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<rss version="2.0"><channel><title>Elizabeth Latest Topics</title><link>https://www.forums.dustloop.com/forums/forum/197-elizabeth/</link><description>Elizabeth Latest Topics</description><language>en</language><item><title>[P4AU] Elizabeth Video Thread</title><link>https://www.forums.dustloop.com/forums/topic/7965-p4au-elizabeth-video-thread/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center"><img src="http://kurushii.tv/Dustloop/P4U2/Graphics/Elizabeth/P4U2_Header_Video_Thread.png" alt="P4U2_Header_Video_Thread.png"></div><p></p><p>
</p><p>
</p><p>
<strong>This thread is for video posting only. Keep discussion in </strong><a href="" http: rel="external nofollow"><strong>the Gameplay Discussion Thread</strong></a></p><p>
<strong>If you'd like to contribute, please feel free to do so!</strong></p><p>
</p><p>
 </p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"><strong> 
</strong><div style="border: 1px solid #3d3d3d; padding: 4px"><strong> 
</strong><b><strong>Notable Players</strong></b></div><p>
</p><ul><li>Damosu<br></li></ul><p></p></div>
]]></description><guid isPermaLink="false">7965</guid><pubDate>Wed, 27 Nov 2013 10:03:30 +0000</pubDate></item><item><title>[P4AU] Elizabeth Combo Thread</title><link>https://www.forums.dustloop.com/forums/topic/9127-p4au-elizabeth-combo-thread/</link><description><![CDATA[
<div><img src="http://kurushii.tv/Dustloop/P4U2/Graphics/Elizabeth/P4U2_Header_Combo_Thread.png" alt="P4U2_Header_Combo_Thread.png"></div>
<p></p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Information</b></div>
<ul class="bbc"><li>If you'd like to contribute, please feel free to do so! Just post the combos you created, but please write them properly. If you are unsure on how to write combos properly, then read the wiki page <a class="bbc_url" href="%22http://www.dustloop.com/wiki/index.php?title=Notation%22" rel="external nofollow">here</a>. Make sure to read the Notation Used section in this post so that you understand the specific notations used for CHARACTER. Also refrain from using move names and abbreviations.</li>
<li>Please refrain from going off topic in this thread. This thread is for posting of combos only.</li>
<li>Only the most optimal combos will be listed in this thread.</li>
</ul><p></p><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>General Notations Used</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
[table]<br><tr><td><strong>&gt;</strong></td><td>Gatling/cancel the previous move into the following move.</td></tr><br><tr><td><strong>,</strong></td><td>Link the previous move into the following move.</td></tr><br><tr><td><strong>|&gt;</strong></td><td>After landing.</td></tr><br><tr><td><strong>j</strong></td><td>Jump</td></tr><br><tr><td><strong>sj</strong></td><td>Super Jump</td></tr><br><tr><td><strong>h</strong></td><td>Hop</td></tr><br><tr><td><strong>hc</strong></td><td>Hop Cancel</td></tr><br><tr><td><strong>ad</strong></td><td>Air Dash</td></tr><br><tr><td><strong>iad</strong></td><td>Instant Air Dash</td></tr><br><tr><td><strong>jc</strong></td><td>Jump Cancel</td></tr><br><tr><td><strong>sjc</strong></td><td>Super Jump Cancel</td></tr><br><tr><td><strong>dc</strong></td><td>Dash Cancel</td></tr><br><tr><td><strong>OMC</strong></td><td>One More! Cancel</td></tr><br><tr><td><strong>AoA~C</strong></td><td>All Out Attack into C ender</td></tr><br><tr><td><strong>AoA~D</strong></td><td>All Out Attack into D ender</td></tr><br><tr><td><strong>CH</strong></td><td>Counter Hit</td></tr><br><tr><td><strong>FC</strong></td><td>Fatal Counter</td></tr><br><tr><td><strong>[ ]</strong></td><td>Hold Input</td></tr><br><tr><td><strong>(N)</strong></td><td>Attack must deal N amount of hits.</td></tr><br><tr><td><strong>[???] xN</strong></td><td>Repeat ??? N amount of times.</td></tr>[/table]
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</div><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Guide Specific Notations Used</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">

<ul class="bbc"><li>Notations in <span style="color:#ff0000;"><strong>red</strong></span> are for prefixes only. Notations in <span style="color:#094ead;"><strong>blue</strong></span> are for suffixes only.</li>
</ul><p>[table]<br></p><tr><td><strong>c.</strong></td><td>The attack must be used as close to the opponent as possible.</td></tr><br><tr><td><strong>f.</strong></td><td>The attack must be used as far away from the opponent as possible.</td></tr><br><tr><td><span style="color:#ff0f00;"><strong>[sS]</strong></span></td><td>Side Swap combo</td></tr><br><tr><td><span style="color:#ff0f00;"><strong>[CO]</strong></span></td><td>Crouching Opponent</td></tr><br><tr><td><span style="color:#ff0f00;"><strong>[AA]</strong></span></td><td>Anti-air or Air-to-Air</td></tr><br><tr><td><span style="color:#ff0f00;"><strong>[RP]</strong></span></td><td>Roll Punish</td></tr><br><tr><td><span style="color:#ff0f00;"><strong>[sD]</strong></span></td><td>Shadow Only Combo</td></tr><br><tr><td><span style="color:#ff0f00;"><strong>[N%]</strong></span></td><td>Player SP % required before combo start.</td></tr><br><tr><td><span style="color:#0085cb;"><strong>[N/N%]</strong></span></td><td>Damage/SP Gain %</td></tr>[/table]
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</div>
</div></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Challenge Mode Combos</b></div>[collapse]<br><strong>Mission #01</strong><br>
-<br>
[/collapse]</div>
<p> </p>
<p></p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Non-Awakening Combos</b></div><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Mid-screen</b></div>[collapse]<br><strong>Normal Starters</strong>
<ul><li>
<p><span><span style="background-color:transparent;">5A &gt; 5AA &gt; 2AB &gt; 236CD [2] &gt; 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 214D &gt; 2AB [</span><span style="color:rgb(255,0,0);background-color:transparent;">3503</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="background-color:transparent;">]</span></span></p>
</li><li>
<p><span><span style="background-color:transparent;">5B &gt; 2AB &gt; 236CD [2] &gt; 2B &gt; jB &gt; 5C (2) &gt; 2C &gt; 214A [</span><span style="color:rgb(255,0,0);background-color:transparent;">2400~</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5B FC &gt; 236236A &gt; 214AB &gt; 236236C &gt; 66 5B &gt; 2AB &gt; 236CD [2] &gt; 5A &gt; 5AA &gt; 5B &gt; 5BB &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 2B &gt; jC &gt; j236D [</span><span style="color:rgb(255,0,0);background-color:transparent;">Death</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">100</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5B FC &gt; 5BB &gt; 5BBB &gt; hc jB &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214A [</span><span style="color:rgb(255,0,0);background-color:transparent;">2373</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">0</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5B FC &gt; 5BB &gt; 5BBB &gt; hc jB &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 214D [</span><span style="color:rgb(255,0,0);background-color:transparent;">3958</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">0</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5D &gt; 2AB &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 214D [</span><span style="color:rgb(255,0,0);background-color:transparent;">3122</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;"> 25</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5A FC &gt; 5AA &gt; 5B &gt; 1HSM 5C (2) &gt; IAD jB &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214A [</span><span style="color:rgb(255,0,0);background-color:transparent;">3373</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">0</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5A &gt; 5AA &gt; 5AAA &gt; 214AB &gt; 66 5B &gt;  5C (2) &gt; 2C &gt; 236AB [</span><span style="color:rgb(255,0,0);background-color:transparent;">2710</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5B FC &gt; 1HSM 5C (2) &gt; IAD jB &gt; jC &gt; j236D [7~3] &gt; 2B &gt; jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB [</span><span style="color:rgb(255,0,0);background-color:transparent;">4365</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5B FC air hit &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2B &gt; jB &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 214D &gt; 2AB [</span><span style="color:rgb(255,0,0);background-color:transparent;">3601</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">] </span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">2B FC AA &gt; jc jB &gt; jA &gt; jC &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 214D [</span><span style="color:rgb(255,0,0);background-color:transparent;">3568</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5B FC air hit &gt; 5BB &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 214D &gt; 2AB [</span><span style="color:rgb(255,0,0);background-color:transparent;">4058</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">2A FC &gt; 5B &gt; 5BB &gt; 5BBB &gt; hc jB &gt; 2B &gt; jB &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 214D [</span><span style="color:rgb(255,0,0);background-color:transparent;">2538</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">jC FC &gt; 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2B &gt; jB &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 214D [</span><span style="color:rgb(255,0,0);background-color:transparent;">3792</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">jC FC &gt; 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 214D [</span><span style="color:rgb(255,0,0);background-color:transparent;">3.7K~</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">jC CH &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214A [</span><span style="color:rgb(255,0,0);background-color:transparent;">2400~</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">0</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5D FC &gt; 5B &gt; 5BB &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 1HSM 5C (2) &gt; 2C &gt; 214AB &gt; 214D [</span><span style="color:rgb(255,0,0);background-color:transparent;">3860</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">2B FC &gt; jc jA &gt; jc jB &gt; jC &gt; 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 236A &gt; 5B &gt; 2B &gt; jC [</span><span style="color:rgb(255,0,0);background-color:transparent;">3200~</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">jD FC &gt; jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 214D [</span><span style="color:rgb(255,0,0);background-color:transparent;">3184</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">0</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">jD FC &gt; jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C [</span><span style="color:rgb(255,0,0);background-color:transparent;">2698</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">0</span><span style="background-color:transparent;">]</span></span></p>
</li>
</ul><p><strong>Skill Starter</strong></p>
<ul><li>
<p><span><span style="background-color:transparent;">j236D [2] &gt; 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 236B [</span><span style="color:rgb(255,0,0);background-color:transparent;">3200</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li><li>
<p><span><span style="background-color:transparent;">j236D [2] &gt; 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 214D &gt; 2AB [</span><span style="color:rgb(255,0,0);background-color:transparent;">3600</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">j236D &gt; 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C [</span><span style="color:rgb(255,0,0);background-color:transparent;">2600~</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">0</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">214D FC &gt; 5B &gt; 2B &gt; j236D [3] &gt; 2B &gt; jB &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214A [</span><span style="color:rgb(255,0,0);background-color:transparent;">4100</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">0</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">214D FC &gt; 5B &gt; 2B &gt; jB &gt; jA &gt; jC &gt; 2B &gt; jB &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 214D [</span><span style="color:rgb(255,0,0);background-color:transparent;">3762</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">0</span><span style="background-color:transparent;">]</span></span></p>
</li>
</ul><p><strong>System Starter</strong></p>
<ul><li>
<p><span><span style="background-color:transparent;">5AB~C &gt; jB &gt; j2B &gt; jc jB &gt; j2B &gt; jC [</span><span style="color:rgb(255,0,0);background-color:transparent;">3193</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">00</span><span style="background-color:transparent;">]</span></span></p>
</li><li>
<p><span><span style="background-color:transparent;">j5CD FC &gt; 66 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 214D [</span><span style="color:rgb(255,0,0);background-color:transparent;">3641</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">j5CD FC &gt; 66 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214A [</span><span style="color:rgb(255,0,0);background-color:transparent;">3200~</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">0</span><span style="background-color:transparent;">]</span></span></p>
</li>
</ul><p><strong>SP Skill Starter</strong><br>
-<br>
[/collapse]</p></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Near-Corner</b></div>[collapse]<br><strong>Normal Starters</strong><br>
-<br><br><strong>Skill Starter</strong><br>
-<br><br><strong>System Starter</strong><br>
-<br><br><strong>SP Skill Starter</strong><br>
-<br>
[/collapse]</div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Corner</b></div>[collapse]<br><strong>Normal Starters</strong>
<ul><li>
<p><span><span style="background-color:transparent;">5A FC &gt; 5AA &gt; 5B &gt; 1HSM 5C (2) &gt; dc 2B &gt; jC &gt; j236D [8~2] &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214A &gt; 236AB [</span><span style="color:rgb(255,0,0);background-color:transparent;">3967</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li><li>
<p><span><span style="background-color:transparent;">5B FC &gt; 1HSM 5C (2) &gt; 2C &gt; 214AB &gt; 236B &gt; 5B &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB [</span><span style="color:rgb(255,0,0);background-color:transparent;">4641</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5B FC &gt; 5BB &gt; 5BBB &gt; 66 5A &gt; 5C (2) &gt; 2C &gt; 214A &gt; 2C &gt; 236AB [</span><span style="color:rgb(255,0,0);background-color:transparent;">2578</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">1HSM 5C (2) FC &gt; dc 2B &gt; jC &gt; j236D [8~1] &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB &gt; 2B &gt; jC &gt; j236CD [8] &gt; jC [</span><span style="color:rgb(255,0,0);background-color:transparent;">5413</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">1HSM 5C (2) FC &gt; 214AB &gt; 236A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB &gt; 2B &gt; jB &gt; jC &gt; j236CD [8] &gt; jC [</span><span style="color:rgb(255,0,0);background-color:transparent;">5174</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">75</span><span style="background-color:transparent;">]</span></span></p>
</li>
</ul><p><strong>Skill Starter</strong></p>
<ul><li>
<p><span><span style="background-color:transparent;">236A FC &gt; 5B &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2B &gt; jB &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; (2D &gt;) 2AB [</span><span style="color:rgb(255,0,0);background-color:transparent;">4191</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li></ul><p><strong>System Starter</strong></p>
