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<rss version="2.0"><channel><title>Chipp Zanuff Latest Topics</title><link>https://www.forums.dustloop.com/forums/forum/286-chipp-zanuff/</link><description>Chipp Zanuff Latest Topics</description><language>en</language><item><title>[Xrd] Chipp Zanuff Video Thread</title><link>https://www.forums.dustloop.com/forums/topic/8264-xrd-chipp-zanuff-video-thread/</link><description><![CDATA[
<div style="text-align:center;"><img alt="GGXrd_Header_Video_Thread.png" src="http://kurushii.tv/Dustloop/GGXrd/Graphics/Chipp/GGXrd_Header_Video_Thread.png"><br><br><em><strong>*Note* - When browsing the Chipp Zanuff forums, please follow the rules of the site; failure to do so will result in an Infraction. If you do not know the rules you can check them here -&gt; <a class="bbc_url" rel="external nofollow" href="%22http://www.dustloop.com/forums/faq.php%22">Site Rules</a>.</strong></em></div><ul class="bbc"><li>If you'd like to contribute, please feel free to do so! Just link the video along with the time that CHARACTER appears in the video, and I'll update this post with that video. If a suitable title for the video is available please list with it.</li><li>Listings are going new to old, and with the Chipp players name on the left side always.</li><li>Please refrain from going off topic in this thread. This thread is for posting of videos only.</li></ul><p> </p><div style="width: auto; border: 1px solid #930000; padding: 4px;"><div style="border: 1px solid #3d3d3d; padding: 4px"><b>Misc Videos</b></div> <div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Tutorial Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;"><p>[02/16/14] - <a data-ipb="nomediaparse" https:="" rel="external nofollow" href="">GGXrd Chipp Zanuff Combos</a></p></div></div></div> <div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Combo Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;"><br>-</div></div></div> <div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Special Footage</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;">[03/13/14] - <a data-ipb="nomediaparse" https:="" rel="external nofollow" href="">Samitto vs The World</a> Feat. FAB (Potemkin), HEVEN (Venom), Inoue( Zato), Taka (Slayer), OsakaB (Faust) [Mikado Casuals]<br><a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?v=iW5xed4wTw8%22">Chipp vs Ramletharl (Boss Fight)</a></div></div></div></div><p> </p><p> </p><p> </p><p> </p><div style="width: auto; border: 1px solid #930000; padding: 4px;"><div style="border: 1px solid #3d3d3d; padding: 4px"><b>Match Videos</b></div><br><strong>Vs. <img alt=":AX:" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballax.gif"></strong><div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Axl Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;">[03/08/14] - <a data-ipb="nomediaparse" https:="" rel="external nofollow" href="">KurodaP (AX) vs Samitto (CH)</a> - [Takarajima Casuals]<p>[02/21/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=mmhhKq8ziSg#t=1330%22">Taka (CH) vs Goosen (AX)</a> - [Central Hachiouji Random 3v3]<br>[02/21/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=KiJWrtUn0jw#t=2950%22">Chipp vs Axl</a> - [Okayama Fantasista Casuals]<br> </p></div></div></div><br><br><strong>Vs. Bedman</strong><div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Bedman Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;">[02/20/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=oXC1qBt15Yo#t=1164%22">Chipp VS Bedman</a> - [Mikado Casuals]<br> </div></div></div><br><br><strong>Vs. <img alt=":CH:" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballch.gif"></strong><div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Chipp Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;">[00/00/2014] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com%22">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br> </div></div></div><br><br><strong>Vs. <img alt=":FA:" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballfa.gif"></strong><div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Faust Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;">[03/13/14] - <a data-ipb="nomediaparse" https:="" rel="external nofollow" href="">Nage (FA) vs Samitto (CH)</a> - [Mikado Stream]<p>[02/21/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=re8IWL4jBDI#t=1582%22">Jinpou (FA) vs Taka (CH)</a> - [Central Hachiouji Random 3v3]<br>[02/19/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=9ZDUy7JLPHA#t=601%22">Tsunoe (CH) vs Sakamura (FA)</a> [GGXrd ArcLive 3 Tournament]<br> </p></div></div></div><br><br><strong>Vs. <img alt=":IN:" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballin.gif"></strong><div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. I-No Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;">- [03/12/14] <a data-ipb="nomediaparse" http:="" rel="external nofollow" href="">Messhii (CH) vs Rokka (IN)</a> - [Notes]<p>[02/20/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=G5JWypA_lcI#t=8856%22">Chipp vs I-No</a> - [Okayama Fantasista Casuals]<br> </p></div></div></div><br><br><strong>Vs. :KY:</strong><div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Ky Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;">[03/15/14] - <a data-ipb="nomediaparse" http:="" rel="external nofollow" href="">Babachipp (CH) vs Joseph (KY)</a> [Notes]<p>[03/07/14] - <a data-ipb="nomediaparse" https:="" rel="external nofollow" href="">Chipp vs Ky</a> - [a-cho GGXrd Casuals]</p><p>[02/22/14] - <a class="bbc_url" rel="external nofollow" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=nfuZ7t1jGcg#t=151%22">Chipp vs Ky</a> - [Game Center Tecnopolis]<br>[02/19/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=9ZDUy7JLPHA#t=2256%22">RH+ (KY) vs Tsunoe (CH)</a> [GGXrd ArcLive 3 Tournament]<br> </p></div></div></div><br><br><strong>Vs. <img alt=":MA:" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballma.gif"></strong><div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. May Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;">[03/07/14] - Chipp vs May <a data-ipb="nomediaparse" https:="" rel="external nofollow" href="">Part 1</a>, <a data-ipb="nomediaparse" https:="" rel="external nofollow" href="">Part 2</a>, - [a-cho GGXrd Casuals]<p>[02/20/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=G5JWypA_lcI#t=8544%22">Chipp vs May</a> - [Okayama Fantasista Casuals]<br> </p></div></div></div><br><br><strong>Vs. <img alt=":MI:" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballmi.gif"></strong><div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Millia Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;">[02/23/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=uDsiEw3c3R8#t=314%22">Daiji vs The World</a> - [urban Square]<br>[02/20/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=G5JWypA_lcI#t=348%22">Chipp vs Millia</a> - [Okayama Fantasista Casuals]<br>[02/19/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=9ZDUy7JLPHA#t=3388%22">Tsunoe (CH) vs Galaxy Kawasaki (MI)</a> [GGXrd ArcLive 3 Tournament]</div></div></div><br><br><strong>Vs. <img alt=":PO:" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballpo.gif"></strong><div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Potemkin Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;">[03/12/14] - <a data-ipb="nomediaparse" http:="" rel="external nofollow" href="">GAN (PO) vs Messhii (CH)</a> - [Notes]<p>[02/22/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=nmPVXWHvZ4Q#t=580%22">Chipp vs Potemkin</a> - [G-Stage Singles]<br>[02/21/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=mmhhKq8ziSg#t=1557%22">Taka (CH) vs Shokuin (PO)</a> - [Central Hachiouji Random 3v3]<br>[02/21/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=KiJWrtUn0jw#t=2038%22">Chipp vs Potemkin</a> - [Okayama Fantasista Casuals]<br>[02/21/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=KiJWrtUn0jw#t=2304%22">Chipp vs Potemkin</a> - [Okayama Fantasista Casuals]<br>[02/21/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=KiJWrtUn0jw#t=2658%22">Chipp vs Potemkin</a> - [Okayama Fantasista Casuals]</p></div></div></div><br><br><strong>Vs. <img alt=":SL:" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballsl.gif"></strong><div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Slayer Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;">[03/13/14] <a data-ipb="nomediaparse" https:="" rel="external nofollow" href="">Taka (SL) vs Samitto (CH)</a> (R.I.P.) - [Mikado Singles, Double Elim.]<p>[02/20/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=oXC1qBt15Yo#t=357%22">Chipp VS Slayer</a> - [Mikado Casuals]<br>[02/20/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=oXC1qBt15Yo#t=774%22">Chipp VS Slayer</a> - [Mikado Casuals]<br>[02/20/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=oXC1qBt15Yo#t=1417%22">Chipp VS Slayer</a> - [Mikado Casuals]</p></div></div></div><br><br><strong>Vs. <img alt=":SO:" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballso.gif"></strong><div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Sol Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;">[03/12/14] - <a data-ipb="nomediaparse" http:="" rel="external nofollow" href="">Messhii (CH) vs Matsuhisa (SO)</a> - [Notes]<p>[03/09/14] - Samitto (CH) vs Ryuuhi (Yellow) &amp; Samiiru (Beigh) (SO) <a data-ipb="nomediaparse" https:="" rel="external nofollow" href="">Part 1</a>, <a data-ipb="nomediaparse" https:="" rel="external nofollow" href="">Part 2</a>, <a data-ipb="nomediaparse" https:="" rel="external nofollow" href="">Part 3</a>, -  [Takarajima Casuals]</p><p>[02/22/14] - <a class="bbc_url" rel="external nofollow" href="%22https://www.youtube.com/watch?feature=player_detailpage&amp;v=nfuZ7t1jGcg#t=1890%22">Sol vs Chipp</a> - [Game Center Tecnopolis]<br>[02/21/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=frVL_t50b_0#t=653%22">Tooru (SO) vs Taka (CH)</a> - [Central Hachiouji Random 3v3]<br>[02/21/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=KiJWrtUn0jw#t=3393%22">Chipp vs Sol</a> - [Okayama Fantasista Casuals]<br>[02/21/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=KiJWrtUn0jw#t=8189%22">Chipp vs Sol</a> - [Okayama Fantasista Casuals]<br>[02/20/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?v=oXC1qBt15Yo&amp;feature=youtu.be%22">Chipp vs Sol</a> - [Mikado Casuals]<br>[02/19/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?feature=player_detailpage&amp;v=9ZDUy7JLPHA#t=4118%22">FINALS: Tsunoe (CH) vs Yanki (SO)</a> [GGXrd ArcLive 3 Tournament]</p></div></div></div><br><br><strong>Vs. <img alt=":VE:" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballve.gif"></strong><div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Venom Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;">[03/13/14] - <a data-ipb="nomediaparse" https:="" rel="external nofollow" href="">Samitto (CH) vs HEVEN (VE)</a> - [Mikado Singles, Double Elim.]<p>[02/20/14] - <a class="bbc_url" rel="external nofollow" href="%22http://www.youtube.com/watch?v=z65G6lEUdDw&amp;feature=youtu.be%22">Renkon (CH) vs HEVEN (VE)</a> - [Mikado Tournament; Singles]</p></div></div></div><br><br><strong>Vs. <img alt=":ED:" src="https://www.forums.dustloop.com/uploads/emoticons/default_balled.gif"></strong><div style="margin:20px; margin-top:5px"><div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Vs. Zato-1 Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div><div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;">[03/14/14] <a data-ipb="nomediaparse" https:="" rel="external nofollow" href="">Samitto (CH) vs Inoue (ED)</a> (Finals) [Mikado Singles, Double Elim.]<br> </div></div></div></div><p> </p><p> </p>
]]></description><guid isPermaLink="false">8264</guid><pubDate>Fri, 31 Jan 2014 14:51:18 +0000</pubDate></item><item><title>[Xrd] Chipp Zanuff Gameplay Discussion</title><link>https://www.forums.dustloop.com/forums/topic/8276-xrd-chipp-zanuff-gameplay-discussion/</link><description><![CDATA[
<div>
	<img alt="GGXrd_Header_Gameplay_Discussion.png" src="http://kurushii.tv/Dustloop/GGXrd/Graphics/Chipp/GGXrd_Header_Gameplay_Discussion.png"></div>

