<?xml version="1.0"?>
<rss version="2.0"><channel><title>Yu Narukami Latest Topics</title><link>https://www.forums.dustloop.com/forums/forum/194-yu-narukami/</link><description>Yu Narukami Latest Topics</description><language>en</language><item><title>[P4AU] Yu Narukami - Critique Thread</title><link>https://www.forums.dustloop.com/forums/topic/9165-p4au-yu-narukami-critique-thread/</link><description><![CDATA[
<p style="text-align:center;"><img src="http://kurushii.tv/Dustloop/P4U2/Graphics/Yu/P4U2_Header_Critique_Thread.png" alt="P4U2_Header_Critique_Thread.png"></p>
<p> </p>
<p><span style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">Post videos of yourself playing and receive feedback on how you're doing things. Hear others' opinions to widen your arsenal or tighten up a few things in your game. </span><br><br><strong>PLEASE, ONLY POST ONLY IF <span>YOU</span> WANT TO BE CRITIQUED OR IF YOU'RE GIVING INPUT TO CRITIQUE SOMEONE.</strong><br><br><span style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">Any posts in this thread that does not contribute to the purpose of this thread will be deleted (Warning). The second post following that will lead into an infraction and the third post will lead to a ban. Let's keep things civil and in order, Thanks. </span></p>
]]></description><guid isPermaLink="false">9165</guid><pubDate>Wed, 27 Aug 2014 20:21:04 +0000</pubDate></item><item><title>[P4AU] Yu Narukami - Gameplay Discussion</title><link>https://www.forums.dustloop.com/forums/topic/8001-p4au-yu-narukami-gameplay-discussion/</link><description><![CDATA[
<div><img src="http://kurushii.tv/Dustloop/P4U2/Graphics/Yu/P4U2_Header_Gameplay_Discussion.png" alt="P4U2_Header_Gameplay_Discussion.png"></div>
<div> </div>
<div> </div>
<div style="text-align:left;">Im gonna hijack this first post because i can! : Grover</div>
<div style="text-align:left;"><br><strong>This is the P4U2 - Yu Narukami General Discussions Thread.</strong> Same rules apply as the P4A thread but the references here are for P4U2. Discuss the basics and things we've seen, or may have done playing in this thread. Discussions of videos posted from the <a href="" http: rel="external nofollow"><strong><span>Proper Video Thread</span></strong></a> are also held in this section. Bring new technology to the table and help yourself and others step up their game!<br><br><strong><span>Be sure to keep discussions civil amongst each other.</span></strong></div>
<br><p></p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Additions and Changes to Narukami in P4U2</b></div>
<ul class="bbc"><li>5B is Back Dash Cancel-able on hit/block</li>
<li>j.BB is now j.2B</li>
<li>j.D is significantly faster</li>
<li>2D Added to the list; same as j.D, but slower</li>
<li>2AB &gt; 5D No longer works.</li>
<li>B Raging Lion (214B):
<ul class="bbc"><li>No longer Ground Bounces; oponent slides, even on Fatal</li>
<li>Can be feinted by holding the B button</li>
<li>Air options are available after feint.</li>
</ul></li><li>SB Raging Lion (214A+B)
<ul class="bbc"><li>Forces knockdown on grounded hit</li>
<li>Ground bounces on air hit</li>
<li>FATAL COUNTER</li>
</ul></li><li>D and SB versions of Swift Strike are DP cancel-able</li>
<li>D Swift Strike - 214D now has Fatal Recovery</li>
<li>Zio (236C/D) can be done in the air</li>
<li>New Skill - Bold Move (236A/B):
<ul class="bbc"><li>Command Dash Attack</li>
<li>A version leads to a striking attack</li>
<li>B version leads to a command throw</li>
<li>SB version is a faster version of the B variant</li>
</ul></li><li>New Special Skill - Issen Shinden (214214A/B):
<ul class="bbc"><li>New SP Skill move</li>
<li>Looks like Mitsuru's Droit</li>
<li>1F Start-up</li>
<li>Projectile Invulnerable</li>
<li>Obtains FATAL RECOVERY</li>
</ul></li><li>New Awakening Skill - "Hidden Super" 214214AB ~ A &gt; A &gt; B &gt; C &gt; B &gt; C &gt; D &gt; 2AB &gt;214214CD: Command Super, Cost 150 Meter.</li>
<li>D Cross Slash is slower than C Cross Slash (Other properties unknown ATM)</li>
<li>EX Cross Slash - Cost 75 Meter, paralyzes on hit or block.</li>
</ul><p></p></div><br><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Move Analysis</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
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<br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
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<b>Normals</b></div><br><strong>5A:</strong> Gut punch. Jump cancel-able on hit or block.<br><br><strong>5AA:</strong> Standing kick.<br><br><strong>5AAA:</strong> Miniature DP, Puts Narukami Airborne, Dash/Jump cancelable<br><br><strong>2A:</strong> Standard low punch. Can cancel into itself up to three times<br><br><strong>JA:</strong> Jumping straight kick. Can cancel into itself. Jump cancel-able on hit or block.<br><br><strong>j.2A:</strong> Dive kick. Has landing recovery, negative on block unless it connects at the lowest possible height.<br><br><strong>5B:</strong> Far reaching slash.
<ul class="bbc"><li>Jump Cancel-able on hit</li>
<li>Backdash cancel-able on block</li>
</ul><p><strong>2B:</strong> Two hit rising sword slash.</p>
<br><ul class="bbc"><li>Strong anti-air attack</li>
<li>Air-unblockable.</li>
<li>Head Invulnerable</li>
</ul><p><strong>JB:</strong> Two hit horizontal slash. Jump cancel-able on hit or block, on either hit.<br><br><strong>j.2B:</strong> Another horizontal slash. Jump cancel-able on hit or block (WE GOT IT GUYS! IT HAPPENED!)<br><br><strong>5C:</strong> Izanagi performs a horizontal slash. Forward Dash Cancel-able on hit.<br><br><strong>2C:</strong> Izanagi stabs diagonally upward, blowing the opponent away. Forward and backdash cancel-able on hit. More recovery added from previous version. (FATAL)<br><br><strong>JC:</strong> Izanagi performs a quick aerial slash.<br><br><strong>5D:</strong> Izanagi plunges his weapon into the ground, then charges the opponent for three hits.<br><br><strong>5D~D:</strong> Izanagi performs a downward slash. Delay-able follow up to 5D.<br><br><strong>2D:</strong> Izanagi hangs in the air for a long time, then performs a diving attack that launches the opponent on hit. (FATAL RECOVERY)<br><br><strong>JD:</strong> Same as 2D, but appears to be faster!<br></p></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>System Commands</b></div><br><strong>Throw (C+D):</strong> Kicks the opponent away. Can be followed up midscreen with safe-jump j.B. Wall-bounce in corner<br><br><strong>Air throw (j.C+D):</strong> Throws the opponent into the ground straight below. Can lead to combos with a OMC.<br><br><strong>AoA (A+B):</strong> Downward sword slash with decent start-up and subtle animation. Hits overhead.<br><br><strong>Sweep (2A+B):</strong> Sword sweep. Hits low, special cancel-able on hit/block. <strong><span>CAN NOT CANCEL INTO 5D!</span></strong><br><br><strong>Big Gamble (B+D):</strong> A rising uppercut.
<br><ul class="bbc"><li>First hit of the ground version is NO LONGER air-unblockable.</li>
<li>Super cancel-able on block or hit, on either hit</li>
<li>Air version is faster than grounded version</li>
<li>No fatal recovery</li>
</ul><p></p></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Skills</b></div><br><strong>Zio (236C/D):</strong> Electric fireball projectile. (Can be done in the air)
<ul class="bbc"><li>C Version has Izanagi throw an electric projectile from his current position that goes full screen quickly. Super cancel-able on hit or block.</li>
<li>D Version has Izanagi attack with a close range, two hit lightning ball. Fatal Counter on counter hit. Super cancel-able on hit or block. Chargeable.</li>
<li>SB Version has Izanagi throw a two hit projectile that goes full screen quickly and causes paralysis on hit.</li>
</ul><p><strong>Swift Strike (214C/D):</strong> Izanagi and Yu perform a sliding attack that hits low.</p>
<br><ul class="bbc"><li>C Version is 1 hit and has quick startup. Super cancel-able on hit or block.</li>
<li>D Version is 3 hits and reaches farther than C Version. Super cancel-able on hit or block. DP Cancel-able (FATAL RECOVERY)</li>
<li>SB Version is 5 hits and reaches even farther than D Version. Super cancel-able on hit or block. DP Cancel-able</li>
</ul><p><strong>Raging Lion (214A/B):</strong> Yu jumps into the air and does a diving sword stab that must be blocked high. (Can be done in the air)</p>
<br><ul class="bbc"><li>A Version forces knockdown on hit.</li>
<li>B Version is slower but causes knockdown/slide on hit.
<ul class="bbc"><li> </li>
<li>Air Version causes knockdown/slide as well</li>
<li> </li>
<li>Hold B to feint</li>
<li> </li>
<li>Air options are available</li>
</ul></li><li>SB Version forces knockdown on hit, ground bounces on air hit, (FATAL)</li>
</ul><p><strong>Bold Move (236A/B):</strong> Command Dash. Narukami runs forward and follows up with an attack or grab.</p>
<br><ul class="bbc"><li>A version commits to a strike; special cancel-able on hit/block.</li>
<li>B version commits to a command throw. Can combo in corner, Can OMC/OMB.</li>
<li>SB Version is a grab.</li>
</ul><p></p></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>SP Skills</b></div><br><strong>Ziodyne (236236C/D):</strong> Izanagi performs a multi-hit full screen projectile that wall-sticks the opponent in corner.
<ul class="bbc"><li>C version active on Frame 17</li>
<li>D version active on Frame 38. Slower start up but safer on block than C version.</li>
</ul><p><strong>Issen Shiden, (214214A/B):</strong> Extremely fast super, similar to Mitsuru's Droit attack.</p>
<br><ul class="bbc"><li>Projectile Invulnerable</li>
<li>Active upon 1F after super flash</li>
<li>FATAL RECOVERY</li>
</ul><p></p></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Awakening SP Skill</b></div><br><strong>Cross Slash 214214C/D):</strong> Yu charges his sword with electricity then slashes the opponent horizontally.
<ul class="bbc"><li>C Version does 2911 damage</li>
<li>D Version does 3616 damage (Slower than C version)</li>
<li>SB Version does 4100 damage (Cost 75 SP), Paralysis on hit/block</li>
</ul><p><strong>"Hidden Super" 214214AB ~ A &gt; A &gt; B &gt; C &gt; B &gt; C &gt; D &gt; 2AB &gt;214214CD:</strong> Command Super</p>
<br><ul class="bbc"><li>Costs 150 Meter</li>
<li>Does 3000 Damage</li>
</ul><p></p></div><br></div>
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</div><br>
 
