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<rss version="2.0"><channel><title>Marie Latest Topics</title><link>https://www.forums.dustloop.com/forums/forum/305-marie/</link><description>Marie Latest Topics</description><language>en</language><item><title>[P4AU 2.0] Marie Video Thread</title><link>https://www.forums.dustloop.com/forums/topic/10287-p4au-20-marie-video-thread/</link><description><![CDATA[
<p style="text-align:center;"><img src="http://kurushii.tv/Dustloop/P4U2/Graphics/Marie/P4U2_Header_Video_Thread.png" alt="P4U2_Header_Video_Thread.png"></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><strong><em>Welcome to the Marie Video Thread! Please be respectful and follow the rules during your time here. Don't be a jerkface! If you're not familiar with the rules, they can be found here -&gt; <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Site Rules</a>.</em></strong></p>
<ul class="bbc"><li>If you'd like to contribute, please feel free to do so! Just link the video along with the time that Marie appears in the video, and I'll update this post with that video. If a suitable title for the video is available please list with it.</li>
<li>Again, <strong>please include timestamps</strong> if you are linking a longer video with footage that is not relevant to this thread.</li>
<li>Listings are going new to old, and with the Marie player's name on the left side always.</li>
<li>Please refrain from going off topic in this thread. This thread is for posting of videos only.</li>
</ul><p></p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Notable Players</b></div>
<ul class="bbc"><li><strong><a data-ipb="nomediaparse" href="" http: rel="external nofollow">Marie PSR Ranking</a></strong>
</li><li><strong>Yume</strong> [888 PSR]<br><p style="margin-left:40px;">Twitter: ???</p>
</li>
<li><b>Nise Pachi</b> [761 PSR]<br><p style="margin-left:40px;">Twitter: <a data-ipb="nomediaparse" href="" https: rel="external nofollow">@n</a><a data-ipb="nomediaparse" href="" http: rel="external nofollow">isepachi</a></p>
</li>
<li><b>Hinshidesu!!</b> [757 PSR]<br><p style="margin-left:40px;">Twitter: ???</p>
</li>
</ul><p style="margin-left:40px;"> </p>
<p></p></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Misc Videos</b></div><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Tutorial Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
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</div><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Combo Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<br><a data-ipb="nomediaparse" href="" https: rel="external nofollow">[01/16/15] P4U2 2.0 Marie combos</a>
<p>
</p></div>
</div>
</div></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Match Videos</b></div><br><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_adachi.png" alt=":ballAD:"> <br>
[01/17/2015]  <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (Adachi)</a>
<p>[02/02/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Hinshidesu!! (Marie) Vs. ??? (Adachi)</a></p>
<p>[02/02/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Hinshidesu!! (Marie) Vs. ??? (Adachi)</a></p>
<p>[02/02/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Hinshidesu!! (Marie) Vs. ??? (Adachi)</a></p>
<p>[02/02/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Hinshidesu!! (Marie) Vs. ??? (Adachi)</a></p>
<p>[02/02/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Hinshidesu!! (Marie) Vs. ??? (Adachi)</a></p>
<p>[02/02/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Hinshidesu!! (Marie) Vs. ??? (Adachi)</a></p>
<p>[02/02/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Hinshidesu!! (Marie) Vs. ??? (Adachi)</a></p>
<p>[02/21/2015]  <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (Adachi)</a></p>
<p>[03/31/2015]  <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Yuuri (Marie) Vs. ??? (Adachi)</a></p>
<p> </p>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAI.png" alt=":ballAI:"><br>
[01/15/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">H,H, (Marie) Vs. Koichi (AIgis)</a></p>
<p>[04/03/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. Gurupo (AIgis)</a></p>
<p> </p>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAK.png" alt=":ballAK:"><br>
[02/21/2015]  <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Akihiko)</a></p>
<p>[03/31/2015]  <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (Akihiko)</a></p>
<p>[03/31/2015]  <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (Akihiko)</a></p>
<p> </p>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballCHIE.png" alt=":ballCHIE:"><br>
[02/24/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Chie)</a></p>
<p>[02/24/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Chie)</a></p>
<p>[03/14/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Nise Pachi (Marie) Vs. Tetsu! (S. Chie)</a></p>
<p>[03/31/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Yuuri (Marie) Vs. ??? (S. Chie)</a></p>
<p>[03/31/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Yuuri (Marie) Vs. ??? (S. Chie)</a></p>
<p>[03/31/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Yuuri (Marie) Vs. ??? (S. Chie)</a></p>
<p> </p>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballEL.png" alt=":ballEL:"><br>
[01/17/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (Liz)</a><br>
[01/31/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Nise Pachi(Marie) Vs. ??? (Liz)</a></p>
<p>[02/04/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Nise Pachi(Marie) Vs. ??? (Liz)</a></p>
<p> </p>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballJU.png" alt=":ballJU:"> <br>
[01/17/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow"><span>??? (Marie) Vs. ??? (Junpei)</span></a></p>
<p>[02/11/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (S. Junpei)</a></p>
<p>[02/11/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (S. Junpei)</a></p>
<p>[02/11/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (S. Junpei)</a></p>
<p>[02/11/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (S. Junpei)</a></p>
<p>[02/15/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (Junpei)</a></p>
<p>[03/15/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (S. Junpei)</a></p>
<p>[04/04/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (Junpei)</a></p>
<p> </p>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballKA2.png" alt=":ballKA2:"> <br>
[01/15/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Shizuku (Marie) Vs. ??? (Kanji)</a></p>
<p>[02/24/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. Akira (Kanji)</a></p>
<p>[02/28/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (Kanji)</a></p>
<p>[03/15/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge (Marie) Vs. ??? (Kanji)</a></p>
<p>[03/21/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (Kanji)</a></p>
<p>[04/04/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (Kanji)</a></p>
<p> </p>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ken.png" alt=":ballKE:"> <br>
[02/08/2015] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">??? (Marie) Vs. Dai-chan (S. Ken)</a></p>
<p>[02/08/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. Dai-chan (S. Ken)</a><br>
[02/08/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. Dai-chan (S. Ken)</a></p>
<p>[02/08/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. Dai-chan (S. Ken)</a></p>
<p>[02/28/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Ken)</a></p>
<p> </p>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png" alt=":ballLB:"><br>
[02/07/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=nWaypaDJbRY#t=11%22" title="External link" rel="external nofollow">??? (Marie) Vs. Purepure (S. Labrys)</a></p>
<div style="margin:0px;color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">[02/07/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=nWaypaDJbRY#t=2309%22" title="External link" rel="external nofollow">??? (Marie) Vs. Purepure (S. Labrys)</a></div>
<div style="margin:0px;color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">[02/07/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=nWaypaDJbRY#t=2309%22" title="External link" rel="external nofollow">??? (Marie) Vs. Purepure (S. Labrys)</a></div>
<div style="margin:0px;color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">[02/15/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=KdBM39zGYrA#t=201%22" title="External link" rel="external nofollow">??? (Marie) Vs. ??? (S. Labrys)</a></div>
<div style="margin:0px;color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">[02/15/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=15cQ9QZ33SM#t=29%22" title="External link" rel="external nofollow">??? (Marie) Vs. ??? (S. Labrys)</a></div>
<div style="margin:0px;color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </div>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_margaret.png" alt=":ballMG:"> <br>
[01/15/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs, ??? (Margaret)</a></p>
<p>[04/03/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs, ??? (Margaret)</a><br><br><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_marie.png" alt=":ballMA:"> <br>
[00/00/2015] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a><br><br><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMT.png" alt=":ballMT:"><br>
[01/31/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Nise Pachi (Marie) Vs. ??? (S. Mitsuru)</a></p>
<p>[01/31/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Nise Pachi (Marie) Vs. ??? (S. Mitsuru)</a></p>
<p>[01/31/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Nise Pachi (Marie) Vs. ??? (S. Mitsuru)</a></p>
<p>[02/04/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Nise Pachi (Marie) Vs. ??? (S. Mitsuru)</a></p>
<p>[02/14/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Nise Pachi (Marie) Vs. ??? (S. Mitsuru)</a></p>
<p>[02/14/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Nise Pachi (Marie) Vs. ??? (S. Mitsuru)</a></p>
<p>[02/14/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Nise Pachi (Marie) Vs. ??? (S. Mitsuru)</a></p>
<p>[02/21/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Mitsuru)</a></p>
<p>[03/01/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Nise Pachi (Marie) Vs. Minori (Mitsuru)</a></p>
<p>[04/09/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Mitsuru)</a></p>
<p> </p>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNA.png" alt=":ballNA:"><br>
[01/17/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (Naoto)</a></p>
<p>[02/21/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (Naoto)</a><br>
[02/28/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (Naoto)</a></p>
<p> </p>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_rise.png" alt=":ballRI:"> <br>
[01/15/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Shizuku (Marie) Vs. ??? (Rise)</a></p>
<p>[01/15/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=uldXsEUvDLw#t=440%22" title="External link" rel="external nofollow">H.H (Marie) vs Yui (Rise)</a></p>
<p>[01/31/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=TzorsoEH2h0#t=200%22" title="External link" rel="external nofollow">Nise Pachi (Marie) vs ??? (Rise)</a><br>
[02/02/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Hinshidesu!! (Marie) Vs. Ui (Rise)</a></p>
<p>[02/02/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Hinshidesu!! (Marie) Vs. Ui (Rise)</a> </p>
<p>[02/02/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Hinshidesu!! (Marie) Vs. Ui (Rise)</a></p>
<p>[02/02/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Hinshidesu!! (Marie) Vs. Ui (Rise)</a></p>
<p>[02/02/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Hinshidesu!! (Marie) Vs. Ui (Rise)</a></p>
<p>[02/08/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=WHrXb-i5VYw&amp;list=PLSq9hRF0zPpXs3awnv7OrK0Gatuort98a#t=12%22" title="External link" rel="external nofollow">??? (Marie) Vs. futaba (Rise)</a></p>