<ul class="bbc"><li>
		This thread is for general gameplay discussion.
	</li>
	<li>
		Things that are not covered by eg. the combo thread, such as Okizeme, strategy and so on can be discussed here.
	</li>
	<li>
		Please refrain from going off topic in this thread. This thread is for posting content related to Chipp's gameplay.
	</li>
</ul><p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<div style="width: auto; border: 1px solid #930000; padding: 4px;">
	<div style="border: 1px solid #3d3d3d; padding: 4px">
		<b>Important Links</b>
	</div>

	<ul class="bbc"><li>
			<a class="bbc_url" href="%22http://www.dustloop.com/wiki/index.php?title=Chipp_Frame_Data_%28GGXRD%29%22" rel="external nofollow">Dustloop Chipp Xrd Frame Data</a>
		</li>
		<li>
			<a href="http://www.ggxrd.com/ac/character/chipp/" rel="external nofollow">The official Xrd Site for Chipp, including his move list (Japanese)</a>
		</li>
		<li>
			<a href="https://twitter.com/summit812" rel="external nofollow">Samitto Chipp's Twitter (Japanese)</a>
		</li>
		<li>
			<a href="https://twitter.com/chapp_chipp" rel="external nofollow">Chappu Chipp's Twitter (Japanese)</a>
		</li>
		<li>
			<a href="https://twitter.com/gurafuu" rel="external nofollow">Susumu Chipp's Twitter (Japanese)</a>
		</li>
		<li>
			<a href="http://wiki.4gamer.net/ggxrd/%E3%82%AD%E3%83%A3%E3%83%A9%E3%82%AF%E3%82%BF%E3%83%BC%E6%94%BB%E7%95%A5/%E3%83%81%E3%83%83%E3%83%97%3D%E3%82%B6%E3%83%8A%E3%83%95" rel="external nofollow">4player's Chipp Guide, including frame data (Japanese)</a>
		</li>
	</ul><p>
		 
