Elephant</a></p><p>
<a href="" rel="external nofollow">Naaga vs Nao</a></p><p>
<a href="" rel="external nofollow">R tarou vs Tochigin</a></p><p>
<a href="" rel="external nofollow">Ame vs Hina</a></p><p>
<a href="" rel="external nofollow">Yoshiki vs Hina</a></p>
]]></description><guid isPermaLink="false">3995</guid><pubDate>Wed, 02 Nov 2011 21:38:04 +0000</pubDate></item><item><title>[CSE] Lambda vs Valkenhayn</title><link>https://www.forums.dustloop.com/forums/topic/4228-cse-lambda-vs-valkenhayn/</link><description><![CDATA[
<p><strong>Matchup Ranking: 5-5?</strong></p><p>
</p><p>
<strong>The Enemy's Assessment: </strong><a href="" rel="external nofollow"><strong>[CSEX]  Valkenhayn vs Lambda</strong></a></p><p>
</p><p>
<strong>Overview</strong></p><p>
I'm pretty sure Valkenhayn has the advantage in this match. His mobility is really good, which leaves Lambda's D moves extremely punishable on whiff. For this match, you're going to rely heavily on normals to stop him.</p><p>
</p><p>
<strong>General Strategy</strong></p><p>
</p><p>
<strong>Good Tools For The Match Up</strong></p><p>
5A</p><p>
6A</p><p>
2C</p><p>
</p><p>
<strong>Things To Look Out For</strong></p><p>
Wolf cancels</p><p>
[w]236D: Command grab</p><p>
</p><p>
<strong>Conclusion</strong></p><p>
</p><p>
<strong>Will Update With Feedback</strong></p>
]]></description><guid isPermaLink="false">4228</guid><pubDate>Tue, 03 Jan 2012 21:55:59 +0000</pubDate></item><item><title>[CSE] Lambda vs Bang</title><link>https://www.forums.dustloop.com/forums/topic/4231-cse-lambda-vs-bang/</link><description><![CDATA[
<p><strong>Matchup Ranking: 4-6</strong></p><p>
</p><p>
<strong>The Enemy's Assessment:</strong><a href="" rel="external nofollow"><strong> [CSEX] Bang vs Lambda </strong></a></p><p>
</p><p>
<strong>Overview</strong></p><p>
A bad match up for Lambda, and it only got worse. Bang is a highly mobile, mixup king. He's got every option available to rush Lambda down and the damage output to make her quake in her scissor boots. He's got double jump, double airdash, nails, bumpers, guardpoints with teleports, and the extremely threatening Fu-rin-ka-zan. The only things he doesn't have is a reversal move and a dependable anti-air- both of which belong to supers... void in a match where we avoid rushing him down, anyway.</p><p>
</p><p>
<strong>General Strategy</strong></p><p>
Play smart and patiently. Defend the best you can and watch out for mixup game. Respond to his openings with good anti-airs like 5A/6A/2C and 3C as a good pressure stopper. Anytime you have the ability to deal pressure, make sure you have an escape plan via jump cancel or 236A, or a good confirm.</p><p>
</p><p>
If you think you have a chance of winning the match and Bang is on the verge of getting all 4 seals, Burst out of it. You should always feel like you have a chance at winning, but there is urgency with preventing that Fu-rin-ka-zan. The mixup potential it gives him is insane.</p><p>
</p><p>
<strong>Good Tools For The Match Up</strong></p><p>
Ummm....</p><p>
<em>6A</em></p><p>
<em>2C</em></p><p>
<em>214A/B/C</em></p><p>
<em>236A</em></p><p>
</p><p>
<strong>Things To Look Out For</strong></p><p>
</p><p>
<em>623C</em>: This command grab is powerful. And with 50 Heat and the corner, can lead to a good 4~5k combo. Its only downfall is its range and its lack of combo ability...If he's doing a pressure string, he has to run up to do it successfully. If he's too far away or Lambda is in blockstun, this attack will whiff for an amazing 60+ frames of recovery.</p><p>