<ul><li>
<p><span><span style="background-color:transparent;">5CD FC &gt; 1HSM 5C (2) &gt; dc 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB &gt; 2B &gt; jC [</span><span style="color:rgb(255,0,0);background-color:transparent;">4094</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li><li>
<p><span><span style="background-color:transparent;">5CD FC &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2B &gt; jB &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB &gt; 2B &gt; jC [</span><span style="color:rgb(255,0,0);background-color:transparent;">3600~</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5AB~D &gt; 236D [8~2] &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214A [</span><span style="color:rgb(255,0,0);background-color:transparent;">3700~</span><span style="background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">0</span><span style="background-color:transparent;">]</span></span></p>
</li>
</ul><p><strong>SP Skill Starter</strong><br>
-<br>
[/collapse]</p></div>
<p></p></div>
<p> </p>
<p></p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Awakening Combos</b></div>
<p> </p>
<p></p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Midscreen</b></div>[collapse]
<p><strong>Normal Starters</strong></p>
<ul><li>
<p><span><span style="background-color:transparent;">5A &gt; 5AA &gt; 5B &gt; 5C (2) &gt; 214A &gt; jD &gt; jB &gt; j2B &gt; jc jB &gt; j2B &gt; jC </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">2800</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">0</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></span></p>
</li><li>
<p><span><span style="background-color:transparent;">5B &gt; 5C (2) &gt; 214A &gt; jD &gt; 66 5B &gt; 2B &gt; jc jB &gt; j2B &gt; jC </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">2949</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">0</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5A &gt; 5AA &gt; 5AAA &gt; 214AB &gt; 66 5B &gt;  5C (2) &gt; 2C &gt; 236AB &gt; 66 (to corner) 5B &gt; 2B &gt; jC &gt; j236CD [2] &gt; jC </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">3672</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">75</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5B &gt; 2AB &gt; 236CD [8~2] &gt; 2D &gt; 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB &gt; 66 5B &gt; 2B &gt; jC </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">3986</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5A &gt; 5AA &gt; 2AB &gt; 236CD [8~2] &gt; 2D &gt; 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB &gt; 66 5B &gt; 2B &gt; jC </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">3765</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5B FC &gt; 2AB &gt; 236CD [8~1] &gt; 2D &gt; 2A &gt; 5B &gt; 2B &gt; jB &gt; 5B &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">4016</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5B FC &gt; 2AB &gt; 236CD [8~1] &gt; 2D &gt; 2A &gt; 5B &gt; 5BB &gt; 5C &gt; IAD jB &gt; jC &gt; 2B &gt; jB &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">4526</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">jA air hit &gt; jB &gt; 236CD [2] &gt; 2D &gt; 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB &gt; 66 5B &gt; 2B &gt; jC </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">3809</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5D FC &gt; 5B &gt; 5BB &gt; 236CD [5~2] &gt; 2D &gt; 2A &gt; 5B &gt; 5BB &gt; 5C (2) &gt; 2C &gt; 236AB </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">3440</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">2B anti-air &gt; jc jA &gt; jB &gt; j236CD [2] &gt; 2D &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB &gt; 66 5B &gt; 2B &gt; jC </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">3545</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span><span style="background-color:transparent;">5A &gt; 5AA &gt; 5AAA &gt; 214A &gt; IAD jC &gt; j236CD [2] &gt; 4 5C (2) &gt; 2C &gt; 236AB &gt; 66 5B &gt; 2B &gt; jC </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">3297</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></span></p>
</li>
</ul><p><strong>Skill Starter</strong></p>
<ul><li>
<p><span style="background-color:transparent;">214A air hit &gt; jD &gt; jB &gt; j2B &gt; jc jB &gt; j2B &gt; jC </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">2143</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">00</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></p>
</li><li>
<p><span style="background-color:transparent;">214A FC air hit &gt; jD &gt; 5B &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">2837</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">25</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></p>
</li>
<li>
<p><span style="background-color:transparent;">214A &gt; 214D &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB</span></p>
</li>
<li>
<p><span style="background-color:transparent;">214A &gt; 66 IAD jA &gt; jC &gt; j236CD [2] &gt; 2D &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB &gt; 66 5B &gt; 2B &gt; jC </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">3621</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></p>
</li>
<li>
<p><span style="background-color:transparent;">[6]4A &gt; 214A &gt; 66 jB &gt; j236CD [2] &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB &gt; 5B &gt; 2B &gt; jC </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">3832</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></p>
</li>
<li>
<p><span style="background-color:transparent;">[6]4A &gt; 214A &gt; jD &gt; 66 5B &gt; 2B &gt; jc jB &gt; j2B &gt; jC </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">2788</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">0</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></p>
</li>
<li>
<p><span style="color:rgb(0,0,0);background-color:transparent;"><span style="font-size:16px;font-family:'Times New Roman';color:rgb(0,0,255);background-color:transparent;">[6]4A &gt; 214A &gt; 66 jB &gt; j236CD [2] &gt; 2D &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB &gt; 66 5B &gt; 2B &gt; jC </span><span style="font-size:16px;font-family:'Times New Roman';background-color:transparent;">[</span><span style="font-size:16px;font-family:'Times New Roman';color:rgb(255,0,0);background-color:transparent;">3668</span><span style="font-size:16px;font-family:'Times New Roman';background-color:transparent;">,</span><span style="font-size:16px;font-family:'Times New Roman';color:rgb(255,0,255);background-color:transparent;">50</span><span style="font-size:16px;font-family:'Times New Roman';background-color:transparent;">]</span></span></p>
</li>
<li>
<p><span style="background-color:transparent;">236A FC OMC &gt; 66 2B &gt; jB &gt; jA &gt; jC &gt; 2B &gt; jB &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 2C &gt; 236AB </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">2700~</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">75</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></p>
</li>
</ul><p><strong>System Starter</strong></p>
<ul><li>
<p><span style="background-color:transparent;">5CD OMC &gt; 214AB &gt; 2[C] &gt; 236AB &gt; 66 (to corner) 5B &gt; 2B &gt; jC &gt; j236CD [2] &gt; jC </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">3.6k~</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">125</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></p>
</li><li>
<p><span style="background-color:transparent;">5CD FC &gt; 66 5B &gt; 5C (2) &gt; 214AB &gt; 2[C] &gt; 236AB &gt; 66 (to corner) &gt; 5B &gt; 2B &gt; jC &gt; j236CD [2] &gt; jC</span><span style="color:rgb(0,0,0);background-color:transparent;"> [</span><span style="color:rgb(255,0,0);background-color:transparent;">4168</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">75</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></p>
