<?xml version="1.0"?>
<rss version="2.0"><channel><title>Platinum the Trinity Latest Topics</title><link>https://www.forums.dustloop.com/forums/forum/147-platinum-the-trinity/</link><description>Platinum the Trinity Latest Topics</description><language>en</language><item><title>Platinum Discord Chatroom</title><link>https://www.forums.dustloop.com/forums/topic/12751-platinum-discord-chatroom/</link><description><![CDATA[
<p style="margin-top:0px;color:rgb(43,43,43);font-family:'Helvetica Neue', Helvetica, Arial, sans-serif;font-size:14px;font-style:normal;font-variant:normal;font-weight:normal;letter-spacing:normal;line-height:22.4px;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;background-color:rgb(250,250,250);">
	<span style="color:rgb(77,87,99);font-family:verdana, arial, helvetica, sans-serif;font-size:14px;font-style:normal;font-variant:normal;font-weight:normal;letter-spacing:normal;line-height:20px;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;float:none;background-color:rgb(255,255,255);">Discord is a way for users to instant message group chat, it's easy and fast to register. It's basically a super convenient version of IRC/Teamspeak/Skype, etc. Discord has a Desktop, Browser and Mobile App and has text channels and voice channels.</span>
</p>

<p style="color:rgb(43,43,43);font-family:'Helvetica Neue', Helvetica, Arial, sans-serif;font-size:14px;font-style:normal;font-variant:normal;font-weight:normal;letter-spacing:normal;line-height:22.4px;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;background-color:rgb(250,250,250);">
	<span style="color:rgb(77,87,99);font-family:verdana, arial, helvetica, sans-serif;font-size:14px;font-style:normal;font-variant:normal;font-weight:normal;letter-spacing:normal;line-height:20px;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;float:none;background-color:rgb(255,255,255);">Feel free to come in to talk about upcoming Arakune stuff, ask for advice, ask for games, etc.</span>
</p>

<p style="color:rgb(43,43,43);font-family:'Helvetica Neue', Helvetica, Arial, sans-serif;font-size:14px;font-style:normal;font-variant:normal;font-weight:normal;letter-spacing:normal;line-height:22.4px;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;background-color:rgb(250,250,250);">
	<strong style="font-weight:bold;"><font color="#4d5763" face="verdana, arial, helvetica, sans-serif"><span style="line-height:20px;">To Join the Discord Group Click The Following Link:</span></font></strong>
</p>

<p>
	<a href="https://discord.gg/0ywjltGt3nKUFD2g" rel="external nofollow">https://discord.gg/0ywjltGt3nKUFD2g</a>
</p>
]]></description><guid isPermaLink="false">12751</guid><pubDate>Mon, 06 Jun 2016 18:16:51 +0000</pubDate></item><item><title>[CF] Platinum the Trinity Videos</title><link>https://www.forums.dustloop.com/forums/topic/12189-cf-platinum-the-trinity-videos/</link><description><![CDATA[
<p>
	Figured I would post some of the videos I've found here in case anyone has been looking for Platinum matches.
</p>

<p>
	<a href="https://www.youtube.com/watch?v=QKlkLqt5TEc" rel="external nofollow">Kakyun (RA) vs A-ru (PL)</a>
</p>

<p>
	<a href="https://www.youtube.com/watch?v=Ua9q2RQl9Mg" rel="external nofollow">A-ru (PL) vs Yutta (RA)</a>
</p>

<p>
	<a href="https://www.youtube.com/watch?v=QRXJhS_0HgU&amp;feature=youtu.be&amp;t=14m38s" rel="external nofollow">Unknown (RE) vs 8C (PL) (14:38</a>)
</p>

<p>
	<a href="https://youtu.be/QRXJhS_0HgU?t=17m27s" rel="external nofollow">Unknown (TA) vs 8C (PL) (17:27)</a>
</p>

<p>
	<a href="https://www.youtube.com/watch?v=23rcpATq7ag" rel="external nofollow">Mi-yaP (JI) vs A-ru (PL)</a>
</p>

<p>
	<a href="https://youtu.be/23rcpATq7ag?t=3m44s" rel="external nofollow">A-ru (PL) vs Kyotsuki? (RA) (3:44)</a>
</p>

<p>
	<a href="https://youtu.be/nVH-q4Xf2gU?t=13m38s" rel="external nofollow">8C (PL) vs Bareru (TG) (13:38)</a>
</p>

<p>
	<a href="https://www.youtube.com/watch?v=vz4NIxPEizQ" rel="external nofollow">Overdrive Loop</a>
</p>
]]></description><guid isPermaLink="false">12189</guid><pubDate>Wed, 25 Nov 2015 09:07:14 +0000</pubDate></item><item><title>&#xFF3B;&#xFF23;&#xFF30;&#xFF3D;&#x3000;&#xFF5E;&#xFF30;&#xFF54;&#xFF27;&#xFF5E;&#x3000;&#xFF27;&#xFF41;&#xFF4D;&#xFF45;&#xFF50;&#xFF4C;&#xFF41;&#xFF59;&#x3000;&#xFF24;&#xFF49;&#xFF53;&#xFF43;&#xFF55;&#xFF53;&#xFF53;&#xFF49;&#xFF4F;&#xFF4E;</title><link>https://www.forums.dustloop.com/forums/topic/5793-%EF%BC%BB%EF%BD%83%EF%BD%90%EF%BC%BD%E3%80%80%EF%BD%9E%EF%BD%90%EF%BD%94%EF%BD%87%EF%BD%9E%E3%80%80%EF%BD%87%EF%BD%81%EF%BD%8D%EF%BD%85%EF%BD%90%EF%BD%8C%EF%BD%81%EF%BD%99%E3%80%80%EF%BD%84%EF%BD%89%EF%BD%93%EF%BD%83%EF%BD%95%EF%BD%93%EF%BD%93%EF%BD%89%EF%BD%8F%EF%BD%8E/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center;"><p>ＣＯＯＬ　ＴＨＲＥＡＤ　ＦＯＲ　ＣＯＯＬ　ＰＥＯＰＬＥ</p><p>
<img src="http://i.imgur.com/Vxaxd.png" alt="Vxaxd.png"></p><p>
ＴＡＫＥ　ＩＴ　ＥＡＳＹ．</p></div><p></p><p>
</p><p>
so yeah i figured since theres a NEW GAME IN A WEEK HOLY SHIT lets have a new thread to celebrate</p><p>
</p><p>
yall know the rules</p><p>
</p><p>
no fuckheads</p><p>
</p><p>
keep it plat for the most part</p><p>
</p><p>
&lt;3</p><p>
</p><p>
ＴＯ　ＮＥＷ　ＰＰＬ: hello and welcome! despite how this looks we're actually pretty knowledgeable! if you have any questions/want to introduce yourself, don't hesitate! we love everyone. </p><p>
</p><p>
ps: new banner by digiops THE GOD</p><p>
</p><p>
heres some shit:</p><p>
</p><p>
<a href="" rel="external nofollow">CP Changes Thread</a></p><p>
</p><p>
</p><p></p><div style="text-align:center;"><img src="http://i.imgur.com/9NNjT.jpg" alt="9NNjT.jpg"></div><p></p><p>
＞ＮＡＮＡＫＯ　</p><p>
＞ＡＮＯＴＨＥＲ　ＬＩＧＨＴ　ＢＬＵＥ　ＣＯＬＯＲ　（ＷＨＩＣＨ　ＩＳ　ＮＯＷ　ＣＯＬＯＲ　９）　（  ＣＩＲＮＯ　ＣＯＬＯＲ）　（ＭＡＤＥ　ＦＯＲ　ＭＥ　ＥＴＣ）　</p><p>
＞ＨＯＭＵ</p><p>
＞ＷＨＡＴＥＶＥＲ　ＴＨＥ　ＦＵＣＫ　ＣＯＬＯＲ　７　ＩＳ　ＩＴ’Ｓ　ＧＯＤＬＩＫＥ</p><p>
＞ＨＯＬＹ　ＦＵＣＫＩＮＧ　ＳＨＩＴ　ＮＡＮＡＫＯ</p><p>
＞ＣＯＬＯＲ　１４　ＩＳ　ＡＬＳＯ　ＧＯＤＬＩＫＥ</p><p>
＞ＷＨＹ　ＩＳ　ＥＶＥＲＹＯＮＥ’Ｓ　ＣＯＬＯＲ　１６　ＳＯ　ＧＯＤＬＩＫＥ</p><p>
＞ＯＨ．　ＭＹ　ＧＯＤ．　ＮＡＮＡＫＯ</p><p>
</p><p>
ＩＭ　ＤＥＡＤ</p><p>
</p><p>
</p><p></p><div style="text-align:center;"><p>
</p><div class="ipsEmbeddedVideo"><div><iframe src="https://player.vimeo.com/video/53736633" width="540" height="360" frameborder="0" title="4" allowfullscreen="true"></iframe></div></div></div><p></p>
]]></description><guid isPermaLink="false">5793</guid><pubDate>Wed, 14 Nov 2012 18:02:07 +0000</pubDate></item><item><title>Platinum 6C to Swallow Moon</title><link>https://www.forums.dustloop.com/forums/topic/11751-platinum-6c-to-swallow-moon/</link><description><![CDATA[
<p>Trying to teach myself how to play this game with her, I see most combos with her having 6C going into swallow moon into jC, but whenever I do 6C into swallow moon I either get jc or j 2C help?</p>
]]></description><guid isPermaLink="false">11751</guid><pubDate>Wed, 02 Sep 2015 01:42:46 +0000</pubDate></item><item><title>Need help learning to connect combos..</title><link>https://www.forums.dustloop.com/forums/topic/12494-need-help-learning-to-connect-combos/</link><description><![CDATA[
<p>
	Still trying to learn Platinum and having trouble with the timing of going from 6C, air C,dashing in for 6A then 3C.  I after the air C when i dash in i always end up on the other side or just in the right position but they recovered already.  How can i get the timing right?  and 6C into 236C, air C, by the time i go to the air C they already recovered as well
</p>
]]></description><guid isPermaLink="false">12494</guid><pubDate>Sat, 23 Jan 2016 15:40:01 +0000</pubDate></item><item><title>[CF] Platinum the Trinity General/Gameplay Discussion (Rapid Fire Edition)</title><link>https://www.forums.dustloop.com/forums/topic/12266-cf-platinum-the-trinity-generalgameplay-discussion-rapid-fire-edition/</link><description><![CDATA[
<p>
	<img class="ipsImage" src="http://kurushii.tv/Dustloop/BBCF/Graphics/Platinum/BBCF_Header_General_Discussion.png" alt="BBCF_Header_General_Discussion.png"></p>

<p>
	- You guys know the deal, keep it BB/Plat related and act like the civilized pedos that you are.
</p>
]]></description><guid isPermaLink="false">12266</guid><pubDate>Thu, 03 Dec 2015 17:11:18 +0000</pubDate></item><item><title><![CDATA[[CPE > CF] Platinum Final Changes (WIP)]]></title><link>https://www.forums.dustloop.com/forums/topic/12191-cpe-cf-platinum-final-changes-wip/</link><description><![CDATA[
<p>
	System Changes 
</p>

<p>
	Every item can cancel into itself (the limit seems to be 3 times) during OD. 
</p>

<p>
	 
</p>

<p>
	Normals
</p>

<p>
	6B - No longer wall bounces in the corner on air hit but it can still be followed up.
</p>

<p>
	 
</p>

<p>
	Throws
</p>

<p>
	Ground Throw - Now staggers instead of blowing the opponent away.
</p>

<p>
	 
</p>

<p>
	Specials 
</p>

<p>
	236B - New special, it's basically a ground version of old 236B, retaining its sliding properties on hit and it hits low.
</p>

<p>
	236C - Old 236B animation, now knocks the opponent down in front of Plat instead of blowing them away. It also covers less distance and it seems to have a faster start-up and it counts as an overhead. 
</p>

<p>
	 
</p>

<p>
	Drives
</p>

<p>
	Halo 5D/j.D - New item, Plat launches a halo shaped boomerang forward. It has one charge but the charge is restored if you "catch" the boomerang. Causes the opponent to spin on ground hit and launches the opponent slightly upward on air hit.
</p>

<p>
	Hammer 5D/j.D - can now be special canceled, j.D can be special cancel during the 1st and 2nd hit.
</p>