	</p>
</div>

<p>
	 
</p>

<p>
	 
</p>

<div style="width: auto; border: 1px solid #930000; padding: 4px;">
	<div style="border: 1px solid #3d3d3d; padding: 4px">
		<b>Stuff you should know</b>
	</div>

	<p>
		 
	</p>

	<p>
		 
	</p>

	<blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0">
		<div class="ipsSpoiler_header">
			<span>Spoiler</span>
		</div>

		<div class="ipsSpoiler_contents">
			<p>
				<strong>j.2K Faultless Defense Cancel</strong>
			</p>

			<p>
				To stop your momentum in mid air, input 1K~anybuttonexceptdust. In other words, jump hold down/back, press the kick button to star the drill kick (j.2K), then quickly, while still holding 1, press the slash, punch or hardslash buttons (slash is used most of the time on stick, punch on pad).
			</p>

			<p>
				This will start the j.2K, but will immediately cancel it with faultless defense, which will massively slow down your momentum while jumping.
			</p>

			<p>
				 
			</p>

			<p>
				A proper okizeme situation where this can be used looks like this:
			</p>

			<p>
				Combo into 2D, run, neutral (!!!) jump, j.2K FDC, falling j.HS(2).
			</p>

			<p>
				depending on when you did the FDC and when you jumped, you will either cross your opponent up or go for a fake crossup.
			</p>

			<p>
				The key is the neutral jump - this way, the j.2K FDC will stop the momentum completely, and not simply a bit, like if you would do a diagonal jump. A j.2K FDC off of a diagonal jump is nonetheless also quite useful and can be used in situations when the added jump distance is necessary to reach the opponent in time - for example, if you scored a knockdown from really far away and don't want to risk getting in too close before your neutral jump, which could give your opponent too much time to act.
			</p>

			<p>
				 
			</p>
		</div>
	</blockquote>

	<p>
		 
	</p>

	<p>
		 
	</p>
</div>

<p>
	 
</p>

<div style="width: auto; border: 1px solid #930000; padding: 4px;">
	<div style="border: 1px solid #3d3d3d; padding: 4px">
		<b>Notable Changes to Chipp in Xrd from previous Guilty Gear iterations</b>
	</div>
	 

	<p>
		 
	</p>

	<blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0">
		<div class="ipsSpoiler_header">
			<span>Spoiler</span>
		</div>

		<div class="ipsSpoiler_contents">
			<p>
				<br><strong>Removed:</strong>
			</p>

			<ul class="bbc"><li>
					<strong>22S:</strong> removed. 22S now works like 22HS in the older Guilty Gears, and 22HS now works like 22D from GGXX Slash onwards.
				</li>
				<li>
					<strong>All Forcebreaks:</strong> removed. These were: Genrouzan-you (41236K &gt; D), FB Beta Blade (623D) and FB Gamma Blade (41236D).
				</li>
			</ul><p>
				<strong>Normals:</strong>
			</p>

			<ul class="bbc"><li>
					<strong>6P:</strong> now only has one hit (used to have 2), also has a new animation. Much harder to use than before and insane disadvantage on whiff (or hit, if you don't cancel it).
				</li>
				<li>
					<strong>5K:</strong> chains into 2D, like in GGXXAC onwards.
				</li>
				<li>
					<strong>6K:</strong> does not slide on counter hit anymore.
				</li>
				<li>
					<strong>6HS:</strong> ground bounces on air hit like in +R! Hit Stun on air hit is actually long enough to link into d.5P or d.5S©! Does not launch high enough in most cases to add iad.j.P like it was in +R.
				</li>
				<li>
					<strong>j.D:</strong> wall bounces very briefly if the opponent is close enough to the wall (like in reload). If the wall bounce is triggered, j.D can potentially combo into air Alpha Blade.
				</li>
				<li>
					<strong>j.S:</strong> now slightly changes air momentum - Chipp will hover in air right before the move hits, enabling delayed overheads and longer blockstrings off or airdashes.
				</li>
				<li>
					<strong>j.2K FDC cancel:</strong> still in the game as usual.
				</li>
			</ul><p>
				<strong>Specials:</strong>
			</p>