</li>
</ul><p><strong>SP Skill Starter</strong></p>
<ul><li>
<p><span style="background-color:transparent;">j236CD [2] &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 2C &gt; 236AB </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">4600~</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">75</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></p>
</li><li>
<p><span style="background-color:transparent;">214AB &gt; 214D &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">4055</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></p>
</li>
<li>
<p><span style="background-color:transparent;">236D[2] &gt; 214A &gt; jC &gt; 236CD [2] &gt; 2D &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB &gt; 66 5B &gt; 2B &gt; jC </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">4197</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">50</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></p>
</li>
</ul><p>[/collapse]</p></div>
<p> </p>
<p></p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Near-Corner</b></div>[collapse]
<p><strong>Normal Starters</strong><br>
-<br><br><strong>Skill Starter</strong><br>
-<br><br><strong>System Starter</strong><br>
-<br><br><strong>SP Skill Starter</strong></p>
<p>-</p>
<p>[/collapse]</p></div>
<p> </p>
<p></p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Corner</b></div>[collapse]
<p><strong>Normal Starters</strong></p>
<ul><li>
<p><span><span style="background-color:transparent;">1HSM 5C (2) FC &gt; dc 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2B &gt; jB &gt; jC &gt; 2A &gt; 5B &gt; 5C &gt; 2C &gt; 214AB &gt; 2C whiff &gt; AOA OMC &gt; 214214[CD] </span><span style="color:rgb(0,0,0);background-color:transparent;">[</span><span style="color:rgb(255,0,0);background-color:transparent;">7571</span><span style="color:rgb(0,0,0);background-color:transparent;">,</span><span style="color:rgb(255,0,255);background-color:transparent;">150</span><span style="color:rgb(0,0,0);background-color:transparent;">]</span></span></p>
</li><li>
<p><span><span style="background-color:transparent;">1HSM 5C (2) FC &gt; 2C &gt; 214AB &gt; 236<strong> &gt; ]B[ &gt; 5B &gt; 2AB &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB &gt; 2B &gt; jC </strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>[</strong></span><span style="color:rgb(255,0,0);background-color:transparent;"><strong>5081</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>,</strong></span><span style="color:rgb(255,0,255);background-color:transparent;"><strong>50</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>]</strong></span></span></p><strong>
</strong></li><strong>
</strong><li><strong>
</strong><p><span><span style="background-color:transparent;"><strong>5A &gt; 5AA &gt; 2AB &gt; 236CD [2] &gt; 2D &gt; 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 214AB &gt; 2C (whiff) &gt; AOA OMC &gt; 214214C </strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>[</strong></span><span style="color:rgb(255,0,0);background-color:transparent;"><strong>5795</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>,</strong></span><span style="color:rgb(255,0,255);background-color:transparent;"><strong>150</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>]</strong></span></span></p><strong>
</strong></li><strong>
</strong></ul><p><strong><strong>Skill Starter</strong></strong></p><strong>
</strong><ul><li><strong>
</strong><p><span><span style="background-color:transparent;"><strong>236]B[ &gt; 5B &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2B &gt; jB &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 2C (whiff) &gt; AOA OMC &gt; 214214[CD] </strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>[</strong></span><span style="color:rgb(255,0,0);background-color:transparent;"><strong>7051</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>,</strong></span><span style="color:rgb(255,0,255);background-color:transparent;"><strong>150</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>]</strong></span></span></p><strong>
</strong></li></ul><p><strong><strong>System Starter</strong></strong></p><strong>
</strong><ul><li><strong>
</strong><p><span><span style="background-color:transparent;"><strong>5CD FC &gt; 2AB &gt; 236CD [8~2] &gt; 2D &gt; 2A &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 236AB </strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>[</strong></span><span style="color:rgb(255,0,0);background-color:transparent;"><strong>3904</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>,</strong></span><span style="color:rgb(255,0,255);background-color:transparent;"><strong>50</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>]</strong></span></span></p><strong>
</strong></li><li><strong>
</strong><p><span><span style="background-color:transparent;"><strong>5CD FC &gt; 1HSM 5C (2) &gt; 236CD [9~1] &gt; 2D &gt; 2A &gt; 5B &gt; 5BB &gt; 5C (2) &gt; 2C &gt; 236AB &gt; 5B &gt; 2B &gt; jC </strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>[</strong></span><span style="color:rgb(255,0,0);background-color:transparent;"><strong>4361</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>,</strong></span><span style="color:rgb(255,0,255);background-color:transparent;"><strong>50</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>]</strong></span></span></p><strong>
</strong></li><strong>
</strong></ul><ul><li><strong>
</strong><p><span><span style="background-color:transparent;"><strong>5CD FC &gt; 1HSM 5C (2) &gt; 236CD [9~1] &gt; 2D &gt; 2A &gt; 5B &gt; 5BB &gt; 5C &gt; 2C &gt; 214AB &gt; 2C (whiff) &gt; AOA OMC &gt; 214214C </strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>[</strong></span><span style="color:rgb(255,0,0);background-color:transparent;"><strong>6398</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>,</strong></span><span style="color:rgb(255,0,255);background-color:transparent;"><strong>150</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>]</strong></span></span></p><strong>
</strong></li></ul><p><strong><strong>SP Skill Starter</strong></strong></p><strong>
</strong><ul><li><strong>
</strong><p><span><span style="background-color:transparent;"><strong>j236CD &gt; 2B &gt; jc jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 2C &gt; 214AB &gt; 2C whiff &gt; AOA OMC &gt; 214214C </strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>[</strong></span><span style="color:rgb(255,0,0);background-color:transparent;"><strong>6135</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>,</strong></span><span style="color:rgb(255,0,255);background-color:transparent;"><strong>150</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>]</strong></span></span></p><strong>
</strong></li></ul><ul><li><strong>
</strong><p><span><span style="background-color:transparent;"><strong>1HSM 214214CD FC &gt; 5B &gt; 5C (2) &gt; 214AB &gt; 236AB &gt; 5B &gt; 2B &gt; jC &gt; j236D </strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>[</strong></span><span style="color:rgb(255,0,0);background-color:transparent;"><strong>9400~</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>,</strong></span><span style="color:rgb(255,0,255);background-color:transparent;"><strong>125</strong></span><span style="color:rgb(0,0,0);background-color:transparent;"><strong>]</strong></span></span></p><strong>
</strong></li><li><strong>
</strong><p><span style="color:rgb(0,0,0);background-color:transparent;"><span><span style="color:rgb(0,0,255);background-color:transparent;"><strong>1HSM 214214CD FC &gt; 5B &gt; 5C (2) &gt; 214AB &gt; 2C &gt; 236AB &gt; 5B &gt; 2B &gt; jC &gt; j236CD </strong></span><span style="background-color:transparent;"><strong>[</strong></span><span style="color:rgb(255,0,0);background-color:transparent;"><strong>9400~</strong></span><span style="background-color:transparent;"><strong>,</strong></span><span style="color:rgb(255,0,255);background-color:transparent;"><strong>125</strong></span><span style="background-color:transparent;"><strong>] </strong></span></span></span></p><strong>