<p>
	Bat 5D/j.D - can now be special canceled. 
</p>

<p>
	 
</p>

<p>
	Distortion Drives
</p>

<p>
	MJ Halo - Makes the halo larger and it seeks/tracks Platinum on the way back. 
</p>
]]></description><guid isPermaLink="false">12191</guid><pubDate>Wed, 25 Nov 2015 20:21:15 +0000</pubDate></item><item><title>[CPE] Platinum the Trinity Combo Thread</title><link>https://www.forums.dustloop.com/forums/topic/10659-cpe-platinum-the-trinity-combo-thread/</link><description><![CDATA[
<p>Just making this thread now so i can start posting combos. Someone that actually wants to manage it please take ownership of this post.</p>
<p><img src="http://kurushii.tv/Dustloop/BBCP/Graphics/Platinum/BBCP_Header_Combo_Thread.png" alt="BBCP_Header_Combo_Thread.png"></p>
<div>
<div>
<div> </div>
<br><br><div><img src="http://kurushii.tv/Dustloop/BBCP/Graphics/Azrael/BBCP_Info_Bar_c01.png" alt="BBCP_Info_Bar_c01.png"></div>
<br><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Notation:</b></div><span style="font-size:12px;background-color:rgb(247,247,247);">[table]</span></div>
<div>
<div style="font-size:12px;background-color:rgb(247,247,247);">&gt;Cancel</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">|&gt;Link After landing from Aerial Move</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">jJump</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">djDouble Jump</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">sjSuper Jump</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">ADAir Dash</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">IADInstant Air Dash</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">jcJump Cancel</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">sjcSuper Jump Cancel</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">CHCounter Hit</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">FCFatal Counter</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">RCRapid Cancel</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">[ ]Hold Input</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">(N)Attack must deal N amount of hits</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">[???] xNRepeat ??? N amount of times</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">DMGDamage</div>
<div style="font-size:12px;background-color:rgb(247,247,247);">CTCrush Trigger[/table]</div>
</div><br><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Format</b></div><br>
The combos are written in this format:<br><p style="margin-left:40px;">[starting Item (If Necessary)]Combo (Damage, Heat gain/Heat used)</p>
<br></div><br><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Easy BnBs</b></div><br><p style="margin-left:40px;color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p></p></div>
<p> </p>
<p> </p>
<p></p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Shorthand Notations:</b></div>
<p> </p>
<p> </p>
<p></p></div>
<div><img src="http://kurushii.tv/Dustloop/BBCP/Graphics/Azrael/BBCP_Info_Bar_c02.png" alt="BBCP_Info_Bar_c02.png"></div>
<br><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Mid-screen:</b></div><br><br><strong>A normal</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
</ul><br><br><strong>B normals</strong>
<ul><li><br>
 </li>
</ul><br><p> </p>
<br><br><strong>C normals</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
</ul><p> </p>
<br><br><strong>Drives</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
</ul><p> </p>
<br><br><strong>Specials</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
</ul><br><p> </p>
<br><br><strong>Throw</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
</ul><br><p> </p>
<br><br><strong>Air Throw</strong><br><p style="margin-left:40px;"><br>
 </p>
<ul><li> </li>
</ul><br><p> </p>
<br></div><br><br><div><img src="http://kurushii.tv/Dustloop/BBCP/Graphics/Azrael/BBCP_Info_Bar_c03.png" alt="BBCP_Info_Bar_c03.png"></div>
<br><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Corner:</b></div><br><strong>A normal</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
<li> </li>
</ul><br><p> </p>
<br><br><strong>B normals</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
</ul><p> </p>
<br><br><strong>C normals</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
</ul><br><p> </p>
<br><br><strong>Drives</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
</ul><br><p> </p>
<br><br><strong>Specials</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
<li> </li>
</ul><br><p> </p>
<br><br><strong>Throw</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
</ul><p> </p>
<br><br><strong>Air Throw</strong><br><p style="margin-left:40px;"><br>
 </p>
<ul><li> </li>
<li> </li>
</ul><br><p> </p>
<br></div><br><br><div><img src="http://images.sanctuary-inc.net/overdrive4.png" alt="overdrive4.png"></div>
<br><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Overdrive Combos:</b></div><br><strong>A normal</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
<li> </li>
</ul><br><p> </p>
<br><br><strong>B normals</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
<li> </li>
</ul><br><p> </p>
<br><br><strong>C normals</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
<li> </li>
</ul><br><p> </p>
<br><br><strong>Drives</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
<li> </li>
</ul><br><p> </p>
<br><br><strong>Specials</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
<li> </li>
</ul><br><p> </p>
<br><br><strong>Throw</strong><br><p style="margin-left:40px;"> </p>
<ul><li> </li>
<li> </li>
</ul><br><p> </p>
<br><br><strong>Air Throw</strong><br><p style="margin-left:40px;"><br>
 </p>
<ul><li> </li>
<li> </li>
</ul><br><p> </p>
<br></div><br><br>
 </div>
</div>
]]></description><guid isPermaLink="false">10659</guid><pubDate>Thu, 23 Apr 2015 04:56:24 +0000</pubDate></item><item><title>[CP2.0] Platinum the Trinity Video Thread</title><link>https://www.forums.dustloop.com/forums/topic/9605-cp20-platinum-the-trinity-video-thread/</link><description><![CDATA[
<p style="text-align:center;"><img alt="BBCP_Header_Video_Thread.png" src="http://kurushii.tv/Dustloop/BBCP/Graphics/Platinum/BBCP_Header_Video_Thread.png"><br><br><em><strong>*Note* - When browsing the CHARACTER forums please follow the rules of the site, failure to do so will result in an Infraction. If you do not know the rules you can check them here -&gt; <a data-ipb="nomediaparse" href="https://www.forums.dustloop.com/index.php?app=forums&amp;module=extras&amp;section=boardrules">Site Rules</a>.</strong></em></p><ul class="bbc"><li>If you'd like to contribute, feel free to do so! Please use this format: <a data-ipb="nomediaparse" href="https://www.forums.dustloop.com/index.php?/topic/6467-cp-platinum-the-trinity-video-thread-mk2/?p=852157">Here</a><pre class="_prettyXprint _lang-html _linenums:0">MM/DD/YYYY Arcade/Event Name
<a href="video%20url#timestamp">[MM/DD/YYYY] Player 1 (Character) vs Player 2 (Character)</a></pre></li><li>Please refrain from going off topic in this thread. This thread is for posting of <strong>videos only</strong>.</li></ul><p>[info=Notable Players]</p><ul class="bbc"><li>8C</li><li>Inu</li><li>MAVEN</li><li>Yumekami</li></ul><p>[/info]<br><br>[info=Matches]<br><strong>Vs. :AM:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=fkciQBb14ao#t=1h42m52s" rel="external nofollow">[2/22/2015] ??? (Amane) vs Aruru (Platinum)</a></blockquote><p><br><strong>Vs. :AR:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=OEKhiqgt8yo#t=17m54s" rel="external nofollow">[11/3/2014] Yumekami (Platinum) vs Zagi (Arakune)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=TokIVz551ac" rel="external nofollow">[10/20/2014] Gike (Arakune) vs 8C (Platinum) *FT5*</a></blockquote><p><br><strong>Vs. :AZ:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=vHJdfeM646c#t=1h58m50s" rel="external nofollow">[3/15/2015] ??? (Azrael) vs Aruru (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=N51Zvsy_SYo#t=24m02s" rel="external nofollow">[2/11/2015] Mato (Azrael) vs ??? (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=miX9CdEMi78#t=11m54s" rel="external nofollow">[12/13/2014] Inu (Platinum) vs Oyatsu (Azrael)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=wta4DtFTrhM#t=76m55s" rel="external nofollow">[10/25/2014] Aruru (Platinum) vs Ako (Azrael)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=wta4DtFTrhM#t=74m09s" rel="external nofollow">[10/25/2014] ??? (Platinum) vs Ako (Azrael)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=8rlh9y4MKYU#t=0m02s" rel="external nofollow">[10/18/2014] Mitarashi (Platinum) vs Hide (Azrael)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=SmsMXLLe7vY#t=5m00s" rel="external nofollow">[10/18/2014] Wanko (Platinum) vs Poko (Azrael)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=WiykyZWeqMQ#t=28m59s" rel="external nofollow">[10/12/2014] Akashi (Azrael) vs 8C (Platinum)</a></blockquote><p><br><strong>Vs. :BANG:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=vHJdfeM646c#t=44m30s" rel="external nofollow">[3/15/2015] ??? (Bang) vs ??? (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=9toXNyZUBYk#t=4m36s" rel="external nofollow">[12/13/2014] Inu (Platinum) vs Ikegami (Bang)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=QXzspItRd9Y#t=3m18s" rel="external nofollow">[12/10/2014] Goma (Bang) vs ??? (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=UdFjCLaaFQI#t=14m24s" rel="external nofollow">[11/10/2014] Geya (Bang) vs Yumekami (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=MZD6Rvqsgxk#t=40m37s" rel="external nofollow">[11/1/2014] Inu (Platinum) vs Ikegami (Bang)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=MZD6Rvqsgxk#t=35m24s" rel="external nofollow">[11/1/2014] Inu (Platinum) vs Ikegami (Bang)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=MZD6Rvqsgxk#t=31m14s" rel="external nofollow">[11/1/2014] Inu (Platinum) vs Ikegami (Bang)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=MZD6Rvqsgxk#t=25m14s" rel="external nofollow">[11/1/2014] Inu (Platinum) vs Ikegami (Bang)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=MZD6Rvqsgxk#t=20m15s" rel="external nofollow">[11/1/2014] Inu (Platinum) vs Ikegami (Bang)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=MZD6Rvqsgxk#t=15m26s" rel="external nofollow">[11/1/2014] Inu (Platinum) vs Ikegami (Bang)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=Hjf1dDR-kWc#t=83m48s" rel="external nofollow">[10/27/2014] Yumekami (Platinum) vs Oboro (Bang)</a></blockquote><p><br><strong>Vs. :BU:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=x6XnPTmGSIY#t=59m9s" rel="external nofollow">[11/15/2014] Ichiko (Bullet) vs ??? (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=Hjf1dDR-kWc#t=99m28s" rel="external nofollow">[10/27/2014] Yumekami (Platinum) vs Futaba (Bullet)</a></blockquote><p><br><strong>Vs. :CA:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=cmERr8eSPrI#t=1h06m45s" rel="external nofollow">[2/1/2015] Daiwa (Platinum) vs Dio (Carl)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=aCrV5OkaLmc#t=6m15s" rel="external nofollow">[1/23/2015] 8C (Platinum) vs Mizuki (Carl)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=vBdtJxiP_SE#t=0m03s" rel="external nofollow">[1/9/2015] Mizuki (Carl) vs 8C (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=gR5r97KqSyc#t=14m04s" rel="external nofollow">[12/31/2014] Mizuki (Carl) vs 8C (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=WiykyZWeqMQ#t=22m23s" rel="external nofollow">[10/12/2014] Mizuki (Carl) vs 8C (Platinum)</a></blockquote><p><br><strong>Vs. Celica</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=8y8rc_6Im60#t=49m13s" rel="external nofollow">[2/1/2015] Daiwa (Platinum) vs Brave Ronitta (Celica)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=8rlh9y4MKYU#t=8m39s" rel="external nofollow">[10/18/2014] Inu (Platinum) vs Tamai-san (Celica)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=SmsMXLLe7vY#t=0m22s" rel="external nofollow">[10/18/2014] Mitarashi (Platinum) vs Tamai-san (Celica)</a><br><a data-ipb="nomediaparse" href="http://www.youtube.com/watch?v=DrsWN7pMjDM#t=132m12s" rel="external nofollow">[10/8/2014] Gyara (Celica) vs Loli-san (Platinum)</a></blockquote><p><br><strong>Vs. :HA:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=g6EQvHWQNsA#t=11m23s" rel="external nofollow">[1/10/2015] Yamachi (Platinum) vs JUN (Hakumen)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=g6EQvHWQNsA#t=6m08s" rel="external nofollow">[1/10/2015] Yamachi (Platinum) vs PRF Army (Hakumen)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=pQbiJmMjx68#t=0m02s" rel="external nofollow">[1/10/2015] Yamachi (Platinum) vs JUN (Hakumen)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=qSDVhvI1X50#t=1h49m08s" rel="external nofollow">[12/14/2014] Yumekami (Platinum) vs Poropiccho (Hakumen)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=nZum7-3K764#t=16m53s" rel="external nofollow">[12/13/2014] Kakusan (Platinum) vs Ranposu (Hakumen)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=fMq3v0-63YQ#t=13m12s" rel="external nofollow">[10/25/2014] JUN (Hakumen) vs Yamachi (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=nDAuVr59rlM#t=4m52s" rel="external nofollow">[10/12/2014] Hikaru (Hakumen) vs 8C (Platinum)</a></blockquote><p><br><strong>Vs. :HZ:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=fkciQBb14ao#t=2h33m11s" rel="external nofollow">[2/22/2015] Aru (Hazama) vs Aruru (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=NvqJZr-KBpw#t=0m02s" rel="external nofollow">[1/31/2015] Kawata (Hazama) vs 8C (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=QXzspItRd9Y#t=26m20s" rel="external nofollow">[12/10/2014] ??? (Hazama) vs ??? (Platinum)</a><br><a data-ipb="nomediaparse" href="http://youtu.be/EM0vpaE6JRc?t=10m58s" rel="external nofollow">[11/8/2014] Mitsurugi (Hazama) vs Yamachi (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=DCprXX85PX0#t=6m48s" rel="external nofollow">[10/18/2014] Inu (Platinum) vs Dan (Hazama)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=7m0kfvjmunI#t=0m03s" rel="external nofollow">[10/15/2014] Uido (Hazama) vs Mujun (Platinum)</a></blockquote><p><br><strong>Vs. :TG:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"> </blockquote><p> </p><p><br><strong>Vs. :IZ:</strong></p><p> </p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=vHJdfeM646c#t=47m16s" rel="external nofollow">[3/15/2015] Shimane (Izayoi) vs ??? (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=qxkJ2L0nkKU#t=28m17s" rel="external nofollow">[3/6/2015] Shimane (Izayoi) vs 8C (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=fkciQBb14ao#t=1h45m27s" rel="external nofollow">[2/22/2015] ??? (Izayoi) vs Aruru (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=NvqJZr-KBpw#t=3m51s" rel="external nofollow">[1/31/2015] Koreru (Izayoi) vs 8C (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=_fgWXo9Azdg#t=14m09s" rel="external nofollow">[1/7/2015] ??? (Platinum) vs Absol (Izayoi)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=BNhj1iTG3JI#t=0m02s" rel="external nofollow">[12/19/2014] Koreru (Izayoi) vs 8C (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=qoL-mGNvLzg#t=4m48s" rel="external nofollow">[11/28/2014] 8C (Platinum) vs Jurokucha (Izayoi)</a><br><a data-ipb="nomediaparse" href="http://youtu.be/x6XnPTmGSIY?t=1h3m31s" rel="external nofollow">[11/15/2014] Koreru (Izayoi) vs ??? (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=w-X8D2GrPu0" rel="external nofollow">[11/14/2014] 8C (Platinum) vs Ju roku cha (Izayoi)</a></blockquote><p><br><strong>Vs. :JI:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=fkciQBb14ao#t=2h37m36s" rel="external nofollow">[2/22/2015] Yuika (Jin) vs Aruru (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=pNreeCc4dBU#t=3m42s" rel="external nofollow">[12/26/2014] Ryuusei (Jin) vs 8C (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=OEKhiqgt8yo#t=12m26s" rel="external nofollow">[11/3/2014] Yumekami (Platinum) vs Fenrich (Jin)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=SgF4MoSQATE#t=12m23s" rel="external nofollow">[11/3/2014] Yumekami (Platinum) vs Fenrich (Jin)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=Hjf1dDR-kWc#t=102m11s" rel="external nofollow">[10/27/2014] Yumekami (Platinum) vs Fenrich (Jin)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=dA7Wh3y71WQ#t=83m15s" rel="external nofollow">[10/16/2014] Yumekami (Platinum) vs Fenrich (Jin)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=dA7Wh3y71WQ#t=64m38s" rel="external nofollow">[10/16/2014] Yumekami (Platinum) vs Fenrich (Jin)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=dA7Wh3y71WQ#t=44m25s" rel="external nofollow">[10/16/2014] Yumekami (Platinum) vs Fenrich (Jin)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=dA7Wh3y71WQ#t=30m19s" rel="external nofollow">[10/16/2014] Yumekami (Platinum) vs Fenrich (Jin)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=dA7Wh3y71WQ#t=23m09s" rel="external nofollow">[10/16/2014] Yumekami (Platinum) vs Fenrich (Jin)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=dA7Wh3y71WQ#t=8m50s" rel="external nofollow">[10/16/2014] Yumekami (Platinum) vs Fenrich (Jin)</a> <br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=dA7Wh3y71WQ#t=0m07s" rel="external nofollow">[10/16/2014] Yumekami (Platinum) vs Fenrich (Jin)</a></blockquote><p><br><strong>Vs. :KA:â€‹</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=vHJdfeM646c#t=2h05m23s" rel="external nofollow">[3/15/2015] ??? (Kagura) vs Aruru (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=iezyewzLwBc#t=10m49s" rel="external nofollow">[2/6/2015] Hayashi (Kagura) vs Kake (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=vLNKbBTasVU#t=12m42s" rel="external nofollow">[12/12/2014] 8C (Platinum) vs Halloween (Kagura)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=MbbJ31KDGOk#t=10m47s" rel="external nofollow">[10/27/2014] Genbu (Platinum) vs Shotono (Kagura)</a></blockquote><p><br><strong>Vs. :KO:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=YbBqm4KlGUM" rel="external nofollow">[11/3/2014] Matoi (Kokonoe) vs Yumekami (Platinum)</a></blockquote><p><br><strong>Vs. :LA2:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"> </blockquote><p> </p><p><br><strong>Vs. :LI:</strong></p><p> </p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=vHJdfeM646c#t=2h02m21s" rel="external nofollow">[3/15/2015] ??? (Litchi) vs Aruru (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=_fgWXo9Azdg#t=33m04s" rel="external nofollow">[1/7/2915] ??? (Platinum) vs ??? (Litchi)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=Hjf1dDR-kWc#t=63m12s" rel="external nofollow">[10/27/2014] Yumekami (Platinum) vs Galileo (Litchi)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=H0Mn_Wy0GnI#t=68m34s" rel="external nofollow">[10/16/2014] Yumekami (Platinum) vs Tokuwara (Litchi)</a></blockquote><p><br><strong>Vs. :MK:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=vBdtJxiP_SE#t=2m41s" rel="external nofollow">[1/9/2015] Goro (Makoto) vs 8C (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=vLNKbBTasVU#t=14m54s" rel="external nofollow">[12/12/2014] 8C (Platinum) vs Goro (Makoto)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=OEKhiqgt8yo#t=8m26s" rel="external nofollow">[11/3/2014] Yumekami (Platinum) vs ??? (Makoto)</a></blockquote><p><br><strong>Vs. :MU:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=fkciQBb14ao#t=1h39m11s" rel="external nofollow">[2/22/2015] ??? (Mu-12) vs Aruru (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=g6EQvHWQNsA#t=9m07s" rel="external nofollow">[1/10/2015] Yamachi (Platinum) vs Elive (Mu-12)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=w-X8D2GrPu0#t=3m11s" rel="external nofollow">[11/14/2014] 8C (Platinum) vs Serizawa (Mu-12)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=koTkiF1UOVE" rel="external nofollow">[11/10/2014] 8C (Platinum) vs Serizawa (Mu-12) *FT5*</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=DtjhAPAygqE" rel="external nofollow">[11/8/2014] Elive (Mu-12) vs Yamachi (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=1e98sEB951M#t=41m38s" rel="external nofollow">[10/25/2014] ??? (Mu-12) vs Aruru (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=0dGgxwjweFw#t=16m38s" rel="external nofollow">[10/25/2014] Elive (Mu-12) vs Yamachi (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=nDAuVr59rlM#t=11m14s" rel="external nofollow">[10/12/2014] Serizawa (Mu-12) vs 8C (Platinum)</a></blockquote><p><br><strong>Vs. :NL:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=cmERr8eSPrI#t=1h27m43s" rel="external nofollow">[2/1/2015] Kouya (Noel) vs 8C (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=vbtvMvFVUFM#t=5m35s" rel="external nofollow">[11/8/2014] Chiyoko (Platinum) vs Gaki (Noel)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=3ABl411RA-M#t=9m46s" rel="external nofollow">[10/27/2014] Genbu (Platinum) vs Pengin (Noel)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=L6VSIj6r9Ds#t=2m46s" rel="external nofollow">[10/10/2014] A-ru (Platinum) vs Kobato (Noel)</a></blockquote><p><br><strong>Vs. :NU:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=vathB_psQkQ#t=6m23s" rel="external nofollow">[3/20/2015] Yoshiki (Nu-13) vs 8C (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=R9fWLngyw6c#t=51m37s" rel="external nofollow">[3/15/2015] Aruru (Platinum) vs Tersu Yarou (Nu-13)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=fkciQBb14ao#t=2h41m37s" rel="external nofollow">[2/22/2015] Tetsu Yarou (Nu-13) vs Aruru (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=N51Zvsy_SYo#t=17m30s" rel="external nofollow">[2/11/2015] ??? (Nu-13) vs ??? (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=N51Zvsy_SYo#t=12m56s" rel="external nofollow">[2/11/2015] ??? (Nu-13) vs ??? (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=8y8rc_6Im60#t=28m41s" rel="external nofollow">[2/1/2015] Daiwa (Platinum) vs Yoshiki (Nu-13)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=v-Vu6GAZnV4#t=16m08s" rel="external nofollow">[11/21/2014] 8C (Platinum) vs Yoshiki (Nu-13)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=kh0HRZVymBo#t=4m12s" rel="external nofollow">[10/25/2014] Yoshiki (Nu-13) vs Yamachi (Platinum)</a></blockquote><p><br><strong>Vs. :PT:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=fkciQBb14ao#t=57m28s" rel="external nofollow">[2/22/2015] Aruru (Platinum) vs ??? (Platinum)</a></blockquote><p><br><strong>Vs. :RA:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=9toXNyZUBYk#t=0m02s" rel="external nofollow">[12/13/2014] Gunma (Rachel) vs Inu (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=x6XnPTmGSIY#t=47m40s" rel="external nofollow">[11/15/2014] Zero (Rachel) vs ??? (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=P0k2icVtNI4#t=18m29s" rel="external nofollow">[11/8/2014] 8C (Platinum) vs ??? (Rachel)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=78nrIuVxjLU#t=7m40s" rel="external nofollow">[11/1/2014] Gunma (Rachel) vs Inu (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=78nrIuVxjLU#t=0m09s" rel="external nofollow">[11/1/2014] Gunma (Rachel) vs Inu (Platinum)</a></blockquote><p><br><strong>Vs. :RG:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=UA3bxo9_cKs#t=2m54s" rel="external nofollow">[3/28/2015] Okys (Platinum) vs Pikanya (Ragna)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=UA3bxo9_cKs#t=0m01s" rel="external nofollow">[3/28/2015] Shirogane (Platinum) vs Pikanya (Ragna)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=N51Zvsy_SYo#t=5m02s" rel="external nofollow">[2/11/2015] ??? (Platinum) vs Vansodo (Ragna)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=N51Zvsy_SYo#t=0m03s" rel="external nofollow">[2/11/2015] ??? (Ragna) vs ??? (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=8y8rc_6Im60#t=14m52s" rel="external nofollow">[2/1/2015] Yutta (Ragna) vs Daiwa (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=g6EQvHWQNsA#t=18m14s" rel="external nofollow">[1/10/2015] Yamachi (Platinum) vs Koji (Ragna)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=lVD0PwgOS3M#t=15m53s" rel="external nofollow">[1/10/2015] Yamachi (Platinum) vs Koji (Ragna)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=cJybagGZrns#t=39m19s" rel="external nofollow">[11/24/2014] Yumekami (Platinum) vs Iwashi (Ragna)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=v-Vu6GAZnV4#t=6m17s" rel="external nofollow">[11/21/2014] Pikanya (Ragna) vs 8C (Platinum)</a><br><a data-ipb="nomediaparse" href="http://youtu.be/H-y59hWFGaA?t=3m35s" rel="external nofollow">[11/8/2014] KÅji (Ragna) vs Yamachi (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=OEKhiqgt8yo#t=0m13s" rel="external nofollow">[11/3/2014] Yumekami (Platinum) vs ??? (Ragna)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=Hjf1dDR-kWc#t=60m45s" rel="external nofollow">[10/27/2014] Yumekami (Platinum) vs ??? (Ragna)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=_opYTc232cI#t=5m29s" rel="external nofollow">[10/18/2014] Kimi (Ragna) vs Wanko (Platinum)</a></blockquote><p><br><strong>Vs. :RE:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=qxkJ2L0nkKU#t=32m43s" rel="external nofollow">[3/6/2015] Mabukapu (Relius) vs 8C (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=cmERr8eSPrI#t=1h22m30s" rel="external nofollow">[2/1/2015] Daiwa (Platinum) vs Rarigo (Relius)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=Vau1Giva0RA" rel="external nofollow">[12/13/2014] Inu (Platinum) vs Sasaki (Relius) *FT5*</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=OEKhiqgt8yo#t=4m03s" rel="external nofollow">[11/3/2014] Yumekami (Platinum) vs ??? (Relius)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=78nrIuVxjLU#t=22m10s" rel="external nofollow">[11/1/2014] Sasaki (Relius) vs Inu (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=78nrIuVxjLU#t=15m18s" rel="external nofollow">[11/1/2014] Sasaki (Relius) vs Inu (Platinum)</a></blockquote><p><br><strong>Vs. :TA:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=q5EJ1t6Pg-I" rel="external nofollow">[11/14/2014] 8C (Platinum) vs Yuuto (Taokaka)</a></blockquote><p><br><strong>Vs. :TER:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=g6EQvHWQNsA#t=14m20s" rel="external nofollow">[1/10/2015] Yamachi (Platinum) vs Kurenai (Terumi)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=pQbiJmMjx68#t=6m22s" rel="external nofollow">[1/10/2015] Yamachi (Platinum) vs Kurenai (Terumi)</a></blockquote><p><br><strong>Vs. :TS2:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=fkciQBb14ao#t=52m25s" rel="external nofollow">[2/22/2015] ??? (Tsubaki) vs  ??? (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=P0k2icVtNI4#t=22m23s" rel="external nofollow">[11/8/2014] 8C (Platinum) vs Kuresu (Tsubaki)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=IUd_nS0M9iE#t=13m40s" rel="external nofollow">[11/4/2014] KotarÅ (Platinum) vs Yuri-chan (Tsubaki)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=L72b-ggR2WM#t=18m42s" rel="external nofollow">[10/28/2014] Kuresu (Tsubaki) vs KotarÅ (Platinum)</a></blockquote><p><br><strong>Vs. :VA:</strong></p><blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0"><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=qxkJ2L0nkKU#t=24m24s" rel="external nofollow">[3/6/2015] Nao (Valkenhayn) vs 8C (Platinum)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=YFRviOPHtQY#t=21m30s" rel="external nofollow">[1/23/2015] ??? (Platinum) vs Suya (Valkenhayn)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=fWbdQOMbsng#t=9m53s" rel="external nofollow">[1/22/2015] Genbu (Platinum) vs Bokuzen (Valkenhayn)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=cRi2BN6M0nQ#t=2h03m17s" rel="external nofollow">[12/30/2014] ??? (Platinum) vs Kinoko (Valkenhayn)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=zGJkVujkLUM#t=16m19s" rel="external nofollow">[10/18/2014] Sensui (Platinum) vs Souji (Valkenhayn)</a><br><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=cGErjGtq3wg#t=0m48s" rel="external nofollow">[10/9/2014] Miruku (Platinum) vs Bikkuri (Valkenhayn)</a></blockquote><p>[/info]<br><br>[info=Combo Videos]</p><ul class="bbc"><li><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=nQZjQJSaZgI" rel="external nofollow">[10/15/2014] BBCP2 Platinum The Trinity Combos by Kiryora</a></li><li><a data-ipb="nomediaparse" href="https://www.youtube.com/watch?v=JPkr4C7MZCk" rel="external nofollow">[11/2/2014] BBCP2 Platinum the Trinity Combos by Kiryora</a></li></ul><p>[/info]<br><br>Edit: Updated on 4/11/2015</p>
]]></description><guid isPermaLink="false">9605</guid><pubDate>Fri, 10 Oct 2014 14:32:49 +0000</pubDate></item><item><title><![CDATA[[CP2] CP > CP2 Platinum Changes Thread]]></title><link>https://www.forums.dustloop.com/forums/topic/9587-cp2-cp-cp2-platinum-changes-thread/</link><description><![CDATA[
<p>Normals</p>
<p> </p>
<p>3C - launches the opponent higher (3C &gt; 236B works at any range), 3C &gt; 5D gatling enabled.</p>
<p>5C - 5C &gt; 6C woks on airborne opponents. </p>
<p> </p>
<p>Throws</p>
<p> </p>
<p>Forward Throw - no longer wall bounces (no more throw &gt; AH)</p>
<p>Air Throw - no longer ground bounces, hard knockdown enabled.</p>
<p> </p>
<p>Drives</p>
<p> </p>
<p>5D Cat Hammer - doesn't launch as high on CH, special cancel enabled, can be used to extend combos on airborne opponents with OTG 5C after knockdown. . </p>
<p>j.D Cat Hammer - doesn't launch as high on CH, special cancel enabled, can be used to extend combos on airborne opponents with OTG 5C after knockdown, no longer an overhead, .</p>
<p>5D Frying Pan - special cancel enabled.</p>
<p>j.D Frying Pan - special cancel enabled, makes Platinum float higher (?)</p>
<p>5D Present - can be destroyed by an attack</p>
<p>5D Piko Hammer - can be used to extend combos on airborne opponents with OTG 5C</p>
<p>j.D Piko Hammer - the 2nd hit now Guard Crushes. </p>
<p> </p>
<p>Specials</p>
<p> </p>
<p>236AAAB - doesn't ground bounce as high as before, which makes it easier to combo  (236AAAB &gt; 6C confirmed)</p>
<p>j.236AAB - ground bounce enabled</p>
<p> </p>
<p>Distortion Drives</p>
<p> </p>
<p>236236D - the next two items will be powered up during OD.</p>
<p>5D Cat Hammer - now ground bounces </p>
<p>5D Piko Hammer - can be used to extend combos on airborne opponents with OTG 5C</p>
<p> </p>
<p>Changes Summary Video:</p>
<p> </p>
<p><a data-ipb="nomediaparse" href="" https: rel="external nofollow">https://www.youtube.com/watch?v=rWMX8_ZOSaI#t=3m18s</a></p>
]]></description><guid isPermaLink="false">9587</guid><pubDate>Thu, 09 Oct 2014 14:37:58 +0000</pubDate></item><item><title>[CP] Platinum the Trinity Video Thread</title><link>https://www.forums.dustloop.com/forums/topic/9572-cp-platinum-the-trinity-video-thread/</link><description>