<em>j.623C</em>: The aerial version of his command grab. This one is a bit scarier because he can pop this on you as soon as you aerial tech a combo. Don't fall into his trap... The best way to make sure you're safe is to note if he's used all of his airdashes, then aerial tech away.</p><p>
</p><p>
<span style="text-decoration:underline;">Nails</span>:</p><p>
</p><p>
<span style="text-decoration:underline;">Guard Point Moves</span></p><p>
<em>5D</em>: A great guardpoint, but also one of the hardest ones to time.</p><p>
<em>6D</em>: The fastest guardpoint that comes out frame one. Sadly for him, it's also the one with the most startup. If he's guardpointing a non-D move, you can probably mash a fast normal to stop him.</p><p>
<em>2D</em>: You're retreating and you do a j.2D. He does this and teleports under up to anti-air you.</p><p>
<em>j.D</em>: If you're shooting a 6D/2D, and he catches it with this move, he can teleport and smack you.</p><p>
</p><p>
<span style="text-decoration:underline;">50 Heat</span></p><p>
<em>Fu-rin-ka-zan (632146D + 4 Seals)</em>: Go to the next round.</p><p>
</p><p>
<strong>Conclusion</strong></p><p>
</p><p>
<strong>Will Update With Feedback</strong></p>
]]></description><guid isPermaLink="false">4231</guid><pubDate>Tue, 03 Jan 2012 21:59:07 +0000</pubDate></item><item><title>[CS2] Lambda vs Tsubaki</title><link>https://www.forums.dustloop.com/forums/topic/3412-cs2-lambda-vs-tsubaki/</link><description><![CDATA[
<p><strong>Matchup: 50-50 Who really knows?</strong></p><p>
</p><p>
Tsubaki's VA got pissed off her character was shit. So she made a song about it called <a href="" rel="external nofollow">Deep Blue</a> and now Tsubaki is pretty good. She's still raging that the song didn't replace CS1's opening for Consoles.</p><p>
</p><p>
Question is, how does one go about this matchup? The biggest changes to Tsubaki is her charge meter is really fast and her D command moves got buffed. Her ABCs got nerfed, but they don't matter as much anymore. Who really knows what Tsubaki can do? But figuring that out is what this  thread is for.</p><p>
</p><p>
<span style="text-decoration:underline;">Charge Meter</span></p><p>
The one thing to note about Tsubaki is her charge meter. Tsubaki's combos deal relatively low damage without bar, but do immense amounts of damage with bar. Obviously, it's important to prevent her from charging. Luckily, Tsubaki can't safely charge bar from anywhere on the screen against Lambda unless she scores a knockdown. 5D, 4D, 236B, and 236C counter her nicely across the stage, and it puts her in CH state too. If Tsubaki jumps in the air to charge, determine whether you can hit her with 2D or 236C. Tsubakis love eating 2D.</p><p>
</p><p>
<span style="text-decoration:underline;">Blockstrings</span></p><p>
One of Tsubaki's strongest traits is her blockstring ability. In the middle of her blockstring she can charge with 5D or 2D to reset her string. It takes time for her to cancel like this so just be aware of her actions and capitalize on the opening with a 5A/2A poke or even a 236A to get through.</p><p>
</p><p>
Also, the only good ranged normal she has is 5B. Barrier blocking pushes her far enough to possibly whiff the rest of her blockstring. But watch out, Barrier blocking adds +1 blockstun to every attack you block. I recommend perfect barrier blocking as it pushes back much farther than normal barrier.</p><p>
</p><p>
<span style="text-decoration:underline;">236ABCD</span></p><p>