</strong></li><strong>
</strong></ul><p><strong>[/collapse]</strong></p></div><strong>
</strong><p></p></div><strong>
</strong><p><strong> </strong></p><strong>
</strong><p></p><div style="width: auto; border: 1px solid #930000; padding: 4px;"><strong> 
</strong><div style="border: 1px solid #3d3d3d; padding: 4px"><strong> 
</strong><b><strong>Mahamaon Instant Kill combos</strong></b></div><strong>[collapse]
</strong><ul><li><strong>
</strong><p><span style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>5AA &gt; OMB &gt; 236236A &gt; 214AB &gt; 236236C &gt; dash 5B &gt; 2AB &gt; 236CD[2] &gt; 5B &gt; 2B &gt; jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C &gt; 214A &gt; jD</strong></span><span style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;background-color:transparent;"><strong>[</strong></span><span style="font-family:helvetica, arial, sans-serif;color:rgb(255,0,0);background-color:transparent;"><strong>Death</strong></span><span style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;background-color:transparent;"><strong>,</strong></span><span style="font-family:helvetica, arial, sans-serif;color:rgb(255,0,255);background-color:transparent;"><strong>100</strong></span><span style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;background-color:transparent;"><strong>]</strong></span></p><strong>
</strong></li><li><strong>
</strong><p><span style="background-color:transparent;"><strong>5C (2) FC &gt; 236236A &gt; 214AB &gt; 236236C &gt; 5B &gt; 5BB &gt; 2AB &gt; 236CD [2~4] &gt; 236AB &gt; 66 5A &gt; 5AA &gt; 5B &gt; 2B &gt; jC &gt; j236D [</strong></span><span style="color:rgb(255,0,0);background-color:transparent;"><strong>Death</strong></span><span style="background-color:transparent;"><strong>,</strong></span><span style="color:rgb(255,0,255);background-color:transparent;"><strong>125</strong></span><span style="background-color:transparent;"><strong>]</strong></span></p><strong>
</strong></li><strong>
</strong><li><strong>
</strong><p><span style="background-color:transparent;"><strong>1HSM 5C (2) &gt; 236236A &gt; 214AB &gt; 236236C &gt; 5B &gt; 5BB &gt; 2AB &gt; 236CD [2~4] &gt; 236AB &gt; 5A &gt; 5AA &gt; 5B &gt; 2B &gt; jC &gt; j236D [</strong></span><span style="color:rgb(255,0,0);background-color:transparent;"><strong>Death</strong></span><span style="background-color:transparent;"><strong>,</strong></span><span style="color:rgb(255,0,255);background-color:transparent;"><strong>125</strong></span><span style="background-color:transparent;"><strong>]</strong></span></p><strong>
</strong></li><strong>
</strong><li><strong>
</strong><p><span style="background-color:transparent;"><strong>1HSM 5C (2) FC &gt; 236236A &gt; 214AB &gt; 236236C &gt; 5B &gt; 5BB &gt; 2AB &gt; 236CD [2] &gt; jB &gt; jA &gt; jC &gt; 2A &gt; 5B &gt; 5C (2) &gt; 214A &gt; 66 2B &gt; jC &gt; j236D [</strong></span><span style="color:rgb(255,0,0);background-color:transparent;"><strong>Death</strong></span><span style="background-color:transparent;"><strong>,</strong></span><span style="color:rgb(255,0,255);background-color:transparent;"><strong>100</strong></span><span style="background-color:transparent;"><strong>]</strong></span></p><strong>
</strong></li><strong>
</strong><li><strong>
</strong><p><span style="background-color:transparent;"><strong>5CD OMB &gt; 236236A &gt; 214AB &gt; 236236C &gt; 5B &gt; 5BB &gt; 2AB &gt; 236CD [4] &gt; 236AB &gt; 66 5A &gt; 5AA &gt; 5B &gt; 2B &gt; jC &gt; j236D [</strong></span><span style="color:rgb(255,0,0);background-color:transparent;"><strong>Death</strong></span><span style="background-color:transparent;"><strong>,</strong></span><span style="color:rgb(255,0,255);background-color:transparent;"><strong>125</strong></span><span style="background-color:transparent;"><strong>]</strong></span></p><strong>
</strong></li><strong>
</strong><li><strong>
</strong><p><span style="background-color:transparent;"><strong>5CD OMB &gt; 236236A &gt; 214AB &gt; 236236C &gt; 5B &gt; 5BB &gt; 2AB &gt; 236CD [4] &gt; 236AB &gt; 66 5A &gt; 5AA &gt; 5B &gt; 2B &gt; jC &gt; j236D [</strong></span><span style="color:rgb(255,0,0);background-color:transparent;"><strong>Death</strong></span><span style="background-color:transparent;"><strong>,</strong></span><span style="color:rgb(255,0,255);background-color:transparent;"><strong>125</strong></span><span style="background-color:transparent;"><strong>]</strong></span></p><strong>
</strong></li><strong>
</strong></ul><p><strong>[/collapse]</strong></p></div>
]]></description><guid isPermaLink="false">9127</guid><pubDate>Wed, 27 Aug 2014 11:36:20 +0000</pubDate></item><item><title>[P4AU] Elizabeth Tricks and Gimmicks Compilation</title><link>https://www.forums.dustloop.com/forums/topic/9128-p4au-elizabeth-tricks-and-gimmicks-compilation/</link><description><![CDATA[
<div style="text-align:center;"><strong>==================================================<br>
Elizabeth Tricks and Gimmicks Compilation</strong><br><span style="font-family:'Arial Black';"><span style="color:rgb(65,105,225);"><strong>==================================================</strong></span></span></div>
<p style="text-align:center;"> </p>
<div style="text-align:center;"><span style="color:rgb(65,105,225);"><strong>"She was not lying when she said she has several effective ways of inflicting pain"</strong></span><br><img src="http://24.media.tumblr.com/tumblr_m7qz5fzx3H1r8hguio1_250.gif" alt="tumblr_m7qz5fzx3H1r8hguio1_250.gif"></div>
<p>
 </p>
<p><span style="color:rgb(65,105,225);"><em><strong>Credits:</strong></em></span></p>
<p> </p>
<p> </p>
<p><span style="color:rgb(65,105,225);"><em><strong>Table of Contents:</strong></em></span></p>
<p> </p>
<ul class="bbcol decimal"><li>Introduction<br>
 </li>
<li>Gimmicks</li>
</ul><p>
 </p>
<p></p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>1. Introduction</b></div><br><br>
Solid player but tired of having a one dimensional playstyle? Want to look for several effective ways of inflicting pain? Well you've come to the right place. This thread is designed to provide you with the many options to keep your opponent on their toes, and will bring more creativity into your gameplay which will always bring something fresh and new. Of course this thread is open for discussion, so feel free to contribute anything you may want to add and hopefully we could get a nice list going on!</div>
]]></description><guid isPermaLink="false">9128</guid><pubDate>Wed, 27 Aug 2014 11:39:24 +0000</pubDate></item><item><title>Elizabeth Discord/Skype Groups</title><link>https://www.forums.dustloop.com/forums/topic/12456-elizabeth-discordskype-groups/</link><description><![CDATA[
<p>
	So a long, long time ago, I made an Elizabeth Skype group to talk to fellow players in real time. That group is still around, and if you're on Skype and want to talk, you can reach me at kansasfielder and I can throw you an invite. Most of us are still on Skype and can talk and answer questions there.
</p>

<p>
	 
</p>

<p>
	However, we jumped to Discord some time ago. It's a new chat client made with gamers in mind, that's rapidly growing popular in the FGC. All of us are in there, and that's by far where we're the most active. Due to the way Discord works, I can't leave a link to that Discord server in this post, because it will expire after a set amount of time. If you wanna join, PM me here or reach me on Twitter and I can generate a new link for you to join then. It's a little wonky, but that's just how it works at this point in time. It'll also be easier to reach me on Twitter, since I don't log in on Dustloop very often, but I do make an effort to check my PMs every now and again.
</p>

<p>
	Hope to see you there! Have fun and enjoy your hama combos, because they're here to stay!