<p>[02/14/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=_GqR2dR0Rn0#t=559%22" title="External link" rel="external nofollow">Nise Pachi (Marie) Vs. Ui (Rise)</a></p>
<p>[03/12/2015] <a class="bbc_url" href="%22https://youtu.be/X7sWVgULKQk?t=517%22" title="External link" rel="external nofollow">Mayuge (Marie) Vs. DIE-chan (Rise)</a></p>
<p>[03/21/2015] <a class="bbc_url" href="%22https://youtu.be/Gk90A7eRrpc?t=5907%22" title="External link" rel="external nofollow">Monyakki (Marie) Vs. Ogusan (Rise)</a></p>
<p> </p>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png" alt=":ballSLB:"><br>
[01/17/2015] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">??? (Marie) Vs. ??? (SLab)</a></p>
<p>[02/14/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=wCcNVTnToOY#t=646%22" title="External link" rel="external nofollow">Nise Pachi (Marie) Vs. ??? (SLab)</a><br><br><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_BALLSHO.png" alt=":ballSHO:"></p>
<p>[02/04/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=BWd8wcQtQy4#t=28%22" title="External link" rel="external nofollow">??? (Marie) Vs. ??? (Sho)</a></p>
<p>[02/04/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=BWd8wcQtQy4#t=1019%22" title="External link" rel="external nofollow">??? (Marie) Vs. ??? (Sho)</a></p>
<p>[02/04/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=BWd8wcQtQy4#t=22m5s%22" title="External link" rel="external nofollow">??? (Marie) Vs. ??? (Sho)</a></p>
<p>[02/04/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=BWd8wcQtQy4#t=28m8s%22" title="External link" rel="external nofollow">??? (Marie) Vs. ??? (Sho)</a></p>
<p>[02/04/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=BWd8wcQtQy4#t=2944%22" title="External link" rel="external nofollow">??? (Marie) Vs. ??? (Sho)</a></p>
<p>[02/04/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=BWd8wcQtQy4#t=3344%22" title="External link" rel="external nofollow">??? (Marie) Vs. ??? (Sho)</a></p>
<p>[02/04/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=BWd8wcQtQy4#t=1h2m26s%22" title="External link" rel="external nofollow">??? (Marie) Vs. ??? (Sho)</a></p>
<p>[02/04/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=BWd8wcQtQy4#t=1h5m55s%22" title="External link" rel="external nofollow">??? (Marie) Vs. ??? (Sho)</a></p>
<p>[02/04/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=BWd8wcQtQy4#t=6171%22" title="External link" rel="external nofollow">??? (Marie) Vs. ??? (Sho)</a></p>
<p>[02/11/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (Sho)</a></p>
<p>[02/11/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (Sho)</a></p>
<p>[02/11/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (Sho)</a></p>
<p>[02/11/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (Sho)</a></p>
<p>[02/12/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=aJ6rkmKLvQk#t=376%22" title="External link" rel="external nofollow">??? (Marie) Vs. ??? (Sho)</a></p>
<p>[03/31/2015] <a class="bbc_url" href="%22https://youtu.be/ce7Jhb-X2XE?t=617%22" title="External link" rel="external nofollow">Yuuri (Marie) Vs. ??? (Sho)</a></p>
<p> </p>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_BALLPSHO.png" alt=":ballPSHO:"> <br>
[01/17/2015] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">??? (Marie) Vs. Nanashi (Minazuki)</a><a data-ipb="nomediaparse" href="" https: rel="external nofollow"> </a></p>
<p>[01/17/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?x-yt-ts=1421782837&amp;v=XB_U12NggFA&amp;feature=player_detailpage&amp;x-yt-cl=84359240#t=309%22" title="External link" rel="external nofollow">Maliwan (Marie) Vs. Kya Hakase (Minazuki)</a></p>
<p>[01/20/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. Shiita (Minazuki)</a></p>
<p>[01/20/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. Shiita (Minazuki)</a></p>
<p>[02/07/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=nWaypaDJbRY#t=431%22" title="External link" rel="external nofollow">??? (Marie) Vs. ??? (Minazuki)</a></p>
<p>[02/07/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=g78zLMR1JCg&amp;list=PLSq9hRF0zPpXs3awnv7OrK0Gatuort98a#t=1109%22" title="External link" rel="external nofollow">Maliwan (Marie) Vs. Kawasan (Minazuki)</a></p>
<p>[02/28/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=ecTtI72G7vc&amp;t=272%22" title="External link" rel="external nofollow">??? (Marie) Vs. ??? (Minazuki)</a></p>
<p> </p>
<div> </div>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTD.png" alt=":ballTD:"><br>
[01/15/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=4nrismCBRps#t=240%22" title="External link" rel="external nofollow">H.H (Marie) Vs. Wa (Teddie)</a></p>
<p>[01/31/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=TzorsoEH2h0#t=12%22" title="External link" rel="external nofollow">Nise Pachi (Marie) Vs. ??? (Teddie)</a></p>
<p>[02/04/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=q4liBkwqXoU#t=431%22" title="External link" rel="external nofollow">Nise Pachi (Marie) Vs. ??? (S. Teddie)</a></p>
<p>[02/21/2015] <a class="bbc_url" href="%22https://www.youtube.com/watch?v=L518Yn8pwuM#t=1139%22" title="External link" rel="external nofollow">??? (Marie) Vs. ??? (S. Teddie)</a></p>
<p>[03/14/2015] <a class="bbc_url" href="%22https://youtu.be/VkeBLduRWtU?t=13%22" title="External link" rel="external nofollow">Nise Pachi (Marie) Vs. Byume</a><a class="bbc_url" href="%22https://youtu.be/VkeBLduRWtU?t=13%22" title="External link" rel="external nofollow">(S. Teddie)</a></p>
<p> </p>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballYO.png" alt=":ballYO:"><br>
[01/15/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (Yosuke)</a><br>
[01/15/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Shizuku (Marie) Vs. ??? (Yosuke)</a><br><br><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballYU.png" alt=":ballYU:"><br>
[02/02/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Hinshidesu!! (Marie) Vs. ??? (John Cena)</a> [The two of them fight each other nonstop for the first 58 minutes.]</p>
<p>[02/04/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (John Cena)</a></p>
<p>[02/21/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. John Cena)</a></p>
<p>[02/24/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (John Cena)</a></p>
<p>[02/28/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (John Cena)</a></p>
<p>[02/21/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge (Marie) Vs. ??? (S. John Cena)</a></p>
<p> </p>
<p> </p>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_BALLYUK.png" alt=":ballYUK:"> <br>
[02/04/2015] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">??? (Marie) Vs. ??? (S. Yukari)</a></p>
<p>[02/04/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Yukari)</a></p>
<p>[02/04/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Yukari)</a></p>
<p>[02/21/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Yukari)</a></p>
<p>[02/24/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Yukari)</a></p>
<p>[02/24/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Yukari)</a></p>
<p>[02/24/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Yukari)</a></p>
<p>[02/24/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Yukari)</a></p>
<p>[02/24/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Yukari)</a></p>
<p>[02/24/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Yukari)</a></p>
<p>[02/24/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Yukari)</a></p>
<p> </p>
<p><strong>Vs.</strong>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballYK.png" alt=":ballYK:"><br>
[02/11/2015] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (Yukiko)</a></p>
<p>[02/11/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (Yukiko)</a></p>
<p>[02/11/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (Yukiko)</a></p>
<p>[02/11/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (Yukiko)</a></p>
<p>[02/11/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (Yukiko)</a></p>
<p>[02/11/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (Yukiko)</a></p>
<p>[02/11/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">Mayuge-san (Marie) Vs. ??? (Yukiko)</a></p>
<p>[02/21/2015] <a data-ipb="nomediaparse" href="" https: rel="external nofollow">??? (Marie) Vs. ??? (S. Yukiko)</a></p>
<p></p></div>
]]></description><guid isPermaLink="false">10287</guid><pubDate>Wed, 14 Jan 2015 06:53:33 +0000</pubDate></item><item><title>[P4AU] Marie Combo Thread (Updated 4/13/15)</title><link>https://www.forums.dustloop.com/forums/topic/9444-p4au-marie-combo-thread-updated-41315/</link><description><![CDATA[
<p style="box-sizing: border-box; margin-top: 0px; color: rgb(82, 82, 82); line-height: 22.3999996185303px; text-align: center;"><img alt="P4U2_Header_Combo_Thread.png" class="ipsImage" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://lh3.googleusercontent.com/-ahe8I2KXbFI/Vb6w4WCOIiI/AAAAAAAAZ84/mRm8xAThYbw/w9506-h9281/P4U2_Header_Combo_Thread.png"></p><p data-wr_replaced="true" style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px; text-align: center;"> <br style="box-sizing: border-box;"><strong style="box-sizing: border-box;"><em data-wr_replaced="true" style="box-sizing: border-box;">Welcome to the Marie Combo Thread! Please be respectful and follow the rules during your time here. Don't be a jerkface! If you're not familiar with the rules, they can be found here -&gt; <a data-wr_replaced="true" style="box-sizing: border-box; color: rgb(37, 91, 121); background-color: transparent;" href="https://www.forums.dustloop.com/index.php?app=forums&amp;module=extras&amp;section=boardrules">Site Rules</a>.</em></strong></p><p data-wr_replaced="true" style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"> </p><p style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><strong data-wr_replaced="true" style="box-sizing: border-box;">General Information:</strong></p><p data-wr_replaced="true" style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"> </p><ul style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><li data-wr_replaced="true" style="box-sizing: border-box;">If you'd like to contribute, please feel free to do so! This post will be updated frequently with the community's most useful and practical combos. Please follow the notation provided, and try to make your combos as readable as possible. Don't forget to tell us the damage, as well!</li><li data-wr_replaced="true" style="box-sizing: border-box;">All combos are listed without the benefit of weather buffs unless otherwise stated.</li><li data-wr_replaced="true" style="box-sizing: border-box;">Please refrain from going off topic in this thread. This thread is for the posting and discussion of combos only.</li></ul><p style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Notation Used</strong></p><ul style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">j</strong> Jump </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">sj</strong> Super Jump </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">jc</strong> Jump Cancel </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">sjc</strong> Super Jump Cancel </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">IAD</strong> Instant Air Dash </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">CH</strong> Counter Hit </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">FC</strong> Fatal Counter </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">CR</strong> Crouching </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">AA</strong> Anti-Air </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">AoA</strong> All-Out Attack (5A+B) </li><li data-wr_replaced="true" style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">OMC</strong></span> One More Cancel (A+B+C) </li><li data-wr_replaced="true" style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">OMB</strong></span> One More Burst (A+C+D) </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">SB</strong> Skill Boost (A+B or C+D) </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Attack~N</strong> Followup with N after Attack </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Attack(w)</strong> Whiff Attack </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Attack(N)</strong> Cancel on the Nth Hit of Attack </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">(Attack)</strong> Attack is Optional or Spacing-Specific </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">[N] </strong>Hold N </li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Sequence xN</strong> Repeat Sequence N amount of times.  </li></ul><p data-wr_replaced="true" style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><br style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Recently Added:</strong>    <br style="box-sizing: border-box;">    <strong data-wr_replaced="true" style="box-sizing: border-box;">Midscreen</strong></p><ul style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">AA </strong>2B &gt; 5C &gt; 236A (sideswaps) &gt; 2A &gt; 5C &gt; 5B &gt;delay 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; 2B &gt; 5B &gt; 5C &gt; 2C &gt; (236A &gt; <span data-wr_replaced="true" style="box-sizing: border-box; color: rgb(255, 0, 0);">236236C</span>) [<span data-wr_replaced="true" style="box-sizing: border-box; color: rgb(0, 0, 255);">3948/4846-5716] </span><em style="box-sizing: border-box;"><span data-wr_replaced="true" style="box-sizing: border-box; color: rgb(128, 128, 128);">low hit only</span></em></li></ul><ul style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">AA </strong>2B &gt; 236A (sideswaps) &gt; 2A &gt; 5C &gt; 5B &gt;delay 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; 2B &gt; 5B &gt; 5C &gt; 2C &gt; (5B &gt; 236A &gt; <span data-wr_replaced="true" style="box-sizing: border-box; color: rgb(255, 0, 0);">236236C</span>) [<span data-wr_replaced="true" style="box-sizing: border-box; color: rgb(0, 0, 255);">3678/4678-5548] </span><em style="box-sizing: border-box;"><span data-wr_replaced="true" style="box-sizing: border-box; color: rgb(128, 128, 128);">does not work from max height</span></em></li></ul><p data-wr_replaced="true" style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;">    <strong data-wr_replaced="true" style="box-sizing: border-box;">Corner</strong></p><ul style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">AA </strong>2B &gt; 236A &gt; j.66A &gt; j.B &gt; 5B &gt;delay 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; 2B &gt; 5B &gt; 5C &gt; 2C &gt; (5B &gt; 236A &gt; <span data-wr_replaced="true" style="box-sizing: border-box; color: rgb(255, 0, 0);">236236C</span>) [<span data-wr_replaced="true" style="box-sizing: border-box; color: rgb(0, 0, 255);">3454/4454-5324] </span><em style="box-sizing: border-box;"><span data-wr_replaced="true" style="box-sizing: border-box; color: rgb(128, 128, 128);">does not work from max height</span></em></li></ul><p data-wr_replaced="true" style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"> <br style="box-sizing: border-box;"> <br style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Combo Theory:</strong></p><ul style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><li data-wr_replaced="true" style="box-sizing: border-box;"> </li></ul><p style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Challenge Mode Combos:</strong></p><ul style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #1:</strong><br style="box-sizing: border-box;">B+D</li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #2:</strong><br style="box-sizing: border-box;">236C</li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #3:</strong><br style="box-sizing: border-box;">236A</li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #4:</strong><br style="box-sizing: border-box;">214A~A</li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #5:</strong><br style="box-sizing: border-box;">214C</li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #6:</strong><br style="box-sizing: border-box;">214AB~C</li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #7:</strong><br style="box-sizing: border-box;">236236A</li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #8:</strong><br style="box-sizing: border-box;">236236C~[A]</li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #9:</strong><br style="box-sizing: border-box;">214214C&gt;C</li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #10:</strong><br style="box-sizing: border-box;">222CD</li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #11:</strong><br style="box-sizing: border-box;">5AAAAA</li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #12:</strong><br style="box-sizing: border-box;">2A&gt;5AA&gt;5B&gt;2AB</li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #13:</strong><br style="box-sizing: border-box;">5B&gt;2AB&gt;236A</li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #14:</strong><br style="box-sizing: border-box;">j.B&gt;5A&gt;5B&gt;5C&gt;236C</li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #15:</strong><br style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">AA </strong>2B&gt;jc&gt;j.B&gt;j.C&gt;jc&gt;j.B&gt;j.2B</li><li data-wr_replaced="true" style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Mission #16:</strong><br style="box-sizing: border-box;">5AA&gt;5B&gt;5C&gt;236C&gt;236236C~</li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">Mission #17:</strong><br style="box-sizing: border-box;"><strong style="box-sizing: border-box;">CR</strong><strong data-wr_replaced="true" style="box-sizing: border-box;"> 2B&gt;5B&gt;slight delay 5BB&gt;2B&gt;2AB&gt;214B~B</strong></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">Mission #18:</strong><br style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA&gt;5B&gt;5C&gt;2AB&gt;236C&gt;5B&gt;5C&gt;2C</strong></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">Mission #19:</strong><br style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">2B&gt;5BB&gt;2B&gt;5C&gt;2C&gt;236A&gt;236236C~[C]</strong></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">Mission #20:</strong><br style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">214C detonate&gt;2AB&gt;236B&gt;j.66B&gt;j.C&gt;j.236B(1)&gt;236236A</strong></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">Mission #21:</strong><br style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Throw&gt;5C&gt;5B&gt;delay 5BB&gt;2B&gt;jc&gt;j.B&gt;j.C&gt;j.236A(1)&gt;236236A</strong></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">Mission #22:</strong><br style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">AOA&gt;AOA rush&gt;C launch&gt;slight delay j.B&gt;j.C&gt;jc&gt;j.B&gt;j.C&gt;j.236AB&gt;236236C~[D]</strong></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">Mission #23:</strong><br style="box-sizing: border-box;"><strong style="box-sizing: border-box;">AA</strong><strong data-wr_replaced="true" style="box-sizing: border-box;"> 2B&gt;5C&gt;2C&gt;2B&gt;236A&gt;5A&gt;5C&gt;jc&gt;j.B&gt;j.C&gt;jc&gt;j.B&gt;j.C&gt;j.236AB</strong></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">Mission #24:</strong><br style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">AOA&gt;AOA rush (all 18 hits)&gt;D launch&gt;dash cancel&gt;2AB&gt;214A~C&gt;j.2B&gt;j.B&gt;5B&gt;delay 5BB&gt;2AB&gt;236B&gt;j.66B&gt;j.C&gt;236236A</strong></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">Mission #25:</strong><br style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Possible solutions:</strong><br style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">    Game solution: 2B &gt; 5B &gt; 5C &gt; 2AB &gt; 236A &gt; 236236B &gt; OMB &gt; 2AB &gt; 214A~C &gt; j.B &gt; j.C &gt; jc &gt; j.B &gt; j.C &gt; j.236AB &gt; 236236C</strong><br style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">    Easier solution: change to rainy weather&gt;214214D&gt;214214D&gt;214214D&gt;214214D</strong></li></ul><p style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><br style="box-sizing: border-box;"><span style="box-sizing: border-box; font-family: verdana, geneva, sans-serif;"><span style="box-sizing: border-box; color: rgb(0, 102, 153);"><span style="box-sizing: border-box; font-size: 24px;"><u style="box-sizing: border-box;"><strong style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Midscreen:</strong></strong></u></span></span></span><br style="box-sizing: border-box;"><br style="box-sizing: border-box;"><strong style="box-sizing: border-box;"><u style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Normal Starters</strong></u></strong></p><ul style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5B &gt; 5C &gt; 2AB &gt; 236C - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">1672</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">(used for situations where j.C loops are impossible and creating space. Fast, fullscreen supers like SB Atom Smasher can punish setup attempts after 236C. does not work on  </strong><img alt=":ballAI:" title=":ballAI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAI.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballNA:" title=":ballNA:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNA.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballRI:" title=":ballRI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_rise.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballLB:" title=":ballLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballSLB:" title=":ballSLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;"> )</strong></em></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA  &gt; 5C &gt; 2AB &gt; 236C - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">1488</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">(variation for  </strong><img alt=":ballAI:" title=":ballAI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAI.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballNA:" title=":ballNA:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNA.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballRI:" title=":ballRI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_rise.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballLB:" title=":ballLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballSLB:" title=":ballSLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;"> )</strong></em></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5B &gt; 5C &gt; 2AB &gt; 236A - [1753] </strong><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">(used for situations where j.C loops are impossible and for the safejump options after 236A. does not work on  </strong><img alt=":ballAI:" title=":ballAI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAI.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballNA:" title=":ballNA:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNA.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballRI:" title=":ballRI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_rise.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballLB:" title=":ballLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballSLB:" title=":ballSLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;"> )</strong></em></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5B &gt; 5C &gt; 2AB &gt; 236A - [1584] </strong><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">(variation for  </strong><img alt=":ballAI:" title=":ballAI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAI.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballNA:" title=":ballNA:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNA.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballRI:" title=":ballRI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_rise.