<div><strong><span>More info will be added to the post as information is verified. </span></strong></div>
<br><br><p>If there are any issues/errors or missing information that you come across in this post, please list it in this thead so I may apply the changes to the post.</p>
]]></description><guid isPermaLink="false">8001</guid><pubDate>Fri, 29 Nov 2013 07:51:13 +0000</pubDate></item><item><title>[P4AU] Yu Narukami - Video Thread</title><link>https://www.forums.dustloop.com/forums/topic/8002-p4au-yu-narukami-video-thread/</link><description><![CDATA[
<p class="bbc_center"><img src="http://kurushii.tv/Dustloop/P4U2/Graphics/Yu/P4U2_Header_Video_Thread.png" alt="P4U2_Header_Video_Thread.png"><br><br>
This is the Video Thread for P4U2; here is where one would post match videos of Yu Narukami. As people post videos, I'll update the first post of the thread and organize them, placing the videos in it's proper place.<br><br>
Please make all discussions for Videos in the <a class="bbc_url" href="%22http://www.dustloop.com/forums/showthread.php?18601-P4U2-Yu-Narukami-Gameplay-Discussion-Thread%22" rel="external nofollow"><strong><span>Gameplay Discussion Thread.</span></strong></a></p>
<p></p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b> Key</b></div>
<ul class="bbc"><li>Narukami Matches: Dates will be in <strong>Black Text</strong>
</li><li>Shadow Narukami Matches: Dates will be in <span style="color:#FF0000;"><strong>Red Text</strong></span></li>
<li>NAME VS NAME = (Narukami Player vs Opponent)</li>
<li>Sometimes, we cannot get both player's tags, so in that case:</li>
<li>(NAME) = Narukami Player Tag</li>
<li>(vs NAME) = Opponent's Tag</li>
</ul><p></p></div><br>
<hr><br>
<hr><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
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<b>Video Footage</b></div><br><strong>Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAI.png" alt=":ballAI:"></strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Aigis Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
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11/28/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=hjwv3_hz4GE#t=1351%22" rel="external nofollow">Tokyo Leisureland Launch Tournament</a><br>
11/30/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=qVTC8UcXjAI#t=2%22" rel="external nofollow">Singles Tournament</a><br><span style="color:#FF0000;">12/13/13</span> <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=ivRZk1Xos80#t=482%22" rel="external nofollow">Sasashima Casuals </a><br>
12/29/13 a-cho P4UF 1 v 1 - <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=vtQOl6pTDDA#t=4453%22" rel="external nofollow">Part 1;</a> <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=vtQOl6pTDDA#t=5774%22" rel="external nofollow">Part 2</a><br>
01/11/14 Urban Square 3v3: Chou vs Secchan (Aigis) <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=Woc-7RIIkTU#t=1725%22" rel="external nofollow">Part 1</a>, <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=zHny7_QscIc#t=0%22" rel="external nofollow">Part 2</a><br><span style="color:#FF0000;">01/11/14</span> <a class="bbc_url" href="%22http://http//www.youtube.com/watch?feature=player_detailpage&amp;v=Btan3LYuNwM#t=93%22" rel="external nofollow">Urban Square 3v3</a><br>
01/11/14 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=Btan3LYuNwM#t=430%22" rel="external nofollow">Urban Square 3v3</a><br>
01/11/14 <a class="bbc_url" href="%22http://www.youtube.com/watch?v=o85P5y2YB2U%22" rel="external nofollow">Urban Square 3v3: (Aguro)</a><br></div>
</div>
</div><br><br><strong>Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAK.png" alt=":ballAK:"></strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Akihiko Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
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11/28/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=hjwv3_hz4GE#t=8200%22" rel="external nofollow">Tokyo Leisureland Launch Tournament</a><br>
12/22/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=0wXnPFrkIsg#t=560%22" rel="external nofollow">LOOP Okazaki Singles</a><br>
01/11/14 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=zHny7_QscIc#t=623%22" rel="external nofollow">Urban Square 3v3</a><br>
02/08/14 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=s-l-QBWyB4Q#t=4m12s%22" rel="external nofollow">CW Ishibashi Singles: Tome vs Rayu</a><br></div>
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</div><br><br><strong>Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballCHIE.png" alt=":ballCHIE:"></strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Chie Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
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12/01/13 GameChariot Footage: Chie vs Narukami Set - <a class="bbc_url" href="%22https://www.youtube.com/watch?v=tZrBZAV9zxY%22" rel="external nofollow">Part 1</a> <a class="bbc_url" href="%22https://www.youtube.com/watch?v=742y7CvYZsY%22" rel="external nofollow">Part 2</a><br>
01/11/14 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=L7RK3e5Dgg8#t=339%22" rel="external nofollow">Urban Square 3v3 (Hanage)</a><br>
01/19/14 <a class="bbc_url" href="%22http://www.youtube.com/watch?v=HKVAwnwOJOk#t=3m30s%22" rel="external nofollow">MAXIM HERO 2on2 (KDB)</a><br><span style="color:#FF0000;">01/19/14</span> <a class="bbc_url" href="%22http://www.youtube.com/watch?v=aH8ptSwnicw#t=6m23s%22" rel="external nofollow">MAXIM HERO 2on2 (vs DQN)</a><br><span style="color:#FF0000;">01/19/14</span> <a class="bbc_url" href="%22http://www.youtube.com/watch?v=iFtRQBQ4BIQ#t=5m15s%22" rel="external nofollow">MAXIM HERO Red VS White (vs DQN)</a>
<p>02/15/14 <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Taito Station 2v2 Qualifier - Tsujikawa (Chie) VS Aoi (Narukami)</a><br></p></div>
</div>
</div><br><br><strong>Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballEL.png" alt=":ballEL:"></strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Elizabeth Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
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<br></div>
</div>
</div><br><br><strong>Vs. Junpei</strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Junpei Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
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<br>
12/03/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=pmAGgry5XV8#t=620%22" rel="external nofollow">a-cho Casuals</a><br>
12/03/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=mk-kmSbtMYw%22" rel="external nofollow">a-cho Casuals: Junpei vs Narukami Set</a><br>
01/04/14 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=wHZ3lXSvM_Q%22" rel="external nofollow">Gamechariot Casuals</a><br>
01/19/14 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=X3U_FFuqPpM#t=12m%22" rel="external nofollow">MAXIM HERO 2on2 (KDB)</a><br>
01/19/14 <a class="bbc_url" href="%22http://www.youtube.com/watch?v=HKVAwnwOJOk%22" rel="external nofollow">MAXIM HERO 2on2</a><br>
01/19/14 <a class="bbc_url" href="%22http://www.youtube.com/watch?v=HKVAwnwOJOk#t=9m35s%22" rel="external nofollow">MAXIM HERO 2on2 (Torowa)</a>
<p>02/15/14 <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Taito Station 2v2 Qualifier - Chou (Narukami) VS MAVEN (Junpei)</a><br></p></div>
</div>
</div><br><br><strong>Vs. :ballKA:</strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Kanji Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
12/13/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=ivRZk1Xos80#t=20%22" rel="external nofollow">Sasashima Casuals</a><br>
12/22/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=0wXnPFrkIsg#t=2246%22" rel="external nofollow">LOOP Okazaki Singles</a><br>
02/08/14 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=s-l-QBWyB4Q#t=16m15s%22" rel="external nofollow">CW Ishibashi Singles: Tome vs Nagis</a><br><span style="color:#FF0000;">01/19/14</span> <a class="bbc_url" href="%22http://www.youtube.com/watch?v=iFtRQBQ4BIQ%22" rel="external nofollow">MAXIM HERO Red VS White (Woki)</a><br></div>
</div>
</div><br><br><strong>Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png" alt=":ballLB:"></strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Labrys Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
01/11/14 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=L7RK3e5Dgg8#t=197%22" rel="external nofollow">Urban Square 3v3: (Hanage)</a><br>
02/01/14 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=jsJYILHczLI#t=9m30s%22" rel="external nofollow">MAXIM HERO Casuals (vs RH)</a><br><span style="color:#FF0000;">02/01/14</span> MAXIM HERO Casuals: Woki vs RH <a class="bbc_url" href="%22https://www.youtube.com/watch?v=oITSOSDOZUo%22" rel="external nofollow">Part 1</a>, <a class="bbc_url" href="%22https://www.youtube.com/watch?v=jsJYILHczLI%22" rel="external nofollow">Part 2</a><br></div>
</div>
</div><br><br><strong>Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMT.png" alt=":ballMT:"></strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Mitsuru Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
11/30/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?v=aHbneZSWpYQ&amp;feature=youtu.be#t=22m09s%22" rel="external nofollow">Central Hachiouji Singles Tournament</a><br>
11/29/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?v=ZQLhUE4gWNw&amp;feature=youtu.be%22" rel="external nofollow">GIGAMAC Tournament </a><br>
12/01/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=NO_CgQ8XalM%22" rel="external nofollow">Gamechariot Casuals</a><br>
12/14/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=BXEHfJBDdkU&amp;t=5m55s%22" rel="external nofollow">CW Ishibashi 2-on-2</a><br>
12/22/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=0wXnPFrkIsg#t=2513%22" rel="external nofollow">LOOP Okazaki Singles</a><br>
12/29/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=vtQOl6pTDDA#t=5552%22" rel="external nofollow">a-cho P4UF 1 v 1</a><br>
01/11/14 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=L7RK3e5Dgg8#t=36%22" rel="external nofollow">Urban Square 3v3 (Hanage)</a><br>
01/11/14 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=L7RK3e5Dgg8#t=645%22" rel="external nofollow">Urban Square 3v3</a><br>
01/19/14 <a class="bbc_url" href="%22http://www.youtube.com/watch?v=aH8ptSwnicw#t=4m25s%22" rel="external nofollow">MAXIM HERO 2on2</a><br>
02/08/14 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=s-l-QBWyB4Q#t=11m40s%22" rel="external nofollow">CW Ishibashi Singles: Tome vs Nerune (S.Mitsuru)</a><br></div>
</div>
</div><br><br><strong>Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNA.png" alt=":ballNA:"></strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Naoto Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
11/29/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=xddVqXeeGjw%22" rel="external nofollow">GIGAMAC Tournament</a><br>
11/29/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=eJzCvj_U0Fw#t=168%22" rel="external nofollow">GIGAMAC Tournament</a><br>
12/22/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=0wXnPFrkIsg#t=1199%22" rel="external nofollow">LOOP Okazaki Singles</a><br>
12/29/13 a-cho P4UF 1 v 1 - <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=vtQOl6pTDDA#t=3939%22" rel="external nofollow">Part 1;</a> <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=vtQOl6pTDDA#t=4743%22" rel="external nofollow">Part 2;</a> <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=vtQOl6pTDDA#t=6089%22" rel="external nofollow">Part 3</a><br>
01/25/14 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=cbDl93iFQTk#t=7m33s%22" rel="external nofollow">Miraimu Aoyama Red vs White</a><br></div>
</div>
</div><br><br><strong>Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png" alt=":ballSLB:"></strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Shadow Labrys (Asterius) Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
01/04/14 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=wHZ3lXSvM_Q#t=261%22" rel="external nofollow">Gamechariot Casuals</a><br>
01/11/14 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=zHny7_QscIc#t=1307%22" rel="external nofollow">Urban Square 3v3: (Yamashita)</a><br>
01/19/14 <a class="bbc_url" href="%22http://www.youtube.com/watch?v=hFJcvpcHYUY#t=4m40s%22" rel="external nofollow">MAXIM HERO Red vs White</a>
<p>02/17/14 <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Aguro (YU) vs Nerina (SL)</a></p>
<p>
</p></div>
</div>
</div><br><br><strong>Vs. Sho</strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Sho Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
11/28/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=hjwv3_hz4GE#t=5475%22" rel="external nofollow">Tokyo Leisureland Launch Tournament</a><br>
11/28/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=hjwv3_hz4GE#t=5638%22" rel="external nofollow">Tokyo Leisureland Launch Tournament</a><br>
11/28/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=hjwv3_hz4GE#t=7974%22" rel="external nofollow">Tokyo Leisureland Launch Tournament</a><br>
11/28/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=hjwv3_hz4GE#t=8375%22" rel="external nofollow">Tokyo Leisureland Launch Tournament</a><br>
11/30/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=KYCkoJ8qsKc#t=18%22" rel="external nofollow">Singles Tournament</a><br>
01/11/14 Urban Square 3v3 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=Btan3LYuNwM#t=719%22" rel="external nofollow">Part 1</a>, <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=Btan3LYuNwM#t=864%22" rel="external nofollow">Part 2</a>
<p>02/15/14 <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Taito Station 2v2 Qualifier - Chou (Yu) VS Kubo (SHO</a>)<br></p></div>
</div>
</div><br><br><strong>Vs. Sho (Tsuikiyomi)</strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Sho (Tsuikiyomi) Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
01/11/14 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=265UQ0REAj4#t=1478%22" rel="external nofollow">Urban Square 3v3: (Aguro)</a><br>
01/25/14 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=cbDl93iFQTk#t=2m48s%22" rel="external nofollow">Miraimu Aoyama Red vs White</a><br>
02/08/14 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=aLxacypdksE#t=4m21s%22" rel="external nofollow">CW Ishibashi Singles: YMST vs Kawakin</a>
<p>02/15/14 <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Taito Station 2v2 Qualifier - Chou (Narukami) VS Okusan Nikuya (Sho [Tsukiyomi])</a><br></p></div>
</div>
</div><br><br><strong>Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTD.png" alt=":ballTD:"></strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Teddie Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
12/27/13 Shiki (Narukami) vs MAD (Teddie) And Some S.Lab <a class="bbc_url" href="%22https://www.youtube.com/watch?v=cGKH-n2FbIg%22" rel="external nofollow">Part 1</a>; <a class="bbc_url" href="%22https://www.youtube.com/watch?v=XclbS0WmcxA%22" rel="external nofollow">Part 2</a>; <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=AU9XBhU-moQ#t=110%22" rel="external nofollow">Part 3</a><br>
12/29/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=vtQOl6pTDDA&amp;feature=youtu.be&amp;t=52m8s%22" rel="external nofollow">a-cho P4UF 1 v 1 vs (S. Teddie)</a><br>
01/11/14 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=Btan3LYuNwM#t=1596%22" rel="external nofollow">Urban Square 3v3</a><br><span style="color:#FF0000;">01/19/14</span> <a class="bbc_url" href="%22http://www.youtube.com/watch?v=iFtRQBQ4BIQ#t=7m10s%22" rel="external nofollow">MAXIM HERO Red VS White (vs Don)</a><br></div>
</div>
</div><br><br><strong>Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballYO.png" alt=":ballYO:"></strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Yosuke Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
12/01/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?v=_0lBlMRn2bY#t=13m02s%22" rel="external nofollow">Technopolis Singles Tournament</a><br>
12/13/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=ivRZk1Xos80#t=236%22" rel="external nofollow">Sasashima Casuals</a><br>
01/11/14 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=zHny7_QscIc#t=778%22" rel="external nofollow">Urban Square 3v3</a><br>
02/01/14 MAXIM HERO Casuals (Vs Novu) <a class="bbc_url" href="%22https://www.youtube.com/watch?v=oITSOSDOZUo#t=5m47s%22" rel="external nofollow">Part 1</a>, <a class="bbc_url" href="%22https://www.youtube.com/watch?v=oITSOSDOZUo#t=5m47s%22" rel="external nofollow">Part 2</a><br><span style="color:#FF0000;">02/01/14</span> <a class="bbc_url" href="%22https://www.youtube.com/watch?v=oITSOSDOZUo#t=5m47s%22" rel="external nofollow">MAXIM HERO Casuals Woki vs Novu</a><br>
02/08/14 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=aLxacypdksE#t=19m15s%22" rel="external nofollow">CW Ishibashi Singles: YMST vs Soei</a>
<p>02/18/04 <a data-ipb="nomediaparse" href="" http: rel="external nofollow">a-cho: YMST (YU) vs ??? (YO)</a><br></p></div>
</div>
</div><br><br><strong>Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballYU.png" alt=":ballYU:"></strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Yu Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
11/29/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=xddVqXeeGjw#t=110%22" rel="external nofollow">GIGAMAC Tournament</a><br>
11/29/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?v=eJzCvj_U0Fw&amp;feature=youtu.be%22" rel="external nofollow">GIGAMAC Tournament</a><br>
11/29/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?v=eJzCvj_U0Fw&amp;feature=youtu.be%22" rel="external nofollow">GIGAMAC Tournament</a><br><span style="color:#FF0000;">12/13/13</span> <a class="bbc_url" href="%22https://www.youtube.com/watch?v=M2Ke_fvovJA&amp;t=10m36s%22" rel="external nofollow">Sasashima Casuals - Narukami vs S. Narukami</a><br>
01/19/14 <a class="bbc_url" href="%22http://www.youtube.com/watch?v=HKVAwnwOJOk#t=7m20s%22" rel="external nofollow">MAXIM HERO 2on2 (KDB vs Torowa)</a><br><span style="color:#FF0000;">02/01/14</span> <a class="bbc_url" href="%22https://www.youtube.com/watch?v=jsJYILHczLI#t=4m20s%22" rel="external nofollow">MAXIM HERO Casuals (<span style="color:#FF0000;">Woki</span>)</a><br></div>
</div>
</div><br><br><strong>Vs. Yukari:</strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Yukari Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
11/28/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=hjwv3_hz4GE#t=3734%22" rel="external nofollow">Tokyo Leisureland Launch Tournament</a><br>
11/30/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=IlelyB_fm0Q#t=10%22" rel="external nofollow">Central Hachiouji Singles Tournament</a><br>
11/30/13 <a class="bbc_url" href="%22http://www.youtube.com/watch?v=sEwl1W0qcgg&amp;t=23m44s%22" rel="external nofollow">Central Hachiouji Singles Tournament</a><br>
12/03/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=pmAGgry5XV8#t=292%22" rel="external nofollow">a-cho Casuals</a><br>
12/13/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=ivRZk1Xos80#t=645%22" rel="external nofollow">Sasashima Casuals</a><br><span style="color:#FF0000;">01/19/14</span> <a class="bbc_url" href="%22https://www.youtube.com/watch?v=X3U_FFuqPpM#t=6m25s%22" rel="external nofollow">MAXIM HERO 2on2 </a><br></div>
</div>
</div><br><br><strong>Vs. <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballYK.png" alt=":ballYK:"></strong>
<p></p><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Yukiko Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
12/03/13 <a class="bbc_url" href="%22https://www.youtube.com/watch?v=pmAGgry5XV8%22" rel="external nofollow">a-cho Casuals</a><br><span style="color:#FF0000;">01/19/14</span> <a class="bbc_url" href="%22https://www.youtube.com/watch?v=X3U_FFuqPpM%22" rel="external nofollow">MAXIM HERO 2on2 (vs Mikagi)</a><br></div>
</div>
</div><br><br><strong>Special Footage</strong><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Special Footage</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">