</description><guid isPermaLink="false">9572</guid><pubDate>Tue, 07 Oct 2014 22:16:44 +0000</pubDate></item><item><title>[CP] Platinum The Trinity Video Thread MK.2</title><link>https://www.forums.dustloop.com/forums/topic/6467-cp-platinum-the-trinity-video-thread-mk2/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center"><img src="http://i.imgur.com/fE7rm.png" alt="fE7rm.png"><p>
ty ops for the lovely banner</p></div><p></p><p>
</p><p>
</p><ul><li>If you'd like to contribute, feel free to do so! Please use this format:<br><div></div><pre class="ipsCode">[00/00/2013] [URL="video url#timestamp"]player 1 (char) vs player 2 (char)[/URL] [name of set]<br>
Example:<br>
[06/15/2013] [URL="http://youtu.be/n46LftsV5HQ?t=22m11s"]Takahiro(?) (PL) vs Hazure Metal (AR)[/URL] [Central Hachiouji 3on3][/HTML]<p><br></p><li>Please refrain from going off topic in this thread. This thread is for posting of [b]videos only[/b].<br></li><li>Dates in [color=#FF0000]Red[/color] are PS3 Ranked Matches.<br>
[/list]<br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Notable Players</b></div><ul><li>-Daiwa (/god/)<br></li><li>-Yumekami (demi-god, but only sometimes)<br></li><li>-Shiro Madoushi (mains azrael now, but uses plat occasionally)<br></li><li>-H&amp;K <br></li><li>-8C <br></li><li>-MAVEN <br></li><li>-Gentaro<br>
[/list]</li></ul></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Matches</b></div><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAM.png" alt=":AM:">[/b]<br>
[06/20/2013] <a href="" http: rel="external nofollow">Kiara (PL) vs NT (AM)</a> [Nishi Nippori 2on2]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAR.png" alt=":AR:">[/b]<br>
[06/15/2013] <a href="" http: rel="external nofollow">Takahiro(?) (PL) vs Hazure Metal (AR)</a> [Central Hachiouji 3on3]<br>
[05/24/2013] <a href="" http: rel="external nofollow">Arakune vs Platinum</a> [shin Yokohama]<br>
[04/19/2013] <a href="" http: rel="external nofollow">Sensui (PL) vs Fumo (AR)</a> [Tachikawa Singles]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAZ.png" alt=":AZ:">[/b]<br>
[06/20/2013] <a href="" www.youtube.com rel="external nofollow">Yamachi (PL) vs Zekuso (AZ)</a> [Nishi Nippori 2on2]<br>
[05/29/2013] <a href="" http: rel="external nofollow">Azrael VS Gentaro (PL)</a> [Central Hachiouji Pre Tournament Casuals]<br>
[04/20/2013] <a href="" http: rel="external nofollow">Yumekami (PL) vs Dogura (AZ)</a> [Athena Nipponbashi Arc Revo Qualifier]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballBA.png" alt=":BANG:">[/b]<br>
[04/20/2013] <a href="" http: rel="external nofollow">Den (BA) vs Yumekami (PL)</a> [Athena Nipponbashi Arc Revo Qualifier]<br>
[03/30/2013] <a href="" http: rel="external nofollow">A-ru (PL) vs Gomikuzu (BG)</a> [Game Chariot Weekend Tournament]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballBU.png" alt=":BU:">[/b]<br>
[04/28/2013] <a href="" http: rel="external nofollow">Keita (BU) vs Shiro Madoushi (PL)</a> [Game Chariot]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballCA.png" alt=":CA:">[/b]<br>
[05/04/2013] <a href="" http: rel="external nofollow">Platinum vs Carl</a> [Miracle Dome 2on2]<br>
[04/20/2013] <a href="" http: rel="external nofollow">go-ya (CA) vs rifuru (PL)</a> [MAXIM HERO 5on5]<br>
[04/26/2013] <a href="" http: rel="external nofollow">tooru (CA) vs A-ru (PL)</a> [Chiba Felicidad Ranbat]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballHK.png" alt=":HA:">[/b]<br>
[06/01/2013] <a href="" http: rel="external nofollow">Yamachi (PL) vs JUN (HA)</a> [Nishi Nippori 3on3]<br>
[05/04/2013] <a href="" http: rel="external nofollow">Platinum vs Hakumen</a> [Miracle Dome 2on2]<br>
[04/21/2013] <a href="" http: rel="external nofollow">Ciel (HK) vs MAVEN (PL)</a> [sanshou Kakeo Arc Revo Qualifier]<br>
[04/07/2013] <a href="" http: rel="external nofollow">konnichiha gackt desu (HK) vs Daiwa (PL)</a> [Playspot Big One 2on2]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballHZ.png" alt=":HZ:">[/b]<br>
[07/01/2013] <a href="" www.youtube.com rel="external nofollow">Platinum vs Hazama</a> [Athena Nipponbashi]<br>
[06/20/2013] <a href="" http: rel="external nofollow">Nosuke (PL) vs Musashi (HZ)</a> [Nishi Nippori 2 on 2]<br>
[05/24/2013] <a href="" www.youtube.com rel="external nofollow">Hazama vs Shinku (PL)</a> [shin Yokohama]<br>
[04/20/2013] <a href="" http: rel="external nofollow">Yumekami (PL) vs J Anson (HZ)</a> [Athena Nipponbashi Arc Revo Qualifier]<br>
[04/19/2013] <a href="" http: rel="external nofollow">8C (PL) vs Akaneya (HZ)</a> [Tachikawa Singles]<br>
[04/10/2013] <a href="" http: rel="external nofollow">Nanaki (PL) vs Hasegawa (HZ)</a> [Game Chariot Ranbat]<br>
[03/24/2013] <a href="" http: rel="external nofollow">A-ru vs Onegai Jayoku (HZ)</a> [Game Chariot Matches]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTG.png" alt=":TG:">[/b]<br>
[06/28/2013] <a href="" www.youtube.com rel="external nofollow">UNDER (TG) vs 8C (PL)</a> [Tachikawa]<br>
[05/11/2013] <a href="" http: rel="external nofollow">inu (PL) vs hige (TG)</a> [Kakari o Sanshou Singles]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballIZ.png" alt=":IZ:">[/b]<br>
[03/31/2013] <a href="" http: rel="external nofollow">Shimotsuki (IZ) vs A-ru (PL)</a> [Game Chariot Matches]<br>
[03/30/2013] <a href="" http: rel="external nofollow">A-ru (PL) vs Shimotsuki (IZ)</a> [Game Chariot Matches]<br>
[03/30/2013] <a href="" http: rel="external nofollow">A-ru (PL) vs Shimotsuki (IZ)</a> [Game Chariot Weekend Tournament]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballJI.png" alt=":JI:">[/b]<br>
[06/01/2013] <a href="" http: rel="external nofollow">Yamachi (PL) vs Watarun (JI)</a> [Nishi Nippori 3on3]<br>
[05/24/2013] <a href="" www.youtube.com rel="external nofollow">Churara (JI) vs Shinku (PL)</a> [shin Yokohama]<br>
[05/11/2013] <a href="" http: rel="external nofollow">inu (PL) vs deyuaru . izumu (JI)</a> [Kakari o Sanshou Singles]<br>
[05/03/2013] <a href="" http: rel="external nofollow">8C (PL) vs Ryuusei (JI)</a> [Tachikawa Singles]<br>
[04/21/2013] <a href="" http: rel="external nofollow">yo-he (JI) vs MAVEN (PL)</a> [sanshou Kakeo Arc Revo Qualifier]<br>
[04/20/2013] <a href="" http: rel="external nofollow">Yumekami (PL) vs Jin</a> [Athena Nipponbashi Arc Revo Qualifier]<br>
[04/07/2013] <a href="" http: rel="external nofollow">Daiwa (PL) vs Koyatsu (JI)</a> [Playspot Big One 2on2]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLI.png" alt=":LI:">[/b]<br>
[04/19/2013] <a href="" http: rel="external nofollow">Sazanami (LI) vs H&amp;K (PL)</a> [Tachikawa Singles]<br>
[04/07/2013] <a href="" http: rel="external nofollow">Daiwa (PL) vs Burea (LI)</a> [Playspot Big One 2on2]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMK.png" alt=":MK:">[/b]<br>
[06/28/2013] <a href="" www.youtube.com rel="external nofollow">Takeyama (MK) vs 8C (PL)</a> [Tachikawa]<br>
[05/24/2013] <a href="" www.youtube.com rel="external nofollow">Shinku (PL) vs Kuroku (MK)</a> [shin Yokohama]<br>
[04/26/2013] <a href="" http: rel="external nofollow">8C (PL) vs Goro (MK)</a> [Tachikawa 3on3]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMU.png" alt=":MU:">[/b]<br>
[06/20/2013] <a href="" www.youtube.com rel="external nofollow">Kiara (PL) vs Yuu (MU)</a> [Nishi Nippori 2on2]<br>
[04/19/2013] <a href="" http: rel="external nofollow">H&amp;K (PL) vs Dio (MU)</a> [Tachikawa Singles]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNO_2.png" alt=":NL:">[/b]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNU.png" alt=":NU:">[/b]<br>
[04/26/2013] <a href="" http: rel="external nofollow">8C (PL) vs Yoshiki (NU)</a> [Tachikawa 3on3]<br>
[04/20/2013] <a href="" http: rel="external nofollow">Yumekami (PL) vs Nu</a> [Athena Nipponbashi Arc Revo Qualifier]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballPT.png" alt=":PT:">[/b]<br>
[06/01/2013] <a href="" http: rel="external nofollow">Yamachi vs Kiara</a> [Nishi Nippori 3on3]<br>
[05/04/2012] <a href="" http: rel="external nofollow">nanashi mirror</a> [Miracle Dome 2on2]<br>
[03/24/2013] <a href="" http: rel="external nofollow">A-ru vs Redi</a> [Game Chariot Matches]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballRC.png" alt=":RA:">[/b]<br>
[04/19/2013] <a href="" http: rel="external nofollow">Minoru (RA) vs H&amp;K (PL)</a> [Tachikawa Singles]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballRG.png" alt=":RG:">[/b]<br>
[04/29/2013] <a href="" http: rel="external nofollow">Yumekami (PL) vs Kogatan (RG)</a> [Athena Nipponbashi 3on3]<br>
[04/05/2013] <a href="" http: rel="external nofollow">8C (PL) vs Satoru (RG)</a> [Tachikawa Singles]<br>
[03/31/2013] <a href="" http: rel="external nofollow">A-ru (PL)vs Kaqn (RG)</a> [Game Chariot Various Matches]<br>
[03/24/2013] <a href="" http: rel="external nofollow">A-ru (PL) vs Buppa (RG)</a> [Game Chariot Matches]<br><br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballRE.png" alt=":RE:">[/b]<br>
[07/01/2013] <a href="" www.youtube.com rel="external nofollow">Relius vs Platinum</a> [Athena Nipponbashi]<br>
[04/13/2013] <a href="" http: rel="external nofollow">Okkun (RE) vs Nanaki (PL)</a> [Game Chariot Weekend Tournament]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTK.png" alt=":TA:">[/b]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTS.png" alt=":TS:">[/b]<br>
[06/28/2013] <a href="" www.youtube.com rel="external nofollow">Kuresu (TS) vs 8C (PL)</a> [Tachikawa]<br>
[03/30/2013] <a href="" http: rel="external nofollow">Wara (TS) vs A-ru (PL)</a> [Game Chariot Matches]<br><br>
[b]Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballVA.png" alt=":VA:">[/b]<br>
[06/12/2013] <a href="" https: rel="external nofollow">Platinum vs Valkenhayn</a> [Game Chariot]<br>
[06/01/2013] <a href="" http: rel="external nofollow">Nosuke (PL) vs Jasu (VA)</a> [Nishi Nippori 3on3]<br>
[04/05/2013] <a href="" http: rel="external nofollow">Redi (PL) vs Masashi (VA)</a> [Tachikawa Singles]<br></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Challenge Mode Combos</b></div><ul><li>-<br></li></ul><p></p></div><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Combo Videos</b></div>[list]<p>
[*]-<a href="" http: rel="external nofollow">[bBEX]Precious For You! (by Cirno)</a></p><p>
[*]-<a href="" http: rel="external nofollow">Plat Combos Part 1 (by Para)</a></p><p>
[*]-<a href="" http: rel="external nofollow">Plat Combos Part 2 (by Para)</a></p><p>
[*]-<a href="" http: rel="external nofollow">Plat Combos (by Minazuki)</a></p><p>
</p><p></p></div><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Misc</b></div>[list]<p>
[*]-<a href="" http: rel="external nofollow">U. Mode Platinum</a></p><p>
</p><p></p></div></li></pre></li></ul>
]]></description><guid isPermaLink="false">6467</guid><pubDate>Mon, 17 Jun 2013 21:49:53 +0000</pubDate></item><item><title>[CP] Platinum the Trinity Combo Thread (Updated: 11/1)</title><link>https://www.forums.dustloop.com/forums/topic/5911-cp-platinum-the-trinity-combo-thread-updated-111/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center"><img src="http://kurushii.tv/Dustloop/BBCP/Graphics/Platinum/BBCP_Header_Combo_Thread.png" alt="BBCP_Header_Combo_Thread.png"></div><p></p><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Information:</b></div><p>
</p><ul><li> Welcome to the CP Platinum the Trinity combo thread. Optimal combos will be posted here in a regular basis and they will be replaced as better ones are found. <br>
<br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Notations</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<br>
[table=width: 700, align: center]<br><tr><br><td><strong>General Notations Used</strong></td><br><td><strong>Guide Specific Notations Used</strong></td><br></tr><br><tr><br><td>[table=width: 350, class: grid, align: center]<br></td></tr><tr><br><td><strong>&gt;</strong></td><br><td>Gatling/cancel the previous move into the following move.</td><br></tr><br><tr><br><td><strong>,</strong></td><br><td>Link the previous move into the following move.</td><br></tr><br><tr><br><td><strong>j</strong></td><br><td>Jump</td><br></tr><br><tr><br><td><strong>sj</strong></td><br><td>Super Jump</td><br></tr><br><tr><br><td><strong>AD</strong></td><br><td>Air Dash</td><br></tr><br><tr><br><td><strong>IAD</strong></td><br><td>Instant Air Dash</td><br></tr><br><tr><br><td><strong>JC</strong></td><br><td>Jump Cancel</td><br></tr><br><tr><br><td><strong>TK</strong></td><br><td>The "Tiger Knee" motion. What this means is that you'll be using an aerial attack as low to the ground as possible. An example is Plat's j.236C, if you do j.2369C, you'll do it as close the ground as possible.</td><br></tr><br><tr><br><td><strong>CH</strong></td><br><td>Counter Hit</td><br></tr><br><tr><br><td><strong>FC</strong></td><br><td>Fatal Counter</td><br></tr><br><tr><br><td><strong>RC</strong></td><br><td>Rapid Cancel</td><br></tr><br><tr><br><td><strong>CT</strong></td><br><td>Crush Trigger/5A+B</td><br></tr><br><tr><br><td><strong>OD</strong></td><br><td>Overdrive</td><br></tr><br><tr><br><td><strong>[ ]</strong></td><br><td>Hold Input</td><br></tr><br><tr><br><td><strong>(N)</strong></td><br><td>Use the specific hit of a multi-hit attack.</td><br></tr><br><tr><br><td><strong>[???] xN</strong></td><br><td>Repeat ??? N amount of times.</td><br></tr><br>
[/table]<br><td>[table=width: 350, class: grid, align: center]<br></td><tr><br><td><strong>VS/S/N/L Starter</strong></td><br><td>The type of starter determines the length of the combo with VS having the lowest combo potential and L having the highest combo potential.</td><br></tr><br><tr><br><td><strong>c.</strong></td><br><td>The attack must be used as close to the opponent as possible.</td><br></tr><br><tr><br><td><strong>f.</strong></td><br><td>The attack must be used as far away from the opponent as possible.</td><br></tr><br><tr><br><td><strong>[CO]</strong></td><br><td>Crouching Opponent</td><br></tr><br><tr><br><td><strong>[AA]</strong></td><br><td>Anti-air or Air-to-Air</td><br></tr><br><tr><br><td><strong>[sS]</strong></td><br><td>Side Swap, this combo will allow you to switch places with your opponent</td><br></tr><br><tr><br><td><strong>A/B/C/X Persia</strong></td><br><td>When you see this, know that you'll be doing (j.)236AXXA/B/C. A Persia causes a ground slide in front of Plat, B Persia causes a ground bounce below Plat, and C Persia causes a ground slide behind Plat. Jumping Air Persia loses its slide and bounce properties but the A version knocks the opponent down in front, the B version knocks them down directly below, and the C version knocks them down behind Plat.</td><br></tr><br><tr><br><td><strong>CDT</strong></td><br><td>Cure Dot Typhoon/632146C</td><br></tr><br><tr><br><td><strong>MJ</strong></td><br><td>Miracle Jean/236236D</td><br></tr><br><tr><br><td><strong>Item Cycle</strong></td><br><td>This combo requires that you have a melee item (Bat, Cat Hammer, Hammer, Pan) equipped and you'll discard that item while being able to equip another item in the same combo.</td><br></tr><br><tr><br><td><strong>[bat]/[MJ Bat]</strong></td><br><td>These combos require the Bat/MJ Bat item</td><br></tr><br><tr><br><td><strong>[bomb]/[MJ Bomb]</strong></td><br><td>These combos require the Bomb/MJ Bomb item</td><br></tr><br><tr><br><td><strong>[Hammer]/[MJ Hammer]</strong></td><br><td>These combos require the Hammer/MJ Hammer item</td><br></tr><br><tr><br><td><strong>[Missile]/[MJ Missile]</strong></td><br><td>These combos require the Missile/MJ Missile item</td><br></tr><br><tr><br><td><strong>[Pan]/[MJ Pan]</strong></td><br><td>These combos require the Pan/MJ Pan item</td><br></tr><br><tr><br><td><strong>[Present]/[MJ Present]</strong></td><br><td>These combos require the Present/MJ Present item</td><br></tr><br>
[/table]<br><br>
[/table]<br></div>
</div>
</div>
</li></ul></div><br><br>
<p></p><div style="text-align:center"><p><strong><span style="text-decoration:underline">Full-screen Combos</span></strong></p></div><p><br><br></p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Full-screen Combo Notes</b></div><br><ul><li>Only use the RC combos if it's for the kill, they're not worth the meter outside of that.<br></li><li>If you push the opponent to the corner with 236B, you can go into 2B &gt; 5C &gt; Air Combo from an N Starter and 3C &gt; 214X from an S Starter.<br></li><li>For combos that end with 6A &gt; 236B, you can use 66 22C after the 236B slide to land on them from across the screen. (not as easy as it sounds). <br>
<br></li></ul></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Universal Standard Combo</b></div><br>
<strong>... 5B &gt; 5C &gt; 236B</strong><br><br><ul><li>Use this combo route when you're too far away for 3C &gt; B Persia or 5C &gt; 6C (crouching confirm).<br>
<br></li></ul></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Air Combo</b></div><br><ul><li><strong>[AA]: ... j.B &gt; JC &gt; j.B &gt; j.C &gt; X Persia</strong><br></li><li><strong>[AA, Pan]: ... j.B &gt; JC &gt; j.B &gt; j.C &gt; j.D, 66A &gt; 22C, 66 5C &gt; 6A &gt; 236B</strong><br>
<br><ul><li>Use this combo route against airborne opponents. You will have to alter this combo depending on the moves that came before it.<br>
<br></li></ul></li></ul></div> <br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Standard Combo</b></div><br>
<strong>Universal Starter: ... 5C &gt; 3C &gt; B Persia, sj.C &gt; JC &gt; j.C &gt; A Persia</strong><br><br>
<span style="text-decoration:underline"><strong>N Starter</strong></span><br><ul><li><strong>[Hammer] ... 5C &gt; 3C &gt; B Persia, sj.C &gt; JC &gt; j.D, 5C &gt; 6A &gt; 236B</strong><br></li><li><strong>[Missile] ... 5C &gt; 3C &gt; B Persia, sj.C &gt; j.D, 66 j.C &gt; JC &gt; j.C &gt; A Persia</strong><br></li><li><strong>[Pan] ... 5C &gt; 3C &gt; B Persia, sj.C &gt; JC &gt; j.C &gt; j.D, 66A &gt; 22C, 66 5C &gt; 6A &gt; 236B</strong><br>
<br><ul><li>Use this combo route if you're really close to the opponent.<br>
<br></li></ul></li></ul></div> <br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Crouching Confirm</b></div><br>
<strong>Universal Starter: ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B/Air Combo</strong><br><br>
<span style="text-decoration:underline"><strong>S Starter</strong></span><br><ul><li><strong>[bomb] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 6D, 66A &gt; 236B</strong><br></li><li><strong>[Hammer] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; sj.C &gt; JC &gt; j.C &gt; j.D</strong><br></li><li><strong>[Pan]  ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; sj.C &gt; JC &gt; j.C &gt; j.D, 66 5C &gt; 6A &gt; 236B</strong><br>
<br><br>
<span style="text-decoration:underline"><strong>N Starter</strong></span><br><ul><li><strong>[bomb] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 6D, 66 5C &gt; 6A &gt; 236B</strong><br></li><li><strong>[Hammer] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; sj.C &gt; JC &gt; j.C &gt; j.D, 5C &gt; 6A &gt; 236B</strong><br></li><li><strong>[Missile] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; j.C &gt; j.D, &gt; 66 j.C &gt; j.D, 236B</strong><br></li><li><strong>[Pan] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; sj.C &gt; JC &gt; j.C &gt; j.D, 66A &gt; 22C, 66 5C &gt; 6A &gt; 236B</strong><br><ul><li>Use this combo route if you're really close to the opponent and they're crouching.<br>
<br></li></ul></li></ul></li></ul></div> <br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b> Anti-Air</b></div><br>
<span style="text-decoration:underline"><strong>Universal </strong></span><br><ul><li><strong>... 6A &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B/Air Combo</strong><br></li><li><strong>[bomb] ... 6A &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 6D, 66 5C &gt; 6A &gt; 236B</strong><br></li><li><strong>[Missile] ... 6A &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; sj.C &gt; j.D, 66 j.C &gt; j.D, 236B</strong><br></li><li><strong>[Pan] ... 6A &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; sj.C &gt; JC &gt; j.C &gt; j.D, 66A &gt; 22C, 66 5C &gt; 6A &gt; 236B</strong><br>
<br>
<span style="text-decoration:underline"><strong>Item Equip (6A only)</strong></span><br><ul><li><strong>6A &gt; 6C &gt; j.236C &gt; j.C, 66 2C &gt; 5D, 236B/Air Combo</strong><br>
<br><ul><li>Use the item combos above if you equip them after 2C &gt; 5D. <br>
<br>
<span style="text-decoration:underline"><strong>6A, 2C, and j.C CH</strong></span><br><ul><li><strong>[Hammer] ... (*66) 5C &gt; sj.C &gt; JC &gt; j.C &gt; j.D, 66 5C &gt; 6A &gt; 6C &gt; 22C, 66 5C &gt; 6A &gt; 236B</strong><br>
<br><ul><li>(*66): Dash in after 2C and j.C CH<br></li><li>From 2C, omit the 6A and go straight into 6C. Furthermore, go into 2C &gt; 5D if you need to equip an item, then carry on with the rest of the combo. <br>
</li></ul></li></ul></li></ul></li></ul></li></ul></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>6C FC</b></div><br><ul><li><strong>6C FC &gt; j.236C &gt; j.C, 6A &gt; IAD j.C &gt; j.236C &gt; j.C, 6A &gt; IAD j.C &gt; j.236C &gt; j.C, 6A &gt; 236B/Air Combo</strong><br></li><li><strong>[Hammer] 6C FC &gt; j.236C &gt; j.C, 66 5C &gt; sj.C &gt; JC &gt; j.C &gt; j.D, 5C &gt; 6A &gt; 22C, 66 5C &gt; 6A &gt; 236B</strong><br></li><li><strong>[Missile] 6C FC &gt; j.236C &gt; j.C, 66 5C &gt; j.C &gt; j.D,  66 j.C &gt; JC &gt; j.C &gt; j.D, 66 j.C &gt; j.D, 66 5C &gt; 6A &gt; 236B</strong><br></li><li><strong>[Pan] 6C FC &gt; j.236C &gt; j.C, 6A &gt; IAD j.C &gt; j.236C &gt; j.C, 6A &gt; sj.C &gt; JC &gt; j.C &gt; j.D, 66A &gt; 22C, 66 5C &gt; 6A &gt; 236B </strong><br></li></ul></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>236A FC</b></div><br><ul><li><strong>236A FC, 66 5A &gt; 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; IAD j.C &gt; j.236C &gt; j.C, B Persia, sj.C &gt; JC &gt; sj.C &gt; A Persia</strong><br></li><li><strong>[Hammer] 236A FC, 66 5A &gt; 5C &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; sj.C &gt; JC &gt; j.C &gt; j.D, 5C &gt; 6A &gt; 22C, 66 5C &gt; 6A &gt; 236B</strong><br></li><li><strong>[Missile] 236A FC, 66 5A &gt; 5C &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; j.C &gt; j.D,  66 j.C &gt; j.D, 66 j.C &gt; j.D, 236B</strong><br></li><li><strong>[Pan] 236A FC &gt; 66 5A &gt; 5C &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; sj.C &gt; JC &gt; j.C &gt; j.D, 66A &gt; 22C, 66 5C &gt; 6A &gt; 236B </strong><br>
</li></ul></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Throws</b></div> <br><ul><li><strong>Throw &gt; B Persia, sj.C &gt; JC &gt; j.C &gt; A Persia</strong><br></li><li><strong>[Pan] Throw &gt; B Persia, sj.C &gt; JC &gt; j.C &gt; j.D, 66 5C &gt; 6A &gt; 236B</strong><br></li><li><strong>Back Throw &gt; 236B</strong><br></li><li><strong>Air Throw, 66 5C &gt; 6A &gt; 6C &gt; 22C, 66 5C &gt; 6A &gt; 236B</strong><br>
</li></ul></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>RC</b></div><br>
<span style="text-decoration:underline"><strong>3C &gt; 22C &gt; RC</strong></span><br><ul><li><strong>... 3C &gt; 22C &gt; RC, 66A &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; Air Combo</strong><br></li><li><strong>[bomb] ... 3C &gt; 22C &gt; RC, 66A &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 6D, 66 5C &gt; 6A &gt; 236B</strong><br></li><li><strong>[Hammer] ... 3C &gt; 22C &gt; RC, 66A &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; sj.C &gt; JC &gt; j.C &gt; j.D, 5C &gt; 6A &gt; 236B</strong><br></li><li><strong>[Missile] ... 3C &gt; 22C &gt; RC, 66C &gt; j.236C &gt; j.C, 66 5C &gt; j.C &gt; j.D, 66 j.C &gt; j.D, 236B</strong><br></li><li><strong>[Pan] ... 3C &gt; 22C &gt; RC, 66A &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; sj.C &gt; JC &gt; j.C &gt; j.D, 66 5C &gt; 6A &gt; 236B</strong><br>
<span style="text-decoration:underline"><strong>[2]8C and 41236D</strong></span><br><ul><li><strong>[2]8C &gt; RC, 66 5C &gt; 6A &gt; 6C &gt; 22C, 66 5C &gt; 6A &gt; 236B</strong><br></li><li><strong>41236D &gt; RC, 66C &gt; j.236C &gt; j.C, 66A &gt; Air Combo</strong><br>
</li></ul></li></ul></div><br><br>
<p></p><div style="text-align:center"><p><strong><span style="text-decoration:underline">Close to the Corner Combos</span></strong></p></div><p><br><br></p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Close to the Corner Combo Notes</b></div><br><ul><li>For combos that use "66 A Persia", you have to make sure that the opponent is bound to the wall after 236B. <br></li><li>For combos that require 22C, you have to make sure that the opponent hits the ground after the 236B wall stick. <br></li><li>The crouching confirm, anti-air, and 6C FC combos are essentially the same thing with some minor adjustments. <br>