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballLB:" title=":ballLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballSLB:" title=":ballSLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;"> )</strong></em></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5B &gt; 5C &gt; 2AB &gt; 236A &gt;</strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;"> 236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;"> - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">2710-3445</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">(Super route when j.C loop is impossible. does not work on  </strong><img alt=":ballAI:" title=":ballAI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAI.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballNA:" title=":ballNA:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNA.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballRI:" title=":ballRI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_rise.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballLB:" title=":ballLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballSLB:" title=":ballSLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;"> )</strong></em></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 2AB &gt; 236A &gt;</strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;"> 236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;"> - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">2604-3372</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">(variation for  </strong><img alt=":ballAI:" title=":ballAI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAI.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballNA:" title=":ballNA:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNA.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballRI:" title=":ballRI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_rise.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballLB:" title=":ballLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballSLB:" title=":ballSLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;"> )</strong></em></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 2AB &gt; 236A(2) &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">OMC </strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">&gt; 66 5B &gt; delay 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2B &gt; 5B &gt; 5C &gt; 2C - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3604</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">(universal OMC combo into knockdown, can crossup at 5BB&gt;sweep midscreen depending on how far you dashed forward after the OMC)</strong></em></li><li style="box-sizing: border-box;"><span style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 2AB &gt; 236A(2) &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">OMC </strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">&gt; 66 5B &gt; delay 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2B &gt; 5B &gt; 5C &gt; 2C &gt; 236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X] </strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">- [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">4502-5122</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></span></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 5BB &gt; jc &gt; j.C &gt; 5AA &gt; 5B &gt; 5C &gt; 2AB - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">2495</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">(Only works on  </strong><img alt=":ballYU:" title=":ballYU:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballYU.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballKA2:" title=":ballKA2:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballKA2.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballMT:" title=":ballMT:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMT.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballAK:" title=":ballAK:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAK.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballMA:" title=":ballMA:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_marie.png"><strong data-wr_replaced="true" style="box-sizing: border-box;"> )</strong></em></span></li><li style="box-sizing: border-box;"><span style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 5BB &gt; jc &gt; j.C &gt; 5AA &gt; 5B &gt; 5C &gt; 2AB &gt; 236A &gt; </strong></span><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><span style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span></span><span style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;"> - [</strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><span style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">4121</strong></span></span><span style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong></span><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">(Only works on  </strong><img alt=":ballYU:" title=":ballYU:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballYU.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballKA2:" title=":ballKA2:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballKA2.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballMT:" title=":ballMT:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMT.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballAK:" title=":ballAK:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAK.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballMA:" title=":ballMA:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_marie.png"><strong data-wr_replaced="true" style="box-sizing: border-box;"> )</strong></em></span></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 2B &gt; 5BB &gt; jc &gt; j.C &gt; 5AA &gt; 5C &gt; 2AB &gt; (236A)  - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">2318/2555</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong><em style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><strong data-wr_replaced="true" style="box-sizing: border-box;">(Sweep allows for safe present pull, while 236A does more damage and leads to safejump. 236A ender on 5C version results in airtech, removing the safejump option. Works on everyone except  </strong><img alt=":ballLB:" title=":ballLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballSLB:" title=":ballSLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballSHO:" title=":ballSHO:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_BALLSHO.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballPSHO:" title=":ballPSHO:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_BALLPSHO.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballTD:" title=":ballTD:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTD.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  . Liz, John Cena, and Yosuke require a delay after 5BB)</strong></span></em></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">j.C &gt; 5AA &gt; 5C &gt; 2AB &gt; 236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">OMB</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;"> &gt; (66) &gt; 5C &gt; 5B &gt; delay &gt; 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C (w) &gt; 2B &gt; 5B &gt; 5C &gt; 2C &gt; (236A &gt;</strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">)</strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;"> </strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">- [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">4688/5576-6446</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">AA</strong><strong data-wr_replaced="true" style="box-sizing: border-box;"> 2B &gt; 5C &gt; 2C &gt; 2B &gt; 5B &gt; delay 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2B &gt; 5C &gt; 2C - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3242</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong><i style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">most stable, will never let you down. Use when not confident in sideswap 236A route</strong></i></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">AA</strong><strong data-wr_replaced="true" style="box-sizing: border-box;"> 2B &gt; 5C &gt; 2C &gt; 2B &gt; 5B &gt; delay 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 5AAAA &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;"> - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">4096-4956</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">super ender for above route</strong></em></span></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">AA </strong><strong data-wr_replaced="true" style="box-sizing: border-box;">2B &gt; 5C &gt; 236A (sideswaps) &gt; 2A &gt; 5C &gt; 5B &gt;delay 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; 2B &gt; 5B &gt; 5C &gt; 2C &gt; (236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">) [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 255);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3948/4846-5716</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong><span style="box-sizing: border-box; color: rgb(0, 0, 255);"><strong data-wr_replaced="true" style="box-sizing: border-box;"> </strong></span><em style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><strong data-wr_replaced="true" style="box-sizing: border-box;">low hit only, most damage</strong></span></em></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">AA </strong><strong data-wr_replaced="true" style="box-sizing: border-box;">2B &gt; 236A (sideswaps) &gt; 2A &gt; 5C &gt; 5B &gt;delay 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; 2B &gt; 5B &gt; 5C &gt; 2C &gt; (5B &gt; 236A &gt;</strong><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><strong data-wr_replaced="true" style="box-sizing: border-box;"> </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C</strong></span></span><strong data-wr_replaced="true" style="box-sizing: border-box;">) [</strong><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><span style="box-sizing: border-box; color: rgb(0, 0, 255);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3678/4678-5548</strong></span></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><span style="box-sizing: border-box; color: rgb(0, 0, 255);"><strong data-wr_replaced="true" style="box-sizing: border-box;"> </strong></span></span><em style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><em style="box-sizing: border-box;"><span style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">does not work from max height, next best damage</strong></span></em></span></em></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">AA</strong><strong data-wr_replaced="true" style="box-sizing: border-box;"> 5B &gt; delay 5BB &gt;  2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2B &gt; 5B &gt; 5C &gt; 2C &gt; 5B &gt; 236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X] </strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">- [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">4049-4919</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></li></ul><ul style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">CR </strong><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 5B &gt; delay 5BB &gt; 2B &gt; 5B &gt; 2AB &gt; (236A) - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">2257</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">CR </strong><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 5B &gt; delay 5BB &gt; 2B &gt; 5B &gt; 2AB &gt; 236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;"> - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3043-3913</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">CR</strong><strong data-wr_replaced="true" style="box-sizing: border-box;"> j.2B &gt; j.B &gt; 66 &gt; (5AA &gt; 5C) &gt; 5B &gt; delay 5BB &gt; 2B &gt; 5B &gt; 2AB &gt; (236A) - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">2659</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></li><li