</p>
]]></description><guid isPermaLink="false">12456</guid><pubDate>Tue, 05 Jan 2016 03:39:06 +0000</pubDate></item><item><title>[P4AU] Elizabeth Gameplay Discussion</title><link>https://www.forums.dustloop.com/forums/topic/7964-p4au-elizabeth-gameplay-discussion/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center"><img src="http://kurushii.tv/Dustloop/P4U2/Graphics/Elizabeth/P4U2_Header_Gameplay_Discussion.png" alt="P4U2_Header_Gameplay_Discussion.png"><p>
</p><p>
</p><p>
<strong>Discuss all Elizabeth gameplay related things here. Follow forum rules and keep it friendly and productive!</strong></p><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Elizabeth Move List</b></div><p>
<a class="ipsAttachLink ipsAttachLink_image" href="https://www.forums.dustloop.com/uploads/monthly_11_2013/post-28022-139515177741.jpg" rel="external nofollow"><img src="https://www.forums.dustloop.com/uploads/monthly_11_2013/post-28022-139515177741_thumb.jpg" data-fileid="1433" alt="post-28022-139515177741_thumb.jpg"></a></p><p>
</p></div><p>
</p></div><p></p><p>
</p><p>
</p><p>
</p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Elizabeth Changes</b></div><p>
</p><ul><li>Health increased to 8000<br></li><li>Once Elizabeth is in awakening, all of her special moves ï¿½power upï¿½ drastically<br></li><li>New move, Randomizer. Goes into a counter state, then turns the enemy into a card before throwing them away, inflicting Negative Penalty on them afterwards<br></li><li>5AA &gt; 5C does not gatling<br></li><li>5B/j.B have more range<br></li><li>5B, 2AB are hop cancelable<br></li><li>5BBB Autocombo is Liz's P4A 5AA Autocombo<br></li><li>2B throw invuln removed, more landing recovery on 2B. The hitbox behind 2B has been strengthened<br></li><li>2AB low profile buffed<br></li><li>New jump attack, j.2B<br></li><li>Can now charge 2C. 2C will not have guard point for the duration, but will give a much different variation of 5C/5D/2D upon hit. Can be released at any time.<br></li><li>Without 2C flag 5C &gt; 2C may not combo<br></li><li>J.C CH groundbounces<br></li><li>5D and j.D reach is shorter<br></li><li>j.D faster. Due to j.D range nerf, no longer works as an air to air. J.D does a hit throw also so you can do it in combos<br></li><li>Now able to combo into j.D/5D without spinstate<br></li><li>Unawakened A.Zio startup has gotten slower<br></li><li>Can move while charging B.Zio<br></li><li>Unawakened B.Bufu nerfed, less reach, can't combo after 2C<br></li><li>Maragidyne comes out faster now, number of hits changed<br></li><li>Normal D.Garu has landing recovery <br></li><li>Garudyne is fatal counter recovery <br></li><li>A Concentrate - No blue health, no recovery. B Concentrate - Blue health, recovery. SB Concentrate - Blue health, recovery time, health to gauge recovery is better than other versions<br></li><li>A Diarahan same as P4A's. B Diarahan charge possible. SB Diarahan charge possible, projectile invuln, recovery slow<br></li><li>D Wail - 2K min damage. SB wail - Long reach, will not grab point blank opponents, did 7800 with 2C and fear raw hit.<br></li></ul><p></p><p>
</p></div>
]]></description><guid isPermaLink="false">7964</guid><pubDate>Wed, 27 Nov 2013 09:33:14 +0000</pubDate></item><item><title><![CDATA[[P4AU] Elizabeth Q&A Thread]]></title><link>https://www.forums.dustloop.com/forums/topic/9130-p4au-elizabeth-qa-thread/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center"><img src="http://kurushii.tv/Dustloop/P4U2/Graphics/Elizabeth/P4U2_Header_Q&amp;A_Thread.png" alt="P4U2_Header_Q&amp;A_Thread.png"></div><p></p>
<p> </p>
<p>Post any questions regarding Elizabeth &amp; answers to them in this thread. </p>
]]></description><guid isPermaLink="false">9130</guid><pubDate>Wed, 27 Aug 2014 12:03:10 +0000</pubDate></item><item><title>[P4AU] Elizabeth Critique Thread</title><link>https://www.forums.dustloop.com/forums/topic/9129-p4au-elizabeth-critique-thread/</link><description><![CDATA[
<div><p></p><div style="text-align:center"><img src="http://kurushii.tv/Dustloop/P4U2/Graphics/Elizabeth/P4U2_Header_Critique_Thread.png" alt="P4U2_Header_Critique_Thread.png"></div><p></p></div>
<p> </p>
<p>Post your own videos in this thread for other people to critique! Use the main video thread for posting top and/or Japanese player videos.</p>
]]></description><guid isPermaLink="false">9129</guid><pubDate>Wed, 27 Aug 2014 12:00:15 +0000</pubDate></item><item><title>[P4AU] Elizabeth 2.0 Changes</title><link>https://www.forums.dustloop.com/forums/topic/10302-p4au-elizabeth-20-changes/</link><description><![CDATA[
<p>Thought it might be easier to see and discuss if it were its own thread?  Anyway:</p>
<p> </p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Elizabeth</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Standing AAA</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Can only be canceled into sweep on block</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Untechable greatly increased</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">By holding back, SB Mahabufudyne does not come out automatically</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Standing BB</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Normal cancel window made earlier</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Standing BBB</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Decreased startup time</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Does not float on ground hit</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Can be normal canceled into Standing D, Crouching D, and sweep</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Can be jump canceled</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Standing C</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">When powered-up, the Persona will produce afterimages</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Crouching C</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Increased hitstop</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Standing D and Jumping D</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Increased untechable time</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Persona appears farther forward for Standing D</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Persona moves faster for Jumping D</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Crouching D</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Lowered hurtbox size</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Poison effect time shortened</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Jumping 2B</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Total recovery reduced</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">All Out Attack</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Decreased startup time</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Decreased recovery</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Shuffle Time</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Decreased startup time</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Increased recovery</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Maziodyne (All versions)</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Persona will turn to face the opponent</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">A version blowback adjusted and can be techable on normal hit</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Increased untechable time of B version</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Reduced Shocked time of SB version</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Persona can attack after performing an Awakened B or SB Version</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">B Maziodyne (Normal)</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Decreased startup time</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">A Maziodyne (Awakened)</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">No longer wallbounces</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Slightly increased startup time</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">SB Maziodyne (Awakened)</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Can be One More Canceled</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">First shot causes wall bounce, second shot wallstick time reduced</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Mabufudyne (All Versions)</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Reduced recovery</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Persona will turn to face the