</li></ul></div><br><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Crouching Confirm</b></div><br>
<span style="text-decoration:underline"><strong>S Starter</strong></span><br><ul><li><strong>S Starter: ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 3C &gt; 214X</strong><br></li><li><strong>[bat] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 6A &gt; j.C &gt; JC &gt; j.C &gt; j.D, 3C &gt; 214X</strong><br></li><li><strong>[Hammer] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 6A &gt; j.C &gt; JC &gt; j.C &gt; j.D</strong><br></li><li><strong>[Pan] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; sj.C &gt; JC &gt; j.C &gt; j.D, 66 5C &gt; 6A &gt; 236B, 66 3C &gt; 214X</strong><br>
<br>
<span style="text-decoration:underline"><strong>N Starter</strong></span><br><ul><li><strong>Oki: ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 6A &gt; 6B, 3C &gt; 214X</strong><br></li><li><strong>Damage: ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 6A &gt; 22C &gt; 5C &gt; Air Combo</strong><br></li><li><strong>[bat] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 6A &gt; 22C &gt; 5C &gt; Air Combo &gt; j.D, (Walk Back) 3C &gt; 214X</strong><br></li><li><strong>[bomb] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 6A &gt; 6B, 6A &gt; 5D, 3C &gt; 214X</strong><br></li><li><strong>[Hammer] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; sj.C &gt; JC &gt; j.C &gt; j.D, 5C &gt; 6A &gt; 236B, 3C &gt; 214X</strong><br></li><li><strong>[Missile] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 6A &gt; 6B, 6A &gt; j.D, 3C &gt; 214X</strong><br></li><li><strong>[Pan] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 6A &gt; 22C &gt; 5C &gt; Air Combo &gt; j.D, 3C &gt; 214X</strong><br></li><li><strong>[Present] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66A &gt; 2C &gt; 214D, 5C &gt; 6A &gt; 5D, 3C &gt; 214X</strong><br></li></ul><p></p><p>
<span style="text-decoration:underline"><strong>Item Cycle</strong></span></p><p>
</p><ul data-ipsBBCode-list="true"><p>
[*]<strong>Item Equip: ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 2C &gt; 5D, sj.C &gt; JC &gt; j.B &gt; j.C &gt; A Persia</strong></p><p>
[*]<strong>Item Discard: ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 214D, 66 2C &gt; 5D, j.C &gt; JC &gt; j.C &gt; A Persia</strong></p><p>
[*]<strong>Item Cycle: [bat] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 214D, 66 2C &gt; 5D, j.C &gt; JC &gt; j.C &gt; j.D, (Walk Back) 3C &gt; 214X</strong></p><p>
[*]<strong>Item Cycle: [Hammer] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 214D, 66 2C &gt; 5D, sj.C &gt; JC &gt; j.C &gt; j.D</strong></p><p>
[*]<strong>Item Cycle: [Pan] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 214D, 66 2C &gt; 5D, j.C &gt; JC &gt; j.C &gt; j.D, 3C &gt; 214X</strong></p><p></p><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Anti-Air</b></div><p>
<span style="text-decoration:underline"><strong>Universal</strong></span></p><p>
</p><p>
[*]<strong>Oki: ... 6A &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 A Persia, 66 5C &gt; 6A &gt; 6B, 3C &gt; 214X</strong></p><p>
[*]<strong>Damage: ... 6A &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 6A &gt; 22C, 5C &gt; Air Combo</strong></p><p>
[*]<strong>[bat] ... 6A &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 6A &gt; 22C &gt; 5C &gt; Air Combo &gt; j.D, (Walk Back) 3C &gt; 214X</strong></p><p>
[*]<strong>[Pan] ... 6A &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 6A &gt; 22C &gt; 5C &gt; Air Combo &gt; j.D, 3C &gt; 214X</strong></p><p>
[*]<strong>[Present] ... 6A &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66A &gt; 2C &gt; 214D, 5C &gt; 6A &gt; 5D, 3C &gt; 214X</strong></p><p>
</p><p></p><p>
<span style="text-decoration:underline"><strong>Item Equip (6A Only)</strong></span></p><p>
</p><p>
[*]<strong>Oki: 6A &gt; 6C &gt; j.236C &gt; j.C, 66 2C &gt; 5D, 236B, 66 A Persia, 66 5C &gt; 6A &gt; 6B, 3C &gt; 214X</strong></p><p>
[*]<strong>Damage: 6A &gt; 6C &gt; j.236C &gt; j.C, 66 2C &gt; 5D, 236B, 66 5C &gt; 6A &gt; 22C, 5C &gt; Air Combo</strong></p><p>
</p><p></p><p>
</p><p>
[*]Use the item combos from the "Universal" section if you equip them after 2C &gt; 5D.</p><p>
</p><p></p><p>
<span style="text-decoration:underline"><strong>Item Cycle</strong></span></p><p>
</p><p>
[*]<strong>Item Equip: ... 6A &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 2C &gt; 5D, sj.C &gt; JC &gt; j.B &gt; j.C &gt; A Persia</strong></p><p>
[*]<strong>Item Discard: ... 6A &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 214D, 66 2C &gt; 5D, j.C &gt; JC &gt; j.C &gt; A Persia</strong></p><p>
[*]<strong>Item Cycle: [bat] ... 6A &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 214D, 66 2C &gt; 5D, j.C &gt; JC &gt; j.C &gt; j.D, (Walk Back) 3C &gt; 214X</strong></p><p>
[*]<strong>Item Cycle: [Hammer] ... 6A &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 214D, 66 2C &gt; 5D, sj.C &gt; JC &gt; j.C &gt; j.D</strong></p><p>
[*]<strong>Item Cycle: [Pan] ... 6A &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 214D, 66 2C &gt; 5D, j.C &gt; JC &gt; j.C &gt; j.D, 3C &gt; 214X</strong></p><p>
</p><p></p><p>
<span style="text-decoration:underline"><strong>6A, 2C, and j.C CH</strong></span></p><p>
</p><p>
[*][Hammer] ... (*66) 5C &gt; sj.C &gt; JC &gt; j.C &gt; j.D, 66 5C &gt; 6A &gt; 6C &gt; 22C, 66 5C &gt; 6A &gt; 236B, 66 3C &gt; 214X</p><p>
</p><p></p><p>
</p><p>
[*](*66): Dash in after 2C and j.C CH</p><p>
[*]From 2C, omit the 6A and go straight into 6C. Furthermore, go into 2C &gt; 5D if you need to equip an item, then carry on with the rest of the combo. </p><p>
</p><p></p></div><ul data-ipsBBCode-list="true"><ul data-ipsBBCode-list="true"><ul data-ipsBBCode-list="true"><ul data-ipsBBCode-list="true"><ul data-ipsBBCode-list="true"><ul data-ipsBBCode-list="true"><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>6C FC</b></div><p>
</p><p>
[*]<strong>Oki: 6C FC &gt; j.236C &gt; j.C, 6A &gt; IAD j.C &gt; j.236C &gt; j.C, 6A &gt; 236B, 66 5C &gt; 6A &gt; 6B, 3C &gt; 214X</strong></p><p>
[*]<strong>Damage: ... 6C FC &gt; j.236C &gt; j.C, 6A &gt; IAD j.C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 6A &gt; 22C, 5C &gt; 6A &gt; j.C &gt; JC &gt; j.C &gt; A Persia</strong></p><p>
[*]<strong>[bat] ... 6C FC &gt; j.236C &gt; j.C, 6A &gt; IAD j.C &gt; j.236C &gt; j.C, 6A &gt; 236B, 66 5C &gt; 6A &gt; 22C, 5C &gt; 6A &gt; j.C &gt; JC &gt; j.C &gt; j.D, (Walk Back) 3C &gt; 214X</strong></p><p>
[*]<strong>[bomb] ... 6C FC &gt; j.236C &gt; j.C, 6A &gt; IAD j.C &gt; j.236C &gt; j.C, 6A &gt; 236B, 66 5C &gt; 6A &gt; 6B, 6A &gt; 5D, 3C &gt; 214X</strong></p><p>
[*]<strong>[Hammer] ...6C FC &gt; j.236C &gt; j.C, 66 5C &gt; sj.C &gt; JC &gt; j.C &gt; j.D, 5C &gt; 6A &gt; 22C, 66 5C &gt; 236B, [3C &gt; 214X] or [66 5C &gt; 6A &gt; sj.C &gt; JC &gt; j.C &gt; j.D]</strong></p><p>
[*]<strong>[Missile] ... 6C FC &gt; j.236C &gt; 66 5C &gt; sj.C &gt; j.D, 236B, 66 5C &gt; 6A &gt; 22C, 5C &gt; 6A &gt; j.D, 3C &gt; 214X</strong></p><p>
[*]<strong>[Pan] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 6A &gt; 22C, 5C &gt; Air Combo &gt; j.D, 3C &gt; 214X</strong></p><p>
[*]<strong>[Present] ... 5C &gt; 6C &gt; j.236C &gt; j.C, 66 2C &gt; 214D, 66 5C &gt; j.C &gt; A Persia, (Present), A Persia, (Present), 66A &gt; 6B, 5C &gt; 6A &gt; 236B, 3C &gt; 214X</strong></p><p>
[*]<strong>Item Equip: 6C FC &gt; j.236C &gt; j.C, 6A &gt; IAD j.C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 6A &gt; 6B, 5C &gt; 2C &gt; 5D, j.C &gt; JC &gt; j.C &gt; B Persia</strong></p><p>
</p><p></p></div><ul data-ipsBBCode-list="true"><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>236A FC</b></div><p>
</p><p>
[*]<strong>Oki: 236A FC, 66 5A &gt; 5C &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; 236B, 66 5C &gt; 6A &gt; 6B, 3C &gt; 214X</strong></p><p>
[*]<strong>Item Equip: 236A FC, 66 5A &gt; 5C &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; 236B, 66 5C &gt; 6A &gt; 6B, 5C &gt; 2C &gt; 5D, j.C &gt; JC &gt; j.C &gt; B Persia</strong></p><p>
[*]<strong>Item Discard: 236A FC, 66 5A &gt; 5C &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; 236B, 66 5C &gt; 214D, 66 2C &gt; 5D, sj.C &gt; JC &gt; j.B &gt; j.C &gt; A Persia</strong></p><p>
[*]<strong>Damage: 236A FC, 66 5A &gt; 5C &gt; 6C &gt; j.236C &gt; j.C, 66 5C &gt; 236B, 66 5C &gt; 6A &gt; 22C &gt; 5C &gt; Air Combo</strong></p><p>
</p><p></p></div><ul data-ipsBBCode-list="true"><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>RC</b></div><p>
<span style="text-decoration:underline"><strong>5B</strong></span></p><p>
</p><p>
[*]<strong>Item Equip: 5B &gt; 3C &gt; 22C &gt; RC, 66C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 2C &gt; 5D, j.C &gt; JC &gt; j.C &gt; A Persia</strong></p><p>
[*]<strong>Item Discard: 5B &gt; 3C &gt; 22C &gt; RC, 66C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66 5C &gt; 214D, 66 2C &gt; 5D, j.C &gt; JC &gt; j.C &gt; A Persia</strong></p><p>
[*]<strong>Damage: 5B &gt; 3C &gt; 22C &gt; RC, 66C &gt; j.236C &gt; j.C, 66A &gt; 236B, 66A &gt; 6B, 5C &gt; Air Combo</strong></p><p></p><p>
</p><p>
<span style="text-decoration:underline"><strong>41236D</strong></span></p><p>
</p><p>
[*]<strong>41236D &gt; RC, 66C &gt; j.236C &gt; j.C, 66A &gt; 236B, 3C &gt; 214X</strong></p><p>
</p><p></p></div><ul data-ipsBBCode-list="true"><ul data-ipsBBCode-list="true"><p>
</p><p>
</p><p></p><div style="text-align:center"><p><span style="text-decoration:underline"><strong>Corner Combos</strong></span></p></div><p></p><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>236B Route</b></div><p>
<span style="text-decoration:underline"><strong>S Starter</strong></span></p><p>
</p><ul data-ipsBBCode-list="true"></ul><p>
[*]<strong>Oki: ... 5B &gt; 5C &gt; 236B, 66 5C &gt; 6A &gt; 6B, 3C &gt; 214X</strong></p><p>
[*]<strong>Damage: ... 5C &gt; 236B, 6C &gt; 22C, 5C &gt; 6A &gt; j.C &gt; JC &gt; j.C &gt; A Persia</strong></p><p></p><p>
<span style="text-decoration:underline"><strong>N Starter</strong></span></p><p>
</p><ul data-ipsBBCode-list="true"></ul><p>
[*]<strong>Oki: ... 236B, 6C &gt; j.236C &gt; j.C, A Persia, 5C &gt; 6A &gt; 6B, 3C &gt; 214X </strong></p><p>
[*]<strong>Damage: ... 236B, 5C &gt; A Persia, 5C &gt; 6A &gt; 6C &gt; 22C, 5C &gt; 6A &gt; j.C &gt; JC &gt; j.C &gt; A Persia</strong></p><p>
</p><p></p><p>
</p><ul data-ipsBBCode-list="true"><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>A Persia Route</b></div><p>
</p><ul data-ipsBBCode-list="true"></ul><p>
[*]<strong>S Starter: ... 5C &gt; 3C &gt; A Persia, 66 5C &gt; 6A &gt; 236B, 3C &gt; 214X</strong></p><p>
[*]<strong>N Starter: ... 5C &gt; 3C &gt; A Persia, 66 5C &gt; 6A &gt; 6C &gt; 22C, 5C &gt; 6A &gt; 236B, 3C &gt; 214X</strong></p><p>
</p><p></p><p>
</p><ul data-ipsBBCode-list="true"><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Item Cycle</b></div><p>
<strong><span style="text-decoration:underline">S Starter</span></strong></p><p>
</p><ul data-ipsBBCode-list="true"></ul><p>
[*]<strong>Item Equip: ... 5C &gt; 236B, 6C &gt; j.236C &gt; j.C, 2C &gt; 5D, j.C &gt; A Persia</strong></p><p>
[*]<strong>Item Discard: ... 5C &gt; 236B, 66 5C &gt; 214D, 66 2C &gt; 5D, sj.C &gt; A Persia</strong></p><p>
</p><p></p><p>
<span style="text-decoration:underline"><strong>N Starter</strong></span></p><p>
</p><ul data-ipsBBCode-list="true"><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>6C FC</b></div><p>
</p><ul data-ipsBBCode-list="true"><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>236A FC</b></div><p>
<strong>236A FC, 66 5A &gt; 5C &gt; 3C &gt; A Persia, 66 5C &gt; 6A &gt; 6B, 6A &gt; 6C &gt; 22C, 5C &gt; 6A &gt; 236B, 3C &gt; 214X</strong></p></div><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Throws</b></div><p>
</p><ul data-ipsBBCode-list="true"></ul><p>
[*]<strong>Forward/Back Throw &gt; A Persia, 5C &gt; 6A &gt; 6B, 5C &gt; 6A &gt; 236B, 3C &gt; 214X</strong></p><p>
[*]Forward/Back Throw &gt; A Persia, 5C &gt; 2C &gt; 5D, 236B, 3C &gt; 214X</p><p>
</p><p></p><p>
</p><ul data-ipsBBCode-list="true"><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>RC</b></div><p>
</p><ul data-ipsBBCode-list="true"></ul><p>
[*]<strong>5B &gt; 3C &gt; 22C &gt; RC, 66C &gt; j.236C &gt; j.C, A Persia, 5C &gt; 6A &gt; 6B, 5C &gt; 6A &gt; 236B, 3C &gt; 214X</strong></p><p>
[*]<strong>41236D &gt; RC, 5C &gt; 236B, 6C &gt; j.236C &gt; j.C, 66A &gt; A Persia</strong></p><p>
</p><p></p><p>
</p></div></ul><p>
[*]Use the same air throw combo that you would use mid-screen here. </p><p>
</p><p></p></div></ul><p>
[*]<strong>6C FC &gt; j.236C &gt; j.C, A Persia, 66 5C &gt; 6A &gt; 6B, 5C &gt; 6A &gt; 22C, 5C &gt; 6A &gt; 236B, 3C &gt; 214X</strong></p><p>
[*]<strong>Item Equip: 6C FC &gt; j.236C &gt; j.C, A Persia, 66 5C &gt; 6A &gt; 6B, 5C &gt; 6A &gt; 22C, 66 5C &gt; 2C &gt; 5D, 236B, 3C &gt; 214X</strong></p><p>
</p><p></p></div></ul><p>
[*]<strong>Item Equip: ... 236B, 66 5C &gt; 2C &gt; 5D, 6C &gt; 22C, [3C &gt; 214X] or [5C &gt; Air Combo]</strong></p><p>
[*]<strong>Item Discard: ... 236B, 66 5C &gt; 214D, 6C &gt; 22C, 66 5C &gt; 2C &gt; 5D, Air Combo</strong></p><p></p></div></ul><p>
[*]Use this combo route when you're really close to the opponent.</p><p>
</p><p></p></div></ul><p>
[*]Use this combo route when you're too far away to use the A Persia Route</p><p>
</p><p></p></div></ul></ul></ul></ul></ul></ul></ul></ul></ul></ul></ul></li></ul></div>
]]></description><guid isPermaLink="false">5911</guid><pubDate>Mon, 26 Nov 2012 23:28:24 +0000</pubDate></item><item><title>Skype group: Mahou Shoujo Orphanage (Name subject to change)</title><link>https://www.forums.dustloop.com/forums/topic/8659-skype-group-mahou-shoujo-orphanage-name-subject-to-change/</link><description><![CDATA[
<p>Forgive me if this topic was already made but i'm making a Skype group for Platinum players if you're interested leave your Skype names</p>
]]></description><guid isPermaLink="false">8659</guid><pubDate>Sun, 04 May 2014 02:44:26 +0000</pubDate></item><item><title>[Updated 8/8] [CP] Platinum The Trinity Character Guide (Work in Progess)</title><link>https://www.forums.dustloop.com/forums/topic/8600-updated-88-cp-platinum-the-trinity-character-guide-work-in-progess/</link><description><![CDATA[
<p style="text-align:center;"><img src="http://i.imgur.com/YOe7Il8.png" alt="YOe7Il8.png"></p>
<p> <br><u><strong>Table Of Contents</strong></u></p>
<ul><li>Introduction</li>
<li>Legend of the One-Armed Loli: My take on Platinum</li>
<li>Item Management</li>
<li>Neutral, Offense and Defense</li>
<li>Okizeme</li>
<li>Comboing</li>
<li>Decisions, Decisions....</li>
<li>Dos and Don'ts</li>
<li>Gimmicks and Mindgames</li>
<li>Happy(Depressed) Magicka</li>
</ul><p></p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>I. Introduction</b></div><br>
 <br>
This is the Platinum Strategy guide. It’s here to teach anyone and everyone as much as I know about this character as well as anything anyone else to provide. I will be going over everything from the basics, to managing items to situational awareness. I’ll try to be as in-depth as possible with what I’m talking about and try include visual examples as well, though I’ll start off with basic things first. If there’s anything anyone wishes to add, simply let me know and I’ll look it over and add it.<br>
 <br>
In this guide, I will not be giving you a load of numbers. If you like numbers go check out the wiki for frame data. This introduction will be basic for the most part. I will tell you about the tools she has and allude to their uses without going into huge detail. But as the guide goes on detail will get a lot deeper and I may even start to smack own numbers.<br>
 <br><img src="http://i.imgur.com/4tkjwJ7.png" alt="4tkjwJ7.png"><br>
 <br>
Health: 10500<br>
Play-style: Balanced, Situational (Item dependent)<br>
Movement Options: 1 Double Jump/Airdash, Run-Dash<br>
Platinum’s defining trait is her Drive: Magical Symphony<br><br>
Upon use Platinum is granted one of her 7 items. In the beginning of the match you randomly get one of her items once you press 5D and the icon on the left afterward is the item you’ll get next.<br><img src="http://i.imgur.com/DnJWX1y.jpg" alt="DnJWX1y.jpg"><br><img src="http://i.imgur.com/Woez6JN.jpg" alt="Woez6JN.jpg"><br>
 <br>
214D Throws your physical items in certain arcs and launches your projectiles in certain arcs as well.
<p style="text-align:center;"><br><u><strong>Platinum’s Items:</strong></u><br><br><img src="http://i.imgur.com/UstfHrq.png" alt="UstfHrq.png"></p>
<p style="text-align:center;">Piko Hammer<br>
Stock: 2</p>
<p style="text-align:center;">Special property: Guard Break on normal block.<br>
Advantage on Block: -4</p>
<p style="text-align:center;">CH Property: Groundbounce<br>
 </p>
<p>Platinum’s Hammer item is a close-ranged offensive weapon that can be used for combos, guard breaks and cross-ups if you want. The most useful property behind this weapon is the fact that it guard breaks on normal block, earning you a free combo from anywhere on the screen. The air version is used for combos. Hitstun on the air version is decided by the height at which you activated the move. The same goes for plus frames on block.<br>
 </p>
<p style="text-align:center;"><img src="http://i.imgur.com/rmLnkMZ.png" alt="rmLnkMZ.png"></p>
<p style="text-align:center;">Magical Bat</p>
<p style="text-align:center;">Stock: 3</p>
<p style="text-align:center;">Advantage on Block: -11 on groundblock.<br>
CH Properties: Wallstick on ground near the corner, Wallbounce on air anywhere<br><br>
This is Platinum’s best defensive option, close-ranged and can be used for combos if you really want to as it guarantees Oki and safejump. Just try not to use more than one per set. It has invuln from frames 1-11, but you only get 3 of them. So, it’s best to use them wisely and try not to get them blocked as with any DP. But even more so since you have usage limitations here.</p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><img src="http://i.imgur.com/qpUjgaU.png" alt="qpUjgaU.png"><br>
Magical Cat Hammer</p>
<p style="text-align:center;">Stock: 5<br>
Advantage on block: Varies</p>
<p style="text-align:center;">CH Property: Groundbounce</p>
<p> <br>
Platinum’s longest range melee weapon. Done right off the ground gets you a very quick overhead from about four character lengths away. Since you get groundbounce on CH, it’s very easy to confirm into damage even at max range. This is an amazing tool to establish your presence.</p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><img src="http://i.imgur.com/AoDkgKP.png" alt="AoDkgKP.png"><br>
Magical Frying Pan</p>
<p style="text-align:center;">Stock: 4<br>
Advantage: +1 on air block, seems to be slightly minus on the ground depending on range.<br>
CH Property: Groundbounce on J.D, Spin state on 5D</p>
<p> </p>
<p style="text-align:center;">Platinum’s pan is a close-ranged offensive tool. Can be used for combos, but the best use comes out of j.D.</p>
<p style="text-align:center;">J.D used off 5C or 5A gets you an instant overhead, which leads into great corner carry always.</p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><img src="http://i.imgur.com/syxyCnR.png" alt="syxyCnR.png"><br>
Magical Missile</p>
<p style="text-align:center;">Stock: 3</p>
<p style="text-align:center;">Advantage: Varies<br>
CH Property: None<br><br>
Platinum’s long range tool for getting in against zoning characters. Missiles are amazing for many reasons. Once of the first being that it covers horizontal range with durability that even cancels out even Sparkbolt. 214D covers a lot of vertical and horizontal range and not only that, but the Missiles hang on the screen for a few moments before being fired instead of going all at once.</p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><img src="http://i.imgur.com/KXgoMP8.png" alt="KXgoMP8.png"><br>
Magical Bomb</p>
<p style="text-align:center;">Stock: 6</p>
<p style="text-align:center;">Advantage: Varies</p>
<p style="text-align:center;">CH Property: None<br><br>
Platinums Bombs are multipurpose as they don’t disappear even when she’s hit. While the Missiles don’t either, the reason this is better for bombs is because of the multiple angles of fire. Close, Mid and long range abilities to launch the bombs to cover certain space.Doubles as an offensive and defensive tool. 214D with bombs is often used as an Oki tool or a chipping tool with low health OD.</p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><img src="http://i.imgur.com/16GtIeP.png" alt="16GtIeP.png"><br>
Magical Dreamy Box</p>
<p style="text-align:center;">Stock: 4</p>
<p style="text-align:center;">Advantage: Varies</p>
<p style="text-align:center;">CH Property: None</p>
<p style="text-align:center;"> </p>
<p>Platinum’s presents work as defensive tools, and another use of controlling space. They’re pretty much traps you set on the field either at  specific points or using 214D which throws both out at the same time. One mid-range and the other long range. In 1.1 one drops close range the other at mid-range.<br>
 <br>
 </p>
<p style="text-align:center;">               <u><strong>Normals</strong></u></p>
<p>               <br>
Platinum’s normals are not amazing. They however get the job done because they’re definitely not terrible. I will not give you a wall of text for each normal, but a small and simple explanation of its main usage. As you read, you’ll learn more and more usage for these normals.<br>
 <br>
5A – A short, jump-cancelable normal that’s -1 on block. Chains into itself up to three times and is good for staggers and tick throws.<br>
 <br>
5B- Longest normal outside of 3C. Usable as a poke, but there’s a hurtbox up to where the heart is. Some normals will beat this normal straight up, so be careful with it.<br>
 <br>
5C-Another one of her good normals. Gatlings into 6A/6B and is jump-cancelable as well. This is what you want to use to punish most things.<br>
 <br>
2A – A short *Low* normal that’s also -1 on block. Chains into itself up to threes times and is also good for staggers and tick throws.<br>
 <br>
2B- A mid-ranged low. Has low-profiling capabilities and is good for meaties.<br>
 <br>
2C- This is your anti-air for anyone that thinks it’s safe to jump right over your head. Headinvuln from 9-22 and the hitbox can stuff cross-ups. Starts up in 15 frames and has 24 frames of recovery. You don’t want to whiff this move.<br>
 <br>
3C-Your second longest poke with a lot of knockback. Causes hard knockdown and combos into 22C at max range. A low.<br>
 <br>
6A – Your go-to Anti-air for situations when opponents are coming from the front. Head invuln on frames 6-15 with 12 frames of start-up, so be careful.<br>
 <br>
6B- Platinum’s grounded overhead. Combo’ing off of this normal depends on the range you did it from as frame advantage and hitstun will vary. -6 on block from upclose, wallbound on airhit in the corner.<br>
 <br>
6C-Causes Fatal Counter on CH. Invuln to lows from frame 3 onwards. Special and Jump-cancelable on block. Also cancels into air normals.<br>
 <br>
J.A – Okay air-to-air when up close. Gatlings into itself and J.B forever. Very safe.<br>
 <br>
j.B- Very good normal downward. Fast, good recovery, hitbox allows for cross-ups and gatling’s into j.A as well as being jump-cancelable.<br>
 <br>
j.C- Your best and longest ranged normals and air-to-air. Has some landing recovery.<br>
 <br>
j.2C- Hits high up to three times. Jump-cancelable with very low hitstun.<br>
 </p>
<p style="text-align:center;"><u><strong>Specials and Supers</strong></u></p>
<p> <br>
Platinum has a variety of specials and supers that help her do what she wants to do depending on your playstyle. Oki tools, projectile invulns to a counter, she has a lot of tools for varying situations and setups.<br>
 <br><strong>Air Persia (236A)</strong><br>
This special is used in combos and has the ability to bait bursts with projectile invuln from frame 8-34. When followed up you have the options of inputting A/B/C up to three times. A version makes them slide forward, B causes groundbounce and C  ender sends them behind you. Also Fatal Counters.<br><br>
Example: 236AAB would cause a groundbounce while 236AAC would send them behind you.<br>
 <br><strong>Dream Sally (214X)</strong><br>
Platinums put out a bubble on the field. Different versions have different trajectories and are used to limit different options for your opponent. On hit, the opponent is locked into hitstun for a good amount of time, allowing you to combo. It’s the main source of your Oki in the corner.</p>