Dashes quite far across the screen, faster for earlier versions and longer for later versions. D version is pretty much instant. If timed well, it can beat a 5D shot before it comes out. If you're j.2D shooting then be careful of your height, if you get hit it can still start a combo for Tsubaki.</p><p>
</p><p>
<span style="text-decoration:underline;">22ABCD</span></p><p>
The C version is unblockable on full charge. The best time Tsubaki will throw this out is during a reset opportunity, but blockstrings are not uncommon. Stay awake for this sneaky attack.</p><p>
</p><p>
Anyone have any idea what do?</p><p>
<strong>I'll update with feedback</strong></p>
]]></description><guid isPermaLink="false">3412</guid><pubDate>Sun, 22 May 2011 10:46:30 +0000</pubDate></item><item><title><![CDATA[[CSE] CS2 -> CSE Lambda Changes]]></title><link>https://www.forums.dustloop.com/forums/topic/4393-cse-cs2-cse-lambda-changes/</link><description><![CDATA[
<p>Glancing at the mook. Will be updated if errors are found, as well as if there are any missed notes once the mook is fully translated.</p><p>
</p><p>
Lambda hasn't changed that much. In terms of optimal damage, from her best practical damage to her CV optimal combo's, she's been toned down. Everything in CSE is basically possible in CS2. If not, there were better alternatives in CS2. Her buffs are tiny and scattered, but her nerfs are noticeable.</p><p>
</p><p>
Her Heat Gain <strong><span style="text-decoration:underline;">(HG)</span></strong> and Damage have been increased for a lot of her A and B normals, as well as her Throw. </p><p>
</p><p>
Her A pokes (5A, 2A, j.A) all do 300 damage now. Some normals have noticeably lower P1's (2C, 3C, 4B[#2 only]). A few Specials have different P2's, as well as different (worse) Repeat Move Prorations <span style="text-decoration:underline;"><strong>(RMP)</strong></span>.</p><p>
</p><p>
2DD &gt; 6C is back as a gatling / chain. </p><p>
2DD &gt; 4B is now possible.</p><p>
4DD &gt; 4B is now possible.</p><p>
</p><p>
Her Drive does not appear to have changed.</p><p>
</p><p>
<em>(partially subjective)</em></p><p>
<span style="text-decoration:underline;"><strong>Buffs +</strong></span></p><p>
</p><blockquote data-ipsquote="" class="ipsQuote"><div>- 5A Damage +, HG +<p>
- 2A Damage +, HG +</p><p>
- j.A Damage +, HG +</p><p>
</p><p>
- 5B HG +</p><p>
- 2B Damage +, HG + </p><p>
- j.B Damage +, HG + </p><p>
</p><p>
- Throws Damage +, HG +</p><p>
</p><p>
- 236D~C</p><p>
Less CH frames</p><p>
</p><p>
- 632146D Untech +</p><p>
- j.632146D Untech +</p><p>
- 222D </p><p>
(No cool down) ?</p><p>
</p><p>
- New gatlings</p></div></blockquote><p>
</p><p>
<span style="text-decoration:underline;"><strong>Nerfs -</strong></span></p><p>
</p><blockquote data-ipsquote="" class="ipsQuote"><div>- From 5 Primers to 4 Primers<p>
</p><p>
- 4B[#2 only] P1 -</p><p>
RMP 75%</p><p>
</p><p>
- 5C[1-8] P2 -</p><p>
Hold on for follow-up hits</p><p>
Harder to delay and stagger</p><p>
</p><p>
- Counter Assault </p><p>
slightly more punishable</p><p>
</p><p>
- j.214D</p><p>
no longer takes a primer</p><p>
- 236C RMP 40%</p><p>
</p><p>
- 236236D</p><p>
Cool down increased</p></div></blockquote><p>
</p><p>
<span style="text-decoration:underline;"><strong>Neutral + -</strong></span></p><p>
</p><blockquote data-ipsquote="" class="ipsQuote"><div>- System Changes<p>
</p><p>
- 2C P1 -</p><p>
11-34 frames Head invincible ? +</p><p>
- 3C P1 -</p><p>
CH 1-3 carry, follow-up possible if cancelled within these hits</p><p>
</p><p>
- 236B P1 -</p><p>
P2 +</p></div></blockquote>If not listed, then the move hasn't changed, or only has minor changes.