opponent</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">A version is super cancelable and One More cancelable</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Held SB version frame difference improved</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">SB version now causes Fatal Counter</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Follow-up hit of SB and B versions connects easier when opponent is high up</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Increased untechable time of first hit of SB and B version</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Increased movement range of the SB and B version</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Decreased startup time for Awakened A and B version</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Increased the time it takes for the Persona to disappear (After hit for B and SB versions)</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">A Mabufudyne (Normal)</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Increased freeze time</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Decreased amount of time where Persona moves are sealed</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">SB Mabufudyne (Awakened)</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Increased recovery for Auto Combo version, Auto Combo version hits opponent easier</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Maragidyne (All Versions)</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Decreased startup time Awakened versions</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Decreased recovery time Awakened version</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Randomizer (All Versions)</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Command is now Down (charge) Up A or B</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Parry recovery is not Fatal Counter recovery</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">After parry succeeds, if the attack is blocked, it loses the invincibility</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">If the parry hits successfully, the opponent can now ground tech</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">The parry startup timing for the A and SB versions is slightly slower</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">A Randomizer</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Increased total recovery</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Mind Charge (All Versions)</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Reduced the amount of SP gained for B and SB versions</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">SB Mind Charge</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Decreased total recovery</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Mahamaon / Mamudoon (All Versions)</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Decreased total recovery</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Does not disappear when Elizabeth blocks</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Persona will always appear on the ground</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Untechable time is no longer affected by proration</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Only causes a KO under certain conditions</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Mahamaon</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Greatly decreased startup time </span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Increased untechable time</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">After hitting the opponent, if pushed, the opponent will not stay in midair</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Only invincible during the superflash</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Mahamudoon / SB Mamudoon</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Reduced the window where Persona attacks cannot be used</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Is now unblockable</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Reduced the active frames</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">When it doesn’t cause a KO, deals fixed damage</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">When it doesn’t cause a KO, causes a wall bounce</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Diarahan (All Versions)</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Added an attack portion after the invincibility wears off</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Reduced the HP recovered</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">SB Diarahan </span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Cannot be stopped before it becomes invincible</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Ghastly Wail</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Added Fatal Recovery state</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Megidoloan</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Removed Fatal Recovery state</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Guard Cancel Attack</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Decreased startup time</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Increased recovery time</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">One Handed Sword Master</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Can now be stocked</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">HP</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Increased</span></p>
<br><p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:bold;font-style:normal;">Certain Persona Attacks</span></p>
<p><span style="font-size:15px;font-family:Arial;color:#000000;background-color:transparent;font-weight:normal;font-style:normal;">Persona is now invincible when appearing until active frames (all C attacks, A and B Maziodyne, All versions of Mabufudyne)</span></p>
]]></description><guid isPermaLink="false">10302</guid><pubDate>Thu, 15 Jan 2015 23:51:01 +0000</pubDate></item><item><title>[P4A] Elizabeth PSN/XBL Directory "Wanted - Velvet Room Attendants"</title><link>https://www.forums.dustloop.com/forums/topic/5163-p4a-elizabeth-psnxbl-directory-wanted-velvet-room-attendants/</link><description><![CDATA[
<p>This is specifically for finding other Elizabeth players! If you're interested in picking up Elizabeth place your details here! If you are going to add someone else, please remember to tell them you're from MM and any other jizz or jazz you need to mention if necessary. Sorry guys you'll have to fill this out again. </p><p>
</p><p>
Format: <strong>DL Name</strong> - PSN ID/XBL Gamertag, Location</p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>PSN</strong></span></p><p>
<strong>Starlight777</strong> - GarbageDay75, Philly. </p><p>
<strong>Twolink121</strong> - Two-Ell121, Pompano Beach, FL</p><p>
<strong>TD</strong> - howling-_-moon, Brooklyn, NY </p><p>
<strong>mMarikom</strong> - Arent_We_Clever, Baltimore, MD</p><p>
<strong>geobuster</strong> - MocPac11, US West Coast, San Francisco Bay Area </p><p>
<strong>xlolxlolx</strong> - YASASHII--OJISAN, sunnyvale, ca </p><p>
<strong>AxlRed37</strong> - AxlRed37, Ohio </p><p>
<strong>Bigman</strong> - RockVolnuttX, Los Angeles, California</p><p>
<strong>Zephyrion22</strong> - zephyrion22, France/EU</p><p>
<strong>Tsubaki5B</strong> - Reaper180, Queens, NY.</p><p>
<strong>Fuziun</strong> - Fuziun, Kansas.</p><p>
<strong>bace</strong> - Spacebace, Brooklyn, New York.</p><p>
<strong>Synthesis</strong> - SynthesisX2, Arizona</p><p>
<strong>cj_iwakura</strong> - cj_iwakura, Coral Springs, FL.</p><p>
<strong>Bees</strong> - PICASIOPICASIO, Phoenix, AZ </p><p>
<strong>UmaiCakes</strong> - UmaiCake, New Jersey</p><p>
<strong>ramzar266</strong> - turntechgagehead, Garden City, MI </p><p>
<strong>DudeUnderscore</strong> - Azlaz_ , Markham, Ontario</p><p>
<strong>GR33NT3A</strong> - chizawa2364, Valencia,CA</p><p>
<strong>EXonestar</strong> - EXonestar, UK, London</p><p>
<strong>Agni</strong> - Chagen46, San Antonio, Texas.</p><p>
<strong>Dlanor Rachel</strong> - BowserChie, London, UK </p><p>
<strong>Volvata</strong> - volvata, los altos, california </p><p>
<strong>Emba</strong> - Jet-aime, Fairborn, OH </p><p>
<strong>the505</strong> - The_505, NJ, USA </p><p>
<strong>OmnixTSC</strong> - OmnixAisuno, Baton Rouge, LA</p><p>
<strong>susano</strong> - ninjitsu_flame, Brooklyn, NY</p><p>
<strong>GBAer64</strong> - GBAer64, San Diego, CA</p><p>
<strong>Badasuishou</strong> - Badasuishou, Newport News, VA</p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>XBL</strong></span></p><p>