style="box-sizing: border-box;"><span style="box-sizing: border-box;"><strong style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">CR</strong></strong><strong data-wr_replaced="true" style="box-sizing: border-box;"> j.2B &gt; j.B &gt; 66 &gt; (5AA &gt; 5C) &gt; 5B &gt; delay 5BB &gt; 2B &gt; 5B &gt; 2AB &gt; 236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;"> - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3457-4327</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></span></li></ul><ul style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">CH </strong><strong data-wr_replaced="true" style="box-sizing: border-box;">5C &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2A &gt; 5BB &gt; 2B &gt; 5C &gt; 2C - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3319</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">CH </strong><strong data-wr_replaced="true" style="box-sizing: border-box;">5C &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2A &gt; 5BB &gt; 2B &gt; 5C &gt; 2C &gt; 236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;"> - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">4457-5327</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">CH </strong><strong data-wr_replaced="true" style="box-sizing: border-box;">5C &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 5AA &gt; delay 5C &gt; 236A &gt; 2A &gt; 5B &gt; 5C &gt; 2C &gt; (5B &gt; 236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">)- [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3666/4699-5569</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">CH</strong><strong data-wr_replaced="true" style="box-sizing: border-box;"> 5C &gt; j.2B &gt; j.C &gt; 5AA &gt; 5C &gt; 5BB &gt; jc &gt; j.C &gt; 5AA &gt; 5B &gt; 5C &gt; 2AB &gt; (236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">) - [3</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">696/4659-5529</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">(Only works on   </strong><img alt=":ballYU:" title=":ballYU:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballYU.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballKA2:" title=":ballKA2:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballKA2.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballMT:" title=":ballMT:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMT.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballAK:" title=":ballAK:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAK.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">   </strong><img alt=":ballMA:" title=":ballMA:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_marie.png"><strong data-wr_replaced="true" style="box-sizing: border-box;"> )</strong></em></span></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">CH</strong><strong data-wr_replaced="true" style="box-sizing: border-box;"> 5C &gt; j.2B &gt; j.C &gt; 5AA &gt; 2B &gt; 5BB &gt; jc &gt; j.C &gt; 5AA &gt; 5C &gt; 2AB &gt; (236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">)  - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3536/4509-5379</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong><em style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><strong data-wr_replaced="true" style="box-sizing: border-box;"> Works on everyone except  </strong><img alt=":ballLB:" title=":ballLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">    </strong><img alt=":ballSLB:" title=":ballSLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">    </strong><img alt=":ballSHO:" title=":ballSHO:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_BALLSHO.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">    </strong><img alt=":ballPSHO:" title=":ballPSHO:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_BALLPSHO.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">    </strong><img alt=":ballTD:" title=":ballTD:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTD.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  . Liz, John Cena, and Yosuke require a delay after 5BB)</strong></span></em></li></ul><p style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><strong style="box-sizing: border-box;"><u style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Special Starters</strong></u></strong></p><ul style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">OMC</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;"> &gt; 5C &gt;  5B &gt; delay 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2B &gt; 5B &gt;5C &gt; 2C &gt; (5B &gt; 236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">) - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3802/4835-5705</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">236D &gt;  5B &gt; delay 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2B &gt; 5B &gt;5C &gt; 2C &gt; (5B &gt; 236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">) - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3551/4689-5559]</strong></span></li></ul><p style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><strong style="box-sizing: border-box;"><u style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">System Starters</strong></u></strong></p><ul style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">AOA &gt; AOA C Launcher &gt; j.A &gt; j.B &gt; j.C &gt; djc &gt; j.B &gt; j.236AB &gt; 2A &gt; 5B &gt; 5C &gt; 2C &gt; (236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">) - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3405/4314-5184</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Throw &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">OMC </strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">&gt; 5C &gt; 5B &gt; delay 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 5AAAA &gt; (</strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">) - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">2490/3270-4140</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></li></ul><p style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><span style="box-sizing: border-box; font-family: verdana, geneva, sans-serif;"><span style="box-sizing: border-box; color: rgb(0, 102, 153);"><span style="box-sizing: border-box; font-size: 24px;"><u style="box-sizing: border-box;"><strong style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Corner:</strong></strong></u></span></span></span><br style="box-sizing: border-box;"><br style="box-sizing: border-box;"><strong style="box-sizing: border-box;"><u style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Normal Starters</strong></u></strong></p><ul style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><li style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 5B &gt; 2B &gt; 5C &gt; 5BB &gt; jc &gt; j.C &gt; 2A &gt; 5B &gt; 5C &gt; 2B &gt; 5B  &gt; 2AB - [</strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3099</strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong></span><em style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><strong data-wr_replaced="true" style="box-sizing: border-box;">(does not work on </strong><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;"> </strong><img alt=":ballLB:" title=":ballLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballSLB:" title=":ballSLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballSHO:" title=":ballSHO:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_BALLSHO.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballPSHO:" title=":ballPSHO:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_BALLPSHO.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballTD:" title=":ballTD:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTD.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballAI:" title=":ballAI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAI.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballNA:" title=":ballNA:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNA.png"></em><strong data-wr_replaced="true" style="box-sizing: border-box;">)</strong></span></em></li><li style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 5B &gt; 2B &gt; 5C &gt; 5BB &gt; jc &gt; j.C &gt; 2A &gt; 5B &gt; 5C &gt; 2B &gt; 5B &gt; 5C &gt; 2AB &gt; 236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X] </strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">- [</strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">4236-5106</strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong></span><em style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><strong data-wr_replaced="true" style="box-sizing: border-box;">(does not work on </strong><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;"> </strong><img alt=":ballLB:" title=":ballLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballSLB:" title=":ballSLB:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballSHO:" title=":ballSHO:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_BALLSHO.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballPSHO:" title=":ballPSHO:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_BALLPSHO.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballTD:" title=":ballTD:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTD.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballAI:" title=":ballAI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAI.png"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballNA:" title=":ballNA:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNA.png"></em><strong data-wr_replaced="true" style="box-sizing: border-box;">)</strong></span></em></li><li style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 2B &gt; 5BB &gt; jc &gt; j.C &gt; 2A &gt; 5B &gt; 5C &gt; 2C &gt; 5B &gt; 2AB </strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">- [</strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3099</strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong></span><em style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><strong data-wr_replaced="true" style="box-sizing: border-box;">(variant for</strong><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballNA:" title=":ballNA:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNA.png"></em><strong data-wr_replaced="true" style="box-sizing: border-box;">)</strong></span></em></li><li style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 2B &gt; 5BB &gt; jc &gt; j.C &gt; 2A &gt; 2B &gt; 5B &gt; 5C &gt; 2C &gt; 5B &gt; 2AB &gt; 236A &gt;</strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;"> </strong></span><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X] </strong></span><em style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><strong data-wr_replaced="true" style="box-sizing: border-box;">(variant for</strong><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">  </strong><img alt=":ballNA:" title=":ballNA:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNA.png"></em><strong data-wr_replaced="true" style="box-sizing: border-box;">)</strong></span></em></li><li style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 5B &gt; 2B &gt; 5C &gt; 5BB &gt; jc &gt; j.C &gt; 2A &gt; 5B &gt; 5C &gt; 2C &gt; 5B &gt; 2AB </strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">- [</strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3099</strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong></span><em style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><strong data-wr_replaced="true" style="box-sizing: border-box;">(variant for </strong><em style="box-sizing: border-box;"><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;"> </strong><img alt=":ballAI:" title=":ballAI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAI.png"></em></em><strong data-wr_replaced="true" style="box-sizing: border-box;">)</strong></span></em></li><li