			<ul class="bbc"><li>
					<strong>22HS/22S:</strong> Chipp's air teleports can be jump installed like usual. Jump install chain &gt; 2HS &gt; 22HS &gt;air combo works as usual. The back air teleport (22HS) got slower! it can be cancelled into wall cling, however.
				</li>
				<li>
					<strong>Alpha Plus (236P &gt; HS):</strong> Wall Bounce on Counter Hit. Feels more like in reload.
				</li>
				<li>
					<strong>Throw:</strong> keeps the opponent knocked down like in GG XX Slash onwards.
				</li>
				<li>
					<strong>Air Throw:</strong> the opponent can still be corner crossed after Chipp's air throw like usual.
				</li>
				<li>
					<strong>Beta Blade (623S):</strong> 2 Hits like in Reload.
				</li>
				<li>
					<strong>Genrouzan (Leaf Throw):</strong> has a new motion: 63214S. Also, can be cancelled into wall cling for meterless followups. It lost most of its invulnerability but is now 2F faster (still too slow to abuse it).
				</li>
				<li>
					<strong>236S &gt; (236S &gt;) 236K:</strong> Rekkas work as usual - combos off of 2D &gt; Resshou (the first Rekka) work like in Guilty Gear XX Slash onwards, but the air hit stun has decreased, and following it up with HS is not possible anymore. Go for a 5P (without the dash) instead. Additionally, Resshou also does not launch on counter hit anymore.
				</li>
				<li>
					Shuriken: 214P: Works like usual, the slow and the fast ones alternate. However, Chipp does not freeze for a moment when he throws the fast one now and completely continues his jump momentum. This means it is much harder to land good Shuriken setups.
				</li>
				<li>
					<strong>New Rekka: 623HS:</strong> Chipp's new Rekka works either standalone or as the second or third hit in his Rekka Series. It is an upwards kick that wall sticks briefly if the opponent gets hit by it while airborne - against a standing opponent, it is rather useless. Chipp retains his air movement options after the move and can air dash / attack freely afterwards. If the opponent and Chipp are close to the wall when this hits, Chipp can easily followup with j.P, j.K or j.D into an air combo.
				</li>
				<li>
					<strong>New Move: Wall Cling (6-4):</strong> 6,4 close to corner to cling to the wall. This move can be done during the recovery of Alpha Blade, Genrouzan and Back Air Teleport as well, leading to combos.
				</li>
				<li>
					<strong>Wall Cling &gt; 8/2:</strong> will move Chipp up and down.
				</li>
				<li>
					<strong>Wall Cling &gt;</strong> 9: a jump off the fall horizontally. Cannot be cancelled into anything other than his air movement options.
				</li>
				<li>
					<strong>Wall Cling &gt; 6/3: </strong>a dive downwards like in AC and +R. Can also not be cancelled except into air movement options.
				</li>
				<li>
					<strong>Wall Cling &gt; 4:</strong> will make Chipp let go of the wall. This can potentially cross up your opponent in the corner even if he is point blank inside it.
				</li>
				<li>
					<strong>Wall Cling &gt; P</strong> = Alpha Blade. The off-the-wall-Alpha has a very steep angle and combos after a regular air Alpha Blade (please note that this could also have been the Genyouzan, more information needed).
				</li>
				<li>
					<strong>Wall Cling &gt; K</strong> = Kunai. The Kunais are very fast, travel in a 45 degree angle and can be used repeatedly.
				</li>
				<li>
					<strong>Wall Cling &gt; S</strong> = Wall Genrouzan. The off-the-wall-Genrouzan will make Chipp jump horizontally, even if he is very high up the wall. It works like the regular Genrouzan.
				</li>
				<li>
					<strong>Wall Cling &gt; HS</strong> = Genyouzan - a Genrouzan-version against airborne opponents.
				</li>
			</ul><p>
				<strong>Overdrives:</strong>
			</p>

			<p>
				 
			</p>

			<ul class="bbc"><li>
					<strong>Banki Messai (236236K)</strong> = hits more reliably now. Combos off of 2D,unlike in earlier GGs. Also, if the hits stop connecting, Chipp will stop doing the move before the beta blades at the end.
				</li>
				<li>
					<b>Zanzei Rouga (632146HS) </b> = properties currently unknown. Chipp's cinematic overdrive.
				</li>
				<li>
					<strong>New Move: j.214124K:</strong> EX Chipp's Air Shuriken Super. He throws down a fan of Kunai vertically. Unlike in other Guilty Gear iterations, the kunai in Xrd are really slow and can apparently pin the enemy for a short moment. Chipp retains all air movement options after the super that he had before using it. On Air Hit, this causes knockdown after quite a lot of hits and from a very high height (more info needed).
				</li>
			</ul><p>
				 
			</p>
		</div>
	</blockquote>

	<p>
		 
	</p>

	<p>
		<strong>Frame Data and Damage Changes</strong>
	</p>

	<p>
		 
	</p>

	<p>
		 
	</p>

	<blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0">
		<div class="ipsSpoiler_header">
			<span>Spoiler</span>
		</div>

		<div class="ipsSpoiler_contents">
			<ul class="bbc"><li>
					<strong>5P:</strong> 1F less startup! Now 3F
				</li>
				<li>
					<strong>5S(f):</strong> 1F more startup, now 7 (like in #reload to AC)
				</li>
				<li>
					<strong>5HS:</strong> damage down to 30 from 36. Startup up to 10F from 7F. Quite the nerf! Edit: however, comboing into instant airdash j.P/K/D has gotten a LOT easier.
				</li>
				<li>
					<strong>2HS:</strong> 2F less recovery, now 8F.
				</li>
				<li>
					<strong>5D:</strong> Damage up from 17 to 22.
				</li>
				<li>
					<strong>j.D:</strong> Damage up from 32 to 36
				</li>
				<li>
					<strong>6P</strong>: only one hit now, damage from 18x2 to 22x1, first hit same startup (9F), more disadvantage, down from -1F to -14F (!)
				</li>
				<li>
					<strong>236P:</strong> Damage down from 44 to 36. 1F less startup, now 17F.
				</li>
				<li>
					<strong>236P &gt; HS:</strong> 1F more Startup, now 9F. Disadvantage from -7 to -13.
				</li>
				<li>
					<strong>j.236P:</strong> Damage down from 40 to 32. Possibly less landing recovery from lowest possible height, -19 instead of -21 or -22 (+R data unclear)
				</li>
				<li>
					<strong>623S:</strong> Damage from 45 to 30+26. Disadvantage from -35 to -30. 1-12F Invulnerable up from [1-8 full+ 9-12 strike] invul (unclear whether new XRD invul is full or strike).
				</li>
				<li>
					<strong>j.623S:</strong> Damage from 40 to 28+18
				</li>
				<li>
					<strong>41236HS:</strong> 5F more startup, from 14F up to 19F.
				</li>
				<li>
					<strong>63214S (Genrouzan):</strong> 2F faster, from 29F to 27F startup. Lost its ridiculous strike invulnerability from +R.
				</li>
				<li>
					<strong>22P:</strong> 4F Faster. from 25F to 21F total duration. This will now move Chipp in place.
				</li>
				<li>
					<strong>22S:</strong> 20F total duration (like 22HS and 22D in +R). This now works like 22HS used to (will warp Chipp in front and above of his opponent).
				</li>
				<li>
					<strong>22HS:</strong> 6F slower. from 20F to 26F. This now works like 22D used to (will warp Chipp behind and above his opponent).
				</li>
				<li>
					<strong>Wall Alpha (P during Wall Cling):</strong> 32 Damage, 17F Startup
				</li>
				<li>
					<strong>Kunai (K during Wall Cling):</strong> 10 Damage, 9F Startup, 18F duration
				</li>
				<li>
					<strong>Wall Genrouzan (S during Wall Cling):</strong> 90 Damage, 17F Startup
				</li>
				<li>
					<strong>Wall Genyouzan (HS during Wall Cling):</strong> 90 Damage, 17F Startup
				</li>
				<li>
					<strong>623HS (new Rekka):</strong> 20 Damage, 16 Startup, -14SD
				</li>
				<li>
					<strong>632146HS:</strong> Damage down from 30x5+110 to 24x5+110, Startup down from 21F+4F to 21F+0F, Frame 1-5 Throw invul, Frame 6-21 complete invul down from Frame 1-30 full invul, Frame 31-33 strike invul
				</li>
				<li>
					<strong>j.214214K:</strong> 20x12 Damage, Startup 1F+2F, Total Duration 21F
				</li>
				<li>
					<strong>236236K:</strong> 6x32+38x4 Damage, 7F+0F Startup, -14F SD, Frame 3-10 Strike Invul
				</li>
				<li>
					<strong>Normal Version Instant Kill (236236HS): </strong>9+13 Startup, -18 SD, Frame 9-26 Invul
				</li>
				<li>
					<strong>Conditional Version Instant Kill (236236HS): </strong>5+9 Startup, -18 SD, Frame 5-18 Invul
				</li>
			</ul><p>
				 