<p> </p>
<p> </p>
<p><strong><span style="color:#ffff00;">A Bubble                                               </span><span style="color:#00ff00;">B Bubble</span><span style="color:#ff0000;">                                                       C Bubble</span></strong></p>
<p><img src="http://i.imgur.com/Hvot4uS.png" alt="Hvot4uS.png"></p>
<p> </p>
<p><strong>Mami Circular (236B)</strong><br>
The infamous heartcar. Mostly used as a combo filler, but has uses as a punish tool with good reads and reactions. Wallsticks in the corner. Very minus on block (-24)<br>
 <br><strong>Swallow Moon (j.236C)</strong><br>
A pretty good special that when TK’d put you very very low to the ground, allowing for a quick j.B overhead. Has use a three way mix-up during pressure. You can control it with the directional buttons when active. Halts air movement for the most part and can be used to avoid some supers and projectiles because of this.<br><br><strong>Fallen Melody (22C)</strong><br>
A OTG move that’s useful for combos and getting a bit of damage off max range 3C.<br><br><strong>Mystique Momo (214D)</strong><br>
This move throws your currently equipped item at a 45 degree angle. Pretty much an Anti-air and way to get rid of unwanted items.<br><br><strong>Dramatic Sally (41236D)</strong><br>
A running command grab. Start up ranges from 24-45 frames. On hit, this move restocks your current item to full or equips the next item in line if you’re itemless. Can be rapid cancelled.<br>
 <br><strong>Happy Magicka ([2]8)</strong><br>
A counter done by a charge input. This move activates on everything that isn’t a throw. Be extremely cautious when using this move however. Whiffing this is literally an invitation to death.</p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><u><strong>Supers</strong></u></p>
<p> <br><strong>Cure Dot Typhoon (6321456C)</strong><br>
Full invuln from frames 1-12, which means it has use a reversal super. But remember that the invuln only lasts until the first hit and nothing after. Restocks your equipped item on hit or equips your next item if itemless.<br><br><strong>Miracle Jeanne (236236D)</strong><br>
Has invuln during superflash and equips an upgraded version of your NEXT weapon upon sucessful use. Can be used during combos to increase damage.<br>
 </p>
<p style="text-align:center;"><u><strong>Important Links</strong></u></p>
<p style="text-align:center;"><a href="" rel="external nofollow">Platinum The Trinity: Crush Trigger Combos</a></p>
<p style="text-align:center;"><a href="" rel="external nofollow">Dustloop Wiki Page</a></p>
<p style="text-align:center;"><a href="" rel="external nofollow">Frame Data</a></p>
<p style="text-align:center;"><a href="" rel="external nofollow">Platinum The Trinity Combos</a>[<a href="" rel="external nofollow">Part 2</a>]</p>
<p style="text-align:center;"><a href="" rel="external nofollow">Platinum Combos + Neta</a></p>
<p style="text-align:center;"><a href="" rel="external nofollow">The Miracle Jeanne Bible by Moy_x7</a></p>
<p style="text-align:center;"><a href="" rel="external nofollow">How to Combo After 22C by Moy_x7</a></p>
<p style="text-align:center;"> </p>
<p></p></div>
<p style="text-align:center;">          </p>
<p style="text-align:center;"></p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>II. Legend of the One-Armed Loli: My take on Platinum</b></div>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><img src="http://i.imgur.com/phuMTan.png" alt="phuMTan.png"></p>
<p> <br>
You see, Platinum has a problem. She’s a gambling addict. She got into gambling a couple years ago around 2010. It wasn’t amazing per say, but she did pretty well for the skills she had. Platinum very much enjoyed the aspect of luck saving her ass from peril. But that luck soon caught up with her because she met someone who was better at gambling than she.<br>
She bet her left arm since she was broke and had no money for the money match. Of course Jin stepped up. What did he have to be afraid of? This girl was unorganized and relied solely on luck to get her through life. He however was very organized and clean. His 2D, 5D and J.D among his other moves were always safely tucked into his toolbox for quick access. It seemed to him she prefered to reach into a grab bag with no guarantee of success.<br>
“Another arm for my collection.” Jin mused as they took a seat at the table. He ignored her shit talk and started to deal cards. “5C CH Overdrive cancel.” This bitch was free. There was nothing she could do to him as the game went on.<br>
Naturally she lost, as each time she went fumbling for a tool for the situation, he just smacked her with one from his toolbox. There was nothing she could do about it. It didn’t matter how prepared you were if everything wasn’t easily accessible. Naturally, this was a first to five, so this continued to occur until he hit the 5-0 mark. After lopping off her arm and leaving, he went home to display it next to his Nee-san’s.<br>
It was years later around 2013 that he saw her. Naturally, he laughed in her face. She didn’t learn her lesson the last time. Now it seemed she even added a new item to her collection. Of course he hadn’t changed. Still, he was organized and efficient. And she could do nothing but talk shit from over there.<br>
“At least my car is a low.” He boasted to her one day. He wasn’t surprised to see she had nothing to say. Without fighting her again, he sent her on her way with with a Yukikaze. “You don’t even have a real counter..” Was the last words she heard before passing out, cursing ASW from under her breath.<br>
 </p>
<p style="text-align:center;"><img src="http://i.imgur.com/UyVgK9i.png" alt="UyVgK9i.png"></p>
<p style="text-align:center;"> </p>
<p> <br>
 <br>
I’ve always thought as Platinum as a worse version of Jin. This is because, like Jin, she has tools for every single situation you could find yourself in. The issue is that they’re not readily available and there’s an RNG factor to go through to get the ones you need and on top of this, you can only hold one at a time. This makes Platinum an extremely situational character. This is actually what I like about her. As much I love a solid character with the ability to do everything, I also enjoy diversity.<br>
What Platinum has that Jin doesn’t have the amount of CH/hit properties, usages and combo variety that Platinum has. Each one of her items has a cool effect on hit in one way or another. Pan groundbounces as an instant overhead, Hammer breaks guards, missiles are moving walls of Fuck you.<br><br>
One of the other reasons I stick with Platinum after all this time (since some of CS1) is because no one really plays her. She’s what I consider a rare character. When you jumps into the arcades on BBCP, you probably won’t see a Platinum for a while, even less often will you see one that has an idea what they’re doing. I enjoy being one of the few people who play this character and do well with her. You get a match-up advantage too because not many people have Platinum experience.<br>
This character has pretty much always been smack-dab in the middle of tierlists or close to the bottom. That’s pretty much what I like, I like playing lower tier’d characters myself. Even more so if they can do cute shit. Something about beating on Azrael that I enjoy.<br>
While Platinum is some effort, you have mindgames and gimmicks for years and days and that’s probably my favorite thing. There’s nothing like looking at the guy’s face besides you as you <a href="" rel="external nofollow">show them treasure island.</a><br>
 <br>
Super fun, cute, diverse, and even has the capability to be a scumbag.<br>
This is obviously the character for you <strike>pedophiles</strike> if these things sound appealing to you.</p>
<p> </p>
<p></p></div>
<p></p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>III. Item Management</b></div>
<p> </p>
<p style="text-align:center;"><img src="http://i.imgur.com/YDP6BnW.png" alt="YDP6BnW.png"></p>
<p style="text-align:center;"> </p>
<p>Managing your resources is extremely important for many reasons, but the most obvious reason is because you have limited resources. Which is pretty fair. If Platinum had an unlimited number of the item she picked up, she’d probably be way higher on the tierlist. Even more so if she could choose her items at will.</p>
<p> </p>
<p>Let’s start with a very common scenario:</p>
<p>You have cathammer and you’re fullscreen against, let us say, Ragna. There are tons of Ragna’s out there, right? So, yeah, let’s say we found a wild Ragna in the tall grass and we wanna beat him on the head.<br><br>
Now, rule of thumb in this match-up is that, if possible, don’t let Ragna near you. Zone him. Zone his edgy ass back to the Church he came from. But, your next item is Bat. So, you should be able to zone him for two rotations. But, you have your trusty cat hammer. It’s long and a quick overhead. You might even catch Ragna trying to poke you with 5B and get a counterhit. That’s what you want.<br><br>
In your desperate attempt to keep him out, and maybe you *really* wanna just beat him on the head, you mash your cathammers away within 5 seconds of getting them. 3/5 whiffed and the other two were blocked.  Now you don’t have an item and we all know that Ragna likes little girls. So, you can imagine what’s probably going to happen to you if you can’t get that next bat in your hands.<br><br>
But, we’ll cross that bridge when we get there. Let’s go back to how bad you are at Whack-a-mole when it’s a two-player game. Item Management is also Threat Management.  If you don’t understand, here’s another example and some finer details to boot.<br><br>
Cat Hammer J.D is a very fast overhead that reaches about 4 character lengths. Outside of counterhit it causes a soft knockdown where if they don’t immediately emergency tech, you can blue beat them or if they late tech, you can catch their roll with a dash 2A/2B. If they emergency tech, they have to tech in the same spot, which puts you at advantage. But, this isn’t what I mean by Threat Management.<br><br>
The very presence of Cat Hammer means that they will primarily block high if they don’t want to get hit. Even if you don’t pop out a single cat hammer, if they know anything about Platinum, they won’t want to get hit by the Cat Hammer.  3C is your longest low and Cat Hammer is your longest overhead. This means you can play mindgames a good portion of the time with 3C and J.D against your opponent making them guess and you can start chipping away damage or confirm 3C &gt; 22C into damage and carry with meter.</p>
<p>In movies you often see people fake having guns sometimes when robbing individuals on the street. You know why, right? Because the very presence of the gun makes someone afraid.<br>
“Now I have to be careful.” Is the mindset you’d normally run into. That, or you decide to be Rambo and do something about it or you might just get lucky. But, you’re playing Platinum, I doubt you’re a very lucky guy. You’re probably a masochist.<br><br>
The same principle goes for Pan, except you don’t have all the range you’d have with Cat Hammer. I feel like with Pan, the mindgames are even better. If your opponent doesn’t want to get stirfried by J.D, then they’ll want to block high on your blocked 5A/5C a good portion of the time. 5A goes into 2B and 5C goes into 3C which can often be confirmed into 236AAB midscreen or 236AA(Delay)A into the corner for damage + KD and Oki. You have four pans to play this game with. Some opponents will need to be trained for these things, but presence of an item is just as important as the item itself.<br><br>
When I get an item into my hand, I have a certain thought. For example, when I get pan, I think, ‘This is four instant overheads, four ways to get a knockdown off an air combos, four ways to get corner carry, and fou ways to open someone up on Oki and one anti-air.’<br>
Let’s say you get a J.D to open someone up midscreen and you decide to go for a corner carry route. To me, this is fine, but only if you use one pan in any given combo that won’t kill. There’s a bunch of reasons for this and i’ll actually list.<br><br>
1.) J.D has SMP (My opinion on using one pan per combo doesn’t change in 1.1 when SMP is removed, either.)</p>
<p>2.) Using two pans into a combo means you’ve lost half your options in a single combo.</p>
<p>3.) Tk Swallow moon is *not* an instant overhead and gets beat out by mash. Making this better on Oki.</p>
<p>Now I have them in the corner, which 3C &gt; Bubble Oki. Since I have an instant overhead, there are a couple things I can do from here. For example:</p>
<p> </p>
<ul><li>Run forward so it seems I’ll grab. Do J.D and get a CH.</li>
<li>5A &gt; 2B &gt; 6B Overhead</li>
<li>5A &gt; 5C &gt; J.D</li>
<li>5A stagger to bait a grab &gt; J.D</li>
<li><span style="font-family:calibri, sans-serif;"><span style="font-size:11pt;">TK Swallow Moon J.B &gt; J.D</span></span><br>
 </li>
</ul><p style="margin-left:.25in;"> </p>
<p style="margin-left:.25in;">My options go on for a while. J.D can be used for a lot of things, but it’s main use is Mixup and baiting things. Also, J.D grants you knockdown where you normally wouldn’t get it going into an air combo provided you haven’t used it once already. Simple J.C &gt; J.C &gt; 3C &gt; Oki is how it works. Depending on your starter, the combo even continue from there.</p>
<p style="margin-left:.25in;"> </p>
<p style="margin-left:.25in;">With Hammer, you have two guard breaks and if your opponent knows what Hammer does, you can go for grabs if you think they’ll get barrier happy trying to avoid the break. Bombs should be used wisely as well. They’re tools for getting in and 4D is a cool way to keep the area in front of you off limits. Missiles are moving walls as I’ve said before, another way to get in on the opponent. Presents can be used for defensive purposes, but I personally hate them with a bloody passion. I want them off my person as soon as I possible can so I can get to a good item. At the very least, if you manage to ever get them away from you, they make certain areas off limits for a bit.<br><br>
The most important thing you can manage is probably your Bat. It’s your best defensive option and you get three of them. They can be baited and punished like any other DP which is kinda the glory of it. People have to respect Plat on wake-up for once. This lets you go for grabs and whatnot and take advantage of them baiting the bat if you can. But, this is pretty much her only defensive option, so be smart with it.</p>
<p> </p>
<p style="text-align:center;">    <u><strong>A perfect example of how to not manage your items. (First Three Matches)</strong></u><br>
https://www.youtube.com/watch?v=E0yHU0jA7rc</p>
<p style="text-align:center;"> </p>
<p> </p>
<p>First combo this man does uses two hammers. I understand the first hammer I guess if he wants corner carry. But the second OTG hammer was completely unnecessary. Only defense option that Bullet has is 623B, getting her to block a meaty 2B into Hammer is also an option.<br><br>
At 4:55, He goes for a weaker combo route into a purple grab when could've killed with treasure chest loop. Azrael had no burst and he had low health OD.<br><br>
Various other occasions, he's mashing bat, or pan in bad spots, exchanging items he'd need for items that would be detrimental in his situation. etc etc</p>
<p style="text-align:center;"> </p>
<p></p></div>
]]></description><guid isPermaLink="false">8600</guid><pubDate>Sun, 13 Apr 2014 05:45:21 +0000</pubDate></item><item><title>[CP] Platinum Critique Thread</title><link>https://www.forums.dustloop.com/forums/topic/5891-cp-platinum-critique-thread/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center"><img src="http://kurushii.tv/Dustloop/BBCP/Graphics/Platinum/BBCP_Header_Critique_Thread.png" alt="BBCP_Header_Critique_Thread.png"></div><p></p><p>
</p><p>
Whether you're struggling and need some advice, or if you've recently played in a tourney and want some reception, feel free to post footage of your play to receive some constructive criticism!</p><p>
</p><p>
new game, new thread, even though we can't play it yet w</p>
]]></description><guid isPermaLink="false">5891</guid><pubDate>Sat, 24 Nov 2012 00:31:46 +0000</pubDate></item><item><title><![CDATA[[CSE] Platinum Q&A/FAQ Thread]]></title><link>https://www.forums.dustloop.com/forums/topic/2700-cse-platinum-qafaq-thread/</link><description><![CDATA[
<p>~The Big Cirno Edit~</p><p>
</p><p>
Remember to check the <a href="" rel="external nofollow">combo thread</a> and the <a href="" rel="external nofollow">wiki</a> before asking a question! Chances are, you'd learn what you wanted to know, and more. </p><p>
</p><p>
</p><p>
</p><blockquote data-ipsquote="" class="ipsQuote"><div><strong>Q1. How do I chain 6B?</strong><p>
</p><p>
6B chains into most everything on normal hit, so long as you space it properly due to the whopping 13 active frames of the move. If it connects at the maximum range of the attack, you have about ~12 frames to connect another attack. This would include dashing 5A, 5C, 2B, standing 5B etc. At lesser than max ranges, you can still connect a dash buffered 5A or 5C, but the distance has to be recognized, otherwise the opponent may recover. Though, even if they block it, they'll usually be forced to block once more, resetting your pressure. On counter hit, nearly any normal can chain into it. </p><p>
</p><p>
<strong>Q2. How much have Plat's combos changed from CS2?</strong></p><p>
</p><p>
Not much. Her main changes are added repeat proration to 2C, and removed repeat proration to 6C, so you'll be using the former less, and the latter more. You'll also notice that due to this, her 2C loops are completely gone, and in most situations, her old 6A &gt; 22C combos are replaced with 6A &gt; 6C &gt; 22C. 2C is only used once per combo, so if you hit 2C CH, you can't go the bubble combo path (as it would require another 2C). Rather than her old combos being changed, she's gained many new starters, due to her item upgrades (like CH Cat, Bat, upgraded hammer j.D, etc). Check the combo thread and the wiki for additional information. </p><p>
</p><p>
<strong>Q3. How do I combo out of [...] &gt; 2C &gt; 214C &gt; 6C &gt; 22C?</strong></p><p>
</p><p>
You have to delay the 22C so your opponent gets hit by the end of the animation, towards the very last active frames. This way 22C recovers faster, and you can follow up with an attack. It's fairly easy in weekly prorated combos, but in highly prorated situations, getting 5C towards the end of the combo (5C &gt; 6A &gt; Mami) may be difficult.  </p><p>
</p><p>
<strong>Q4. I keep dropping [...] &gt; 6C &gt; Swallow Moon &gt;  j.C &gt; 22C &gt; 5C! The timing is too weird!! How is it supposed to work?</strong></p><p>
</p><p>
The timing is definitely something to get used to, but it's pretty easy once you practice it enough. The idea is to time both the Swallow Moon at the correct mid-height, and the j.C so your opponent is close enough to the ground. Unlike 22C directly from 6C, or from 2C, it will always connect immediately after j.C if you time it and Swallow Moon properly, you don't have to time them both separately (in fact, you can't, in most situations). If you cancel into Swallow Moon too quickly, no matter how well you time j.C the resulting 22C will whiff on certain characters. If you cancel into Swallow Moon too late, they'll land before your j.C connects. </p><p>
</p><p>
<strong>Q4b. What about for Hakumen? I seem to be timing it properly, but it whiffs every time!!</strong></p><p>
</p><p>
Hakumen is a tricky subject. This combo is mostly universal, but a few characters like Hakumen, Bang, or Lambda require special timing (usually they have to be extremely close to the ground</p><p>
</p><p>
In situations like that, you have the option to go the Mami &gt; 6C &gt; 22C path, instead of 6C &gt; j.236C &gt; j.C &gt; 22C. To explain in more detail, because their lower hitboxes are higher than other characters, you can 6C &gt; 22C immediately, and still follow up with a 5C (and when timed perfectly, 6A &gt; 6C). An example combo path would be 3C CH &gt; 5C &gt; 236B &gt; 6C &gt; 22C &gt; 5C &gt; 6A &gt; 6C &gt; 22C &gt; 5C &gt; 6A &gt; 236B &gt; 3C &gt; Oki. </p><p>
</p><p>
<strong>Q4c. Okay, I tried that instead. 6C &gt; 22C &gt; 5C works, but I can't connect the second 22C! Why not?</strong></p><p>
</p><p>
This combo path is much more difficult than the former, so it may take longer to get used to. In most situations, slightly delaying the second 6C after 6A will help you connect 22C easier (just be careful not to delay it too much, as the 6C will whiff). Though, at the same time, some characters like Lambda are easier to hit this combo on than others, and require less/no delay. </p><p>
</p><p>
<strong>Q5. How difficult is Platinum to play?</strong></p><p>
</p><p>
Though Platinum can be played in a relatively simple manner, her complexity comes in proper item usage, spacing, and pressure, both dealing and taking. Her 5A stagger becomes infinitely less auto-pilot in CSE, due to both the system nerf on jabs (only 3 in a row), and her 5A being reduced to -1 on block. This means you'll have to take much more care in pressure, and dictate the flow of the match quickly. Plat's pressure is still very good, but it's also very disrespectable in many situations, especially if your opponent has a DP. You'll also need to refine your defensive game, as there's many situations where Plat is forced to block, as she has no easy-access reversal (Bat is randomly acquired and easily baited, CDT is 50 meter). </p><p>
</p><p>
<strong>Q6. What should I follow up Air Persia FC with?</strong></p><p>
</p><p>
Air Persia FC can be, and should be followed up with 5C if you connect at mid to low height. If you hit it too high, though, you'll need to connect with 5A instead, as 5A should always connect. </p><p>
</p><p>
<strong>Q7. Does Platinum have any burst-safe combo options?</strong></p><p>
</p><p>
Sure! Anything into Miracle Jeanne is burst safe, so long as they burst immediately after they get hit with the attack before the super (if you start the super after their burst startup, you can easily react as you'll see them in it during your super animation). If they didn't burst but you still expect them to, you can buffer 5A and hold back. If they burst immediately after Miracle Jeanne, your 5A will go through their burst, and you'll recover in time to block. Remember to not try to jump block after the 5A whiff, as you'll get hit by their green burst during your jump startup. </p><p>
</p><p>
She also has some paths with 236A, mainly after 2C. 2C &gt; 236A &gt; 5C on a standing opponent in the corner is a guarenteed burst-safe combo so long as they burst anytime after the 2C, but before the 5C startup. If they burst right before or during the 5C startup, you'll get hit by the green burst (or won't be able to react to it in time). On an air hit, they have to be mostly close to the ground for you to connect with 5C on a normal hit, but on CH it's a free confirm. Midscreen, normal hit 2C &gt; 236A &gt; 5C is hard to pick up on certain characters, as you'll crossunder them awkwardly and your 5C will whiff. CH makes it a lot easier to confirm for both midscreen, and air hits. Naturally, you may not be hitting 2C raw on a grounded opponent often, so it's usually after you catch someone with bubble oki. Corner 214X &gt; 2C &gt; 236A &gt; 5C &gt; 236B &gt; stuff is nigh-guarenteed in most situations, midscreen can be made possible on most characters with 214X &gt; 66 2C. Keep in mind to buffer the 5C right as you land from 236A.</p><p>
</p><p>
Naturally, though not a part of 'burst-safe combo options', you can always bait a burst the normal way (jump cancelling a jcable normal (eg: 5A, 5C, j.A), jump forward holding 4AB for barrier to block the incoming burst), but you often end up dropping your combo/losing pressure in the process. It's normally less advised if you can choose otherwise, but it is your call to make: eg; they have nearly no life left and you hit a starter that will surely kill them, and they have time to react to it and burst? There's a good chance they will, but it depends on the player. Decide after feeling them out for a bit. Check the <a href="" rel="external nofollow">Wiki Frame Data</a> page for the full revolver action table. </p><p>
</p><p>
<strong>Q8. Where's an image for Plat's full color palette set?</strong></p><p>
</p><p>