<ul class="bbc"><li>11/30/13 - <a class="bbc_url" href="%22http://www.youtube.com/watch?v=HCU8UfUgpes%22" rel="external nofollow">Yu Narukami Secret Super</a>
</li><li>12/03/13 - <a class="bbc_url" href="%22https://www.youtube.com/watch?v=phENLkBhl-g%22" rel="external nofollow">Yu Narukami/Shadow Narukami Combos</a></li>
<li>12/22/13 - <a class="bbc_url" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=8Mu41pT7EOE#t=73%22" rel="external nofollow">Yamashita vs The World - Loop Okazaki Pre Tournament Casuals</a></li>
<li>01/05/14 - <a class="bbc_url" href="%22https://www.youtube.com/watch?v=1sXyxbH3HQA&amp;feature=youtu.be%22" rel="external nofollow">Yu Narukami Combo Exhibition &amp; Explaination (Japanese Text)</a></li>
<li>01/20/14 - <a class="bbc_url" href="%22http://www.youtube.com/watch?v=cj-_ACUnozo%22" rel="external nofollow">Yu Narukami OMB Combo Exhibition</a></li>
<li><span style="color:#FF0000;">01/20/14</span> - <a class="bbc_url" href="%22http://www.youtube.com/watch?v=m5tReyTN77k%22" rel="external nofollow">S. Narukami Combo Exhibition</a></li>
<li><span style="color:#FF0000;">02/17/14</span> - <a class="bbc_url" href="%22http://www.youtube.com/watch?v=-T1D8Gwj72Q%22" rel="external nofollow">S. Narukami Combo Exhibition #2</a></li>
<li>02/16/14 - <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Yu Narukami Fatal Counter Combos</a></li>
<li>03/12/14 - <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Yu Narukami Secret Super (Full)</a></li>
<li><span style="color:#ff0000;">03/23/14</span> - <a data-ipb="nomediaparse" href="" https: rel="external nofollow">S. Narukami Combo Exhibition #3</a></li>
</ul><p>
</p></div>
</div>
</div>
<p> </p>
<p></p><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Special Footage - P4U 1.1</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">