]]></description><guid isPermaLink="false">4393</guid><pubDate>Thu, 26 Jan 2012 05:36:41 +0000</pubDate></item><item><title>[CSE] Lambda vs Arakune</title><link>https://www.forums.dustloop.com/forums/topic/4229-cse-lambda-vs-arakune/</link><description><![CDATA[
<p><strong>Matchup Ranking: 6-4</strong></p><p>
</p><p>
<strong>The Enemy's Assessment: </strong><a href="" rel="external nofollow"><strong>[CSEX] Arakune vs Lambda </strong></a></p><p>
</p><p>
<strong>Overview</strong></p><p>
Some things never change.</p><p>
</p><p>
<strong>General Strategy</strong></p><p>
</p><p>
<strong>Good Tools For The Match Up</strong></p><p>
7/8/9: Jumping is a relatively good way to escape most of Arakune's shenanigans.</p><p>
6D: When Arakune is far away, get a random hitconfirm into a standard air combo.</p><p>
2D: Dashing 2D is considerably more dependable against Arakune than anything else.</p><p>
j.D/j.2D: When the floor is lava (Arakune's j.D or 214214D), these attacks will help you.</p><p>
236C:</p><p>
214D: Not the best tool for this match, but definitely forces Arakune to prolong himself in the air. He's probably already used his jumps and has to fall into this if timed well. Just don't get hit by j.Ds while you're charging this.</p><p>
</p><p>
<strong>Things To Look Out For</strong></p><p>
6A: A close ranged overhead that can lead to curse building combos.</p><p>
6D: Bell bug. Arakune's head has a hitbox this time around, so he can safely cancel from his slide into this... still not that amazing.</p><p>
j.D: This throws </p><p>
(j.236D): Cloud</p><p>
</p><p>
<span style="text-decoration:underline;">50 Heat</span></p><p>
(214214D):</p><p>
</p><p>
<span style="text-decoration:underline;">Curse</span></p><p>
Everything.</p><p>
</p><p>
<strong>Conclusion</strong></p><p>
</p><p>
<strong>Will Update With Feedback</strong></p>
]]></description><guid isPermaLink="false">4229</guid><pubDate>Tue, 03 Jan 2012 21:56:59 +0000</pubDate></item><item><title>[CS2] Lambda Video Thread</title><link>https://www.forums.dustloop.com/forums/topic/3172-cs2-lambda-video-thread/</link><description><![CDATA[
<p><span style="text-decoration:underline;"><strong>Combo Videos</strong></span></p><p>
</p><p>
<a href="" rel="external nofollow">Emjay's Combo Exhibition</a></p><p>
</p><p>
<a href="" rel="external nofollow">Riot's CS2 Combo Video</a></p><p>
</p><p>
<a href="" rel="external nofollow">Λ-11 Combo Movie "Rio" Ver. 2</a></p><p>
</p><p>
<a href="" rel="external nofollow">Λ-11 Combo Demonstration Movie</a></p><p>
</p><p>
<a href="" rel="external nofollow">BBCS2 - Λ-11: Combo x Corner Oki Video</a></p><p>
</p><p>
<strong>Vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballRG.png" alt=":RG:"></p><p>
</p><p>
<a href="" rel="external nofollow">Pinose vs. ???</a></p><p>
<a href="" rel="external nofollow">Rio vs. HARA</a></p><p>
<a href="" rel="external nofollow">koko vs. taimu</a></p><p>
<a href="" rel="external nofollow">??? vs. ???</a></p><p>
<a href="" rel="external nofollow">Harakiri vs. NaosanAishiteru</a></p><p>
</p><p>
<strong>Vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballJI.png" alt=":JI:"></p><p>
</p><p>
<a href="" rel="external nofollow">Taimu vs. Eotoi</a></p><p>
<a href="" rel="external nofollow">Inuo vs. 4</a></p><p>
<a href="" rel="external nofollow">Stunedge vs. SIVAXS</a></p><p>
</p><p>
<strong>Vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNO.png" alt=":NO:"></p><p>