			</p>

			<p>
				 
			</p>
		</div>
	</blockquote>
</div>

<p>
	<br>
	I will update this post once more information becomes available.
</p>
]]></description><guid isPermaLink="false">8276</guid><pubDate>Sat, 01 Feb 2014 22:17:59 +0000</pubDate></item><item><title>[Xrd] Chipp Zanuff Combos</title><link>https://www.forums.dustloop.com/forums/topic/9885-xrd-chipp-zanuff-combos/</link><description><![CDATA[
<div>
	<div>
		 
	</div>

	<ul class="bbc">
<li>
			This thread is for Chipp combos
		</li>
		<li>
			changed: please discuss okizeme in the gameplay thread.
		</li>
		<li>
			Please refrain from going off topic in this thread. This thread is for posting content related to Chipp's combos
		</li>
	</ul>
</div>

<p>
	 
</p>

<div style="width: auto; border: 1px solid #930000; padding: 4px;">
	<div style="border: 1px solid #3d3d3d; padding: 4px">
		<b><strong>Basic Combos</strong></b>
	</div>

	<ul class="bbc">
<li>
			<strong>(2K &gt;) S© &gt; S(f) &gt; HS &gt; 236S: </strong>a basic combo that also serves as a blockstring. you will use this a lot (mostly on block) to set up rekka pressure
		</li>
		<li>
			<strong>(2K &gt;) S &gt; 6P &gt; S© &gt; 2D:</strong> omit as many hits as necessary. important because it leads into knockdown.
		</li>
		<li>
			<strong>(2K &gt;) S© S(f) &gt; HS 236S &gt; 236S &gt; RC &gt; dash up, S© &gt; 6P S© &gt; 6P  &gt; 2D:</strong> 50% Meter combo if you went for the S,S,HS chain route and want knockdown / some corner carry.
		</li>
		<li>
			<strong>Into Corner (2K &gt;) S &gt; 6P &gt; S© &gt; 2D &gt; 236S &gt; 623HS &gt; j.D, alpha, wall cling, air alpha</strong>. Sets up chipps new corner okizeme nicely (knockdown, 22HS teleport, wall cling, 4 to let go off the wall, then early j:HS(2) for a crossup or late j.HS(1) for a fake cross).
		</li>
		<li>
			<strong>Into Corner (2K &gt;) S &gt; 6P &gt; S© &gt; 2D &gt; 236S &gt; 623HS &gt; j.D, alpha, wall cling, 4 (let go of the wall), j.K(1),j.S, dj.K,K,K,K,S, tj.K,K,K,K... </strong>: a variation to the above combo leading into more damage but sacrificing knockdown. Good when it kills, especially if you add j.214214K at the end.
		</li>
		<li>
			<strong>2K &gt; S© &gt; 2D &gt; 236S &gt; 5P (jump install) &gt; 2HS &gt; 22S teleport &gt; j.P or j.K into air combo.</strong> This combo will only work when you're relatively close to your opponent, otherwise either the 5P or 2HS will whiff. This is your midscreen meterless damage option (without the 2K at the beginning, of course) - keep in mind that you sacrifice knockdown when using it.
		</li>
		<li>
			<strong>Corner Leaf Throw (63214S) &gt; Wall Cling (4,6) &gt; Wall Dive (6), \/, S© &gt; S(f) &gt; j.S &gt; dj.D &gt; alpha, wall cling, wall alpha</strong>. Basic corner leaf throw combo. look for a full list with higher damage further down this post.
		</li>
		<li>
			<strong>Dust, homing jump j.D,D,D,S, jump cancel S jump cancel S,HS(2),Beta Blade (623S):</strong> an example dust combo. Omit the jump cancels if it doesnt work for some reason.
		</li>
		<li>
			<strong>Dust, dash cancel 2HS&gt;2HS&gt;2HS&gt;6HS&gt;2369P: </strong>Revelator only. Works anywhere. The height of the instant air Alpha Blade has to be varied depending on the opponent's hitbox and weight (the combo is still somewhat easy since the timing window to connect the alpha after the 6HS is rather big).
		</li>
	</ul>
</div>

<p>
	 
</p>

<p>
	<strong>Gamma Blade Combos</strong>
</p>

<blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<strong>Midscreen</strong>
		</p>

		<blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0">
			<div class="ipsSpoiler_header">
				<span>Spoiler</span>
			</div>

			<div class="ipsSpoiler_contents">
				<p>
					<strong>Universal Midscreen Knockdown Combo</strong>
				</p>

				<div>
					<strong>Gamma Blade &gt; d.S(f) &gt; HS &gt; iad.j.K(2) &gt; D (knockdown)</strong>
				</div>

				<div>
					<em>Works against everyone. For Faust, cancel j.K after the first hit instead of after the second. Will not knock down if you reach the corner during the combo, because j.D will then wall bounce.</em>
				</div>

				<div>
					93 (BE,PO)
				</div>

				<div>
					97 (FA) (only 1 hit of j.K)
				</div>

				<div>
					96 (SL)
				</div>

				<div>
					102 (EL,JO,LE,SO)
				</div>

				<div>
					103 (JC,KY,SI,VE)
				</div>

				<div>
					106 (AX,IN,JA,MA,RA)
				</div>

				<div>
					108 (ZA)
				</div>

				<div>
					122 (MI)
				</div>

				<div>
					129 (CH)
				</div>

				<div>
					 
				</div>

				<div>
					<div>
						<strong>Gamma Blade &gt; ( &gt; d.S©,) d.S(f)(Jump Install) &gt; 2HS &gt; 22S &gt; j.K(1) &gt; S &gt; dj.S &gt; tj.S &gt; HS(2) &gt; Beta Blade(1):</strong>
					</div>

					<div>
						<em>This works against most characters. Exceptions are the heavyweights,, Ramletharl, Zato-1 and Venom.</em>
					</div>