<ul class="bbc"><li>04/19/14 - <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Yu Narukami OMB Combos</a>
</li><li>05/07/14 - <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Yu Narukami Fatal Counter j.B Loop Combos</a></li>
<li>06/23/14 - <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Yu Narukami Combo Movie</a></li>
<li>07/01/14 - <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Yu Narukami Combo Tutorial</a></li>
<li><span style="color:#ff0000;">09/03/14</span> - <a data-ipb="nomediaparse" href="" https: rel="external nofollow">S.Yu Zio Cancel</a>
<p> </p>
</li>
</ul><p>
</p></div>
</div>
</div><br></div>
]]></description><guid isPermaLink="false">8002</guid><pubDate>Fri, 29 Nov 2013 09:30:06 +0000</pubDate></item><item><title>[P4AU] Yu Narukami Combo Thread</title><link>https://www.forums.dustloop.com/forums/topic/9162-p4au-yu-narukami-combo-thread/</link><description><![CDATA[
<p style="text-align:center;"><img src="http://kurushii.tv/Dustloop/P4U2/Graphics/Yu/P4U2_Header_Combo_Thread.png" alt="P4U2_Header_Combo_Thread.png"></p>
<p> </p>
<p><span style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">This is the combo thread, when combos are discovered, post them here. I will update the proper section as combos are posted</span></p>
<p> </p>
<p style="text-align:center;"><u><strong>NOTATIONS</strong></u></p>
<div> </div>
<div>[table]<tr><td>Move Name</td><td> Command </td><td> Other names </td></tr></div>
<div><tr><td>Raging Lion</td><td> 214A/B </td><td> xxx</td></tr></div>
<div><tr><td>Swift Strike</td><td> 214C/D </td><td> Slide</td></tr></div>
<div><tr><td>Zio</td><td> 236C/D </td><td> xxx</td></tr></div>
<div><tr><td>Brave and Daring</td><td> 236A/B </td><td> Yumou</td></tr></div>
<div><tr><td>Big Gamble</td><td> B+D </td><td> DP</td></tr></div>
<div><tr><td>All out Attack</td><td> 5A+B </td><td> AoA</td></tr></div>
<div><tr><td>Throw</td><td> 4/6C+D </td><td> Grab</td></tr></div>
<div><tr><td>Shiden Issen</td><td> 236236A/B/A+B </td><td>Shiden, Issen</td></tr></div>
<div><tr><td>Ziodyne</td><td> 236236C/D/C+D </td><td> xxx</td></tr></div>
<div><tr><td>Cross Slash</td><td> 214214C/D/C+D </td><td> XSlash, CS</td></tr></div>
<div><tr><td>Raijin Enbu</td><td> 214214A+B...</td><td> Secret Super</td></tr></div>
<div><tr><td>(High) Jump Cancel</td><td> 7 or 8 or 9 during the move </td><td> (HJC) or (JC)</td></tr></div>
<div><tr><td>(Back) Dash Cancel</td><td> 44 or 66 during the move </td><td> (BDC) or (DC)</td></tr></div>
<div><tr><td>One More Cancel</td><td> A+B+C during the move </td><td> OMC</td></tr></div>
<div><tr><td>One More Burst</td><td> A+C+D during the move </td><td> OMB</td></tr></div>
<div><tr><td>Instant Air Dash</td><td> 956 ( <img src="https://www.forums.dustloop.com/uploads/emoticons/default_uf.gif" alt=":uf:">   <img src="https://www.forums.dustloop.com/uploads/emoticons/default_n.gif" alt=":n:">   <img src="https://www.forums.dustloop.com/uploads/emoticons/default_f.gif" alt=":f:"> ) </td><td> IAD</td></tr></div>
<div><tr><td>Counter Hit</td><td> xxx </td><td> CH</td></tr></div>
<div><tr><td>Fatal Counter</td><td> xxx </td><td> FC</td></tr></div>
<div>[/table]</div>
<div> </div>
<div>Notations that include an asterisk (*) mean that the normal/special is optional</div>
<ul><li>236A is easier to combo after a CH confirm or a crouch confirm</li>
<li>236A will drop on standing confirms if spaced and will drop on a heavily spaced crouch confirm.</li>
</ul><div> </div>
<div><em>For now, assume damage is from non-CH value, unless it is stated at the start by CH or FC!</em></div>
<div> </div>
<div><strong>Safejumps</strong></div>
<div><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Safejumps</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
CH DP&gt;neutral jump&gt; j.B<br>
etc&gt;Sweep&gt;C-slide&gt; 669 or neutral jump&gt;j.B<br>
etc&gt;214B&gt; 214[b or neutral jump]&gt;j.B<br>
etc&gt;(air confirm)&gt; 236A&gt;214<br><strong>
Throw or 236B&gt; 669&gt; j.b</strong><br><strong>
sweep&gt; delay 214</strong><br><strong><strong>
C-CS&gt; 669&gt; j.b, will lose to fast reversals</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>etc&gt; j.214A &gt; jump&gt; j.b</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>SHADOW ONLY: air confirm 5AAA&gt; very slight delay jump j.b</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>
</strong></strong></div><strong><strong>
</strong></strong></div><strong><strong>
</strong></strong></div></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><strong><strong><strong>Midscreen</strong></strong></strong></div><strong><strong>
</strong></strong><p></p><div style="margin:20px; margin-top:5px"><strong><strong>
</strong></strong><div class="smallfont" style="margin-bottom:2px"><b><strong><strong>Collapsed:</strong></strong></b><strong><strong> </strong></strong><i><strong><strong><strong>Midscreen</strong></strong></strong></i><strong><strong>: </strong></strong><input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><strong><strong>
</strong></strong><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><strong><strong>
</strong></strong><div style="display: none;"><strong><strong>
2A&gt;2B&gt;5B&gt;5C&gt;236A&gt;214C&gt; dash jump for safejump, damage :1527
</strong></strong><p><strong><strong>notes: 2a needs to be point blank</strong></strong><br><br><strong><strong>
2A&gt;5AA&gt;2B&gt;5B&gt;2AB&gt;214C&gt; dash jump for safejump, damage : 1250</strong></strong><br><strong><strong>
notes: 2a needs to be point blank, consider spacing and adjust accordingly</strong></strong><br><br><strong><strong>
5AA&gt; 2B&gt;5B&gt; 5C&gt; 214D, Damage:1846</strong></strong><br><br><strong><strong>
j.B&gt; 5AAA (JC)&gt; j.C&gt; j.214A&gt; 5A&gt; 5C&gt; 2C&gt; 214B, Damage:2551</strong></strong><br><strong><strong>
Notes: Can only be done on starting position or near to the corner.</strong></strong><br><br><strong><strong>
2B&gt; 5C&gt; j.BB (JC)&gt; j.B&gt; j.C&gt; j.214B, Damage:2185</strong></strong></p><strong><strong>
</strong></strong><p><strong><strong> </strong></strong></p><strong><strong>
</strong></strong><p><strong><strong>CH 5C DC&gt; 5A*&gt;2A*&gt;5AAA&gt; j.C&gt; j.214A damage: ~2500 +28/29m gain</strong></strong><br><br><strong><strong>
CH 2B&gt; 5C&gt; IAD j.A&gt; j.2B&gt; 5C &gt; j.B(1)&gt; j.BB&gt; j.B&gt; j.C&gt; j.214B, Damage:2648</strong></strong></p><strong><strong>
</strong></strong><p><strong><strong> </strong></strong></p><strong><strong>
</strong></strong><p><strong><strong>CH 5C IAD&gt; j.BB&gt; 662B&gt;5C&gt;5B&gt;2AB&gt;214C  Damage: 3043</strong></strong></p><strong><strong>
</strong></strong><p><strong><strong>Standing confirm</strong></strong></p><strong><strong>
</strong></strong><p><strong><strong>AoA~C&gt; j.BB (JC)&gt; j.A&gt; j.B&gt; j.C&gt; j.214B, Damage:2861</strong></strong><br><br><strong><strong>
CH Throw&gt; dash 5C&gt; delay IAD j.A&gt; delay j.C&gt; j.214A&gt; 5A&gt; 5C&gt; 2C&gt; 214B, Damage:2976</strong></strong><br><strong><strong>
Notes: Can only be done on P1 starting position or near to the corner.</strong></strong><br><br><br><strong><strong><strong>50% Meter</strong></strong></strong><br><strong><strong>
2B 5C *236A 214D OMC 5B 5C j.2B j.B j.C j.214B damage: 3501</strong></strong><br><strong><strong>
 </strong></strong></p><strong><strong>
</strong></strong><div><strong><strong>5B 5C *236A 214D OMC 3214B 2B 5B 5C j.BB j.B j.C j.BD damage: 3895</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>5B&gt; 5C&gt; 214D (OMC)&gt; 5C&gt; delay IAD j.A&gt; delay j.C&gt; j.214A&gt; 5A&gt; 5C&gt; 2C&gt; 214B, Damage:3782</strong></strong><br><strong><strong>
Notes: Can only be done on P1 starting position or near to the corner.</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>CH 5C DC&gt; 2B&gt;5B&gt;5C&gt;236A&gt;214D&gt;OMC&gt;214B&gt;5B&gt;j.C&gt;214A&gt;5A&gt;5C&gt;2C&gt;214B, damage 5190</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><strong><strong><strong>75% </strong></strong></strong></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>5B&gt;5C&gt;214CD&gt;DP(1)&gt; B-issen&gt; 662b&gt; j.C&gt;j.214A&gt;5A&gt;5C&gt;2C&gt;214B Damage: 4366</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>
</strong></strong></div><strong><strong>
</strong></strong></div><strong><strong>
</strong></strong></div></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><strong><strong><strong>CORNER</strong></strong></strong></div><strong><strong>
</strong></strong><div><div style="margin:20px; margin-top:5px"><strong><strong>
</strong></strong><div class="smallfont" style="margin-bottom:2px"><b><strong><strong>Collapsed:</strong></strong></b><strong><strong> </strong></strong><i><strong><strong>Corner</strong></strong></i><strong><strong>: </strong></strong><input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><strong><strong>
</strong></strong><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><strong><strong>
</strong></strong><div style="display: none;"><strong><strong>
 2A&gt;5AAA&gt;j.C&gt;j.214A damage 1302, +25m gain</strong></strong><br><br><strong><strong>
2A&gt;2A&gt;2B&gt;5C&gt;5B&gt;2AB&gt;214C&gt; Safejump, damage :1527</strong></strong><br><br><strong><strong>
2A&gt;2B&gt;5C&gt;5B&gt;2AB&gt;214C&gt;5A&gt;5C&gt;2C&gt;214B Damage : 2377</strong></strong><br><br><strong><strong>
j.B&gt; 5AAA&gt; j.C&gt;j.214A&gt;5A&gt;5C&gt;2C&gt;214B damage: 2551, +40m gain</strong></strong><br><br><strong><strong>
(j.B)&gt; dash 5B&gt;2B&gt;5C&gt;5B&gt;2AB&gt;214C&gt;5A&gt;5C&gt;2C&gt;214B, Damage: 2981</strong></strong><br><br><strong><strong>
(j.B)&gt; dash 5C&gt;2B&gt;5B&gt; 5C&gt;236A&gt; 214C&gt; 5A&gt; 5C&gt; 2C&gt; 214B, Damage:3182</strong></strong><br><strong><strong>
*crouch confirm combo</strong></strong><br><br><strong><strong>
AoA~D (DC)&gt; 5C&gt; IAD j.BB&gt; 5C&gt; j.214A&gt; 2B&gt; 5C&gt; 2C&gt; 214B, Damage:3680</strong></strong><br><br><strong><strong>
Throw&gt; 5B&gt; j.C&gt; j.214A&gt; 5A&gt; 5C&gt; 2C&gt; 214B, Damage:2691</strong></strong><br><br><strong><strong>
Airthrow&gt; j.2B&gt; 5C&gt; 2C&gt; 214B, Damage:2937</strong></strong><br><br><strong><strong>
236B&gt;2B&gt;JC&gt;J214A&gt;5A&gt;5C&gt;2C&gt;214B(delay) Damage: 2673</strong></strong><br><br><strong><strong>
236B&gt;fastest 5C&gt;IAD j.A&gt; j.C&gt;J214A&gt;5A&gt;5C&gt;2C&gt;214B(delay) Damage 2866</strong></strong><br><br><strong><strong>
CH 2B&gt; 5C&gt; delay IAD j.A&gt; delay j.C&gt; j.214A&gt; 2B&gt; 5C&gt; 2C&gt; 214B, Damage:3174</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>CH 5C DC&gt; 2B&gt;5C&gt;5B&gt;2B&gt;5C&gt;5B&gt;2AB&gt;2AB&gt;214C&gt;5A&gt;5C&gt;2C&gt;214B, damage :4215</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>FC 2C (BDC or DC)&gt;5B*&gt; 5C&gt;DC&gt; 5AAAA&gt;2A&gt;5C&gt;2C&gt;214B, damage: 3663/3569,</strong></strong><strong><strong><strong> meter gain +45/+44</strong></strong></strong></div><strong><strong>
</strong></strong><div><br><strong><strong>
FC 2C (BDC or DC)&gt; 5B&gt; 5C&gt; IAD j.BB&gt; 5C&gt; j.214A&gt; 2B&gt; 5C&gt; 2C&gt; 214B, Damage:4034</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>FC 2C&gt; 214B&gt;5B&gt;5C&gt;IAD j.2B&gt;5B&gt;5C&gt;tk A-lion&gt; 2A&gt;5C&gt;2C&gt;delay 214B. damage 4127</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>FC 2C (BDC or DC) 5C&gt; IAD j.2b&gt; 5B&gt;slight delay 5C&gt; IAD j.2B&gt; 5B&gt;5C&gt;j.214A&gt;2a&gt;5C&gt;2C&gt;214B damage: 4210</strong></strong><br><br><strong><strong><strong>50%</strong></strong></strong><br><br><strong><strong>
5B&gt; 5C&gt; 236A&gt; 214D (OMC)&gt; j.C&gt; j.214A&gt; 2B&gt; 5C&gt; 2C&gt; 214B, Damage:3844</strong></strong><br><br><strong><strong>
5B&gt; 5C&gt;236A&gt; 214D (OMC)&gt; 214B&gt; 2B&gt; j.C&gt; j.214A&gt; 5A&gt; 5C&gt; 2C&gt; 214B, Damage:4111</strong></strong><br><br><strong><strong><strong>50% OMB</strong></strong></strong><br><br><strong><strong>
5C&gt;236A&gt;214D&gt;Burst&gt;5D&gt;66B&gt;5DD&gt;TK214A&gt;5A&gt;5C&gt;2C&gt;214B&gt;2B&gt;5C&gt;236A&gt;DP&gt;236236B. damage 6363</strong></strong><br><br><strong><strong>
5C&gt;236A&gt;214D&gt;OMB&gt;214B&gt;5B&gt;5C&gt;iad j.A&gt;j.C&gt;j.214A&gt;5A&gt;5C&gt;2C&gt;214B&gt;DP(1)&gt;236235B damage 6316</strong></strong><br><br><strong><strong>
5C&gt; 236A&gt; 214D&gt; omb&gt; 214b&gt; 5B&gt;5C&gt; iad j.A&gt; j.C&gt; j.214A&gt; 5A&gt;5C&gt;2C&gt;backdash&gt; dash 5C&gt; sj.b(2)&gt; j.BD &gt; C-ziodyne damage 6516</strong></strong><br><br><strong><strong><strong>100%</strong></strong></strong></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>5B&gt;5C&gt;214D&gt; B-issen&gt;omc&gt; 5D&gt; 2B&gt;5B&gt;5DD&gt;214B&gt;5B&gt;5C&gt;2C&gt;214B damage 5088</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>5C&gt;214D&gt; B-issen&gt;omc&gt; 5D&gt; 2B&gt;5B&gt;5DD&gt;214B&gt;5B&gt;j.C&gt;j.214A&gt;5A&gt;5C&gt;2C&gt;214B damage 6383
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><p><strong><strong><strong>100% OMB</strong></strong></strong><br><br><strong><strong>
5c&gt;236a&gt;214d&gt;236236b&gt;OMB&gt;214b&gt;5c&gt;IAD j.a&gt;(delay)j.c&gt;j.214a&gt;5a&gt;5c&gt;2c&gt;214b&gt;DP(1)&gt;236236B damage: 7266</strong></strong></p><strong><strong>
</strong></strong><p><strong><strong> </strong></strong></p><strong><strong>
</strong></strong><p><strong><strong>CH 5c&gt;236a&gt;214d&gt;236236b&gt;OMB&gt;214b&gt;5b&gt;5c&gt;IAD j.a&gt;(delay)j.c&gt;j.214a&gt;5a&gt;5c&gt;2c&gt;214b&gt;DP(1)&gt;236236B  damage:7433</strong></strong></p><strong><strong>
</strong></strong><p><strong><strong> </strong></strong></p><strong><strong>
</strong></strong><p><strong><strong>5c&gt;236a&gt;214d&gt;236236b&gt;OMB&gt;5D&gt;2B&gt;5DD&gt;214B&gt;5B&gt;5C&gt;2C&gt;214B&gt;DP(1)&gt;236236B damage: 7479</strong></strong><br><br><strong><strong><strong>150% OMB</strong></strong></strong></p><strong><strong>
</strong></strong><p><strong><strong> </strong></strong></p><strong><strong>
</strong></strong><p><strong><strong>5B 5C&gt;214D&gt;C-CS&gt; A-Issen&gt; OMB&gt;5D&gt;2B&gt;5DD&gt;214B&gt;5B&gt;5C&gt;2C&gt;214B&gt;C-CS damage:7914</strong></strong><br><br><strong><strong>
5C&gt;236A&gt;214D&gt;C-CS&gt; A-Issen&gt; OMB&gt;214B&gt;5C IAD j.A&gt; j.C&gt;j.214A&gt;5A&gt;5C&gt;2C&gt;214B&gt;C-CS damage:9233</strong></strong><br><br><strong><strong>
5C&gt;236A&gt;214D&gt;214214C&gt;236236A (S-Hold)&gt;omb&gt;5D&gt;5B/(2B)&gt;5DD&gt;214B&gt;2B/(5B)&gt;j.C&gt;J214A&gt;5A&gt;5C&gt;2C&gt;214B&gt;214214C dm9520/9514</strong></strong></p><strong><strong>
</strong></strong><p><strong><strong>
</strong></strong></p></div><strong><strong>
</strong></strong></div><strong><strong>
</strong></strong></div><strong><strong>
</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><b><strong><strong>Back-To-Corner</strong></strong></b></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><div style="margin:20px; margin-top:5px"><strong><strong>
</strong></strong><div class="smallfont" style="margin-bottom:2px"><b><strong><strong>Collapsed:</strong></strong></b><strong><strong> </strong></strong><i><strong><strong>Cornered</strong></strong></i><strong><strong>: </strong></strong><input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><strong><strong>
</strong></strong><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><strong><strong>
</strong></strong><div style="display: none;"><strong><strong>
FC 5AAA&gt;delay j.236C&gt;5B&gt;5C&gt;DC&gt;5A&gt;j.C&gt;j.214A&gt;2A&gt;5C&gt;2C&gt;214B damage 3053</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong> </strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>CH 5C DC&gt;2B&gt;5B&gt;5C&gt;236A&gt;214D&gt;OMC&gt; dash 5C&gt;IAD&gt; j.A&gt;j.C&gt;j.214A&gt;5A&gt;5C&gt;2C&gt;214B damage 5141</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>Full-Screen Carry, there needs to be a gap between Corner and Yu.</strong></strong></div><strong><strong>
</strong></strong><div><strong><strong>
</strong></strong></div><strong><strong>
</strong></strong></div><strong><strong>
</strong></strong></div></div>
]]></description><guid isPermaLink="false">9162</guid><pubDate>Wed, 27 Aug 2014 17:41:39 +0000</pubDate></item><item><title>[P4AU] Yu Narukami Pressure/Mixup Theory Thread</title><link>https://www.forums.dustloop.com/forums/topic/10407-p4au-yu-narukami-pressuremixup-theory-thread/</link><description><![CDATA[
<div>
	<img alt="AB6VS8K.png" src="http://i.imgur.com/AB6VS8K.png"></div>