</p><p>
<a href="" rel="external nofollow">MP vs. Riisu</a></p><p>
<a href="" rel="external nofollow">Taimu vs Luciferin</a></p><p>
</p><p>
<strong>Vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballRC.png" alt=":RA:"></p><p>
</p><p>
<a href="" rel="external nofollow">Pinose vs. Kaeda</a></p><p>
<a href="" rel="external nofollow">NaosanAishiteru vs. Jimumeka</a></p><p>
<a href="" rel="external nofollow">MP vs. sesu</a></p><p>
</p><p>
<strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTK.png" alt=":TA:"></p><p>
</p><p>
<a href="" rel="external nofollow">Antii vs. Satsuo</a></p><p>
</p><p>
<strong>Vs.</strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballCA.png" alt=":CA:"></p><p>
</p><p>
<a href="" rel="external nofollow">Midare vs. DoureYaya</a></p><p>
</p><p>
<strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLI.png" alt=":LI:"></p><p>
</p><p>
<a href="" rel="external nofollow">Uchiyama vs. Naaga</a></p><p>
<a href="" rel="external nofollow">Blacky vs. NaosanAishiteru</a></p><p>
</p><p>
<strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAR.png" alt=":AR:"></p><p>
</p><p>
<a href="" rel="external nofollow">DenkouSensha vs. SIVAXS</a></p><p>
</p><p>
<strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTG.png" alt=":TG:"></p><p>
</p><p>
<a href="" rel="external nofollow">Bluehawai vs MP</a></p><p>
</p><p>
<strong>Vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballBA.png" alt=":BANG:"></p><p>
</p><p>
<a href="" rel="external nofollow">Pinose vs. Garahatsu</a></p><p>
</p><p>
<strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLA.png" alt=":LA:"></p><p>
</p><p>
<a href="" rel="external nofollow">SIVAXS vs. Tatsuki</a></p><p>
<a href="" rel="external nofollow">gin vs. KP</a></p><p>
</p><p>
<strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballHK.png" alt=":HA:"></p><p>
</p><p>
<a href="" rel="external nofollow">kanimiso vs. naaga</a></p><p>
<a href="" rel="external nofollow">nanana vs. taimu</a></p><p>
</p><p>
<strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballHZ.png" alt=":HZ:"></p><p>
</p><p>
<a href="" rel="external nofollow">MP vs. naabe</a></p><p>
<a href="" rel="external nofollow">MP vs. masaki</a></p><p>
</p><p>
<strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTS.png" alt=":TS:"></p><p>
</p><p>
<a href="" rel="external nofollow">MP vs. ban</a></p><p>
<a href="" rel="external nofollow">Yuuki vs. Kuyaki</a></p><p>
<a href="" rel="external nofollow">??? vs. Konan</a></p><p>
</p><p>
<strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMU.png" alt=":MU:"></p><p>
</p><p>
<a href="" rel="external nofollow">sakuma vs. NaosanAishiteru</a></p><p>
<a href="" rel="external nofollow"> H.H vs. aosanAishiteru</a></p><p>
</p><p>
<strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMK.png" alt=":MK:"></p><p>
</p><p>
<a href="" rel="external nofollow">Taimu vs. Akabane</a></p><p>
</p><p>
<strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballVA.png" alt=":VA:"></p><p>
</p><p>
<a href="" rel="external nofollow">MP vs. uoruta</a></p><p>
</p><p>
<strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballPT.png" alt=":PT:"></p><p>
</p><p>
<a href="" rel="external nofollow">Pinose vs. Iizaka</a></p><p>
<a href="" rel="external nofollow">Taimu vs. Hichou</a></p>
]]></description><guid isPermaLink="false">3172</guid><pubDate>Wed, 04 May 2011 21:38:26 +0000</pubDate></item></channel></rss>