					<div>
						127/131 (SL) <em>time between all j.S as short as possible</em>
					</div>

					<div>
						136/147 (JA,RA) <em>omit j.HS</em>
					</div>

					<div>
						137/142/143 (EL,LE,SO) <em>for Elphelt, jump as high as possible after the first j.S, before the dj.S. For Sol, use j.HS(1) &gt; Beta(2) at the end.</em>
					</div>

					<div>
						138/143 (JC)
					</div>

					<div>
						139/147 (SI) <em>somehwat hard to get both hits of j.HS consistently. If you use the full S,S,2HS gatling, both hits of his Beta will hit.</em>
					</div>

					<div>
						141/147 (AX,IN,MA) <em>for May, jump a little higher between j.S and dj.S. For Axl, the time between all j.S should be as short as possible. Additionally, against Axl, the full S,S,2HS gatling will make both hits of Beta hit for 151 damage.</em>
					</div>

					<div>
						142/146 (FA,JO) <em>jump as high as possible between j.S and the dj.S against Faust</em>
					</div>

					<div>
						<em>143 (KY) only works with the full gatling (S,S,2HS).</em>
					</div>

					<div>
						<em>149 (ZA) doublejumping S as soon as possible, tj.S delayed to make j.HS hit twice</em>
					</div>

					<div>
						162/168 (MI)
					</div>

					<div>
						174/180 (CH)
					</div>
				</div>

				<div>
					 
				</div>

				<div>
					<strong>against Heavyweights</strong>
				</div>

				<div>
					<div>
						<strong>Gamma Blade ( &gt; d.S©) &gt;S(f)(Jump Install) &gt; 2HS &gt; 22S &gt; j.K(1),K(1),S, dj.S, tj.HS(2),Beta(2):</strong>
					</div>

					<div>
						<em>Note: against Bedman and Pot, going for dj. S &gt; HS(2) &gt; Beta(1) might leave you in a better positon for a little less damage.</em>
					</div>

					<div>
						122/124 (BE,PO)
					</div>

					<div>
						137 (KY)
					</div>

					<div>
						 
					</div>

					<div>
						<strong>against the Evil Freaks �</strong>
					</div>

					<div>
						<div>
							<strong>Gamma Blade ( &gt; d.S©) &gt; S(f)(Jump Install) &gt; 2HS &gt; 22S &gt; j.K(1) &gt; j.S &gt; dj.S &gt; tj.HS(2) &gt; Beta(2)</strong>
						</div>

						<div>
							141/147 (RA) <em>note: you can also just use 3xj.S against ram for better positioning and a little less damage.</em>
						</div>

						<div>
							145/149 (ZA) <em>somewhat unreliable without S© against Zato-1</em>
						</div>

						<div>
							 
						</div>

						<div>
							<strong><em>Gamma Blade ( &gt; d.S©) &gt; d.S(f)(Jump Install) &gt; 2HS &gt; 22S  &gt; j.K(1) &gt; j.S &gt; dj. S &gt; tj. S &gt; Beta(2)</em></strong>
						</div>

						<div>
							136/143 (RA) <em>the above combo is better and just as easy.</em>
						</div>

						<div>
							140/145 (ZA)<em> easier than the above combo.</em>
						</div>
					</div>

					<div>
						 
					</div>

					<div>
						<strong>Sad little combo against Venom</strong>
					</div>

					<div>
						<div>
							<strong>Gamma Blade (&gt; S©) &gt; S(f)(Jump Install) &gt; 2HS &gt; 22S &gt; K(1) &gt; S &gt; max delay, jump cancel dj.PPK(1)K(1)S &gt; tj.HS(2),Beta(1)</strong>
						</div>

						<div>
							<em>For whatever reason, Venom is really hard to hit with several j.S in a row, and even j.HS tends to whiff in the standard jump install combos.</em>
						</div>

						<div>
							128/133 (VE)
						</div>
					</div>
				</div>
			</div>
		</blockquote>

		<p>
			<strong>Corner</strong>
		</p>

		<blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0">
			<div class="ipsSpoiler_header">
				<span>Spoiler</span>
			</div>

			<div class="ipsSpoiler_contents">
				<div>
					<strong>Close to / in corner Gamma Blade &gt; d.S(f) &gt; HS &gt; iad.j.K(1) &gt; S &gt; tj.D &gt; Alpha &gt; wall alpha:</strong>
				</div>

				<div>
					<em>Note: does not work against Faust. Use this combo when your opponent got hit with Gamma Blade, but is not fully in the corner yet (but pretty close to it).</em>
				</div>

				<div>
					120 (BE,PO)
				</div>

				<div>
					123 (SL) <em>Delay the wall alpha against Slayer.</em>
				</div>

				<div>
					131 (EL,JO,LE,SO)
				</div>

				<div>
					132 (JC,KY,VE)
				</div>

				<div>
					136 (AX,IN,JA,MA,RA) <em>delay the wall alpha against Ramletharl</em>
				</div>

				<div>
					139 (ZA)
				</div>

				<div>
					157 (MI)
				</div>

				<div>
					166 (CH)
				</div>

				<div>
					 
				</div>

				<div>
					<strong>Max Range Gamma Blade with opponent cornered, dash, S(f), 2HS, 22S, j.D, alpha, wall alpha:</strong>
				</div>

				<div>
					<em>Use this combo when you don't think you can reach your opponent in time for the optimal s© combo below.</em>
				</div>

				<div>
					114 (BE,PO)
				</div>

				<div>
					118 (SL) <em>delay wall alpha</em>
				</div>

				<div>
					124(EL,FA,JO,LE,SO)
				</div>

				<div>
					125 (KY,VE)
				</div>

				<div>
					127 (JC<em>) after the 22HS teleport, use j.K &gt; dj.D...</em>
				</div>

				<div>
					130 (AX,IN,JA,MA,RA) <em>delay the wall alpha against Ramletharl</em>
				</div>

				<div>
					133 (ZA)
				</div>

				<div>
					149 (MI)
				</div>

				<div>
					158 (CH)
				</div>

				<div>
					 
				</div>

				<div>
					<strong>corner gamma, S,HS, j.S, dj.S, tj.D, alpha, wall alpha:</strong>
				</div>

				<div>
					<em>The best "universal" combo off of gamma or genrouzan in the corner, save for 6HS combos or the susumu relaunch (see below)</em>
				</div>