<div>
	 
</div>

<div>
	Welcome to the P4AU Yu Narukami pressure/mixup theory thread. In this thread, we'll be going over Yu's options against a blocked opponent, as well mixup choices. Combo threads are quite common, but threads that are strictly dedicated for offense/pressure are practically nonexistent. That's why I decided to make this thread, because while learning how to execute combos is important, learning what to do against a blocking opponent is arguably even more important. Now, let's get started.
</div>

<div>
	 
</div>

<div>
	<div>
		<u>Blockstring theory</u>
	</div>

	<div>
		<strong>5A</strong>: Your basic combo starter that cancels into pretty much anything. Due to the fact that it's Narukami's fastest ground normal, you typically want to start blockstrings with this move.
	</div>

	<div>
		<strong>5AA</strong>: It's similar to 5A as a pressure tool. It can extend blockstrings, and it's preferable to 2A if Yu is at a distance.
	</div>

	<div>
		<strong>5AAA</strong>: Can be jump cancelled on block, but it pretty much ends your blockstring. You want to avoid using performing this normal on blocks move. 
	</div>

	<div>
		<strong>2A</strong>: This attack goes hand in hand with 5A. It's typically used after 5A to force people to block low and it extends your blockstrings.
	</div>

	<div>
		<strong>5B</strong>: It's relatively fast speed and long reach makes it an excellent pressure option. It can be cancelled into 5C to continue the string or a backdash, for an easy retreat. For this reason, it's one of Yu's most versatile blockstring tools. 
	</div>

	<div>
		<strong>2B</strong>: Similar to 5B as blockstring tool; it has less range and it can't be backdashed cancelled, but it can catch opponents who try to Jump or air backdash away from your pressure. Going from 2B &gt; 5B gives Yu plenty of distance.
	</div>

	<div>
		<strong>5C</strong>: This move has excellent range and it can be canceled into other normals and specials, though Izanagi stays out for quite some time. It's best if you use this move early on in a blockstring. 5C &gt; 5B &gt; 2C is a frame trap.
	</div>

	<div>
		<strong>2C</strong>: This move is primarily used after 5C to end blockstrings. The farther away Yu is after using this move, the better as it makes harder to punish it. It can be forward AND backward dash canceled on block. Backward dash cancel is more safe, but the forward dash cancel can be useful against opponents who are constantly blocking. 2C can beat backwards air dodges and rolls. 
	</div>

	<div>
		<div>
			<strong>5D</strong>: If Yu is at a suitable distance away from the opponent after using 5C, 5D is a valid followup. It's particularly useful in the corner<br><strong>2A+B</strong>: Yu's sweep. You're pretty much only going want to use this to end your blockstring. It's advantage lies in its good range and the fact that it can be special cancelled.
		</div>

		<div>
			<strong>C+D</strong> (Throw): Opponents who respect Narukami can be potentially become vulnerable to throws.  For example, you can throw an opponent who anticipates 5A &gt; 2A &gt; 5A but throwing after 2A. 
		</div>

		<div>
			<strong>5A+B</strong>: Your standard All out attack. Using this will immediately end your blockstring and lead into a damaging combo if it hits, or cause you to get punished. Your definition of a high-risk, high-reward blockstring tool. [/table]
		</div>
	</div>

	<div>
		 
	</div>
</div>

<div>
	There are a couple of key things to consider when pressuring an opponent with Narukami: Are you dealing with a mashes buttons or a respectful opponent? What is your distance from your opponent? Do you opt for the safe pressure string, or do you go for the riskier mixup in an attempt to open them up? The most important thing to take away from Yu's gatlings is that nearly all of them can be delayed. For example, performing a 5A &gt; (small delay) 2A &gt; (delay) 2A combo string. This is known as "stagger" pressure and it's used to create frame traps (ie: it looks like your opponent can punish Yu, but they can't). Learning how to do this properly can make your pressure game extremely scary.
</div>

<div>
	 
</div>

<div>
	<u>Examples</u><br>
	 
</div>

<div>
	Basic blockstring:
</div>

<div>
	<img alt="uh8kFwt.gif" src="http://i.imgur.com/uh8kFwt.gif"></div>

<div>
	 
</div>

<div>
	Intermediate blockstring:
</div>

<div>
	<img alt="V004SKs.gif" src="http://i.imgur.com/V004SKs.gif"></div>

<div>
	 
</div>

<div>
	A more advanced version would be 
</div>

<div>
	<img alt="AemFtHE.gif" src="http://i.imgur.com/AemFtHE.gif"></div>

<div>
	 
</div>

<div>
	Unlike combos, there's no "formula" for blockstringing; it's more like an art form. You're going to have to be able to perform blockstrings on the fly without giving them much thought (as any significant delay can result in a counterattack) and you have to be able to mix them up. It sounds daunting at first, but it's nothing that can't be ironed out with some practice. Here are some blockstrings to get you started.
</div>

<div>
	 
</div>

<div>
	<u>Some basic blockstrings</u>
</div>

<div>
	5B &gt; 5C &gt; 2C (extremely basic)
</div>

<div>
	5A &gt; 2A &gt; 5A &gt; 2B &gt; 5B &gt; 5C &gt; 2C &gt; 236A &gt; 214B (feint)
</div>

<div>
	5A &gt; 2A &gt; 5A &gt; 5C &gt; 5B &gt; 2C
</div>

<div>
	5A &gt; 5C &gt; 2B &gt; 5B &gt; backdash cancel
</div>

<div>
	 
</div>

<div>
	<u>Things to avoid</u>
</div>

<div>
	-Being predictable. Using the same blockstrings will make it easier for your opponent to adapt and prevent you from opening them up. Be sure to constantly switch up it up to throw your opponent off balance. As I mentioned earlier, you can throw opponents who are expecting 5A &gt; 2A &gt; 5A, but opponents who anticipate even that will can get stuffed by 5A &gt; 2A &gt; 5C. Mixing up your blockstrings is the key to succeeding with Narukami.
</div>

<div>
	-Using Persona normals when you're close to your opponent. Yu continually pushes himself away from the opponent as he attacks, so it's best to use them when you're at a farther distance.
</div>