style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 5B &gt; 2B &gt; 5C &gt; 5BB &gt; jc &gt; j.C &gt; 2A &gt; 2B &gt; 5B &gt; 5C &gt; 2C &gt; 5B &gt; 2AB &gt; 236A &gt;</strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;"> </strong></span><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X] </strong></span><em style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><strong data-wr_replaced="true" style="box-sizing: border-box;">(variant for</strong><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;"> </strong></em><em style="box-sizing: border-box;"><em style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;"> </strong><img alt=":ballAI:" title=":ballAI:" style="box-sizing: border-box; vertical-align: middle; border: 0px;" src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAI.png"></em></em><strong data-wr_replaced="true" style="box-sizing: border-box;">)</strong></span></em></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 2B &gt; 5B &gt; 5C &gt; 2AB &gt; 236C &gt; (66) 5B &gt; 5C &gt; 2C  - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">2716</strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></span></li><li style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 2B &gt; 5B &gt; 2AB &gt; 236C &gt; (66) 5B &gt; 5C &gt; 2C &gt; 2B &gt; 236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;"> - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3470-4342</strong></span><span style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></span></span></li><li style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><span style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 5C &gt; 2AB &gt; 214C(detonate) &gt; 5B &gt; delay 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; 2B &gt; 5B &gt; 5C &gt; 2C &gt; (236A &gt;</strong></span></span><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;"> </strong></span><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">) - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3748/4700-5570</strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong></span><em style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><strong data-wr_replaced="true" style="box-sizing: border-box;">(for when you get a hit with an eye already out)</strong></span></em></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">5AA &gt; 2AB &gt; 236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">214214C </strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">&gt; 5A &gt;2B &gt; 5B &gt; delay 5BB &gt; 2AB &gt; 236B (1) &gt; C &gt; 236B (2) &gt; j.66B &gt; j.2B &gt; 214A~A - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">2889</strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></span></li><li style="box-sizing: border-box;"><strong style="box-sizing: border-box;">AA </strong><strong data-wr_replaced="true" style="box-sizing: border-box;">2B &gt; 236A &gt; j.66A &gt; j.B &gt; 5B &gt;delay 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; 2B &gt; 5B &gt; 5C &gt; 2C &gt; (5B &gt; 236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">) [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 255);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3454/4454-5324] </strong></span><em style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><strong data-wr_replaced="true" style="box-sizing: border-box;">does not work from max height</strong></span></em></li></ul><p style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><strong style="box-sizing: border-box;"><u style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Special Starters</strong></u></strong></p><ul style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;"> </strong></li></ul><p style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><strong style="box-sizing: border-box;"><u style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">System Starters</strong></u></strong></p><ul style="box-sizing: border-box; color: rgb(82, 82, 82); line-height: 22.3999996185303px;"><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Throw &gt; (66) &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2A &gt; 5B &gt; 5C &gt; 2C &gt; (236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">)- [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">2532/3495-4365</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Throw &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2B &gt; 5C &gt; 2C &gt; 5B &gt; 236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;"> - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">2613/3667-4537</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong><em style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><strong data-wr_replaced="true" style="box-sizing: border-box;">(Optimal route, but slightly more difficult)</strong></span></em></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Throw &gt; 2AB &gt; 236B &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">214214C </strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">&gt; 5AAA &gt; C &gt; 5AAAA &gt; 214A~A - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">2490</strong></span><span style="box-sizing: border-box; color: rgb(0, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></span></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">AOA &gt; AOA D Launcher &gt; dash cancel &gt; 5C &gt; 5B &gt; delay 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2B &gt; 5B &gt; 5C &gt; 2C &gt; (236A &gt; </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X]</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">) - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3708/4606-5476</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">] </strong><em style="box-sizing: border-box;"><span style="box-sizing: border-box; color: rgb(128, 128, 128);"><strong data-wr_replaced="true" style="box-sizing: border-box;">(requires all 18 hits for fatal D launcher)</strong></span></em></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Air Throw &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2B &gt; 5C &gt; 2C - [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">2362</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></li><li style="box-sizing: border-box;"><strong data-wr_replaced="true" style="box-sizing: border-box;">Air Throw &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 5AAAA &gt;  </strong><span style="box-sizing: border-box; color: rgb(255, 0, 0);"><strong data-wr_replaced="true" style="box-sizing: border-box;">236236C~[X] </strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">- [</strong><span style="box-sizing: border-box; color: rgb(0, 0, 205);"><strong data-wr_replaced="true" style="box-sizing: border-box;">3123-3993</strong></span><strong data-wr_replaced="true" style="box-sizing: border-box;">]</strong></li></ul>
]]></description><guid isPermaLink="false">9444</guid><pubDate>Tue, 09 Sep 2014 18:35:23 +0000</pubDate></item><item><title>[P4AU 2.0] Marie Combo Thread (Updated 02/07/2015)</title><link>https://www.forums.dustloop.com/forums/topic/10299-p4au-20-marie-combo-thread-updated-02072015/</link><description><![CDATA[
<p style="text-align:center;"><img src="http://kurushii.tv/Dustloop/P4U2/Graphics/Marie/P4U2_Header_Combo_Thread.png" alt="P4U2_Header_Combo_Thread.png"></p>
<p style="text-align:center;"> <br><strong><em>Welcome to the Marie Combo Thread! Please be respectful and follow the rules during your time here. Don't be a jerkface! If you're not familiar with the rules, they can be found here -&gt; <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Site Rules</a>.</em></strong></p>
<p> </p>
<p></p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>General Information:</b></div>
<ul class="bbc"><li>If you'd like to contribute, please feel free to do so! This post will be updated frequently with the community's most useful and practical combos. Please follow the notation provided, and try to make your combos as readable as possible. Don't forget to tell us the damage, as well!</li>
<li>All combos are listed without the benefit of weather buffs unless otherwise stated.</li>
<li>Please refrain from going off topic in this thread. This thread is for the posting and discussion of combos only.</li>
</ul><p></p><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Notation Used</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
<div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
<div style="display: none;">
<br>
[table]<tr><td><strong>j</strong></td><td>Jump</td></tr><br><tr><td><strong>sj</strong></td><td>Super Jump</td></tr><br><tr><td><strong>jc</strong></td><td>Jump Cancel</td></tr><br><tr><td><strong>h</strong></td><td>Hop</td></tr><br><tr><td><strong>IAD</strong></td><td>Instant Air Dash</td></tr><br><tr><td><strong>CH</strong></td><td>Counter Hit</td></tr><br><tr><td><strong>FC</strong></td><td>Fatal Counter</td></tr><br><tr><td><strong>CR</strong></td><td>Crouching</td></tr><br><tr><td><strong>AA</strong></td><td>Anti-Air</td></tr><br><tr><td><strong>AoA</strong></td><td>All-Out Attack (5A+B)</td></tr><br><tr><td><strong><span style="color:rgb(255,0,0);">OMC</span></strong></td><td>One More Cancel (A+B+C)</td></tr><br><tr><td><strong><span style="color:rgb(0,0,255);">OMB</span></strong></td><td>One More Burst (A+C+D)</td></tr><br><tr><td><strong><span style="color:rgb(0,128,0);">SB</span></strong></td><td>Skill Boost (A+B or C+D)</td></tr><br><tr><td><strong>Attack~N</strong></td><td>Followup with N after Attack</td></tr><br><tr><td><strong>Attack(w)</strong></td><td>Whiff Attack</td></tr><br><tr><td><strong>Attack(N)</strong></td><td>Cancel on the Nth Hit of Attack</td></tr><br><tr><td><strong>(Attack)</strong></td><td>Attack is Optional or Spacing-Specific</td></tr><br><tr><td><strong>[N]</strong></td><td>Hold N</td></tr><br><tr><td><strong>Sequence xN</strong></td><td>Repeat Sequence N amount of times.</td></tr><br>
[/table]
</div>
</div>
</div></div><br>
 <br>
 <br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Recently Added:</b></div><br><strong>Midscreen</strong>
<ul class="bbc"><li><strong>CH </strong>j.B &gt; 2B &gt; 5C &gt; 2C &gt; 2B &gt; 5BB &gt; 2AB&gt;236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 5AAAA &gt; <span style="color:#ff0000;">236236C~[D] </span>&gt; <span style="color:#ff0000;">236236C~[A]</span> - [<span style="color:#0000ff;">4893</span>/<span style="color:#ff0000;">-100SP</span>]<span style="color:#808080;"><em>(Snowy weather only)</em></span>
</li><li>
<div><strong>AA</strong> 2B &gt; 5C &gt; 2C &gt; 2B &gt; 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 5AAAA &gt; <span style="color:rgb(255,0,0);"><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);">236236C~[D]</span></span><span style="color:rgb(41,47,51);font-family:Arial, sans-serif;background-color:rgb(245,248,250);"> &gt;</span><span style="color:rgb(255,0,0);"><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);"> 236236C~[A]</span></span> [<span style="color:#0000ff;">4906</span>/<span style="color:#ff0000;">-100SP</span>] <span style="color:#808080;"><em>(Snowy weather only)</em></span></div>
</li>
<li><span style="color:rgb(41,47,51);font-family:Arial, sans-serif;">2AB &gt; 236AB &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 236A &gt;<span style="color:rgb(255,0,0);"><span style="background-color:rgb(245,248,250);">236236C~[D]</span></span><span style="background-color:rgb(245,248,250);"> &gt;</span><span style="color:rgb(255,0,0);"><span style="background-color:rgb(245,248,250);"> 236236C~[A]</span></span> [<span style="color:rgb(0,0,255);">4384</span>/<span style="color:rgb(255,0,0);">-100SP</span>] </span><span style="color:#808080;"><span style="font-family:Arial, sans-serif;"><em>(Snowy weather only)</em></span></span><span style="color:rgb(41,47,51);font-family:Arial, sans-serif;"> </span></li>
</ul><p><strong>Corner</strong></p>
<ul class="bbc"><li>