				<div>
					132 (SL,VE) <em>omit 1x j.S against Venom.</em>
				</div>

				<div>
					133 (BE,PO) <em>use S©&gt;S(f)&gt;HS against both. Knocks Bedman out of the corner.</em>
				</div>

				<div>
					140 (EL,JO,LE,SO) <em>knocks Leo (always) and Sol (sometimes) out of the corner.</em>
				</div>

				<div>
					141 (JC,KY)
				</div>

				<div>
					146 (AX,IN,JA,MA,RA) <em>knocks Axl out of the corner</em>
				</div>

				<div>
					150 (ZA) <em>knocks Zato-1 out of the corner</em>
				</div>

				<div>
					168 (MI)
				</div>

				<div>
					178 (CH)
				</div>
			</div>
		</blockquote>
	</div>
</blockquote>

<p>
	<strong>Corner 63214S / Gamma Blade Combos</strong>
</p>

<blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<div>
			<strong>[corner genrouzan &gt; walldive] OR gamma blade, (dashing) S &gt; HS &gt;j.S &gt;dj.S &gt;tj.D &gt;alpha &gt; wall alpha</strong>:
		</div>

		<div>
			(all damage listed for genrouzan)
		</div>

		<div>
			153 vs BE, PO (easy!) d.S,S,HS can be used against potemkin for 156 damage, but it will bounce him out of the corner after the wall alpha.
		</div>

		<div>
			156 vs SL: hard. will move chipp out of the corner. one j.S is preferred over two.
		</div>

		<div>
			162 vs VE (omit 1x j.S)
		</div>

		<div>
			163 vs FA (S(f) instead of HS!)
		</div>

		<div>
			165 vs KY (S(f) instead of HS!)
		</div>

		<div>
			166 vs JO,LE,SO: <em>Will knock all three out of the corner.</em>
		</div>

		<div>
			168 (JC)
		</div>

		<div>
			169 vs SI (easy!)
		</div>

		<div>
			171 vs AX,JA,MA,IN,RA
		</div>

		<div>
			178 vs ZA (somewhat hard, work forward before S &gt; HS)
		</div>

		<div>
			199 vs MI (easy!)
		</div>

		<div>
			213 vs CH (easy!)
		</div>

		<div>
			--&gt; followup, not tested against everyone: HS, iad.j.P (or j.K(2).D,214214K: 207-215 damage, more with OTG hits
		</div>

		<div>
			 
		</div>

		<p>
			<strong>Susumu Chipp corner Genrouzan / Gamma combos</strong>
		</p>

		<p>
			<strong>Corner Genrouzan &gt; Wall Cling &gt; Wall Dive &gt; S©(Jump Install) &gt; 2HS &gt; 22S &gt; j.K,S &gt; double jump &gt; delay j.D &gt; Alpha Blade &gt; Wall Cling &gt; Wall Alpha Blade &gt; Land &gt; 6HS &gt; 2369P (Instant Air Alpha Blade)</strong>
		</p>

		<p>
			<em>Source: <a data-ipb="nomediaparse" href="" https:="" rel="external nofollow">https://youtu.be/ChLNWQhnsZg?t=6298</a></em>
		</p>

		<p>
			<em>These only work against middleweights (no women, no pot or bedman).</em>
		</p>

		<p>
			<em>A relaunch after the last air Alpha Blade is possible to maximize damage.</em>
		</p>

		<p>
			SL 170
		</p>

		<p>
			FA,JO,LE,SO 182
		</p>

		<div>
			KY,VE 184
		</div>

		<div>
			SI 185
		</div>

		<div>
			AX 188
		</div>

		<div>
			ZA 194
		</div>

		<div>
			CH 232
		</div>
	</div>
</blockquote>

<p>
	<strong>Far Dust Combos</strong>
</p>

<blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<div>
			<strong>far/max range D, air dash j.DDS,tj.S,HS(2),beta</strong>
		</div>

		<div>
			BE,PO 96
		</div>

		<div>
			SL 99
		</div>

		<div>
			FA 100-107 (1 hit of j.HS. N
		</div>

		<div>
			EL,JC,KY,LE,SO,VE 107
		</div>

		<div>
			SI 108
		</div>

		<div>
			AX,IN,JA,MA,RA 110
		</div>

		<div>
			ZA 113
		</div>

		<div>
			JO 114
		</div>

		<div>
			MI 125
		</div>

		<div>
			CH 135
		</div>
	</div>
</blockquote>

<p>
	<strong>Revelator Dust Dash Cancel Combos, anywhere</strong>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		 
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			 
		</p>

		<p>
			<strong>(combo into...) Dust &gt; dash cancel &gt; 2HS,2HS,2HS,6HS,2369P</strong>
		</p>

		<p>
			SO: 84 <em>(midscreen)</em>, 114 <em>(corner) (both numbers with dust as first hit)</em>
		</p>
	</div>
</div>

<p>
	<strong>Revelator Dust Dash Cancel Combos, corner only</strong>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		 
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<strong>Dust as first hit &gt; dash cancel &gt; 2HS&gt;2HS&gt;2HS &gt; 214K</strong>, <strong>d.S &gt; 6P &gt; S &gt; 2D</strong>
		</p>

		<p>
			<em>Note: can jump install during last chain, then cancel the 2D into 22HS &gt; wall cling for good okizeme with potential air dash</em>
		</p>

		<p>
			SO. 112
		</p>

		<p>
			 
		</p>

		<p>
			<strong>combo into 236S &gt; 236S &gt; RC &gt; Dust &gt; dash cancel &gt; 2HS &gt; 214K, dash S &gt; 6P &gt; S &gt; 2D</strong>
		</p>

		<p>
			<em>Note: can jump install during last chain, then cancel the 2D into 22HS &gt; wall cling for good okizeme with potential air dash</em>
		</p>

		<p>
			SO: ~156
		</p>

		<p>
			 
		</p>

		<p>
			<strong>Dust as first hit &gt; dash cancel &gt; 2HS&gt;2HS&gt;2HS&gt;214K, dash S &gt; HS &gt; 2369P</strong>
		</p>

		<p>
			<em>Note: does not cause knockdown against lightweights</em> (but works)
		</p>

		<p>
			SO: 109
		</p>

		<p>
			 
		</p>

		<p>
			<strong>combo into 236S &gt; 236S &gt; RC &gt; Dust &gt; dash cancel &gt; 2HS &gt; 214K, dash S &gt; HS &gt; 2369P</strong>
		</p>

		<p>
			<em>Note: does not cause knockdown against lightweights</em> (but works)
		</p>

		<p>
			SO: ~155
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<strong>Character Specific Combos that don't fit anywhere else</strong>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		 
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			 
		</p>