<div>
	-Try to avoid specials that can't be cancelled.
</div>
]]></description><guid isPermaLink="false">10407</guid><pubDate>Tue, 03 Feb 2015 19:42:08 +0000</pubDate></item><item><title>[P4AU] Yu Narukami 2.0 Changes</title><link>https://www.forums.dustloop.com/forums/topic/9814-p4au-yu-narukami-20-changes/</link><description><![CDATA[
<p>-Included P4U2 2.0 frame data <a href="" rel="external nofollow">http://pastebin.com/zzU5HG7X</a></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Taken from Xie's translation<br><br>
Narukami</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Standing A (Both Forms)</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Reduced attack active frames</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Standing AAA (Shadow)</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Can be canceled into sweep</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Standing B </span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Increased recovery time</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Standing C </span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Worsened frame difference on block</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Crouching C </span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">On air hit, floats lower</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Crouching D</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Time until persona disappears is now shorter</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Jumping 2B</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Can now be inputted via diagonal inputs</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Reduced lower area hitbox size</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Jumping C</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">No longer floats on ground counter hit</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Jumping D</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Time until disappears is now shorter</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Removed landing recovery</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">If Persona is in front, will perform the attack from that position</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">All Out Attack</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Reduced recovery time</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Ground Throw</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Lowered float height on hit, can no longer be combo from</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Air Throw</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Reduced untechable time</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">B Heroic Bravery</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Made the earlier animation frames easier to differentiate. No change to performance</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">SB Heroic Bravery</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Changed attack properties, is now a strike attack</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Zio (All Versions)</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">All air versions are now counter hit state</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">All air versions cannot land before attack startup is finished</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">C Zio</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Increased projectile speed</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Increased time gap before Narukami can move again</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">D Zio</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Changed attack properties, is now a projectile that flies faster than C version</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Made the Persona appear closer by</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">SB Zio</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Changed attack properties, is now a large projectile that move slowly</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Raging Lion (All Versions)</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Ground versions are now all Fatal Recovery state</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">B Raging Lion </span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Reduced recovery time</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Reduced untechable time</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Increased landing recovery when the button is held down</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Decreased movement speed when the button is held down</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Swift Strike (All Verisons)</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Increased attack hitbox size of interior and upper area</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Removed Fatal Recovery state from D and SB versions</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Decreased untechable time for B+D follow up to SB version</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Lightning Flash (All Versions)</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Removed Fatal Recovery state</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Charging attack portion for the A and B versions now causes stagger on hit</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Charging attack portion for the A and B versions can now be One More Canceled</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">D Ziodyne</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Decreased startup time for the ground version, increased startup time for the air version</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Reduced recovery time</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Decreased untechable time</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Persona will turn to attack opponents from its current location</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">SB Ziodyne</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Decreased startup time</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Decreased recovery time for the ground version</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Cross Slash (All Versions)</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Added Fatal Recovery state</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Increased startup time</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Myriad Truths</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Changed to projectile attribute</span></span></p>
<p> </p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Certain Persona Attacks</span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;"><span> </span></span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Persona is now invincible when appearing until active frames (Standing C, Crouching C, Jumping C, all versions of Zio)</span></span></p>
<p> </p>
<p>[collapse]<u>CONFIRMED CHANGES:</u><br>
 <br>
- SP Heroic Bravery is now a strike move<br>
- D Ziodyne has faster start-up and a greatly reduced recovery<br>
- Zio's performance has been changed. D-version is a fast projectile and the old D is now the SB version<br>
 <br><u>JAPANESE TWITTER POSTS</u> (warning, google translate engrish interpretation)<br>
 <br><em>-Not lead J2B from the sky throw. Correction lightly. Knock back increase? The decrease in 1600dm from 1800dm.</em><br>
(J2B no longer combos from air throw. Damage lowered from 1800 to 1600)<br>
 <br><em>-Wall bound Delete the throw. sc possible. Cass hit at the end throw sc Shiden. The increase in 1400dm from 1100dm.</em><br>
(Ground throw no longer wallbounces. Can be super cancelled now with Lightning Flash. Damage increased to 1400 from 1100.)<br>
 <br><em>-Ziodyne: the first stage 4 adding 10&gt; the first stage 6 adding 5</em><br>
(???)<br>
 <br><em>-From Raijin dance performance minimum guaranteed 3240 to 2860</em><br>
(Thunder God Dance minimum damage lowered to 2860 from 3240)<br>
 <br><em>-SB Zio, it is allowed to guard + 11F be</em><br>
(SB Zio is 11+ on block)<br>
 <br><em>-I was relieved to to always be able to combo of the street because 5A start has not changed adding it to be 5AAAJC appropriate B Lion 〆 without any problems but became worse</em><br>
(I think 5AAA &gt; J.C &gt; B lion is still in tact)<br>
 <br><em>-I was there attention because 5A start is the same as the 2A starting</em><br>
(Xie: S<span style="color:#292f33;"><span style="font-family:Arial, sans-serif;">ays they "are the same starter" now. Probably relates to proration?</span></span>)<br>
 <br><em>-Is insanely strong D Jioda</em><br>
(D Zio or Ziodyne is very strong?)<br>
 <br><em>-Air C · D Geo delicately rigid.</em><br>
Jump under B-turning decision weakening it (it is not hit and not attract)<br>
(???)<br>
 <br><em>-I'm shadow Bancho ...</em><br><em>C cross 2559</em><br><em>D cross 3164</em><br><em>SB cross is slower than before occurred, with a C cross of electric shock</em><br><em>I do not need SB cross ...</em><br>
(C cross slash and D cross slash do less damage. SB cross slash has less damage)<br>
 <br><em>-Low altitude SB Lion is pick up as usual at 2A</em><br>
(2A pickup after SB Lion)<br>
 <br><br><em>-Bancho is unchanged range of J2B. Now do with this most happy change,J2B comes out even 3 even 1</em><br>
(J2B unchanged. J1B and J3B should be possible?)<br>
 <br><em>-Though due to and correction, immediately passive possible after combo 〆B lion (5AA5B5C&gt; C Sekka&gt; 5A5C2C&gt; B Lion stiff substantial increase of Al-air C Gio clearly landing stiffness after · B Lion feint to be passive, and stagnation in the air and, landing stiffness is not, misplaced anger SB cross does not lead</em><br>
(Corner combo bnb was nerfed?)<br>
 <br>
 <br><br>
You can find the loketest changes <a href="" rel="external nofollow">HERE</a> [/collapse]</p>
<p> </p>
<p>edited by grove03</p>
]]></description><guid isPermaLink="false">9814</guid><pubDate>Mon, 24 Nov 2014 02:01:36 +0000</pubDate></item><item><title><![CDATA[[P4A] Yu Narukami - Beginner Thread / Q&A]]></title><link>https://www.forums.dustloop.com/forums/topic/5208-p4a-yu-narukami-beginner-thread-qa/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center;"><img src="http://kurushii.tv/Dustloop/P4U/Yu/Graphics/Main_Header_Q&amp;A_Thread.png" alt="Main_Header_Q&amp;A_Thread.png"></div><p></p><p>
</p><p>
<span style="text-decoration:underline;"><strong>Ask and you Shall Receive!</strong></span></p><p>
</p><p>
Not sure how a reset works?  Can't get a grasp on those Combos?  Have any questions related to Yu in P4U?  This is the place to ask and have your questions answered.</p>
]]></description><guid isPermaLink="false">5208</guid><pubDate>Wed, 11 Jul 2012 20:08:45 +0000</pubDate></item><item><title>[P4A] Yu Narukami - Critique Thread</title><link>https://www.forums.dustloop.com/forums/topic/5207-p4a-yu-narukami-critique-thread/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center;"><img src="http://kurushii.tv/Dustloop/P4U/Yu/Graphics/Main_Header_Critique_Thread.png" alt="Main_Header_Critique_Thread.png"></div><p></p><p>
</p><p>
Post videos of yourself playing and receive feedback on how you're doing things.  Hear others opinions to widen your arsenal or tighten up a few things in your game.</p><p>
</p><p>
<strong>PLEASE, ONLY POST ONLY IF </strong><span style="text-decoration:underline;"><strong>YOU</strong></span><strong> WANT TO BE CRITIQUED OR IF YOU'RE GIVING INPUT TO CRITIQUE SOMEONE.</strong></p><p>
</p><p>
Any posts in this thread that does not contribute to the purpose of this thread will be deleted (Warning).  The second post following that will lead into an infraction and the third post will lead to a ban.  Let's keep things civil and in order, Thanks.</p>
]]></description><guid isPermaLink="false">5207</guid><pubDate>Wed, 11 Jul 2012 20:04:23 +0000</pubDate></item><item><title>[P4A] Yu Narukami - Video Thread</title><link>https://www.forums.dustloop.com/forums/topic/5181-p4a-yu-narukami-video-thread/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center;"><img src="http://kurushii.tv/Dustloop/P4U/Yu/Graphics/Main_Header_Video_Thread.png" alt="Main_Header_Video_Thread.png"></div><p></p><p>
</p><p>
Yu players, current and up and coming; Welcome to the Video Thread.  Here we post match videos of Yu Narukami so we can visualize the powers of swag.  I'll post a few videos here and update the thread as others post up.  Post up the match videos here guys!</p><p>
</p><p>
Please make all discussions for Videos in <a href="" rel="external nofollow">this thread.</a></p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Yu vs Aigis (Aegis)</b></div> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAI.png" alt=":ballAI:"><p>
[03/10] <a href="" rel="external nofollow">Central Hachoiji (3/10)</a></p><p>
[03/10] <a href="" rel="external nofollow">Sega Avion Festa (21/23)</a></p><p>
[03/12] <a href="" rel="external nofollow">Game Chariot – Kaqn (Aegis) vs The World (2/2)</a></p><p>