<a href="" rel="external nofollow">Right here</a>. (Thanks to Kurushii)</p></div></blockquote>
]]></description><guid isPermaLink="false">2700</guid><pubDate>Thu, 18 Nov 2010 00:46:28 +0000</pubDate></item><item><title>[CSE] Platinum The Trinity Video Compilation</title><link>https://www.forums.dustloop.com/forums/topic/4007-cse-platinum-the-trinity-video-compilation/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center;"><p><span style="color:#ff3366;"><strong>Welcome to the Platinum The Trinity Video Thread!</strong></span></p></div><p></p><p>
</p><p>
</p><p>
</p><p>
</p><p>
</p><ul><li>If you'd like to contribute, please feel free to do so! Just link the video along with the time that Platinum appears in the video in a post, and I'll update this post with that video.<br></li><li>Please refrain from going off topic in this thread. This thread is for discussion and posting of videos only. <br></li><li>Videos will have the date listed along with them. Note that the date listed is the date the video was posted, not necessarily the date the matches were played.<br></li><li>Japanese matches and matches from other countries will be ordered separately, mostly for convenience's sake. (Japanese matches are much more common and have much better players than matches from other locations)<br></li></ul><p></p><p>
</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAR.png" alt=":AR:"></p><p>
<a href="" rel="external nofollow">Platinum vs. Fumo</a> - October 19, 2011</p><p>
<a href="" rel="external nofollow">Shiromadoushi vs VER</a> - October 26, 2011</p><p>
<a href="" rel="external nofollow">Shiromadoushi vs VER</a> - October 26, 2011</p><p>
<a href="" rel="external nofollow">Moku- vs Arakune</a> - October 27, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs VER</a> - November 9, 2011</p><p>
<a href="" rel="external nofollow">aruru! vs Arakune</a> - November 23, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs Razaki</a> - December 11, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs Doitsu</a> - December 11, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs Arakune</a> - February 5, 2012</p><p>
<a href="" rel="external nofollow">Yumekami vs Arakune</a> - February 17, 2012</p><p>
<a href="" rel="external nofollow">Moke vs Arakune</a> - February 22, 2012</p><p>
<a href="" rel="external nofollow">Aruru vs Anahasu(?)</a> - February 29, 2012</p><p>
<a href="" rel="external nofollow">Aruru vs Anahasu(?)</a> - March 16, 2012</p><p>
<a href="" rel="external nofollow">Arakune vs Namakemono</a> - March 31, 2012</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballBA.png" alt=":BANG:"></p><p>
<a href="" rel="external nofollow">Platinum vs. Bang</a> - October 17, 2011</p><p>
<a href="" rel="external nofollow">iizaka vs Bang</a> - November 4, 2011</p><p>
<a href="" rel="external nofollow">nigiriusagi vs u ^ san</a> - November 18, 2011</p><p>
<a href="" rel="external nofollow">Reria vs Judo</a> - December 16, 2011</p><p>
<a href="" rel="external nofollow">Yumekami vs Dora</a> - December 29, 2011</p><p>
<a href="" rel="external nofollow">Nosuke vs Bunjin</a> - February 2, 2012</p><p>
<a href="" rel="external nofollow">Yumekami vs Nezu</a> - February 17, 2012</p><p>
<a href="" rel="external nofollow">Yumekami vs Nezu</a> - February 17, 2012</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballCA.png" alt=":CA:"></p><p>
<a href="" rel="external nofollow">Nosuke vs K taira</a> - December 23, 2011</p><p>
<a href="" rel="external nofollow">Yamachi vs mikan yarou</a> - December 23, 2011</p><p>
<a href="" rel="external nofollow">Xie vs Ryuusei </a> - January 20, 2012</p><p>
<a href="" rel="external nofollow">Keito vs Aruru</a> - April 23, 2012</p><p>
<a href="" rel="external nofollow">Torame vs Carl</a> - May 15, 2012</p><p>
<a href="" rel="external nofollow">Aruru vs Carl</a> - May 15, 2012</p><p>
</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballHK.png" alt=":HA:"></p><p>
<a href="" rel="external nofollow">nigiriusagi vs. PRFARMY</a> - October 12, 2011</p><p>
<a href="" rel="external nofollow">Surippa vs. F-MEN</a> - October 23, 2011</p><p>
<a href="" rel="external nofollow">Shiromadoushi vs Kagetsu</a> - October 26, 2011</p><p>
<a href="" rel="external nofollow">Yamachi vs Natakishi</a> - November 3, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs Hakumen</a> - November 9, 2011</p><p>
<a href="" rel="external nofollow">yamachi vs natakishi</a> - November 18, 2011</p><p>
<a href="" rel="external nofollow">moku... vs Hakumen</a> - November 23, 2011</p><p>
<a href="" rel="external nofollow">aruru! vs Hakumen</a> - November 23, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs Hakumen</a> - November 30, 2011</p><p>
<a href="" rel="external nofollow">aruru! vs Hakumen</a> - December 17, 2011</p><p>
<a href="" rel="external nofollow">aruru! vs Hakumen</a> - December 17, 2011</p><p>
<a href="" rel="external nofollow">Nosuke vs PRFARMY</a> - December 29, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs Hakumen</a> - January 9, 2012</p><p>
<a href="" rel="external nofollow">Platinum vs Hakumen</a> - January 30, 2012</p><p>
<a href="" rel="external nofollow">Platinum vs Hakumen</a> - January 30, 2012</p><p>
<a href="" rel="external nofollow">Aruru vs X (エクス)</a> - February 29, 2012</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballHZ.png" alt=":HZ:"></p><p>
<a href="" rel="external nofollow">Platinum vs. Hazama</a> - October 12, 2011</p><p>
<a href="" rel="external nofollow">Motegi vs. USEN no tesaki</a> - October 18, 2011</p><p>
<a href="" rel="external nofollow">Nigiriusagi vs do M</a> - November 3, 2011</p><p>
<a href="" rel="external nofollow">Tsubu vs Ora</a> - November 11, 2011</p><p>
<a href="" rel="external nofollow">yamachi vs mutou</a> - November 16, 2011</p><p>
<a href="" rel="external nofollow">Nosuke vs Mutou</a> - December 23, 2011</p><p>
<a href="" rel="external nofollow">Nosuke vs Mutou</a> - December 23, 2011</p><p>
<a href="" rel="external nofollow">Yamachi vs Mutou</a> - December 23, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs HTY</a> - December 28, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs Hazama</a> - January 9, 2012</p><p>
<a href="" rel="external nofollow">Aruru vs ito</a> - February 29, 2012</p><p>
<a href="" rel="external nofollow">Aruru vs Shima</a> - April 23, 2012</p><p>
<a href="" rel="external nofollow">Moke vs ito</a> - May 15, 2012</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballJI.png" alt=":JI:"></p><p>
<a href="" rel="external nofollow">Moku- vs Zero</a> - October 16, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs. Mi-ya</a> - October 18, 2011</p><p>
<a href="" rel="external nofollow">Aruru vs. Farukon</a> - October 18, 2011</p><p>
<a href="" rel="external nofollow">Motegi vs. Zero</a> - October 18, 2011</p><p>
<a href="" rel="external nofollow">Shiromadoushi vs Kaqn</a> - October 26, 2011</p><p>
<a href="" rel="external nofollow">Moku- vs Jin</a> - October 27, 2011</p><p>
<a href="" rel="external nofollow">†nigiriusagi† vs issa</a> - November 16, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs Ronitta</a> - November 30, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs Jin</a> - December 14, 2011</p><p>
<a href="" rel="external nofollow">Nosuke vs Issu</a> - December 23, 2011</p><p>
<a href="" rel="external nofollow">Yamachi vs KC</a> - December 23, 2011</p><p>
<a href="" rel="external nofollow">Yamachi vs KC</a> - December 23, 2011</p><p>
<a href="" rel="external nofollow">Yumekami vs Eruo</a> - December 29, 2011</p><p>
<a href="" rel="external nofollow">Xie vs YENGE</a> - December 29, 2011</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLA.png" alt=":LA:"></p><p>
<a href="" rel="external nofollow">Platinum vs. Lambda 1</a> - October 12, 2011</p><p>
<a href="" rel="external nofollow">Moku- vs. Maneja</a> - October 18, 2011</p><p>
<a href="" rel="external nofollow">gogo vs burotosu11</a> - November 11, 2011</p><p>
<a href="" rel="external nofollow">Seido vs Lambda</a> - November 24, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs Lambda</a> - January 9, 2012</p><p>
<a href="" rel="external nofollow">Aruru vs Maneja</a> - February 29, 2012</p><p>
</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLI.png" alt=":LI:"></p><p>
<a href="" rel="external nofollow">Platinum vs. Litchi </a> - October 17, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs. Youjo </a> - October 19, 2011</p><p>
<a href="" rel="external nofollow">Shiromadoushi vs Fio</a> - October 26, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs Litchi</a> - December 14, 2011</p><p>
<a href="" rel="external nofollow">Tsubu vs Poppo</a> - January 28, 2012</p><p>
<a href="" rel="external nofollow">Aru-ya vs Litchi</a> - January 30, 2012</p><p>
<a href="" rel="external nofollow">Litchi vs Aruru</a> - February 22, 2012</p><p>
<a href="" rel="external nofollow">Moke vs Litchi</a> - February 29, 2012</p><p>
<a href="" rel="external nofollow">Aruru vs Litchi</a> - February 29, 2012</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMK.png" alt=":MK:"></p><p>
<a href="" rel="external nofollow">Platinum vs. Makoto </a> - October 12, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs Kagetsu</a> - November 15, 2011</p><p>
<a href="" rel="external nofollow">Seido vs UTA</a> - November 24, 2011</p><p>
<a href="" rel="external nofollow">Aruya vs Makoto</a> - December 29, 2011</p><p>
<a href="" rel="external nofollow">Aruya vs Yakuroto</a> - December 29, 2011</p><p>
<a href="" rel="external nofollow">Tetsu vs Aruru</a> - April 23, 2012</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMU.png" alt=":MU:"></p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNO.png" alt=":NO:"></p><p>
<a href="" rel="external nofollow">nigiriusagi vs. Yuu</a> - October 12, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs. Noel</a> - October 14, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs. Gucci</a> - October 18, 2011</p><p>
<a href="" rel="external nofollow">Shiromadoushi vs GUCCI</a> - October 26, 2011</p><p>
<a href="" rel="external nofollow">tsubu vs yuu</a> - November 17, 2011</p><p>
<a href="" rel="external nofollow">nigiriusagi vs yuu</a> - November 18, 2011</p><p>
<a href="" rel="external nofollow">aruru! vs mirori</a> - December 17, 2011</p><p>
<a href="" rel="external nofollow">Aruya vs Noel</a> - December 29, 2011</p><p>
<a href="" rel="external nofollow">Nanaura vs Gajietto</a> - February 1, 2012</p><p>
<a href="" rel="external nofollow">Mirorin vs Aruru</a> - February 22, 2012</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballPT.png" alt=":PT:"></p><p>
<a href="" rel="external nofollow">surippa vs AKR</a>-October 23, 2011</p><p>
<a href="" rel="external nofollow">†nigiriusagi† vs yamachi</a>-November 16, 2011</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballRC.png" alt=":RA:"></p><p>
<a href="" rel="external nofollow">Moku- vs Rachel</a> - October 27, 2011</p><p>
<a href="" rel="external nofollow">†nigiriusagi† vs ridoru</a> - November 16, 2011</p><p>
<a href="" rel="external nofollow">†nigiriusagi† vs nyomu</a> - November 16, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs Kinoko</a> - December 14, 2011</p><p>
<a href="" rel="external nofollow">H &amp; K vs Memai</a> - April 20, 2012</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballRG.png" alt=":RG:"></p><p>
<a href="" rel="external nofollow">Aru-ya vs. Yutta</a> - October 9, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs. Ragna</a> - October 12, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs. Ragna</a> - October 12, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs. Yutta</a> - October 18, 2011</p><p>
<a href="" rel="external nofollow">Shiromadoushi vs Yutta</a> - October 26, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs Ragna</a> - October 27, 2011</p><p>
<a href="" rel="external nofollow">a ^ ru vs Yutta</a> - November 8, 2011</p><p>
<a href="" rel="external nofollow">Shiromadoushi vs Yutta</a> - November 8, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs meshidoki</a> - November 9, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs Naru</a> - November 13, 2011</p><p>
<a href="" rel="external nofollow">†nigiriusagi† vs pata</a> - November 16,2011</p><p>
<a href="" rel="external nofollow">Reria vs Inuo</a> - December 16, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs Yutta</a> - December 28, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs Buppa</a> - December 28, 2011</p><p>
<a href="" rel="external nofollow">Xie vs Utero</a> - January 7, 2012</p><p>
<a href="" rel="external nofollow">Aruya vs Yutta</a> - December 29, 2011</p><p>
<a href="" rel="external nofollow">Aruya vs Buppa</a> - January 17, 2012</p><p>
<a href="" rel="external nofollow">Platinum vs Ragna</a> - January 9, 2012</p><p>
<a href="" rel="external nofollow">Maven vs Yutta</a> - January 28, 2012</p><p>
<a href="" rel="external nofollow">Raddo vs HARA</a> - March 13, 2012</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballRE.png" alt=":RE:"></p><p>
<a href="" rel="external nofollow">WH1TE ROSE vs Relius</a> - October 10, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs. Hima</a> - October 14, 2011</p><p>
<a href="" rel="external nofollow">Shiromadoushi vs Shadow</a> - October 26, 2011</p><p>
<a href="" rel="external nofollow">Kuroi vs Aruru</a> - April 23, 2012</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTG.png" alt=":TG:"></p><p>
<a href="" rel="external nofollow">Aru-ya vs.Yumura</a> - October 12, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs. Tager</a> - October 12, 2011</p><p>
<a href="" rel="external nofollow">Are vs. Akira</a> - October 15, 2011</p><p>
<a href="" rel="external nofollow">AKR vs. Doitsu sei hanauta roido</a> - October 23, 2011</p><p>
<a href="" rel="external nofollow">Kude vs Moke</a> - October 27, 2011</p><p>
<a href="" rel="external nofollow">iizaka vs tiku</a> - November 11, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs Yumura</a> - November 25, 2011</p><p>
<a href="" rel="external nofollow">isa vs iori</a> - December 2, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs Yumura</a> - December 28, 2011</p><p>
<a href="" rel="external nofollow">Xie vs. Galileo</a> - January 7, 2012</p><p>
<a href="" rel="external nofollow">Aruya vs Akizuki</a> - December 29, 2011</p><p>
<a href="" rel="external nofollow">Nosuke vs Tanaka</a> - December 29, 2011</p><p>
<a href="" rel="external nofollow">Yumekami vs Rasuku</a> - December 28, 2011</p><p>
<a href="" rel="external nofollow">Ningen vs Pet</a> - January 7, 2012</p><p>
<a href="" rel="external nofollow">Xie vs Bora</a> - January 20, 2012</p><p>
<a href="" rel="external nofollow">Iori vs H &amp; K</a> - April 20, 2012</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTK.png" alt=":TA:"></p><p>
<a href="" rel="external nofollow">Platinum vs. Taokaka </a>-October 12, 2011</p><p>
<a href="" rel="external nofollow">Nigiriusagi vs GURAsan</a>-November 3, 2011</p><p>
<a href="" rel="external nofollow">Aruya vs. Taokaka</a>-December 29, 2011</p><p>
<a href="" rel="external nofollow">Xie vs Kazuhira</a>-January 20, 2012</p><p>
<a href="" rel="external nofollow">Yumekami vs Matoi</a>-February 17, 2012</p><p>
<a href="" rel="external nofollow">Yumekami vs Matoi</a>-February 17, 2012</p><p>
<a href="" rel="external nofollow">sadath vs Sonbi</a> - May 15, 2012</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTS.png" alt=":TS:"></p><p>
<a href="" rel="external nofollow">Aru-ya vs Uido</a> - October 31, 2011</p><p>
<a href="" rel="external nofollow">Torame vs Tsubaki</a> - May 15, 2012</p><p>
</p><p>
<strong>vs. </strong><img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballVA.png" alt=":VA:"></p><p>
<a href="" rel="external nofollow">Aru-ya vs. Valkenhayn</a> - October 9, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs. Valkenhayn</a> - October 12, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs. Valkenhayn</a> - October 14, 2011</p><p>
<a href="" rel="external nofollow">Moku- vs Valkenhayn</a> - October 16, 2011</p><p>
<a href="" rel="external nofollow">Motegi vs. Sunacchi</a> - October 18, 2011</p><p>
<a href="" rel="external nofollow">Yamachi vs. Hima</a> - October 21, 2011</p><p>
<a href="" rel="external nofollow">Surippa vs. Tochigin</a> - October 23, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs Jamuwo</a> - October 31, 2011</p><p>
<a href="" rel="external nofollow">Platinum vs Valkenhayn</a> - November 9, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya VS Kaichi</a> - November 25, 2011</p><p>
<a href="" rel="external nofollow">Aru-ya vs Yamuwo</a> - December 28, 2011</p><p>
<a href="" rel="external nofollow">Yumekami vs Joker</a> - December 28, 2011</p><p>
<a href="" rel="external nofollow">Xie vs. gagaga</a> - December 30, 2011</p><p>
<a href="" rel="external nofollow">Surripa vs NAAO</a> - January 15, 2012</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>Combo Videos</strong></span></p><p>
<a href="" rel="external nofollow">【Help!!-LUNA side】</a></p><p>
<a href="" rel="external nofollow">【Help!!-SENA side】</a></p><p>
<a href="" rel="external nofollow">Platinum the Trinity Combo Video</a> - Normal combo video, but no special name.</p><p>
<a href="" rel="external nofollow">Platinum the Trinity Combo Video</a> - Video showing off new CSE combos, setups, etc.</p><p>
<a href="" rel="external nofollow">Platinum The Trinity Combo Movie [sWEET MAGIC]</a> - Combo video using joke/troll combos.</p><p>
<a href="" rel="external nofollow">Platinum the Trinity Combo Tutorial</a> - Combo video showing off some interesting combos, with terrifying Japanese voice-over.</p><p>
<a href="" rel="external nofollow">Platinum Combo Video "Loli Install: THE MOVIE"</a> - Moy showing off some advanced, but practical Miracle Jeanne combos.</p>
]]></description><guid isPermaLink="false">4007</guid><pubDate>Tue, 08 Nov 2011 02:55:28 +0000</pubDate></item><item><title>[CSE] Platinum Critique Thread</title><link>https://www.forums.dustloop.com/forums/topic/2701-cse-platinum-critique-thread/</link><description><![CDATA[
<p>You can post in this thread now. ~Cirno   </p><p>
</p><p>
</p><p>
Well, pretty much till she comes out, this thread serves no purpose. BUT when she does come out, post videos of yourself playing Platinum and as a helpful community of fellow Platinum players,we'll be here to comment your performance and tell you where you need improvement and please no bashing on each other. These forums were made by civil people I want to keep it that way. Simple right? Also, If you're like me, you learn match-ups better by watching them and experiencing them yourself and trying to see what you should do and what bad habits you need to break if you have any. Alright,lets pop the bubbles and get things rolling along!</p>
]]></description><guid isPermaLink="false">2701</guid><pubDate>Thu, 18 Nov 2010 02:00:16 +0000</pubDate></item><item><title>[CP] Platinum The Trinity Video Compilation</title><link>https://www.forums.dustloop.com/forums/topic/5883-cp-platinum-the-trinity-video-compilation/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center;"><img src="http://i.imgur.com/fE7rm.png" alt="fE7rm.png"><p>
</p></div><p></p><p>
</p><p><span style="color:#008000;"><strong>
</strong></span></p><p></p><div style="text-align:center;"><p><span style="font-family:'Lucida Console';"><span style="color:#008000;"><strong>~Thank you DigiOps da gawd for the banner~ </strong></span></span></p></div><p></p><p>
</p><p>
</p><p>
</p><ul><li><br></li><li>    <strong>If you'd like to contribute, please feel free to do so! Just link the video along with the time that Platinum appears in the video in a post, and I'll update this post with that video.</strong><br><br><ul><li><br></li><li>    <strong>Please refrain from going off topic in this thread. This thread is for discussion and posting of videos only.</strong><br><br><p></p><ul><li><br></li><li>    <strong>Videos will have the date listed along with them. Note that the date listed is the date the video was posted, not necessarily the date the matches were played.</strong><br></li></ul><p></p><p>
[*]</p><p>
[*]</p><p>
[*]   <strong> Japanese matches and matches from other countries will be ordered separately, mostly for convenience's sake.</strong></p><p>
</p><p></p><p>
</p><p>
</p><p>
<span style="color:#008000;"><strong><span style="font-family:'Lucida Sans Unicode';">Video List</span></strong></span>:</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAM.png" alt=":AM:"></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=Ylm6b9b0JPs#t=11m41s</a></p><p>
</p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAR.png" alt=":AR:"></p><p>
<a href="" rel="external nofollow">11/21/12 BB:CP Central Hachiouji Ripona (Arakune) vs Gogo (Platinum)</a></p><p>
<a href="" rel="external nofollow">11/21/2012 Arakune vs Platinum</a></p><p>
<a href="" rel="external nofollow">http://www.youtube.com/watch?v=o1yEg-aVSSU#t=4m2s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=4RFmW_GeZkY#t=0m6s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=ebpBdU8VeZs#t=0m11s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=hdbeOEb90SI#t=2m37s</a></p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAZ.png" alt=":AZ:"></p><p>
<a href="" rel="external nofollow">20/11 BLAZBLUE CHRONO PHANTASMA - Pasopiard Tokyo - Platinum vs Azrael 1 </a></p><p>
<a href="" rel="external nofollow">BBCP Nishinippori 11/24/2012 Post Tournament Intrasquadshin da oosuzumebachi (Platinum) VS PRF Army (Azrael)</a></p><p>
<a href="" rel="external nofollow">BBCP Nishinippori 11/24/2012 Post Tournament Intrasquad shin da oosuzumebachi (Platinum) VS Kiryu (Azrael)</a></p><p>
<a href="" rel="external nofollow">11-24-12 Platinum vs Azrael</a></p><p>
<a href="" rel="external nofollow">http://www.youtube.com/watch?v=_V_cfBLBpIg#t=4m41s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=oh6taWhFsgE#t=3m18s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=Ylm6b9b0JPs#t=9m22s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=MWD32a-Xj_U#t=0m6s</a></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballBA.png" alt=":BANG:"></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballBU.png" alt=":BU:"></p><p>
<a href="" rel="external nofollow">11-23-12 BBCP Game Carnival- Bullet vs Platinum </a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=Ylm6b9b0JPs#t=2m41s</a></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballCA.png" alt=":CA:"></p><p>
<a href="" rel="external nofollow">11/21/12 BBCP:Game Carnival Live Stream- Platinum vs Carl Matches </a></p><p>
<a href="" rel="external nofollow">【都内某セガ】11/21 ブレイブルーCP 稼働記念大会</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=MWD32a-Xj_U#t=3m59s</a></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballHK.png" alt=":HA:"></p><p>
<a href="" rel="external nofollow">11/21/12 Hakumen vs Platinum</a></p><p>
<a href="" rel="external nofollow">11/21/12 Hakumen vs Platinum(2)</a></p><p>
<a href="" rel="external nofollow">BBCP Nishinippori 11/24/2012 2on2 Kiara(PL) vs Kameria(HA)</a></p><p>
<a href="" rel="external nofollow">BBCP Nishinippori 11/24/2012 2on2 Nosuke (PL) vs Kameria(HA)</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=d0JsPHVvvXk#t=6m40s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=A8sI6XE1ubg#t=0m39s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=MWD32a-Xj_U#t=6m44s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=mm4-3BubksI#t=5m9s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=hdbeOEb90SI#t=9m10s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=N6q1VieroOk#t=0m6s</a></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballHZ.png" alt=":HZ:"></p><p>
<a href="" rel="external nofollow">11/21/12 Platinum vs Hazama</a></p><p>
<a href="" rel="external nofollow">11/21/12 Platinum vs Hazama (2)</a></p><p>
<a href="" rel="external nofollow">【都内某セガ】11/21 ブレイブルーCP 稼働記念大会</a></p><p>
<a href="" rel="external nofollow">11-24-12 Platinum vs Hazama</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=R84spoiMPC8#t=6m47s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=MeaHWNy5EBo#t=10m23s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=d0JsPHVvvXk#t=0m5s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=KA2XXch_wjk#t=2m51s</a></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTG.png" alt=":TG:"></p><p>