<strong>SansProtocol</strong> - SansProtocol, Tampa, FL.</p><p>
<strong>Twolink121</strong> - Twolink121, Pompano Beach, FL</p><p>
<strong>Ryofoong</strong> - Ryo McFoong, Los Angeles, California</p><p>
<strong>FR05tB1t3 BOB</strong> - FR05tB1t3 BOB, North Carolina</p><p>
<strong>Rhyllis</strong> - Rhyllis, Canada, NB.</p><p>
<strong>Elochai</strong> - Drakebunny, Brooklyn, NY.</p><p>
<strong>Yesterday</strong> - Shiki no Uta, US Chesapeake, VA</p><p>
<strong>Koun</strong> - xshadow flashx, Roseville,MI</p><p>
<strong>GR33NT3A</strong> - x876PROxChizawa, Valencia,CA</p><p>
<strong>PANDEMlC</strong> -  PANDEMlC, White, Georgia</p><p>
<strong>Dlanor Rachel</strong> - Dlanor Rachel, London, UK</p><p>
<strong>jo-p</strong> - o0 Jo P xX, Long Island, NY</p><p>
<strong>Domo</strong> - Domo is special, Seattle, Washington</p><p>
<strong>RifleAvenger</strong> - RifleAvenger, Cedar Rapids, IO</p><p>
<strong>TheGearHead</strong> - xTheG3arHeadx, Toronto, Ontario</p><p>
<strong>Dazardz</strong> - ReaperD Reborn, London, UK</p><p>
<strong>Sir_hobo</strong> - Kite0, West Palm Beach, FL</p>
]]></description><guid isPermaLink="false">5163</guid><pubDate>Wed, 11 Jul 2012 12:26:13 +0000</pubDate></item><item><title>[P4A] Elizabeth Blue Health Regen Combo Analysis</title><link>https://www.forums.dustloop.com/forums/topic/6960-p4a-elizabeth-blue-health-regen-combo-analysis/</link><description><![CDATA[
<p><strong>Elizabeth Blue Health Regen Combo Analysis:</strong></p><p>
Combos Tested by <a href="" rel="external nofollow">OmnixTSC</a>; Theory and Notes by <a href="" rel="external nofollow">PhoenixM</a></p><p>
 </p><p>
</p><p>
Blue health regen seems to be about 1.6% per second based on timing how long it takes for Elizabeth to recover to full after a mind charge. For the same amount of time, diarahan will heal about 7% more in the same timeframe than passive healing if used as a super cancel. However, if Diarahan is used near the end of the combo (The 5 second delay in passive healing delay overlaps with the combo end)  it becomes more efficient. Numbers are timed manually, will not be exact. The "Break even point" is the starting health that will recover enough effective health to "break even" with the passive healing of the combo. Some examples:</p><p>
 </p><p>
 </p><p>
 </p><p>
<strong>2A Starter: 3.6K damamge, midscreen, ~6.48 seconds for ~10.4% HP regen. ~5.4K effective health</strong></p><p>
 </p><p>
2A &gt; 5A &gt; 5B &gt; 2A+B &gt; Mind Charge &gt; SB Garu &gt; D Garu &gt; 5B &gt; 5C &gt; 2C &gt; B Bufu &gt; SB Maragidyne &gt; j.C</p><p>
 </p><p>
<strong>Notes:</strong> 3405 HP required for full passive regen, this point generates ~18 net SP and ~2K health. If used at the break even point (~5.4K), ~65 SP net will be generated. ~4.8K is required for generating 50 SP for Diarahan assuming you started with 50 SP for mind charge. Diarahan will add about ~15% to the total regen (a little bit less, likely 12% or so) but the effective health is speculated to be ~7.2K (less, but not far off) if used at break even. ~8.6K is the potential at break even.</p><p>
 </p><p>
 </p><p>
 </p><p>
<strong>jB Starter: 4.9K, Midscreen, ~8.15 seconds for ~13% HP regen and ~5763 effective health</strong></p><p>
 </p><p>
IAD j.B &gt; 5B &gt; 2A+B &gt; Mind Charge &gt; SB Garu &gt; D Garu &gt; 2A+B &gt; D Garu &gt; 2A &gt; 5B &gt; 5C &gt; 2C &gt; B Bufu &gt; SB Maragidyne &gt; j.C</p><p>
 </p><p>
<strong>Notes:</strong> ~3.6K HP is required for full passive healing, this point generates ~22 net SP net and ~2.1K health. If used at break even (~5763 Starting health) ~72-73 net Sp is generated with a potential effective health of 9.2K. ~4.8K is required to use Diarahan if the combo started at 50 SP, allowing for ~15% (a litte bit less, likely 12% or so) more HP regen than without. Effective health is speculated to be  ~7.4-5K (Less, but not far off) if Diarahan is used for the break even point.</p><p>
 </p><p>
 </p><p>
 </p><p>
<strong>FC 5D Starter: 6.9K damage, Midscreen. ~13.18 seconds for ~22.1% HP Regen 6852 effective health</strong></p><p>
 </p><p>
5D FC &gt; Mind Charge &gt; j.B &gt; D Garu &gt; 2B &gt; j.B &gt; D Garu &gt; 2A+B &gt; D Garu &gt; 2A &gt; 5B &gt; 5C &gt; 2C &gt; B Bufu &gt; AoA OMC &gt; Mori</p><p>
 </p><p>
<strong>Notes:</strong> ~4282 is required for full passive healing, this point generates ~38 SP and ~2.6K HP. If done at the break even point (6852 HP starting HP) with 50 meter starting, it will generate close to 100 SP (later used for AoA OMC Mori) with a max HP potential of 10.9K health. SB Zio can be used over the Mori ender for about the same recovery.</p><p>
 </p><p>
 </p><p>
 </p><p>
<strong>2B Starter: 5226 Damage, Midscreen,  ~7.76 seconds for ~12.4% HP regen, ~5.7K (5689) effective health</strong></p><p>
 </p><p>
CH AA 2B &gt; j.B &gt; 5B &gt; Mind Charge &gt; 2A+B &gt; D Garu &gt; 2A &gt; 5B &gt; 2A+B &gt; D Garu &gt; 2A &gt; 5B &gt; 5C &gt; 2C &gt; B Bufu &gt; SB Agi &gt; 2C &gt; D Agi (Oki)</p><p>
 </p><p>
Notes: ~3555 is required for full passive regen, this point generates ~21 net SP and ~2.2K health. If done at the break even point (~5.7K starting HP), it will generate ~71 SP and allow for ~9.1K health potential. Since only one SB move is required here, Diarahan is much more viable SP wise. (The amount healed from using diarahan over passive regen is harder to figure out in this case. Sorry)</p><p>
</p><p>
If anyone has questions, be sure to contact one us and we'll try to help you out when we're available.</p>
]]></description><guid isPermaLink="false">6960</guid><pubDate>Mon, 30 Sep 2013 08:39:20 +0000</pubDate></item><item><title>[P4A] Elizabeth Data Thread (Updated 08/24/12) *PLEASE READ FIRST*</title><link>https://www.forums.dustloop.com/forums/topic/5166-p4a-elizabeth-data-thread-updated-082412-please-read-first/</link><description><![CDATA[
<p></p><p></p><div style="text-align:center;"><img src="http://kurushii.tv/Dustloop/P4U/Elizabeth/Graphics/Main_Header_Data_Thread.png" alt="Main_Header_Data_Thread.png"></div><p></p><p>
</p><p>
</p><p>
Credits to:</p><p>
</p><ul><li>Kurushii for header.<br></li><li>TD for playstyle information.<br></li><li>ryofoong for mini Liz guide.<br><br><br><br>
Please be sure to look at:<br><ul><li><a href="" rel="external nofollow"><strong>The Dustloop Wiki - Elizabeth</strong></a>: The information here is really basic and aimed at beginners for a quickie. It is not intended to help with competitive/advanced players so this is where the wiki steps in.<br></li></ul><p></p><p>
</p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;"><strong>CONTENTS</strong></span></p><p>
<strong>1.)</strong> Introduction</p><p>
</p><p>
<strong>2.)</strong> Moveset</p><p>
</p><p><strong></strong></p><div><strong>2A.)</strong></div><strong></strong><div> Normal Attacks</div><p></p><p>
</p><p><strong></strong></p><div><strong>2B.)</strong></div><strong></strong><div> Persona Attacks</div><p></p><p>
</p><p><strong></strong></p><div><strong>2C.)</strong></div><strong></strong><div> Other Moves</div><p></p><p>
</p><p><strong></strong></p><div><strong>2D.)</strong></div><strong></strong><div> Special Moves</div><p></p><p>
</p><p><strong></strong></p><div><strong>2E.)</strong></div><strong></strong><div> Super Moves</div><p></p><p>
</p><p><strong></strong></p><div><strong>2F.)</strong></div><strong></strong><div> Awakening Supers</div><p></p><p>
</p><p><strong></strong></p><div><strong>2G.)</strong></div><strong></strong><div> Mortal Blow</div><p></p><p>
</p><p>
<strong>3.)</strong> Misc Data</p><p>
</p><p><strong></strong></p><div><strong>3A.)</strong></div><strong></strong><div> Counter Hit Exceptions</div><p></p><p>
</p><p><strong></strong></p><div><strong>3B.)</strong></div><strong></strong><div> Air Unblockables</div><p></p><p>
</p><p><strong></strong></p><div><strong>3C.)</strong></div><strong></strong><div> Basic Combos</div><p></p><p>
</p><p><strong></strong></p><div><strong>3D.)</strong></div><strong></strong><div> Basic Blockstrings</div><p></p><p>
</p><p><strong></strong></p><div><strong>3E.)</strong></div><strong></strong><div> Mini Elizabeth Guide</div><p></p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Legend</b></div><p>
</p><p>
[*]<img src="http://kurushii.tv/Dustloop/P4U/Persona_Icon.png" alt="Persona_Icon.png"> - Persona Required</p><p>
[*]<img src="http://kurushii.tv/Dustloop/P4U/SB_Icon.png" alt="SB_Icon.png"> - SB (EX) Version</p><p>
</p><p></p><p>
</p></div></li></ul>]]></description><guid isPermaLink="false">5166</guid><pubDate>Wed, 11 Jul 2012 12:34:33 +0000</pubDate></item></channel></rss>