<div><strong>CH</strong> 5C &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2A &gt; 5BB &gt; 2AB &gt; BD &gt;<span style="color:#ff0000;"> 236236B</span> &gt; 5AAAA [<span style="color:#0000ff;">~4750</span>/<span style="color:#ff0000;">-50SP</span>]</div>
</li><li>
<div><strong>CH</strong> 5C &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2A &gt; 5BB &gt; 2AB &gt; BD &gt; <span style="color:#ff0000;">236236B</span> &gt; 5AAA &gt; 2AB &gt; 236A &gt; <span style="color:#ff0000;">236236C~[A]</span> [<span style="color:#0000ff;">~5700</span>/<span style="color:#ff0000;">-100SP</span>]</div>
</li>
</ul><div>
<ul><li><strong>CH</strong> 5C &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2A &gt; 5BB &gt; 2AB &gt; BD &gt; <span style="color:#ff0000;">236236B</span> &gt; 5A &gt; 5C &gt; BD &gt; <span style="color:#ff0000;">236236B</span> &gt; 5AAA &gt; 2AB &gt; 236A(1) &gt; <span style="color:#ff0000;">236236C~[A]</span> [<span style="color:#0000ff;">~6500</span>/<span style="color:#ff0000;">-150SP</span>]</li>
<li>Throw&gt;<span style="color:#ff0000;">214214C</span>&gt;2AB&gt;236B(1)&gt;C&gt;236B(2)&gt;j.66&gt;j.B&gt;j.2B [<span style="color:#0000ff;">3215</span>/<span style="color:#ff0000;">-50SP</span>] <span style="color:#808080;"><em>(Awakening only)</em></span>
</li></ul><div> </div>
<div> </div>
<div> </div>
</div>
<p></p></div><br>
 <br>
 <br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Combo Theory:</b></div>
<ul class="bbc"><li> </li>
</ul><p></p></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Challenge Mode Combos:</b></div><br>
[collapse]
<ul class="bbc"><li><strong>Mission #1:</strong><br>
-</li>
<li><strong>Mission #2:</strong><br>
-</li>
<li><strong>Mission #3:</strong><br>
-</li>
<li><strong>Mission #4:</strong><br>
-</li>
<li><strong>Mission #5:</strong><br>
-</li>
<li><strong>Mission #6:</strong><br>
-</li>
<li><strong>Mission #7:</strong><br>
-</li>
<li><strong>Mission #8:</strong><br>
-</li>
<li><strong>Mission #9:</strong><br>
-</li>
<li><strong>Mission #10:</strong><br>
-</li>
<li><strong>Mission #11:</strong><br>
-</li>
<li><strong>Mission #12:</strong><br>
-</li>
<li><strong>Mission #13:</strong><br>
-</li>
<li><strong>Mission #14:</strong><br>
-</li>
<li><strong>Mission #15:</strong><br>
-</li>
<li><strong>Mission #16:</strong><br>
-</li>
<li><strong>Mission #17:</strong><br>
-</li>
<li><strong>Mission #18:</strong><br>
-</li>
<li><strong>Mission #19:</strong><br>
-</li>
<li><strong>Mission #20:</strong><br>
-</li>
<li><strong>Mission #21:</strong><br>
-</li>
<li><strong>Mission #22:</strong><br>
-</li>
<li><strong>Mission #23:</strong><br>
-</li>
<li><strong>Mission #24:</strong><br>
-</li>
<li><strong>Mission #25:</strong><br>
-</li>
</ul><p>[/collapse]<br></p></div><br><br><span style="font-family:verdana, geneva, sans-serif;"><span style="color:rgb(0,102,153);"><span style="font-size:24px;"><u><strong>Midscreen:</strong></u></span></span></span><br><br><strong><u>Normal Starters</u></strong>
<ul class="bbc"><li><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);">5AA &gt; 2B &gt; 5BB &gt;jc &gt; j.C &gt; 5AAAA - [<span style="color:rgb(0,0,255);">2080</span>] <span style="color:rgb(128,128,128);"><em>(Does not work on </em></span></span><span style="color:rgb(128,128,128);"><em>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_BALLSHO.png" alt=":ballSHO:">   <img src="https://www.forums.dustloop.com/uploads/emoticons/default_BALLPSHO.png" alt=":ballPSHO:">   <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTD.png" alt=":ballTD:">   <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png" alt=":ballLB:">   <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png" alt=":ballSLB:"> )</em></span>
</li><li><span style="color:rgb(41,47,51);font-family:Arial, sans-serif;background-color:rgb(245,248,250);">5AA &gt; 2B &gt; 5BB &gt;jc &gt; j.C &gt; 5AAAA &gt; </span><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);"><span style="color:rgb(255,0,0);">236236C~[D]</span> &gt; <span style="color:rgb(255,0,0);">236236C~[A]</span></span> - [<span style="color:rgb(0,0,205);">3289</span>/<span style="color:rgb(255,0,0);">-100SP</span>] <span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);"> <span style="color:rgb(128,128,128);"><em>(Does not work on </em></span></span><span style="color:rgb(128,128,128);"><em>  <img src="https://www.forums.dustloop.com/uploads/emoticons/default_BALLSHO.png" alt=":ballSHO:">   <img src="https://www.forums.dustloop.com/uploads/emoticons/default_BALLPSHO.png" alt=":ballPSHO:">   <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTD.png" alt=":ballTD:">   <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png" alt=":ballLB:">   <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png" alt=":ballSLB:">; Snowy weather only )</em></span></li>
<li><span style="color:rgb(41,47,51);font-family:Arial, sans-serif;background-color:rgb(245,248,250);">5AA&gt; 5C &gt; 2AB &gt; 236AB &gt; j.66B &gt; j.2B &gt; j.C &gt; 5AAAA &gt; <span style="color:rgb(255,0,0);">236236C~[D]</span> &gt;<span style="color:rgb(255,0,0);"> 236236C~[A]</span></span> - [<span style="color:rgb(0,0,205);">3797</span>/<span style="color:rgb(255,0,0);">-125SP</span>] <span style="color:rgb(128,128,128);"><em>(Snowy weather only)</em></span></li>
<li><span style="color:rgb(41,47,51);font-family:Arial, sans-serif;background-color:rgb(245,248,250);">2AB &gt; 236A &gt; </span><span style="color:rgb(255,0,0);"><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);">236236C~D</span></span><span style="color:rgb(41,47,51);font-family:Arial, sans-serif;background-color:rgb(245,248,250);"> &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 5AAAA &gt; </span><span style="color:rgb(255,0,0);"><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);">236236C~[A]</span></span><span style="color:rgb(41,47,51);font-family:Arial, sans-serif;background-color:rgb(245,248,250);"> - [</span><span style="color:rgb(0,0,255);"><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);">4973</span></span><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);">/<span style="color:rgb(255,0,0);">-100SP</span></span><span style="color:rgb(41,47,51);font-family:Arial, sans-serif;background-color:rgb(245,248,250);">] </span><span style="color:rgb(128,128,128);"><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);"><em>(Snowy weather only)</em></span></span></li>
<li><span style="color:rgb(41,47,51);font-family:Arial, sans-serif;background-color:rgb(245,248,250);"><strong>AA</strong> 5B&gt; 5BB &gt; 2AB &gt;236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 5AAAA &gt; </span><span style="color:rgb(255,0,0);"><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);">236236C~[D]</span></span><span style="color:rgb(41,47,51);font-family:Arial, sans-serif;background-color:rgb(245,248,250);"> &gt;</span><span style="color:rgb(255,0,0);"><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);"> 236236C~[A]</span><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);"> </span></span><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);">[</span><span style="color:rgb(0,0,255);"><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);">4667</span></span><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);">/<span style="color:rgb(255,0,0);">-100SP</span>] </span><span style="color:rgb(128,128,128);"><em>(Snowy weather only)</em></span></li>
<li><strong>CH </strong>j.B &gt; 2B &gt; 5C &gt; 2C &gt; 2B &gt; 5BB &gt; 2AB&gt;236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 5AAAA &gt; <span style="color:rgb(255,0,0);">236236C~[D] </span>&gt; <span style="color:rgb(255,0,0);">236236C~[A]</span> - [<span style="color:rgb(0,0,255);">4893</span>/<span style="color:rgb(255,0,0);">-100SP</span>]<span style="color:rgb(128,128,128);"><em>(Snowy weather only)</em></span></li>
<li><strong>AA</strong> 2B &gt; 5C &gt; 2C &gt; 2B &gt; 5BB &gt; 2AB &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C &gt; 5AAAA &gt; <span style="color:rgb(255,0,0);"><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);">236236C~[D]</span></span><span style="color:rgb(41,47,51);font-family:Arial, sans-serif;background-color:rgb(245,248,250);"> &gt;</span><span style="color:rgb(255,0,0);"><span style="font-family:Arial, sans-serif;background-color:rgb(245,248,250);"> 236236C~[A]</span></span> [<span style="color:rgb(0,0,255);">4906</span>/<span style="color:rgb(255,0,0);">-100SP</span>] <span style="color:rgb(128,128,128);"><em>(Snowy weather only)</em></span></li>
<li><span style="color:rgb(41,47,51);font-family:Arial, sans-serif;">2AB &gt; 236AB &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 236A &gt;<span style="color:rgb(255,0,0);"><span style="background-color:rgb(245,248,250);">236236C~[D]</span></span><span style="background-color:rgb(245,248,250);"> &gt;</span><span style="color:rgb(255,0,0);"><span style="background-color:rgb(245,248,250);"> 236236C~[A]</span></span> [<span style="color:rgb(0,0,255);">4384</span>/<span style="color:rgb(255,0,0);">-100SP</span>] </span><span style="color:rgb(128,128,128);"><span style="font-family:Arial, sans-serif;"><em>(Snowy weather only)</em></span></span></li>
</ul><p><strong><u>Special Starters</u></strong></p>
<ul class="bbc"><li> </li>
</ul><p><strong><u>System Starters</u></strong></p>
<ul class="bbc"><li>AoA &gt; ... - [<span style="color:rgb(0,0,205);">00</span>/<span style="color:rgb(255,0,0);">00</span>]</li>
<li>Corner Throw&gt;<span style="color:rgb(255,0,0);">214214C</span>&gt;2AB&gt;236B(1)&gt;C&gt;236B(2)&gt;j.66&gt;j.B&gt;j.2B [<span style="color:rgb(0,0,255);">3215</span>/<span style="color:rgb(255,0,0);">-50SP</span>] <span style="color:#808080;"><em>(Awakening only)</em></span>
</li></ul><p><span style="font-family:verdana, geneva, sans-serif;"><span style="color:rgb(0,102,153);"><span style="font-size:24px;"><u><strong>Corner:</strong></u></span></span></span><br><br><strong><u>Normal Starters</u></strong></p>
<ul class="bbc"><li>5AA &gt; 5C &gt; 2AB &gt; 236C &gt; 5B &gt; 2B &gt; 5C &gt; 2C &gt; 214C</li>
<li><strong>CH</strong> 5C &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2A &gt; 5BB &gt; 2AB &gt; BD &gt;<span style="color:rgb(255,0,0);"> 236236B</span> &gt; 5AAAA [<span style="color:rgb(0,0,255);">~4750</span>/<span style="color:rgb(255,0,0);">-50SP</span>]</li>
<li><strong>CH</strong> 5C &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2A &gt; 5BB &gt; 2AB &gt; BD &gt; <span style="color:rgb(255,0,0);">236236B</span> &gt; 5AAA &gt; 2AB &gt; 236A &gt; <span style="color:rgb(255,0,0);">236236C~[A]</span> [<span style="color:rgb(0,0,255);">~5700</span>/<span style="color:rgb(255,0,0);">-100SP</span>]</li>
<li><strong>CH</strong> 5C &gt; 236B &gt; j.66B &gt; j.2B &gt; j.C(w) &gt; 2A &gt; 5BB &gt; 2AB &gt; BD &gt; <span style="color:rgb(255,0,0);">236236B</span> &gt; 5A &gt; 5C &gt; BD &gt; <span style="color:rgb(255,0,0);">236236B</span> &gt; 5AAA &gt; 2AB &gt; 236A(1) &gt; <span style="color:rgb(255,0,0);">236236C~[A]</span> [<span style="color:rgb(0,0,255);">~6500</span>/<span style="color:rgb(255,0,0);">-150SP</span>]</li>
</ul><p><strong><u>Special Starters</u></strong></p>
<ul class="bbc"><li> </li>
</ul><p><strong><u>System Starters</u></strong></p>
<ul class="bbc"><li> </li>
</ul>
]]></description><guid isPermaLink="false">10299</guid><pubDate>Thu, 15 Jan 2015 07:16:32 +0000</pubDate></item><item><title>[P4AU] Marie Gameplay Discussion</title><link>https://www.forums.dustloop.com/forums/topic/8920-p4au-marie-gameplay-discussion/</link><description><![CDATA[
<p style="text-align:center;"><img src="http://kurushii.tv/Dustloop/P4U2/Graphics/Marie/P4U2_Header_Gameplay_Discussion.png" alt="P4U2_Header_Gameplay_Discussion.png"></p>
<p> </p>
<p>Everything regarding the weather controlling 'Hollow Forest Tsundere Poet' Marie can be discussed here.</p>
<p> </p>
<p>Keep this strictly Gameplay tho, story discussions go <a href="" rel="external nofollow">here only</a>.</p>