		<p>
			<strong>S &gt; 2D &gt; 236S &gt; K &gt; HS &gt; iad.j.K(2) &gt; D:</strong>
		</p>

		<p>
			<em>the point of this combo: knockdown from 236D &gt; 236S</em>
		</p>

		<p>
			SI: 120. Use j.K(1).
		</p>

		<p>
			JO,LE: 123
		</p>

		<p>
			BE,PO: 124. you can use S(c) &gt; HS.
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			<span style="color:#D3D3D3;"><strong>Old Corner Dust Dash Cancel Combos (XRD only!)</strong></span>
		</p>

		<blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0">
			<div class="ipsSpoiler_header">
				<span>Spoiler</span>
			</div>

			<div class="ipsSpoiler_contents">
				<div>
					<strong>corner dust &gt; dash cancel &gt; 6P &gt; 6HS link S(optional jump install) &gt; 2HS &gt; 22S &gt; j.D &gt; alpha, wall alpha</strong>
				</div>

				<div>
					<em>Note: If you jump install, you can follow the air alpha blade with a wall cling &gt; air combo like usual.</em>
				</div>

				<div>
					120 (BE,PO)
				</div>

				<div>
					122 (SL*) <em>Note: max delay on the wall alpha.</em>
				</div>

				<div>
					131 (EL,FA,KY,LE,SO)
				</div>

				<div>
					132 (VE)
				</div>

				<div>
					133 (SI)
				</div>

				<div>
					135 (AX,IN,MA,RA*) <em>Note: delay wall alpha vs Ramletharl</em>
				</div>

				<div>
					140 (ZA)
				</div>

				<div>
					155 (MI)
				</div>

				<div>
					166 (CH)
				</div>

				<div>
					 
				</div>

				<div>
					<div>
						<strong>Corner Dust &gt; dash cancel &gt; d.S© &gt; S(f) &gt; 2S &gt; 2HS &gt;22S &gt; j.HS(2) &gt; land &gt; d.S© &gt; 6P &gt; 2D</strong>
					</div>

					<div>
						<em>Note: does not work against Faust</em>
					</div>

					<div>
						108 (BE,PO)
					</div>

					<div>
						110 (SL)
					</div>

					<div>
						120 (EL,KY,LE,SO,VE)
					</div>

					<div>
						121 (SI)
					</div>

					<div>
						123 (AX,IN,MA,RA)
					</div>

					<div>
						126 (ZA)
					</div>

					<div>
						141 (MI)
					</div>

					<div>
						151 (CH)
					</div>
				</div>
			</div>
		</blockquote>

		<p>
			<span style="color:#D3D3D3;"><strong>Corner 2HS into 623HS Combos</strong></span>
		</p>

		<blockquote class="ipsStyle_spoiler" data-ipsspoiler="" tabindex="0">
			<div class="ipsSpoiler_header">
				<span>Spoiler</span>
			</div>

			<div class="ipsSpoiler_contents">
				<div>
					as seen in the last chipp trial combo. these work against: AX, CH, JO, KY, LE, PO, SI, SL, SO, VE, ZA
				</div>

				<div>
					<div>
						can easily be extended against:
					</div>

					<div>
						LE,SO,??
					</div>

					<div>
						 
					</div>

					<div>
						cannot be easily extended / can not be properly comboed after against most characters (needs further research)
					</div>
				</div>
			</div>
		</blockquote>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">9885</guid><pubDate>Sun, 07 Dec 2014 13:19:48 +0000</pubDate></item><item><title>Chipp Discord Chat</title><link>https://www.forums.dustloop.com/forums/topic/12454-chipp-discord-chat/</link><description><![CDATA[
<p>
	Shinkensou and I started a Chipp channel on discord. Feel free to join: <a href="https://discord.gg/0hwyckGQ2bSP93Dc" rel="external nofollow">https://discord.gg/0hwyckGQ2bSP93Dc</a>
</p>
]]></description><guid isPermaLink="false">12454</guid><pubDate>Sun, 03 Jan 2016 22:03:01 +0000</pubDate></item><item><title>[Xrd 1.10] Chipp Zanuff changes</title><link>https://www.forums.dustloop.com/forums/topic/10412-xrd-110-chipp-zanuff-changes/</link><description><![CDATA[
<p><u><strong>February 6th loketest changes:</strong></u><br><br><a class="bbc_url" href="%22http://ggxrd.com/locatest.pdf%22" rel="external nofollow">Official link</a><br><br><u>Chipp changes:</u><br><br>
Full translation by <a href="" http: rel="external nofollow">SoWL</a><br><br>
Chipp:<br>
2S - now staggers on counter-hit.<br>
Tsuyoshishiki Meisei (214K) - the appearance is changed.<br>
Tsuyoshishiki Ten'i HS (22HS) - the overall duration decreased from 26 to 20 frames, now same as the S version; now appears slightly higher.<br>
Shinkirou (623H) - now blows the opponent away on counter-hit.<br>
Zansei Rouga (632146H) - the opponent's movement on hit is changed; the last hit's damage is increased from 110 to 150.<br>
 </p>
]]></description><guid isPermaLink="false">10412</guid><pubDate>Wed, 04 Feb 2015 10:29:04 +0000</pubDate></item><item><title>From Zero to Hero</title><link>https://www.forums.dustloop.com/forums/topic/10497-from-zero-to-hero/</link><description><![CDATA[
<p>Hi , I wanted to start this thread for those who are new to game .. Most of the threads covers the combos and the frame data and also the normals and the specials.</p><p>
But i still haven't seen any thread that covers the basic of movement for chipp in specific .. I mean:</p><p>
1- How to open your enemy</p><p>
2- How to handle pressure and use chipps tool to escape from certian situations ( which might be char specific)</p><p>
3- how to use the ability of the triple jump</p><p>
4- when to use the instant air dash when do u high jump when do u do regular jump ..</p><p></p><p>
And so on the list goes further.</p><p></p><p>
The point im trying to make is, there are a lot of people who really likes the game but they dont know how to handle the charachter , they wanna play chipp but dont know how the system work , and im talking about myself and many others..</p><p></p><p>
Hopefully you can understand my point of view and can help me and help anyone who wants to learn the char, and take him from being a complete noob to atleast average player who knows what to do</p><p></p><p>
Sorry for the long post ..</p><p>
Thanks</p>
]]></description><guid isPermaLink="false">10497</guid><pubDate>Mon, 23 Feb 2015 05:40:17 +0000</pubDate></item></channel></rss>