<a href="" rel="external nofollow">Yumekami (PL) vs Rutent (TG)</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=duYSESdnrUc#t=9m8s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=duYSESdnrUc#t=13m40s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=apYir84Jc98#t=0m7s</a></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballIZ.png" alt=":IZ:"></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=R84spoiMPC8#t=3m46s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=CMgVhWIW7ro#t=0m4s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=ebpBdU8VeZs#t=5m33s</a></p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballJI.png" alt=":JI:"></p><p>
<a href="" rel="external nofollow">11-21-12 BBCP Game Carnival- Platinum vs Jin </a></p><p>
<a href="" rel="external nofollow">【都内某セガ】11/21 ブレイブルーCP 稼働記念大会</a></p><p>
<a href="" rel="external nofollow">http://www.youtube.com/watch?v=o1yEg-aVSSU#t=8m1s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=ROyP35Ocseo#t=2m54s</a></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLI.png" alt=":LI:"></p><p>
<a href="" rel="external nofollow"></a></p><p>
11/21/12 BB:CP Central Hachiouji Gogo(Platinum) vs ??? (Litchi)</p><p>
<a href="" rel="external nofollow">11/21/12 BB:CP Central Hachiouji Gogo(Platinum) vs ??? (Litchi)(cont.)</a></p><p>
<a href="" rel="external nofollow">11-24-12 Platinum vs Litchi</a></p><p>
<a href="" rel="external nofollow">11-24-12 MAVEN(PL) vs Dr.Doom(LI) wut</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=-OFVjs7cyGc#t=3m54s</a></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMK.png" alt=":MK:"></p><p>
<a href="" rel="external nofollow">11-24-12 Platinum vs Makoto</a></p><p>
<a href="" rel="external nofollow">BBCP Nishinippori 11/24/2012 2on2 Nosuke (PL) vs MGN (MK)</a></p><p>
<a href="" rel="external nofollow">http://www.youtube.com/watch?v=1Yg4XXUwR9M#t=76m17s</a></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNO.png" alt=":NO:"></p><p>
<a href="" rel="external nofollow">【都内某セガ】11/21 ブレイブルーCP 稼働記念大会</a></p><p>
<a href="" rel="external nofollow">BBCP Nishinippori 11/24/2012 2on2 Yamachi(PL) vs Yuu(NO)</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=CMgVhWIW7ro#t=5m18s</a></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballPT.png" alt=":PT:"></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballRC.png" alt=":RA:"></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballRG.png" alt=":RG:"></p><p>
<a href="" rel="external nofollow">Jida (Ragna) vs Gogo (Platinum)11/21/12 Central Hachiouji </a></p><p>
<a href="" rel="external nofollow">Jida (Ragna) vs Gogo (Platinum)(Cont.)11/21/12 Central Hachiouji </a></p><p>
<a href="" rel="external nofollow">11/21/12 BB:CP Central Hachiouji Jida (Ragna) vs Gogo (Platinum) (2)</a></p><p>
<a href="" rel="external nofollow">11/21/12 Coco (Ragna) vs Platinum</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=tKk4mxKlvzY#t=4m9s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=CdbQFqQjdeQ#t=0m4s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=v1Ats4o1FlI#t=8m50s</a></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballRE.png" alt=":RE:"></p><p>
<a href="" rel="external nofollow">Yumekami (PL) vs Relius</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=ROyP35Ocseo#t=5m47s</a></p><p>
</p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTK.png" alt=":TA:"></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=v1Ats4o1FlI#t=0m7s</a></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTS.png" alt=":TS:"></p><p>
<a href="" rel="external nofollow">11/21/12 Mingosu (Tsubaki) vs Platinum</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=iAraJWvdfw8#t=7m19s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=mm4-3BubksI#t=0m9s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=eCzzNahRT1k#t=14m7s</a></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballVA.png" alt=":VA:"></p><p>
<a href="" rel="external nofollow">BBCP Nishinippori 11/24/2012 Post Tournament Intrasquad shin da oosuzumebachi (Platinum) VS Zekuso (Valkenhayn)</a></p><p>
<a href="" rel="external nofollow">BBCP Nishinippori 11/24/2012 Post Tournament Intrasquad Nosuke Platinum VS Zekuso (Valkenhayn)</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=oh6taWhFsgE#t=5m38s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=ihWukBoB1Ic#t=3m28s</a></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNU.png" alt=":NU:"></p><p>
</p><p>
vs <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMU.png" alt=":MU:"></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=zf7CPhKYtb0#t=3m30s</a></p><p>
<a href="" rel="external nofollow">www.youtube.com/watch?v=xbJPdXOfWRA#t=0m10s</a></p><p>
</p><p>
<strong><span style="color:#008000;"><span style="font-family:'Lucida Sans Unicode';">Misc. Videos</span></span></strong><span style="color:#008000;"><span style="font-family:'Lucida Sans Unicode';">:</span></span></p></li></ul></li></ul>]]></description><guid isPermaLink="false">5883</guid><pubDate>Wed, 21 Nov 2012 23:14:58 +0000</pubDate></item><item><title>[CSE] Platinum the Trinity Combo Thread  (Check the new combo thread for more combos)</title><link>https://www.forums.dustloop.com/forums/topic/4610-cse-platinum-the-trinity-combo-thread-check-the-new-combo-thread-for-more-combos/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center;"><p><strong><span style="text-decoration:underline;">How to Combo Using 22C:</span></strong></p></div><p></p><p>
</p><p>
In order to combo after 22C, you need to hit with the last few active frames of the move, so she recovers faster and you can do a followup attack. To get this to work you need to make sure you time it so she hits with 22C right as she bounces, for a visual guide on the timing watch the guide <a href="" rel="external nofollow">here</a></p><p>
</p><p>
To learn how to combo after 6B please read the F.A.Q located <a href="" rel="external nofollow">here.</a></p><p>
</p><p>
</p><p></p><div style="text-align:center;"><p><strong><strong><span style="text-decoration:underline;">Hammer Loop:</span></strong></strong></p></div><p></p><p>
</p><p>
When you see something listed as <strong>[Hammer Loop]</strong> you will be doing:</p><p>
(Opener) sj.B &gt; j.C &gt; dj.C &gt; j.D(Hammer) &gt; 5C &gt; sj.B &gt; j.C &gt; dj.C &gt; j.D (Optional 5C &gt; 632146C ender) The opening combo into the j.B &gt; etc. may differ, so when you see [Hammer Loop] know that it's starting from j.B.</p><p>
</p><p>
In order to preform the 5C after the j.D(Hammer) you must hit with j.D while your opponent is beneath you so the second hit connects while they are grounded. The timing can be tricky, but keep practicing.</p><p>
</p><p><span style="text-decoration:underline;">
</span></p><p></p><div style="text-align:center;"><p><strong><span style="text-decoration:underline;">Hammer Loop Variant:</span></strong></p></div><p></p><p>
</p><p>
When you see something listed as <strong>[Hammer Loop Variant]</strong> you will be doing:</p><p>
(Opener) sj.C &gt; dj.C &gt; j.D(Hammer) &gt; 5C &gt; sj.B &gt; j.C &gt; dj.C &gt; j.D (Optional 5C &gt; 632146C ender) The opening combo into the j.C &gt; etc. may differ, so when you see [Hammer Loop Variant] know that it's starting from j.C.</p><p>
</p><p>
This is used in situations where sj.B &gt; j.C &gt; dj.C &gt; j.D will not work.</p><p>
</p><p>
</p><p></p><div style="text-align:center;"><p><strong><span style="text-decoration:underline;">Corner Combo Finishers:</span></strong></p></div><p></p><p>
</p><p>
Usually when you do a combo from mid-screen to the corner or in the corner and it has been scaled a bit, you'll have a choice of doing one of the following finishers:</p><p>
</p><p>
<strong>[Combo Finisher 1]:</strong> 5C &gt; 6A &gt; Mami: this one is used when the combo scaling has hit its limit.</p><p>
<strong>[Combo Finisher 2]:</strong> 6A &gt; 6C &gt; j.236C &gt; j.C &gt;  6A &gt; Mami: this one is used when the combo has been scaled pretty bad but still has a few more hits left in it.</p><p>
<strong>[Combo Finisher 3]:</strong> 66 6C &gt; j.236C &gt; j.C &gt; 6A &gt; Mami: this one is used when you're too far away for the 6A to hit or if the combo has been scaled to the point where you can't add that extra 6A.</p><p>
</p><p>
When you see [Combo Finisher X], know that you'll be using one of the above.</p><p>
</p><p>
</p><p></p><div style="text-align:center;"><p><span style="text-decoration:underline;"><strong>General Notes: </strong></span></p></div><p></p><p>
</p><p>
</p><ul><li>When you see *5D (Item Equip), know that it only applies if you've yet to equip any items.<br></li><li>When you see (66), you have to judge the distance between you and your opponent and decide whether you need to dash or not. <br></li><li>I'll annotate the damage and meter gain in the end of combos as the following: (<span style="color:#FF0000;">Damage</span>/<span style="color:#0000CD;">Meter</span>)<br></li><li>Some combos yield varying amounts of damage and Heat gain. j.2C is an example for varying damage and combos that require Heat are examples for varying meter gain. I'll mark those with "~" for an estimate.<br></li><li>You do NOT have to delay the 214C in corner combos against the following characters: Lambda, Relius, Rachel, Jin, Makoto, Noel, and Tager. Why does it matter? It makes it easier and more consistent to do 6C &gt; 22C afterwards. You have to delay 214C a bit for every other character in order for it to connect correctly.<br></li><li>You have to delay the final 236B in corner combos that launch the opponent up high against the following characters: Noel, Makoto, and Tager.<br></li><li><span style="color:#008000;">Green Colored Combos</span> - these combos require two item tokens/stocks.<br></li><li><span style="color:#FF0000;">Red Colored Combos</span> - these combos require three item tokens/stocks<br></li><li><span style="color:#008080;">Teal Colored Combos</span> - these combos are used when you want to cycle through your weapons. You'll get rid of one of your items with Mystique Momo and equip another item by the end of the combo. You usually have to dash in when you get to the 5C &gt; 2C &gt; 5D (Item Equip) part in these combos except against the following characters: Jin, Bang, Tsubaki, Hazama, Lambda, Litchi, and Mu.  <br><br><br><span style="text-decoration:underline;"><strong>Contents:</strong></span><br><br>
1. Mid-screen Combos<br>
2. Close to The Corner Combos<br>
3. Corner Combos<br>
4. Item Combos<br><br><span style="text-decoration:underline;"><strong>1) Midscreen Combos:</strong></span><br><br><p></p><div style="text-align:center;"><p><strong>Combos From A Moves:</strong></p></div><p><br><br><strong>2A</strong><br><br></p><ul><li>2A &gt; 5A &gt; 5B &gt; 2B &gt; 5C &gt; 236B (<span style="color:#FF0000;">1328</span>/<span style="color:#0000CD;">16</span>)<br></li><li>[standing Opponent] 2A &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2033</span>/<span style="color:#0000CD;">43</span>)<br></li><li>2A &gt; 5C &gt; 6A &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 2] (<span style="color:#FF0000;">2030</span>/<span style="color:#0000CD;">38</span>)<br><br><br><strong>5A</strong><br><br><ul><li>5A &gt; 5B &gt; 2B &gt; 5C &gt; 236B (<span style="color:#FF0000;">1568</span>/<span style="color:#0000CD;">13</span>)<br></li><li>[standing Opponent] 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2339</span>/<span style="color:#0000CD;">43</span>)<br></li><li>[standing Opponent] 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 5A &gt; 2B &gt; 5B &gt; 5C &gt; 3C &gt; 22C** (<span style="color:#FF0000;">2533</span>/<span style="color:#0000CD;">33</span>)<br></li><li>5A  &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B [Combo Finisher 1] (<span style="color:#FF0000;">2199</span>/<span style="color:#0000CD;">38</span>)<br></li><li>5A &gt; *5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 &gt; [Combo Finisher 2] (<span style="color:#FF0000;">2344</span>/<span style="color:#0000CD;">36</span>)<br>
*Add an extra 5C if you have dashing momentum (66 5A) from the initial 5A for a bit more damage<br>
**If you forgo the 22C for oki, the damage/heat would be (<span style="color:#FF0000;">2133</span>/<span style="color:#0000CD;">31</span>) <br><br><br><strong>6A</strong><br><br><ul><li>[Anti-Air]6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 2] (<span style="color:#FF0000;">2644</span>/<span style="color:#0000CD;">42</span>)<br></li><li>[Anti-Air, Low Hit]6A CH &gt; 214A &gt; 66 2C &gt; (Delayed) 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; [Combo Finisher 2] (<span style="color:#FF0000;">3030</span>/<span style="color:#0000CD;">39</span>)<br><br><br><p></p><div style="text-align:center;"><p><strong>Combos From B Moves:</strong></p></div><p><br><br><strong>2B</strong><br><br></p><ul><li>2B &gt; 5B &gt; 5C &gt; 236B (<span style="color:#FF0000;">1716</span>/<span style="color:#0000CD;">14</span>)<br></li><li>2B &gt; 3C &gt; 22C &gt; RC &gt; 66 2C &gt; 22C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; [Combo Finisher 1] (<span style="color:#FF0000;">3870</span>/<span style="color:#0000CD;">29</span>)<br><br><br><strong>5B</strong><br><br><ul><li>5B &gt; 2B &gt; 5C &gt; 236B (<span style="color:#FF0000;">1732</span>/<span style="color:#0000CD;">12</span>)<br></li><li>5B &gt; 3C &gt; 22C &gt; RC &gt; 66 2C &gt; 5D (Item Equip) 22C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; [Combo Finisher 2] (<span style="color:#FF0000;">4351</span>/<span style="color:#0000CD;">37</span>)<br><br><br><strong>6B</strong><br><br><ul><li>6B &gt; 66 2B &gt; 5B &gt; 5C &gt; 236B (<span style="color:#FF0000;">1826</span>/<span style="color:#0000CD;">16</span>)<br></li><li>6B &gt; 66 5A &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 2] (<span style="color:#FF0000;">2256</span>/<span style="color:#0000CD;">38</span>) <br></li><li>6B Max Range/CH &gt; 66 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2590</span>/<span style="color:#0000CD;">40</span>)<br></li><li>6B Max Range/CH &gt; 66 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 &gt; [Combo Finisher 2] (<span style="color:#FF0000;">2720</span>/<span style="color:#0000CD;">40</span>)<br><br><br><strong>j.B</strong><br><br><ul><li>[standing Opponent] j.B &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; 6A &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2611</span>/<span style="color:#0000CD;">45</span>)<br></li><li>j.B &gt; 66 5A &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2478</span>/<span style="color:#0000CD;">40</span>)<br></li><li>j.B &gt; 66 5A &gt; 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 &gt; [Combo Finisher 2] (<span style="color:#FF0000;">2759</span>/<span style="color:#0000CD;">41</span>)<br></li><li>[TK Swallow]j.B &gt; 66 5C &gt; 6A &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; [Combo Finisher 1] (<span style="color:#FF0000;">3489</span>/<span style="color:#0000CD;">42</span>)<br><br><br><p></p><div style="text-align:center;"><p><strong>Combos From C Moves:</strong></p></div><p><br><br><strong>2C</strong><br><br></p><p></p><ul><li>[Anti-Air] 2C &gt; *5D (Item Equip) &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 2] (<span style="color:#FF0000;">3567</span>/<span style="color:#0000CD;">46</span>)<br></li><li>[Anti-Air] 2C &gt; *5D (Item Equip) &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; [Combo Finisher 2] (<span style="color:#FF0000;">4048</span>/<span style="color:#0000CD;">45</span>)<br></li><li>[Anti-Air, Low Hit] 2C &gt; *5D (Item Equip) &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; 6A &gt; 22C &gt; [Combo Finisher 1] (<span style="color:#FF0000;">4567</span>/<span style="color:#0000CD;">44</span>)<br></li><li>[Anti-Air] 2C CH &gt; *5D (Item Equip) &gt; 66 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 2] (<span style="color:#FF0000;">3827</span>/<span style="color:#0000CD;">43</span>)<br></li><li>[Anti-Air] 2C CH &gt; *5D (Item Equip) &gt; 66 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt;  236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; 6A &gt; 6C &gt; 22C &gt; [Combo Finisher 2] (<span style="color:#FF0000;">5267</span>/<span style="color:#0000CD;">50</span>)<br></li></ul><p></p><p>
</p><p>
<strong>3C</strong></p><p>
</p><p>
[*]3C &gt; 22C &gt; RC &gt; 66 2C &gt; 22C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; [Combo Finisher 2] (<span style="color:#FF0000;">3901</span>/<span style="color:#0000CD;">28</span>)</p><p>
[*]3C CH &gt; 66 5C &gt; 6A &gt; 6C &gt; 22C &gt; 66 5C &gt;  6A &gt; 236B &gt; 66 &gt; [Combo Finisher 2] (<span style="color:#FF0000;">2903</span>/<span style="color:#0000CD;">41</span>)</p><p>
</p><p></p><p>
</p><p>
<strong>5C</strong></p><p>
</p><p>
</p><p>
[*][standing Opponent] 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 5A &gt; 5C &gt; 236B &gt; [Combo Finisher 2] (<span style="color:#FF0000;">3129</span>/<span style="color:#0000CD;">47</span>) </p><p>
[*]5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 3] (<span style="color:#FF0000;">3126</span>/<span style="color:#0000CD;">43</span>)</p><p>
[*]5C &gt; 6A &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; [Combo Finisher 2] (<span style="color:#FF0000;">3881</span>/<span style="color:#0000CD;"><span style="color:#0000CD;">45</span></span>)</p><p>
[*][Anti-Air] 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B (<span style="color:#FF0000;">2344</span>/<span style="color:#0000CD;">26</span>)</p><p>
</p><p> </p><p>
</p><p>
<strong>6C</strong></p><p>
</p><p>
</p><p>
[*]6C FC &gt; j.C &gt; 66 5A &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; 6A &gt; 6C &gt; 22C &gt; [Combo Finisher 1] (<span style="color:#FF0000;">4550</span>/<span style="color:#0000CD;">51</span>)</p><p>
[*]6C FC &gt; j.C* &gt; 5C &gt; j.C &gt; j.2C &gt; 5C &gt; j.C &gt; j.2C &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 5A &gt; 2B &gt; 5B &gt; 5C &gt; 3C &gt; 22C (<span style="color:#FF0000;">4480</span>/<span style="color:#0000CD;">56</span>)</p><p>
[*]<a href="" rel="external nofollow">[Crouching Opponent] 6C FC &gt; j.C &gt; 66 5C &gt; 6B &gt; [66 5A &gt; 5C &gt; 6Bx3] &gt; 66 5A &gt; 5C &gt; 236B &gt; 5C &gt; 6A &gt; 236B &gt; 3C &gt; 22C (<span style="color:#FF0000;">4336</span>/<span style="color:#0000CD;">57</span>)</a> </p><p>
*all j.C's have to be delayed on Ragna and Makoto, all other characters don't need delays</p><p>
</p><p> </p><p>
</p><p>
<strong>j.C</strong></p><p>
</p><p>
</p><p>
[*][standing Opponent]j.C &gt; 66 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">3091</span>/<span style="color:#0000CD;">45</span>)</p><p>
[*] j.C &gt; 66 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt;[Combo Finisher 1] (<span style="color:#FF0000;">3112/</span><span style="color:#0000CD;">42</span>)</p><p>
[*] j.C &gt; 66 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; [Combo Finisher 1] (<span style="color:#FF0000;">3758</span>/<span style="color:#0000CD;">42</span>)</p><p>
[*][Air-to-Air] j.C CH &gt; 66 2C &gt; 214A &gt; *5D (Item Equip) &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 3] (<span style="color:#FF0000;">3199</span>/<span style="color:#0000CD;">38</span>)</p><p>
[*][Air-to-Air, High Hit] j.C CH &gt; 66 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; 6A &gt; 6C &gt; 22C &gt; [Combo Finisher 1] (<span style="color:#FF0000;">4479</span>/<span style="color:#0000CD;">44</span>)</p><p>
</p><p></p><p>
</p><p>
<strong>j.2C</strong></p><p>
</p><p>
</p><p>
[*][standing Opponent] j.2C CH &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2487~</span>/<span style="color:#0000CD;">46</span>)</p><p>
[*]j.2C CH &gt; 66 5A &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2357~</span>/<span style="color:#0000CD;">41</span>)</p><p>
[*]j.2C CH &gt; 66 5A &gt; 5C &gt; 6A &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; [Combo Finisher 2] (<span style="color:#FF0000;">2629~</span>/<span style="color:#0000CD;">41</span>)</p><p>
</p><p></p><p>
</p><p>
</p><p></p><div style="text-align:center;"><p><strong>Combos From Throws:</strong></p></div><p></p><p>
</p><p>
</p><p>
[*]B+C/4B+C &gt; 236B (<span style="color:#FF0000;">2085</span>/<span style="color:#0000CD;">13</span>)</p><p>
[*]4B+C &gt; 236236D (Bombs/Kitty) &gt; 66 5C &gt; 236B &gt; 66 2B &gt; 5C &gt; sJC &gt; j.B &gt; j.C &gt; JC &gt; j.B &gt; j.C &gt; 236AXXX (<span style="color:#FF0000;">3102</span>/<span style="color:#0000CD;">20</span>)</p><p>
[*]j.B+C &gt; (land) 66 5C &gt; 2C &gt; 214A/C &gt; 5D (Item Equip) &gt; 6C &gt; 22C &gt; 66 5C &gt; 6A &gt; 236B &gt; [Combo Finisher 2] (<span style="color:#FF0000;">3744</span>/<span style="color:#0000CD;">48</span>)</p><p>
</p><p></p><p>
</p><p>
</p><p></p><div style="text-align:center;"><p><strong>Combos From Special Moves</strong></p></div><p></p><p>
</p><p>
</p><p>
[*]214A/B/C &gt; 66 2C &gt; *5D (Item Equip) &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 2] (<span style="color:#FF0000;">3155</span>/<span style="color:#0000CD;">40</span>)</p><p>
[*]236A FC &gt; 66 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; 6A &gt; 6C &gt; 22C &gt; [Combo Finisher 1] (<span style="color:#FF0000;">4182</span>/<span style="color:#0000CD;">48</span>)</p><p>
</p><p></p></li></ul></li></ul></li></ul></li></ul></li></ul></li></ul></li></ul></li></ul>]]></description><guid isPermaLink="false">4610</guid><pubDate>Tue, 21 Feb 2012 21:37:28 +0000</pubDate></item><item><title><![CDATA[[CSE > CP] Platinum Final Changes]]></title><link>https://www.forums.dustloop.com/forums/topic/5580-cse-cp-platinum-final-changes/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center;"><p><span style="color:#FF0000;"><span style="text-decoration:underline;"><strong>Use the General thread to discuss, this thread is for the sole purpose of gathering info.</strong></span></span></p></div><p></p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>System Changes</b></div><p>
<strong>Overdrive: "Magical Heart Catch" (A+B+C+D)</strong></p><p>
</p><p>
Platinum gets an unlimited number of uses for the item that she was holding before activating the OD. If she uses Mystique Momo while holding a melee item (Pan, Hammer, Kitty) during OD, then she will get rid of that item. </p><p>
</p><p>
<strong>Crush Trigger (A+B)</strong></p><p>
</p><p>
Platinum turns her staff into a giant boxing glove. Guard Crushes on block, staggers on hit, wall bounces against an aerial opponent, and costs 25 Heat to use. Can be charged but the effects of the charged version are currently unknown. </p><p>
</p><p>
<strong>Same Move Proration</strong></p><p>
</p><p>
It now allows the opponent to tech immediately after getting hit by a second Same Move Proration move.</p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>New Moves</b></div><p>
<strong>(Old Version) Happy Magicka ([2]8):</strong> <a href="" rel="external nofollow">Platinum turns her staff into a huge hand that taunts the opponent, this is a 1st Frame counter move</a>. If the opponent attempts to hit Platinum while she is in her counter stance, she will teleport above the opponent while riding the Swallow Moon balloon. This counter catches lows, mids, highs, and projectiles; pretty much everything but throws. </p><p>
</p><p>
<strong>(New Version) Happy Magicka ([2]8):</strong> <a href="" rel="external nofollow">Platinum enters a counter stance and summons a Platinum dummy doll on a successful counter that has active frames and can be RC'd.</a></p><p>
</p><p>
<strong>New Item, "Jack-in-the-Box" (5D and 214D):</strong> <a href="" rel="external nofollow">Platinum drops a present box on the ground</a>. If the opponent goes near it, a Platinum face shaped "ball" will spring out of the present box, launching the opponent into the air on hit. 5D drops a present directly in front of Platinum while 214D launches two presents in front of her as seen in the video clip. j.D drops a present directly below Platinum. You get 2 item stocks when you equip this item. The presents disappear if you get hit.</p><p>
</p><p>
<a href="" rel="external nofollow">The present boxes turn into treasure chests when upgraded with Miracle Jean and a Swallow Moon shaped "ball" springs out of the chest to launch the opponent upon contact</a>. The opponent is launched high in the air. The treasure chests remain even on hit, so they can serve as accidental "combo breakers". You get 4 item stocks when you use Miracle Jean. </p><p>
</p><p>
She can only have two of these traps out at a time.</p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Changes to Existing Moves</b></div><p>
</p><p>
<strong>Normals</strong></p><p>
</p><p>