[03/19] <a href="" rel="external nofollow">Gamechariot Ranbats (4/4)</a></p><p>
[06/01] <a href="" rel="external nofollow">[v1.02] Chiba 3 on 3 Championship (2/3)</a></p><p>
[06/01] <a href="" rel="external nofollow">[v1.02] Central Hachouji Togeki Qualifiers (5/5)</a></p><p>
[06/02] <a href="" rel="external nofollow">セガ難波アビオンP4UフェスタG 15on15決勝～ラスト</a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Central Hachioji 3on3 [5/9]</a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Central Hachioji 3on3 [6/9]</a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Central Hachioji 3on3 [7/9]</a></p><p>
[06/17] <a href="" rel="external nofollow">[v1.02] Sakuragaoka Central Tournament [5/6]</a></p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Yu vs Akihiko</b></div> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAK.png" alt=":ballAK:"><p>
[03/??] <a href="" rel="external nofollow">Mizonokuchi 2 on 2 Tournament (2/2)</a></p><p>
[03/??] <a href="" rel="external nofollow">Fukushima Super Nova Free Play</a></p><p>
[03/02] Free Play (2/2) <a href="" rel="external nofollow">First match</a> - <a href="" rel="external nofollow">Second match</a></p><p>
[03/10] <a href="" rel="external nofollow">Central Hachioji (3/10)</a></p><p>
[03/10] <a href="" rel="external nofollow">Nebaran (1/4)</a></p><p>
[03/17] <a href="" rel="external nofollow">GAME41 1st Tournament (1/2)</a></p><p>
[03/17] <a href="" rel="external nofollow">Chihou Sei Casuals (5/5)</a></p><p>
[03/17] <a href="" rel="external nofollow">Fuyaka 2 on 2 Tournament (1/2)</a></p><p>
[03/20] <a href="" rel="external nofollow">Yagato Tournament (3/6)</a></p><p>
[03/24] <a href="" rel="external nofollow">Central Hachinoji 2 on 2 Tournament [1/8]</a></p><p>
[06/01] <a href="" rel="external nofollow">[v1.02] Chiba 3on3 Championship [2/3]</a></p><p>
[06/01] <a href="" rel="external nofollow">[v1.02] Nakamurabashi Fun Factory 2on2 Ranbats [6/6]</a></p><p>
[06/03] <a href="" rel="external nofollow">[v1.02] Pasopiado Tournament [3/3]</a></p><p>
[06/10] <a href="" rel="external nofollow">Kamikumamoto Jikamu Tournament [4/4]</a></p><p>
[06/29] P4U Matches Part 2 of 3: <a href="" rel="external nofollow">First Match</a> - <a href="" rel="external nofollow">Second Match</a></p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Yu vs Chie</b></div> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballCHIE.png" alt=":ballCHIE:"><p>
[03/??] <a href="" rel="external nofollow">Mizonokuchi 2on2 Tournament [2/2] </a></p><p>
[03/01] <a href="" rel="external nofollow">Chie vs Yu</a></p><p>
[03/02] <a href="" rel="external nofollow">Free Play (1/2)</a></p><p>
[03/02] <a href="" rel="external nofollow">Free Play (2/2) </a></p><p>
[03/04] <a href="" rel="external nofollow">AGF1 Tournament (1/4) </a></p><p>
[03/04] <a href="" rel="external nofollow">AGF1 Tournament (4/4) </a></p><p>
[03/17] <a href="" rel="external nofollow">Fukaya 2on2 Torunament [4/5]</a></p><p>
[03/19] <a href="" rel="external nofollow">Gamechariot Ranbats [3/4]</a></p><p>
[03/19] <a href="" rel="external nofollow"> Gamechariot Ranbats [4/4]</a></p><p>
[03/19] <a href="" rel="external nofollow"> Gamechariot Matches [2/2]</a></p><p>
[03/20] <a href="" rel="external nofollow"> Yagoto Tournament [1/6]</a></p><p>
[03/24] <a href="" rel="external nofollow"> Central Hachioji 2on2 Tournament [6/8]</a></p><p>
[03/31] <a href="" rel="external nofollow"> Hyogo Tournament [2/6]</a></p><p>
[06/03] <a href="" rel="external nofollow">[v1.02] Pasopiado Tournament [3/3]</a></p><p>
[06/15] <a href="" rel="external nofollow">[1.02] Chiba Ferishida 3on3 [3/9] </a></p><p>
[06/29] P4U Matches Part 2 of 3: <a href="" rel="external nofollow">First Match</a> - <a href="" rel="external nofollow">Second Match</a></p><p>
[07/22] a-cho P4U 闘劇2012関西壮行会2on2大会終了後 野試合 <a href="" rel="external nofollow">First match</a> - <a href="" rel="external nofollow">Second Match</a> - <a href="" rel="external nofollow">Third Match</a></p><p>
</p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Yu vs Elizabeth</b></div> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballEL.png" alt=":ballEL:"><p>
[06/02] <a href="" rel="external nofollow">セガ難波アビオンP4UフェスタG 15on15決勝～ラスト</a></p><p>
[06/08] <a href="" rel="external nofollow">[v1.02] New Isesaki 1/5</a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Kansai Exhibitions [5/8]</a></p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Yu vs Kanji</b></div> :ballKA:<p>
[03/01] <a href="" rel="external nofollow">Naka Joy Kanji vs Yu</a></p><p>
[03/01] <a href="" rel="external nofollow">Alpha Station Singles (1/3)</a></p><p>
[03/04] <a href="" rel="external nofollow">AGF1 Tournament (2/4)</a></p><p>
[03/04] <a href="" rel="external nofollow">AGF1 Tournament (3/4)</a></p><p>
[03/05] <a href="" rel="external nofollow">Seiseki Sakuragaoka Central</a></p><p>
[03/27] <a href="" rel="external nofollow">Mizonokuchi Tournament (3/4)</a></p><p>
[06/01] <a href="" rel="external nofollow">[v1.02] Chiba 3on3 Championship [2/3]</a></p><p>
[06/02] <a href="" rel="external nofollow">セガ難波アビオンP4UフェスタG 15on15決勝～ラスト</a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Kansai Exhibitions [1/8]</a></p><p>
[06/10] <a href="" rel="external nofollow">[v1.02] Kamikumamoto Jikamu Tournament [3/4]</a></p><p>
[06/10] <a href="" rel="external nofollow">[v1.02]: 6/10 Kamikumamoto Jikamu Tournament [4/4]</a></p><p>
[07/22] a-cho P4U 闘劇2012関西壮行会2on2大会終了後 野試合 <a href="" rel="external nofollow">Match One</a> - <a href="" rel="external nofollow">Match Two</a> - <a href="" rel="external nofollow">Match Three</a> - <a href="" rel="external nofollow">Match Four</a></p><p>
</p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Yu vs Labrys</b></div> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png" alt=":ballLB:"><p>
[03/24] <a href="" rel="external nofollow">Fuyaka 2 on 2 Tournament (2/5)</a></p><p>
[03/25] <a href="" rel="external nofollow">Central Hachioji 2 on 2 Tournament (2/8)</a></p><p>
[03/27] <a href="" rel="external nofollow">Mizonokuchi Tournament (1/4)</a></p><p>
[06/04] [v1.02] 600 PSR Hachioji Competition [2/4] <a href="" rel="external nofollow">First Match</a> - <a href="" rel="external nofollow">Second match</a></p><p>
[06/08] <a href="" rel="external nofollow">[v1.02] New Isesaki 1/5</a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Kansai Exhibitions [7/8]</a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Kansai Exhibitions [8/8]</a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Central Hachioji 3on3 [9/9]</a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Kansai Exhibitions [1/8] </a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Kansai Exhibitions [3/8]</a></p><p>
</p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Yu vs Mitsuru</b></div> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMT.png" alt=":ballMT:"><p>
[03/??] <a href="" rel="external nofollow">OZ (MI) vs KC (YU) (1/2)</a></p><p>
[03/??] <a href="" rel="external nofollow">(OZ (MI) vs KC (YU) (2/2)</a></p><p>
[03/02] <a href="" rel="external nofollow">Free Play (2/2)</a></p><p>
[03/04] AGF1 Tournament (2/4) <a href="" rel="external nofollow">First Match</a> - <a href="" rel="external nofollow">Second match</a></p><p>
[03/04] <a href="" rel="external nofollow">AGF1 Tournament (3/4)</a></p><p>
[03/08] <a href="" rel="external nofollow">Naka Joy Casuals: Yu Narukami vs The World (1/3)</a></p><p>
[03/17] <a href="" rel="external nofollow">GAME41 1st Tournament (1/2)</a></p><p>
[03/17] <a href="" rel="external nofollow">Fukaya 2 on 2 Tournament (4/5)</a></p><p>
[03/24] <a href="" rel="external nofollow">Fukaya 2 on 2 Tournament (1/5)</a></p><p>
[03/24] <a href="" rel="external nofollow">Central Hachioji 2 on 2 Tournament (8/8)</a></p><p>
[06/01] <a href="" rel="external nofollow">[v1.02] Nakamurabashi Fun Factory 2on2 Ranbats [5/6]</a></p><p>
[06/02] セガ難波アビオンP4UフェスタG 15on15決勝～ラスト: <a href="" rel="external nofollow">First Match</a> - <a href="" rel="external nofollow">Second Match</a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Central Hachioji 3on3 [9/9]</a></p><p>
[06/21] <a href="" rel="external nofollow">P4U Mitsuru Matches Part 3 of 3</a></p><p>
[07/22] a-cho P4U 闘劇2012関西壮行会2on2大会終了後 野試合: <a href="" rel="external nofollow">First Match</a> - <a href="" rel="external nofollow">Second Match</a></p><p>
[09/07] <a href="" rel="external nofollow">Chiba Felicidad 2on2 Part 2A/4 </a></p><p>
</p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Yu vs Naoto</b></div> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNA.png" alt=":ballNA:"><p>
[??/??]<a href="" rel="external nofollow">[コーハツ　第19回ペルソナ4U大会]</a></p><p>
[03/??] <a href="" rel="external nofollow">Mizonokuchi 2 on 2 Tournament (2/2)</a></p><p>
[03/??] Fukushima Super Nova Free Play <a href="" rel="external nofollow">First Match</a> - <a href="" rel="external nofollow">Second Match</a></p><p>
[03/02] Free Play (2/2) <a href="" rel="external nofollow">First Match</a> - <a href="" rel="external nofollow">Second Match</a></p><p>
[03/10] <a href="" rel="external nofollow">Central Hachioji (3/10)</a></p><p>
[03/10] <a href="" rel="external nofollow">Nebaran (1/4)</a></p><p>
[03/17] <a href="" rel="external nofollow">GAME41 1st Tournament (1/2)</a></p><p>
[03/17] <a href="" rel="external nofollow">Chihou Sei Casuals (5/5)</a></p><p>
[03/17] <a href="" rel="external nofollow">Fuyaka 2 on 2 Tournament (1/2)</a></p><p>
[03/20] <a href="" rel="external nofollow">Yagato Tournament (3/6)</a></p><p>
[03/24] <a href="" rel="external nofollow">Central Hachinoji 2 on 2 Tournament [1/8]</a></p><p>
[06/01] <a href="" rel="external nofollow">[v1.02] Central Hachioji Tougeki Qualifiers [5/5]</a></p><p>
[06/08] <a href="" rel="external nofollow">[v1.02] New Isesaki 1/5 </a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Central Hachioji 3on3 [8/9] </a></p><p>
[06/10] <a href="" rel="external nofollow">[v1.02] Kamikumamoto Jikamu Tournament [2/4] </a></p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Yu vs Shadow Labrys</b></div> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png" alt=":ballSLB:"><p>
[06/01] <a href="" rel="external nofollow">[v1.02] Nakamurabashi Fun Factory 2on2 Ranbats [6/6] </a></p><p>
[06/03] <a href="" rel="external nofollow">[v1.02] Pasopiado Tournament [2/3] </a></p><p>
[06/15] <a href="" rel="external nofollow">[v1.02] Chiba Ferishida 3on3 [5/9]</a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Central Hachioji 3on3 [6/9] </a></p><p>
</p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Yu vs Teddie</b></div> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTD.png" alt=":ballTD:"><p>
[03/04] <a href="" rel="external nofollow">AGF1 Tournament (1/4)</a></p><p>
[03/08] <a href="" rel="external nofollow">Naka Joy Casuals: Yu Narukami vs The World (1/3)</a></p><p>
[03/17] <a href="" rel="external nofollow">Fukaya 2 on 2 Tournament (1.2)</a></p><p>
[06/01] <a href="" rel="external nofollow">[v1.02] Chiba 3on3 Championship [3/3] </a></p><p>
[09/07] <a href="" rel="external nofollow">Chiba Felicidad 2on2 Part 3B/4</a></p><p>
</p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Yu vs Yousuke</b></div> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballYO.png" alt=":ballYO:"><p>
[03/02] <a href="" rel="external nofollow">Free Play (2/2) </a></p><p>
[03/08] <a href="" rel="external nofollow">Joy Casuals Yu Narukami VS The World Part 1/3 </a></p><p>
[03/08] <a href="" rel="external nofollow">Naka Joy Casuals Yu Narukami VS The World Part 2/3 </a></p><p>
[03/08] <a href="" rel="external nofollow">Naka Joy Casuals Yu Narukami VS The World Part 3/3</a></p><p>
[03/17] <a href="" rel="external nofollow">Fukaya 2on2 Torunament </a></p><p>
[03/18] <a href="" rel="external nofollow">Nagaoka Technopolis Arcade Tournament </a></p><p>
[03/18] <a href="" rel="external nofollow">Shimane Tournament</a></p><p>
[03/18] <a href="" rel="external nofollow">Sakurageoka Central Seiseki: 2nd tournament</a></p><p>
[03/19] <a href="" rel="external nofollow">Gamechariot Ranbats </a></p><p>
[06/01] <a href="" rel="external nofollow">[v1.02] Nakamurabashi Fun Factory 2on2 Ranbats [3/6] </a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Kansai Exhibitions [2/8] </a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Kansai Exhibitions [3/8] </a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Kansai Exhibitions [4/8] </a></p><p>
[06/10] <a href="" rel="external nofollow">[v1.02] Kamikumamoto Jikamu Tournament [3/4] </a></p><p>
[06/21] <a href="" rel="external nofollow">Mitsuru Matches Part 3 of 3 </a></p><p>
[07/22] <a href="" rel="external nofollow">120722 a-cho P4U 闘劇2012関西壮行会2on2大会終了後 野試合</a></p><p>
</p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Yu vs Yu (Mirror Matches)</b></div> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballYU.png" alt=":ballYU:"><p>
[03/08] <a href="" rel="external nofollow">Naka Joy Casuals: Yu Narukami VS The World Part 3/3 </a></p><p>
[03/17] <a href="" rel="external nofollow">Fukaya 2on2 Tournament </a></p><p>
[03/17] <a href="" rel="external nofollow">GAME41 1st Tournament </a></p><p>
[03/24] <a href="" rel="external nofollow">Central Hachioji 2on2 Tournament </a></p><p>
[06/03] <a href="" rel="external nofollow">[v1.02] Pasopiado Tournament [1/3] </a></p><p>
[06/10] <a href="" rel="external nofollow">[v1.02] Kamikumamoto Jikamu Tournament [1/4] </a></p><p>
[06/10] <a href="" rel="external nofollow">[v1.02] Kamikumamoto Jikamu Tournament [4/4] </a></p><p>
[06/24] <a href="" rel="external nofollow">Kyattsuai Tournament </a></p><p>
[06/30] <a href="" rel="external nofollow">[v1.02] Restricted Yu Exhibitions [1/7] </a></p><p>
[06/30] <a href="" rel="external nofollow">[v1.02] Restricted Yu Exhibitions [2/7] </a></p><p>
[06/30] <a href="" rel="external nofollow">[v1.02] Restricted Yu Exhibitions [3/7] </a></p><p>
[06/30] <a href="" rel="external nofollow">[v1.02] Restricted Yu Exhibitions [4/7] </a></p><p>
[06/30] <a href="" rel="external nofollow">[v1.02] Restricted Yu Exhibitions [5/7] </a></p><p>
[06/30] <a href="" rel="external nofollow">[v1.02] Restricted Yu Exhibitions [6/7] </a></p><p>
[06/30] <a href="" rel="external nofollow">[v1.02] Restricted Yu Exhibitions [7/7] </a></p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Yu vs Yukiko</b></div> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballYK.png" alt=":ballYK:"><p>
[03/??] <a href="" rel="external nofollow">P4U Yukiko Exhibition (1/2)</a></p><p>
[03/01] <a href="" rel="external nofollow">P4U - Yukiko vs Yu</a> </p><p>
[03/01] <a href="" rel="external nofollow">Alpha Station Singles (1/3)</a></p><p>
[03/17] GAME41 1st Tournament (1/2) <a href="" rel="external nofollow">First Match</a> - <a href="" rel="external nofollow">Second Match</a></p><p>
[03/17] <a href="" rel="external nofollow">Nanaka Joy (1/2)</a></p><p>
[03/20] <a href="" rel="external nofollow">Yagoto Tournament (4/6)</a></p><p>
[03/24] <a href="" rel="external nofollow">Fukaya 2 on 2 Tournament (4/5)</a></p><p>
[03/24] <a href="" rel="external nofollow">Central Hachioji 2 on 2 Tournament (4/8)</a></p><p>
[06/02] <a href="" rel="external nofollow">セガ難波アビオンP4UフェスタG 15on15決勝～ラスト</a></p><p>
[06/04] <a href="" rel="external nofollow">[v1.02] 600 PSR Hachioji Competition [2/4] </a></p><p>
[06/09] <a href="" rel="external nofollow">[v1.02] Central Hachioji 3on3 [9/9] </a></p><p>
[06/15] <a href="" rel="external nofollow">[1.02] Chiba Ferishida 3on3 5/9 </a></p><p>
[06/16] <a href="" rel="external nofollow">[v1.02] Jikamu Kamikumamoto Yukiko Exhibitions [3/6] </a></p><p>
[06/16] <a href="" rel="external nofollow">[v1.02] Jikamu Kamikumamoto Yukiko Exhibitions [4/6] </a></p><p>
[06/16] <a href="" rel="external nofollow">[v1.02] Jikamu Kamikumamoto Yukiko Exhibitions [5/6] </a></p><p>
[06/16] <a href="" rel="external nofollow">[v1.02] Jikamu Kamikumamoto Yukiko Exhibitions [6/6] </a></p><p>
[06/17] <a href="" rel="external nofollow">[v1.02] Sakuragaoka Central Tournament [3/6] </a></p></div>
]]></description><guid isPermaLink="false">5181</guid><pubDate>Wed, 11 Jul 2012 14:29:49 +0000</pubDate></item><item><title>[P4A] Yu Narukami - Wiki Discussion</title><link>https://www.forums.dustloop.com/forums/topic/6057-p4a-yu-narukami-wiki-discussion/</link><description><![CDATA[
<p>Since we've been getting more discussion going on the wiki lately, I figured I would make a thread dedicated to wiki discussion like many other character forums have.</p><p>
</p><p>
Post any suggestions, issues, questions, or whatever else related to the wiki in here.</p><p>
</p><p>
<a href="" http: rel="external nofollow"><strong>Yu Narukami Wiki</strong></a></p><p>
</p><p>
</p><p>
Recently I've started adding more info to the descriptions of his normals. I plan to update some more combos and the Offense section soon.</p><p>
</p><p>
</p><p>
<strong><span style="text-decoration:underline">Revision History:</span></strong></p><p>
<strong>2/17/13</strong></p><p>
- updated Post-5D j.B, 2A, fuzzy j.A with airdash combos</p><p>
- added j.214A+B OMB combo</p><p>
- description to 5D(2) vs 5D(3), added to non-tech solution</p><p>
</p><p>
<strong>2/13/13</strong></p><p>
- updated FC 236D, 2C, AoA</p><p>
</p><p>
<strong>2/10/13</strong></p><p>
- added Post-5D combos for 214A, other side 2A, cross up 5DD</p><p>
</p><p>
<strong>2/10/13</strong></p><p>
- added Post-5D combos for 214A, other side 2A, cross up 5DD</p><p>
</p><p>
<strong>2/9/13</strong></p><p>
- updated C+D/j.C+D combos, added j.C+D combos</p><p>
</p><p>
<strong>2/6/13</strong></p><p>
- reorganized Post-5D combos</p><p>
- stronger 5B 5C 214D (OMC) combo added</p><p>
- updated 214A, 5D, 5C, replaced 214214C with Cross Slash</p><p>
- added character specific combos section</p><p>
- added some throw OMB combos, more to come later</p><p>
</p><p>
<strong>2/5/13</strong></p><p>
- updated 214A, CH j.2A, Post-5D 2A</p><p>
- added comments to 5D setups, placeholder for 5D(2) vs 5D(3) section</p><p>
</p><p>
<strong>2/4/13</strong></p><p>
- Attack descriptions: fixed typo, updated j.D description</p><p>
- added Cross Slash to safe-jump j.B setups</p><p>
- added corner 5A, 2A combos ending in j.D</p><p>
- added/updated Post-5D j.B/2A combos</p><p>
- added/updated Post-5D fuzzy fj.A combos</p><p>
</p><p>
<strong>2/3/13</strong></p><p>
- added j.D Okizeme section</p><p>
- added j.D combos section with combos</p><p>
- new air hit 2B combos added, updated existing ones</p><p>
- updated 5B/5C OMB combos</p><p>
- updated CH C+D</p><p>
</p><p>
<strong>1/28/13</strong></p><p>
- added opponent doesn't tech solution description, comments on mix-ups</p><p>
</p><p>
<strong>1/26/13</strong></p><p>
- notes to make midscreen 5B OMB combo more clear, added stronger 5C OMB </p><p>
- updated same side 2A: replaced OMB combo with more stable one, added new OMB combo</p><p>
</p><p>
<strong>1/25/13</strong></p><p>
- added safe-jump setups, 5D setups, descriptions</p><p>
- rearranged combos</p><p>
</p><p>
<strong>1/24/13</strong></p><p>
- Added hyperlinks to Dustloop threads.</p><p>
- Rearranged combos. Still a work in progress but I think it's better. Now you can see all combos for each starter in the same place instead of needing to scroll for screen position. Currently I just put notes for combos that require corner but this will probably be organized better somehow soon (suggestions welcome).</p><p>
- Added a beginner combo list instead of bolding ones in the actual list.</p><p>
- Updated 214A combos.</p><p>
- Added mix-ups.</p><p>
- Realized there's still lots of dumb combos, will be working on that soon.</p><p>
- The overview at the top could use some updating too, will work on that.</p><p>
</p><p>
<strong>1/23/13</strong></p><p>
- Added blockstrings explanations to Offense section.</p><p>
- Added placeholders for mix-ups.</p><p>
- Added note that some beginner combos are in bold in the Combos Summary description.</p><p>
</p><p>
<strong>1/22/13</strong></p><p>
 - Replaced 5A with more practical combo. Old combo required closest possible range 5A hit. 5A &gt; 5C &gt; 2B &gt; 5B &gt; 2A+B &gt; 5D (1399) is now 5A &gt; 5AA &gt; 5B &gt; 2B &gt; 2A+B &gt; 5D - (1147)</p><p>
- Completed adding descriptions to all attacks.</p><p>
- Added description to Tutorial Video section and Combos Summary section.</p><p>
- Added anti-air CH 5A combo. air hit CH 5A &gt; delay 2A+B &gt; 5D - (572)</p>
]]></description><guid isPermaLink="false">6057</guid><pubDate>Mon, 21 Jan 2013 01:34:16 +0000</pubDate></item><item><title>[P4AU] Yu Narukami - Loketest Discussion</title><link>https://www.forums.dustloop.com/forums/topic/6643-p4au-yu-narukami-loketest-discussion/</link><description><![CDATA[
<p>This thread is where you can post and discuss the changes displayed in the Persona 4: Climax Loke-tests.  Only post if you have something to contribute, asking a question about something about the changes to Yu Narukami in P4C and most of all, keep all discussions civil and On Topic.  All post that are off topic will be deleted, <strong>offenders will be warned or receive an infraction for repeat offenses.</strong></p><p>
</p><p>
P4C was announced today along with a loketest.  If anyone finds out any changes made to Narukami in this new update, post them here so I can have a list of changes up.</p><p>
</p><p>
<span style="text-decoration:underline"><strong>Buffs:</strong></span></p><p>
</p><ul><li>Gatotsu (New super that does not require a Persona, 236236A/B)<br></li><li>A feint for 214B<br></li><li>Yūmō Kakan (236A/B)<br></li><li>j.D now has faster startup<br></li><li>DP, Ziodyne, and Raging Lion now work on backdash<br></li><li>5C can now be dash cancelled<br></li><li>236D is chargeable. Yu can move while Persona is charging<br>
<br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Info on Yūmō Kakan</b></div><br><ul><li><strong>236A</strong> - Short dash followed by a slash from his sword<br></li><li><strong>236B &amp; SB</strong> - Short dash followed by a throw (Command throw)<br>
</li></ul></div><br><br>
<span style="text-decoration:underline"><strong>Nerfs:</strong></span><br><ul><li>Sweep &gt; 5D can no longer be done<br></li><li>5C and 2B can no longer jump cancel upon block.<br></li><li>5AA can no longer jump cancel<br></li><li>It appears that j.B's untech time on CH MIGHT have been reduced<br></li></ul><p></p><p>
</p><p>
<span style="text-decoration:underline"><strong>Other info:</strong></span></p><p>
</p><ul data-ipsBBCode-list="true"><p>
[*]214B now causes knockdown, but still causes a ground bounce on FC</p><p>
[*]3rd hit of auto combo is now a mini-DP, opponent can now backdash on block. Fourth hit is now 214A (Raging Lion A).</p><p>
[*]j.BB is now j.2B</p><p>
[*]Yu still carries four Persona cards</p><p>
</p><p></p><p>
</p><p>
<span style="text-decoration:underline"><strong>Shadow Yu info:</strong></span></p><p>
</p><ul data-ipsBBCode-list="true"><p>
[*]Command grab does 1200 damage, can not combo during mid-screen</p><p>
[*]Jump D and 5D start up very fast</p><p>
[*]Autocombo is to that of Yu's old autocombo from P4U.</p><p>
</p><p></p><p>
</p><p>
<strong>Command List:</strong></p><p>
<img src="http://i.imgur.com/vrBcIip.jpg" alt="vrBcIip.jpg"></p><p>
</p><p>
Special thanks go to jiyunaJP, stunedge, Kurushii, Famitsu, Omex, hama, and Dengeki for the information provided.</p></ul></ul></li></ul>
]]></description><guid isPermaLink="false">6643</guid><pubDate>Fri, 16 Aug 2013 02:26:28 +0000</pubDate></item><item><title>[P4A] Yu Narukami - Combo Thread</title><link>https://www.forums.dustloop.com/forums/topic/5206-p4a-yu-narukami-combo-thread/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center;"><img src="http://kurushii.tv/Dustloop/P4U/Yu/Graphics/Main_Header_Combo_Thread.png" alt="Main_Header_Combo_Thread.png"></div><p></p><p>
</p><p>
This is the combo thread, when combos are discovered, post them here.  I will update the proper section as combos are posted</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Contents</b></div><p>
1) Combo Theory</p><p>
2) Combos</p><p>
</p><p></p><div>-BnB's</div><p></p><div>
-Air Combos</div><p></p><div>
-Anti-Air Combos</div><p></p><div>
-Mid-screen Combos</div><p></p><div>
-5D Okizeme Combos</div><p></p><div>
-All Out Attack Combos</div><p></p><div>
-All Out Attack Corner Combos</div><p></p><div>
-Throw Combos</div><p></p><div>
-Fatal Counter Combos</div><p></p><div>
-Awakening Mode Combos (Cross Slash Combos)</div><p></p><p>
3) Pressure, Oki, and Mix-Up</p><p>
4) Gimmicks and Resets</p><p>
</p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Notations</b></div><p>
[N] = Neutral (Land on the Ground, Usually Mid-Combo)</p><p>
JC = Jump Cancel</p><p>
DC = Dash Cancel</p><p>
j.X = Jumping Attack (X = An attack, A/B/C/D)</p><p>
CH = Counter Hit</p><p>
FC = Fatal Counter</p><p>
A+B = All Out Attack (Universal Overhead)</p><p>
~ = AOA Followup (Mash A/B)</p><p>
B+D = R-Action (Uppercut/DP)</p><p>
OMC = One More Cancel</p><p>
OMB = One More Burst</p><p>
<span style="color:#FF0000;">XXXX</span>/<span style="color:#0000FF;">XX</span> = <span style="color:#FF0000;">Damage</span>/<span style="color:#0000FF;">SP</span></p><p>
</p></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Notes</b></div><p>
</p></div>
]]></description><guid isPermaLink="false">5206</guid><pubDate>Wed, 11 Jul 2012 19:11:06 +0000</pubDate></item><item><title>[P4A] Yu Narukami - Gameplay Discussion</title><link>https://www.forums.dustloop.com/forums/topic/5182-p4a-yu-narukami-gameplay-discussion/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center;"><img src="http://kurushii.tv/Dustloop/P4U/Yu/Graphics/Main_Header_Gameplay_Discussion.png" alt="Main_Header_Gameplay_Discussion.png"></div><p></p><p>
</p><p>
Welcome to the General Discussions Thread.  Here you can talk about the basics and a few things we've seen done, or may have done playing here in this thread.  Discussions of ideas posted in the <a href="" rel="external nofollow">Video Thread</a> are also talked about here.  Bring new technology to the table and help yourself and others step up their game!</p><p>
</p><p>
<strong>ALL OF US ARE KINGS!</strong>  So please, keep all discussions civil.</p>
]]></description><guid isPermaLink="false">5182</guid><pubDate>Wed, 11 Jul 2012 14:36:34 +0000</pubDate></item></channel></rss>