</p><ul><li>6A: No longer floats/launches on ground hit. It will only juggle already airborne opponents. <br></li><li>6B: Wall sticks in the corner if used against an airborne opponent. It now has Same Move Proration.  <br></li><li>5C: Lower attack level (?). 5C &gt; 6C works on crouching opponents. <br></li><li>3C: More pushback.<br></li><li>6C: It now has Same Move Proration. It launches the opponent on ground hit as it did in CSII. <br></li><li>j.C: Smaller lower hit-box and less untechable time (?)<br><br><br><strong>Items</strong><br><br><ul><li>Hammer: You only get 2 stocks for this item now but it instantly Guard Crushes on block. <br></li><li>Pan: 5C &gt; Rising j.D no longer works. j.D brings Plat straight to the ground, so no more j.D &gt; AD &gt; j.C &gt; 22C combo route. MJ Pan 5D is a Fatal Counter. <br></li><li>Bat: More untechable time on CH. CH 5D &gt; 66 5B/5C works. <br></li><li>Kitty: It appears to have a faster start-up.<br></li><li>Bombs: More untechable time(?)<br><br><br><strong>Specials</strong><br><br><p></p><ul><li>Air Persia/(j.)236A &gt; XX: The final hit of the 236A follow-ups has a different effect depending on the button used.<br>
1) A Finisher: Knocks the opponent down in front of Platinum and causes ground slide. <br>
2) B Finisher: Knocks the opponent directly below Platinum and causes a ground bounce (hard to combo afterwards).<br>
3) C Finisher: Knocks the opponent down behind Platinum and causes ground slide. <br></li><li>Air Persia covers less horizontal distance. 2C &gt; Air Persia &gt; Side Swap is no longer possible.<br></li><li>Air Persia staggers when you use the finisher (236AXXX) on a standing opponent.<br></li><li>Mami Circular/236B: Wall sticks when used in the corner. Can be followed up with 6C in the corner. <br></li><li>Swallow Moon/j.236C: The floaty thingy can be moved at a much faster rate.<br></li><li>Dream Sally/214X: The bubbles have been altered a bit.<br>
1) A Bubble: Once it touches the corner, it will begin to move at a slower rate.<br>
2) B Bubble: Moves horizontally at a faster rate than CSE's B Bubble. <br>
3) C Bubble: The bubble ascends and descends at a faster rate. <br></li><li>Falling Melody/22C: It now has Same Move Proration and it does a fixed 300 points of damage as opposed to the former 400. <br></li><li>Dramatic Sammy/41236D: Can now be RC'd. <br></li></ul><p></p><p>
</p><p>
<strong>Supers</strong></p><p>
</p><p>
</p><p>
[*]Cure Dot Typhoon/632146C: Can now be used in the air. It gets a power-up during OD. </p><p>
</p><p></p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Location Test Videos</b></div><p>
Location Test #2 Playlist: <a href="" rel="external nofollow">http://www.youtube.com/playlist?list=PLB5D7029E4B7127CE</a></p><p>
Location Test #4 Playlist: <a href="" rel="external nofollow">http://www.youtube.com/playlist?list=PLS_k68KTBm5uI4Iwv3jm-ah0PYCj-dY6X</a></p><p>
</p></div></li></ul></li></ul></div>
]]></description><guid isPermaLink="false">5580</guid><pubDate>Sat, 25 Aug 2012 07:02:52 +0000</pubDate></item><item><title>[CSE] Platinum the Trinity Combo Thread v2 (Updated: Revised the Frying Pan Mid-Screen Combos Section and Added Character Specific Info)</title><link>https://www.forums.dustloop.com/forums/topic/4932-cse-platinum-the-trinity-combo-thread-v2-updated-revised-the-frying-pan-mid-screen-combos-section-and-added-character-specific-info/</link><description><![CDATA[
<div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>How to Combo Using 22C:</b></div><br><br>
In order to combo after 22C, you need to hit with the last few active frames of the move, so she recovers faster and you can do a followup attack. To get this to work you need to make sure you time it so she hits with 22C right as she bounces, for a visual guide on the timing watch the guide <a href="" rel="external nofollow">here</a><br><br>
To learn how to combo after 6B please read the F.A.Q located <a href="" rel="external nofollow">here.</a></div><br><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Hammer Loop:</b></div><br><br>
When you see something listed as <strong>[Hammer Loop]</strong> you will be doing:<br>
(Opener) sj.B &gt; j.C &gt; JC &gt; j.C &gt; j.D (Hammer) &gt; 66 5C &gt; sj.B &gt; j.C &gt; JC &gt; j.C &gt; j.D &gt; [Combo Finisher 1] or [5C &gt; 632146C]. The opening combo into the j.B &gt; etc. may differ, so when you see [Hammer Loop] know that it's starting from j.B.<br><br>
In order to preform the 5C after the j.D (Hammer) you must hit with j.D while your opponent is beneath you so the second hit connects while they are grounded. The timing can be tricky, but keep practicing.<br><br><strong>Hammer Loop Variant:</strong><br><br>
When you see something listed as <strong>[Hammer Loop Variant]</strong> you will be doing:<br>
(Opener) sj.C &gt; JC &gt; j.C &gt; j.D (Hammer) &gt; 66 5C &gt; sj.B &gt; j.C &gt; JC &gt; j.C &gt; j.D &gt; [Combo Finisher 1] or [5C &gt; 632146C]. The opening combo into the j.C &gt; etc. may differ, so when you see [Hammer Loop Variant] know that it's starting from j.C.<br><br>
This is used in situations where sj.B &gt; j.C &gt; JC &gt; j.C &gt; j.D will not work.</div><br><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Corner Combo Finishers:</b></div><br><br>
Usually when you do a combo from mid-screen to the corner or in the corner and it has been scaled a bit, you'll have a choice of doing one of the following finishers:<br><br><strong>[Combo Finisher 1]:</strong> 5C &gt; 6A &gt; Mami: this one is used when the combo scaling has hit its limit.<br><strong>[Combo Finisher 2]:</strong> 6A &gt; 6C &gt; j.236C &gt; j.C &gt;  6A &gt; Mami: this one is used when the combo has been scaled pretty bad but still has a few more hits left in it.<br><strong>[Combo Finisher 3]:</strong> 66 6C &gt; j.236C &gt; j.C &gt; 6A &gt; Mami: this one is used when you're too far away for the 6A to hit or if the combo has been scaled to the point where you can't add that extra 6A.<br><br>
When you see [Combo Finisher X], know that you'll be using one of the above.</div><br><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>General Notes:</b></div><br><br><ul><li>When you see *5D (Item Equip), know that it only applies if you've yet to equip any items.
</li><li>When you see (66), you have to judge the distance between you and your opponent and decide whether you need to dash or not. 
</li><li>I'll annotate the damage and meter gain in the end of combos as the following: (<span style="color:#FF0000;">Damage</span>/<span style="color:#0000CD;">Meter</span>)
</li><li>Some combos yield varying amounts of damage and Heat gain. j.2C is an example for varying damage and combos that require Heat are examples for varying meter gain. I'll mark those with "~" for an estimate.
</li><li><span style="color:#008000;">Green Colored Combos</span> - these combos require two item tokens/stocks.
</li><li><span style="color:#FF0000;">Red Colored Combos</span> - these combos require three item tokens/stocks.
</li><li><span style="color:#008080;">Teal Colored Combos</span> - these combos are used when you want to cycle through your weapons. You'll get rid of one of your items with Mystique Momo and equip another item by the end of the combo.<br></li></ul></div><br><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Character Specific Information:</b></div><br><br><ul><li>You do NOT have to dash after 6C &gt; 22C in mid-screen combos against the following characters: Hakumen, Hazama, Litchi, Taokaka, Ragna, Mu, Relius, and Valkenhayn. Why does it matter? 6C &gt; 22C &gt; 66 5C is a tight link, removing the necessity to dash after 22C makes the link much easier to land (6C &gt; 22C &gt; 5C). 
</li><li>You do NOT have to delay the 214C in corner combos against the following characters: Lambda, Relius, Rachel, Jin, Makoto, Noel, and Tager. Why does it matter? It makes it easier and more consistent to do 6C &gt; 22C afterwards. You have to delay 214C a bit for every other character in order for it to connect correctly.
</li><li>You have to delay the final 236B in corner combos that launch the opponent up high against the following characters: Noel, Makoto, and Tager.
</li><li><span style="color:#FF8C00;">Dark Orange Combos</span> - these combos are Tager specific or require a fuzzy guard setup to work. 
</li><li><span style="color:#008080;">Teal Colored Combos</span> - these combos are used when you want to cycle through your weapons. You'll get rid of one of your items with Mystique Momo and equip another item by the end of the combo. You usually have to dash in when you get to the 5C &gt; 2C &gt; 5D (Item Equip) part in these combos except against the following characters: Jin, Bang, Tsubaki, Hazama, Lambda, Litchi, and Mu.  <br></li></ul></div><br><br><p></p><div style="text-align:center;"><p><span style="text-decoration:underline;"><strong>Mid-screen Combos:</strong></span></p></div><p><br><br></p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combos From A Moves:</b></div><br><br><strong>2A</strong><br><br><ul><li>2A &gt; 5A &gt; 5B &gt; 2B &gt; 5C &gt; 236B (<span style="color:#FF0000;">1328</span>/<span style="color:#0000CD;">16</span>)
</li><li>[standing Opponent] 2A &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2033</span>/<span style="color:#0000CD;">43</span>)<br><br><br><strong><span style="text-decoration:underline;">5A</span></strong><br><br><strong>Standing Opponent </strong><br><br><ul><li>[standing Opponent] 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2339</span>/<span style="color:#0000CD;">43</span>)
</li><li>[standing Opponent] 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 5A &gt; 2B &gt; 5B &gt; 5C &gt; 3C &gt; *22C (<span style="color:#FF0000;">2533</span>/<span style="color:#0000CD;">33</span>)<br>
*If you forgo the 22C for oki, the damage/heat would be (<span style="color:#FF0000;">2133</span>/<span style="color:#0000CD;">31</span>)<br><br><strong>Universal</strong><br><br><ul><li>5A &gt; 5B &gt; 2B &gt; 5C &gt; 236B (<span style="color:#FF0000;">1568</span>/<span style="color:#0000CD;">13</span>)
</li><li>66 5A  &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2199</span>/<span style="color:#0000CD;">38</span>)<br><br><br><strong>6A</strong><br><br><ul><li>[Anti-Air]6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 2] (<span style="color:#FF0000;">2644</span>/<span style="color:#0000CD;">42</span>)<br></li></ul></li></ul></li></ul></li></ul></div><br><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combos From B Moves:</b></div><br><br><strong><span style="text-decoration:underline;">2B</span></strong><br><br><strong>Standing Opponent</strong><br><br><ul><li>[standing Opponent] (66) 2B &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2584</span>/<span style="color:#0000CD;">44</span>)
</li><li>[standing Opponent] (66) 2B &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 5A &gt; 2B &gt; 5B &gt; 5C &gt; 3C &gt; *22C (<span style="color:#FF0000;">2774</span>/<span style="color:#0000CD;">34</span>)<br>
*If you forgo the 22C for oki, the damage/heat would be (<span style="color:#FF0000;">2374</span>/<span style="color:#0000CD;">32</span>)<br><br><strong>Universal</strong><br><br><ul><li>2B &gt; 5B &gt; 5C &gt; 236B (<span style="color:#FF0000;">1716</span>/<span style="color:#0000CD;">14</span>)
</li><li>2B &gt; 3C &gt; 22C &gt; RC &gt; 66 2C &gt; *5D (Item Equip) &gt; 22C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; [Combo Finisher 1] (<span style="color:#FF0000;">3870</span>/<span style="color:#0000CD;">29</span>)<br><br><strong><span style="text-decoration:underline;">5B</span></strong><br><br><strong>Standing Opponent</strong><br><br><ul><li>[standing Opponent] (66) 5B &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2852</span>/<span style="color:#0000CD;">44</span>)
</li><li>[standing Opponent] (66) 5B &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 5A &gt; 5B &gt; 2B &gt; 5C &gt; 3C &gt; *22C (<span style="color:#FF0000;">3023</span>/<span style="color:#0000CD;">34</span>)<br>
*If you forgo the 22C for oki, the damage/heat would be (<span style="color:#FF0000;">2623</span>/<span style="color:#0000CD;">32</span>)<br><br><strong>Universal</strong><br><br><ul><li>5B &gt; 2B &gt; 5C &gt; 236B (<span style="color:#FF0000;">1732</span>/<span style="color:#0000CD;">12</span>)
</li><li>5B &gt; 3C &gt; 22C &gt; RC &gt; 66 2C &gt; *5D (Item Equip) 22C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; [Combo Finisher 2] (<span style="color:#FF0000;">4351</span>/<span style="color:#0000CD;">37</span>)<br><br><br><strong><span style="text-decoration:underline;">6B</span></strong><br><br><ul><li>6B &gt; 66 5A &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 2] (<span style="color:#FF0000;">2256</span>/<span style="color:#0000CD;">38</span>) 
</li><li>6B &gt; 66 5A &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 5C &gt; 2C &gt; 5D (Item Equip) &gt; sj.B&gt; JC &gt; j.B &gt; j.236XXX (<span style="color:#FF0000;">2335</span>/<span style="color:#0000CD;">34</span>)<br><br><br><strong>6B CH</strong><br><br><ul><li>[standing Opponent] 6B CH &gt; 66 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2574</span>/<span style="color:#0000CD;">44</span>)
</li><li>[standing Opponent] 6B CH &gt; 66 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 5A &gt; 2B &gt; 5B &gt; 5C &gt; 3C &gt; *22C (<span style="color:#FF0000;">2777</span>/<span style="color:#0000CD;">34</span>)<br>
*If you forgo the 22C for oki, the damage/heat would be (<span style="color:#FF0000;">2374</span>/<span style="color:#0000CD;">32</span>)
</li><li>6B CH &gt; 66 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2590</span>/<span style="color:#0000CD;">40</span>)<br><br><br><strong><span style="text-decoration:underline;">j.B</span></strong><br><br><ul><li>[standing Opponent] j.B &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; 6A &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2611</span>/<span style="color:#0000CD;">45</span>)
</li><li>[standing Opponent] j.B &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 5A &gt; 2B &gt; 5B &gt; 5C &gt; 3C &gt; *22C (<span style="color:#FF0000;">2813</span>/<span style="color:#0000CD;">35</span>)<br>
*If you forgo the 22C for oki, the damage/heat would be (<span style="color:#FF0000;">2413</span>/<span style="color:#0000CD;">33</span>)
</li><li>j.B &gt; 66 5A &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2478</span>/<span style="color:#0000CD;">40</span>)<br><br><br><strong>Instant Overhead (Tager Only)</strong><br><br><ul><li><span style="color:#FF8C00;">Rising j.B &gt; (Delayed) j.2C &gt; 66 5A &gt; 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 2]</span> (<span style="color:#FF0000;">2647</span>/<span style="color:#0000CD;">44</span>)<br><br><strong>j.B &gt; (66) 5C</strong><br><br><ul><li>[standing Opponent] j.B CH &gt; 66 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2829</span>/<span style="color:#0000CD;">44</span>)
</li><li>[standing Opponent] j.B CH &gt; 66 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 5A &gt; 5B &gt; 2B &gt; 5C &gt; 3C &gt; *22C (<span style="color:#FF0000;">2989</span>/<span style="color:#0000CD;">34</span>)<br>
*If you forgo the 22C for oki, the damage/heat would be (<span style="color:#FF0000;">2589</span>/<span style="color:#0000CD;">32</span>)
</li><li>j.B CH &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2437</span>/<span style="color:#0000CD;">39</span>)
</li><li>[TK Swallow/CH]j.B &gt; 66 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; [Combo Finisher 1] (<span style="color:#FF0000;">3489</span>/<span style="color:#0000CD;">42</span>)
</li><li>[TK Swallow/CH]j.B &gt; 66 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; 66 5C &gt; 2C &gt; 5D (Item Equip) &gt; sj.B &gt; JC &gt; j.B &gt; j.236XXX (<span style="color:#FF0000;">3756</span>/<span style="color:#0000CD;">43</span>)<br></li></ul><p></p></li></ul></li></ul></li></ul></li></ul></li></ul></li></ul></li></ul></li></ul></div><br><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combos From C Moves:</b></div><br><br><strong><span style="text-decoration:underline;">2C</span></strong><br><br></div><div>
[*][Anti-Air] 2C &gt; *5D (Item Equip) &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 2] (<span style="color:#FF0000;">3567</span>/<span style="color:#0000CD;">46</span>)</div><br><p><br><br><strong>2C CH</strong><br><br><br></p><p>
[*][Anti-Air] 2C CH &gt; *5D (Item Equip) &gt; 66 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 2] (<span style="color:#FF0000;">3827</span>/<span style="color:#0000CD;">43</span>)</p><p><br><br><strong>3C</strong><br><br><br></p><p>
[*]3C CH &gt; 66 5C &gt; 6A &gt; 6C &gt; 22C &gt; 66 5C &gt;  6A &gt; 236B &gt; 66 &gt; [Combo Finisher 2] (<span style="color:#FF0000;">2903</span>/<span style="color:#0000CD;">41</span>)
[*]3C CH &gt; 66 5C &gt; 2C &gt; 214C &gt; *5D (Item Equip) &gt; 6C &gt; 22C &gt; *(66) 5C &gt; 236B &gt; 66 &gt; [Combo Finisher 2] (<span style="color:#FF0000;">3213</span>/<span style="color:#0000CD;">42</span>)
[*]3C &gt; 22C &gt; RC &gt; 66 2C &gt;*5D (Item Equip) &gt; 22C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; [Combo Finisher 2] (<span style="color:#FF0000;">3901</span>/<span style="color:#0000CD;">28</span>)</p><p><br><br><strong><span style="text-decoration:underline;">5C</span></strong><br><br><strong>Standing Opponent</strong><br><br><br>
*If you forgo the 22C for oki, the damage/heat would be (<span style="color:#FF0000;">2705</span>/<span style="color:#0000CD;">30</span>)</p><p>
[*][standing Opponent] 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 5A &gt; 5C &gt; 236B &gt; [Combo Finisher 2] (<span style="color:#FF0000;">3129</span>/<span style="color:#0000CD;">47</span>) 
[*][standing Opponent] 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 5A &gt; 5B &gt; 2B &gt; 5C &gt; 3C &gt; *22C (<span style="color:#FF0000;">3105</span>/<span style="color:#0000CD;">32</span>)</p><p><br><br><strong>Universal</strong><br><br><br></p><p>
[*]5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; [Combo Finisher 2] (<span style="color:#FF0000;">3881</span>/<span style="color:#0000CD;"><span style="color:#0000CD;">45</span></span>)
[*]5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; 66 5C &gt; 2C &gt; 5D (Item Equip) &gt; sj.C &gt; JC &gt; j.B &gt; j.C &gt; j.236XXX (<span style="color:#FF0000;">4133</span>/<span style="color:#0000CD;">45</span>)</p><p> <br><br><strong>6C</strong><br><br><a href="" rel="external nofollow">[Crouching Opponent] 6C FC &gt; j.C &gt; 66 5C &gt; 6B &gt; [66 5A &gt; 5C &gt; 6Bx3] &gt; 66 5A &gt; 5C &gt; 236B &gt; 5C &gt; 6A &gt; 236B &gt; 3C &gt; 22C (<span style="color:#FF0000;">4336</span>/<span style="color:#0000CD;">57</span>)</a> <br>
*all j.C's have to be delayed on Ragna and Makoto, all other characters don't need delays
[*]6C FC &gt; j.C &gt; 66 5A &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; 6A &gt; 6C &gt; 22C &gt; [Combo Finisher 1] (<span style="color:#FF0000;">4550</span>/<span style="color:#0000CD;">51</span>)
[*]6C FC &gt; j.C &gt; 66 5A &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; 66 5C &gt; 2C &gt; 5D (Item Equip) &gt; sj.C &gt; JC &gt; j.B &gt; j.C &gt; j.236XXX (<span style="color:#FF0000;">4820</span>/<span style="color:#0000CD;">56</span>)</p><p>
[*][standing Opponent] 6C FC &gt; j.C* &gt; 5C &gt; j.C &gt; j.2C &gt; 5C &gt; j.C &gt; j.2C &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 5A &gt; 2B &gt; 5B &gt; 5C &gt; 3C &gt; 22C (<span style="color:#FF0000;">4480</span>/<span style="color:#0000CD;">56</span>)
[*]</p><p><br><br><strong>j.C</strong><br><br><strong>Standing Opponent</strong><br><br><br>
*If you forgo the 22C for oki, the damage/heat would be (<span style="color:#FF0000;">2848</span>/<span style="color:#0000CD;">33</span>)</p><p>
[*][standing Opponent]j.C &gt; 66 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">3091</span>/<span style="color:#0000CD;">45</span>)
[*][standing Opponent] j.C &gt; 66 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 5A &gt; 5B &gt; 2B &gt; 5C &gt; 3C &gt; *22C (<span style="color:#FF0000;">3248</span>/<span style="color:#0000CD;">34</span>)</p><p><br><br><strong>Universal</strong><br><br></p><p>
[*] j.C &gt; 66 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">3112</span>/<span style="color:#0000CD;">42</span>)
[*] j.C &gt; 66 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; [Combo Finisher 1] (<span style="color:#FF0000;">3758</span>/<span style="color:#0000CD;">42</span>)
[*] j.C &gt; 66 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; 66 5C &gt; 2C &gt; 5D (Item Equip) &gt; sj.B &gt; JC &gt; j.B &gt; j.236XXX (<span style="color:#FF0000;">4034</span>/<span style="color:#0000CD;">44</span>)</p><p><br><br><strong>Air to Air</strong><br><br><br></p><p>
[*][Air-to-Air] j.C CH &gt; 66 5C &gt; 2C &gt; 214A &gt; *5D (Item Equip) &gt; 66 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 2 or 3] (<span style="color:#FF0000;">3392</span>/<span style="color:#0000CD;">43</span>)</p><p><br><br><strong><span style="text-decoration:underline;">j.2C</span></strong><br><br><strong>Standing Opponent</strong><br><br><br>
*If you forgo the 22C for oki, the damage/heat would be (<span style="color:#FF0000;">2296</span>/<span style="color:#0000CD;">34</span>)</p><p>
[*][standing Opponent] j.2C CH &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2487~</span>/<span style="color:#0000CD;">46</span>)
[*][standing Opponent] j.2C CH &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 66 5A &gt; 5C &gt; j.C &gt; j.2C &gt; 5A &gt; 2B &gt; 5B &gt; 5C &gt; 3C &gt; *22C (<span style="color:#FF0000;">2696</span>/<span style="color:#0000CD;">35</span>)</p><p><br><br><strong>Universal</strong><br><br><br></p><p>
[*]j.2C CH &gt; 66 5A &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; [Combo Finisher 1] (<span style="color:#FF0000;">2357~</span>/<span style="color:#0000CD;">41</span>)
[*]j.2C CH &gt; 66 5A &gt; 5C &gt; 6A &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; [Combo Finisher 2] (<span style="color:#FF0000;">2629~</span>/<span style="color:#0000CD;">41</span>)
[*]j.2C CH &gt; 66 5A &gt; 5C &gt; 6A &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 5C &gt; 2C &gt; 5D (Item Equip) &gt; sj.C &gt; JC &gt; j.B &gt; j.C &gt; j.236XXX (<span style="color:#FF0000;">2848</span>/<span style="color:#0000CD;">41</span>)</p><p><br><br></p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combos From Throws:</b></div><br><br><br>
*The 22C &gt; 66 5C link is extremely tight, it might be in your best interest to opt for the 66 5A link here. <br><p></p></div><div>
[*]B+C/4B+C &gt; 236B (<span style="color:#FF0000;">2085</span>/<span style="color:#0000CD;">13</span>)
[*]4B+C &gt; 236236D (Bombs/Kitty) &gt; 66 5C &gt; 236B &gt; 66 2B &gt; 5C &gt; sj.B &gt; j.C &gt; JC &gt; j.B &gt; j.C &gt; 236AXXX (<span style="color:#FF0000;">3102</span>/<span style="color:#0000CD;">20</span>)
[*]j.B+C &gt; (land) 66 5C &gt; 2C &gt; 214A/C &gt; 5D (Item Equip) &gt; 6C &gt; 22C &gt; 66 5A/*5C &gt; 6A &gt; 236B &gt; [Combo Finisher 1 or 2] (<span style="color:#FF0000;">3744</span>/<span style="color:#0000CD;">48</span>)</div><br><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combos From Special Moves</b></div><br><br><br><p></p></div><div>
[*]214A/B/C &gt; 66 2C &gt; *5D (Item Equip) &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 2] (<span style="color:#FF0000;">3155</span>/<span style="color:#0000CD;">40</span>)
[*]236A FC &gt; 66 5C &gt; 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 5C &gt; 236B &gt; 66 6C &gt; j.236C &gt; j.C &gt; 22C &gt; 6A &gt; 6C &gt; 22C &gt; [Combo Finisher 1] (<span style="color:#FF0000;">4182</span>/<span style="color:#0000CD;">48</span>)</div><br><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Gold Burst</b></div><br><br><br><p></p></div><div>
[*]GB &gt; 66 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 6C &gt; j.236C &gt; j.C &gt; 66 6A &gt; 236B &gt; 66 &gt; [Combo Finisher 2] (<span style="color:#FF0000;">2352</span>/<span style="color:#0000CD;">40</span>)</div>]]></description><guid isPermaLink="false">4932</guid><pubDate>Wed, 02 May 2012 00:12:07 +0000</pubDate></item><item><title>[CSE] Platinum the Trinity - Wiki and Frame Data</title><link>https://www.forums.dustloop.com/forums/topic/4600-cse-platinum-the-trinity-wiki-and-frame-data/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center;"><p>Pardon the dust. </p><p>
<a href="" rel="external nofollow">Wiki Guide</a> // <a href="" rel="external nofollow">Frame Data</a></p></div><p></p>
]]></description><guid isPermaLink="false">4600</guid><pubDate>Mon, 20 Feb 2012 12:11:50 +0000</pubDate></item></channel></rss>