<p>As always, respect each other and be sure to follow the <a href="" rel="external nofollow">forum rules.</a></p>
<p> </p>
<p>Link-Collection of useful stuff:</p>
<p><a href="" rel="external nofollow">Famitsu Scan by Kurushii</a></p>
<p><a href="" rel="external nofollow">Famitsu Article with pictures</a></p>
<p><a href="" rel="external nofollow">Dengeki Scan by Kurushii</a></p>
<p><a href="" rel="external nofollow">First Trailer</a></p>
]]></description><guid isPermaLink="false">8920</guid><pubDate>Wed, 16 Jul 2014 18:58:28 +0000</pubDate></item><item><title>[P4AU] Marie Mixup/Pressure/Oki Thread</title><link>https://www.forums.dustloop.com/forums/topic/10635-p4au-marie-mixuppressureoki-thread/</link><description><![CDATA[
<div style="text-align:center;"><img src="http://kurushii.tv/Dustloop/P4U2/Graphics/Marie/P4U2_Header_Gameplay_Discussion.png" alt="P4U2_Header_Gameplay_Discussion.png"></div>
<div> </div>
<div> </div>
<div>Hey guys, Rurouni here. I've taken the time to gather a lot of what we know about Marie mixup and pressure from the gameplay thread and put it in one mega thread. I hope it helps</div>
<div style="text-align:center;"> </div>
<div style="text-align:center;"> </div>
<div>
<div><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Overview</b></div></div>
<div> </div>
<div>Marie is a character with an interesting toolset and a lot of this carries over into her mixup and pressure. Evil Eye, Present and even her Awakening super, Shining Arrow, give her interesting oki options beyond the standard blockstrings.</div>
<div> </div>
<div></div></div>
<div> </div>
<div>
<div><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Tools</b></div></div>
<div> </div>
<div><u>Mixups</u></div>
<div>5A - Low </div>
<div>2A - Low</div>
<div>Sweep - Low</div>
<div> </div>
<div>j.A - Overhead</div>
<div>j.B - Overhead</div>
<div>j.2B - Overhead</div>
<div>AOA - Overhead</div>
<div> </div>
<div>Throw </div>
<div> </div>
<div><u>Pressure</u></div>
<div>5a jump cancel</div>
<div>2B jump cancel</div>
<div>5C dash cancel</div>
<div>Bag Stance cancel (214A~D) </div>
<div> </div>
<div>Oki</div>
<div>Evil Eye (214C) </div>
<div>Dance, Fallen Angels/present (214A)</div>
<div>Shining Arrows (214214C/D/SB)</div>
<div> </div>
<div></div></div>
<div> </div>
<div><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Special Defensive Options</b></div></div>
<div> </div>
<div>Everything you need to know about Defensive OSs can be found <a href="" rel="external nofollow">here in this thread</a>. It's important to be aware of these defensive options so that you can structure your pressure in ways that can deal with them so be sure to give it a read!</div>
<div> </div>
<div>Additionally, LordKnight has recently made a shorter, more compact video on Fuzzy Jump that you should check out. <a href="" rel="external nofollow">Video</a></div>
<div> </div>
<div></div></div>
<div> </div>
<div><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Blockstrings</b></div></div>
<div> </div>
<div><strong>Run up Throw</strong></div>
<div>A fairly basic and straight forward mixup. One thing to consider when going for this mixup is positioning. Marie's throw sends her opponents flying back, which will end your ability to continue your pressure midscreen. While in the corner, you'll be able to convert it into a full combo. So when you're deciding whether or not to go for this mixup, you should take into consideration your current position and the rewards for a successful throw.    </div>
<div><u>Cons</u>:</div>
<div>Loses to all the defensive OSs. Without the proper use of anti OS blockstrings to make them afraid of OSing this mixup, you might have a lot of difficulty opening people up who are choosing to OS out of it. </div>
<div><u>Synergizes with</u>:</div>
<div>- Run up &gt; Jump back falling j.B</div>
<div> </div>
<div> </div>
<div> </div>
<div><strong>Run up &gt; Jump back falling j.B</strong> - <a href="" rel="external nofollow">Video Example</a></div>
<div>This is something that only really works once you have people expecting run up throw. The way it works is that you run up as if you're going to do a run up throw and then instead jump back. When the opponent predicts a run up throw and tries to tech, they'll instead whiff a throw and your falling j.B will counter hit them out of it. </div>
<div><u>Cons</u>:</div>
<div>It's really a mix up that can only work with proper conditioning. As a result, it should come as no surprise that this is a mixup that you won't be going for that often. </div>
<div><u>Synergizes With</u>:</div>
<div>Run up Throw</div>
<div> </div>
<div> </div>
<div> </div>
<div><strong>5A/2A/5AA &gt; delay (Micro Dash) Throw</strong> - <a href="" rel="external nofollow">Video Example</a></div>
<div>Tick throw setups. Again, because of the nature of Marie's throw, it's best to consider your positon on the screen when deciding whether or not to go for this mixup</div>
<div><u>Cons</u>:</div>
<div>Much like Run Up Throw, this loses to the defensive OSs. Without the proper use of anti fuzzy jump blockstrings to make them afraid of OSing this mixup, you can have a lot of difficulty opening people up who are choosing to OS out of it.   </div>
<div><u>Synergizes with</u>:</div>
<div>- Anti Fuzzy Jump Blockstrings </div>
<div> </div>
<div> </div>
<div> </div>
<div><strong>5A/2B &gt; jc IAD j.2B &gt; j.B</strong> - <a href="" rel="external nofollow">5A Viideo Example</a> - <a href="" rel="external nofollow">2B Video example</a></div>
<div>This mixup is mostly only used in the corner and takes advantage of one of Marie's 2 jump cancelable on block normals to go for a quick overhead. </div>
<div><u>Cons</u>:</div>
<div>DP - Because there is a small gap between 2B and the IAD j.2B, it's possible to DP out of this mixup</div>
<div>Fuzzy Jump - You get airthrown. If you just jump back and do nothing, you can still get airthrown by the forward version of the fuzzy jump.</div>
<div>Roll - They roll out of the corner and you whiff j.2B</div>
<div><u>Synergizes with</u>:</div>
<div>
<div>2B &gt; jc delay j.2B &gt; j.B</div>
<div>
<div>2B &gt; 7jc &gt; IAD Cross Up j.2B</div>
<div>
<div>2B &gt; 7jc j.C</div>
<div>2B &gt; 7jc j.D</div>
<div>2B &gt; 214A~D</div>
<div>2B &gt; 2C</div>
<div>2B &gt; 5D</div>
</div>
</div>
</div>
<div> </div>
<div> </div>
<div> </div>
<div><strong>2B &gt; jc delay j.2B &gt; j.B</strong> - <a href="" rel="external nofollow">Video Example</a></div>
<div>This is a small variation of the above blockstring that changes its nature from a mixup to a pressure reset. The way it works is that instead of doing a jump back into an air dash j.2B, you jump forward or straight up and wait until you reach the top of your jump height to do j.2B. Although the delay makes it very easy to block j.2B High, it allows for Marie to chain into j.B on her way down and then start a new ground blockstring when she lands. </div>
<div> </div>
<div>This blockstring is a sort of happy medium between the 2B &gt; IAD j.2B and the 2B &gt; 7jc j.C/j.D blockstrings. Waiting until you reach maximum jump height gives a little bit of time to fish out people trying to DP out of the IAD j.2B variation while maintaining your ability to continue pressure. </div>
<div><u>Cons</u>:</div>
<div>2B - Unfortunately, the same delay that gives you the ability to bait people trying to DP out of a potential IAD j.2B mixup also gives opponents enough time to safely get out a 2B </div>
<div>Delayed DP - It's always possible for the opponent to wait and DP once they expect you to do it.</div>
<div>Fuzzy Jump - You get airthrown.</div>
<div>Roll - The large gap lets them roll out no problem.</div>
<div><u>Synergizes with:</u></div>
<div>2B &gt; 7jc &gt; IAD Cross Up j.2B</div>
<div>
<div>
<div>2B &gt; 7jc j.C</div>
<div>2B &gt; 7jc j.D</div>
<div>2B &gt; 214A~D</div>
<div>2B &gt; 2C</div>
<div>2B &gt; 7jc IAD j.2B &gt; (j.B)</div>
<div>2B &gt; 5D</div>
</div>
</div>
<div> </div>
<div> </div>
<div><strong>5A/2B &gt; 7jc j.C</strong> - <a href="" rel="external nofollow">Video Example</a></div>
<div>This is  meant to compliment 2B &gt; 7jc IAD j.2B &gt; (j.B) and 5A tick throws. Similar to Narukami's 5A&gt;divekick, 5A/2B&gt;jc j.C will  stuff fuzzy jump and upback. Also lets you reset pressure on block, but be wary of how they block it.</div>
<div><u>Blocking and Frame Advantage</u>:</div>
<div>If they stand and block the j.C before the movement begins, you will be -5, so they can DP you or even just 5A you if you try to continue pressure. If not blocked until after the movement starts, you're +13, so go nuts. Thankfully, most people don't know about this important difference, so they'll keep blocking despite being advantageous. If you notice they're respecting it even when you're minus, you can go for a throw as soon as you land since they won't be in blockstun.</div>
<div><u>Cons:</u></div>
<div>2B/DP - all 2Bs and most DPs will stuff this, though it's hard to anti air it on reaction if you properly mix up your options.</div>
<div>Roll - It can be rolled, though again, it's not likely to happen on reaction if you properly mix up your pressure options.</div>
<div><u>Synergizes with</u>:</div>
<div>5A/2B &gt; 7jc j.D</div>
<div>5A &gt; Throw</div>
<div>2B &gt; 7jc &gt; IAD Cross Up j.2B</div>
<div>
<div>2B &gt; 7jc j.C</div>
<div>2B &gt; 7jc j.D</div>
<div>2B &gt; 214A~D</div>
<div>2B &gt; 2C</div>
<div>2B &gt; 7jc IAD j.2B &gt; (j.B)</div>
<div>2B &gt; 5D</div>
</div>
<div> </div>
<div> </div>
<div> </div>
<div>
<div><strong>5A/2B &gt; 7jc j.D</strong> - <a href="" rel="external nofollow">Video Example</a></div>
<div>This is  meant to compliment 2B &gt; 7jc IAD j.2B &gt; (j.B) and 5A/2B &gt; 7jc j.C. The j.D will keep you airborne at a safe distance from most anti air attempts and DPs while also letting you reset pressure.</div>
<div><u>Cons</u>:</div>
<div>Aigis/Yukari/Yukiko 2B - due to being projectiles, you can't outspace them, so this becomes a little more risky as it won't bait their 2Bs.</div>
<div>Rolls - They can roll out and end your pressure.</div>
<div>Large Reversal Supers - ＮＯＷＨＥＲＥ　ＩＳ　ＳＡＦＥ. Something like Atom Smasher, Maziodyne, or S.Lab's bull punch that hits the entire screen or a large part of it will still hit you, so be wary. It's not a common occurrence, but it's important to note the possibility</div>
<div><u>Synergizes with:</u></div>
<div>2B &gt; 7jc IAD j.2B &gt; (j.B)</div>
<div>5A/2B &gt; 7jc j.C</div>
<div>5A &gt; Throw</div>
<div>2B &gt; 7jc &gt; IAD Cross Up j.2B</div>
<div> </div>
</div>
<div> </div>
<div> </div>
<div><strong>5AA &gt; 2B &gt; 5B &gt; 5BB &gt; 2B/Reset Pressure</strong></div>
<div>This blockstring takes advantage of the fact that you can delay 5BB to improve it's frame advantage on block so that its positive enough to reset your pressure. For a complete breakdown of how this blockstring works and its pitfalls, you can read <a href="" rel="external nofollow">the original post made by Buttface</a></div>
<div><u>Delay:</u></div>
<div>Regardless of how much you delay or don't delay, the opponent always has at least two options to escape. With no delay at all, 5B&gt;5BB is gapless, but 5BB&gt;2B have a gap allowing for a DP AND it will not be a tight enough frametrap to catch rolls. With only a slight delay, while 5B&gt;5BB becomes a tight frametrap that will catch any sort of mash and rolls, there is a gap between 5B&gt;5BB that can be DP'd AND a gap between 5BB&gt;2B that can be DP'd but no longer rolled. With a slightly larger delay, 5B&gt;5BB can still be DP'd and no longer catches rolls, but 5BB&gt;2B becomes a tight blockstring. If delayed as much as possible, the gap between 5B&gt;5BB is large enough that some buttons, such as 5As or 2Bs can be mashed to hit you out of the 5B&gt;5BB gap along with the options of DP and roll, but 5BB becomes so plus that 5BB&gt;5A is a tight blockstring.</div>
<div><u>Cons:</u></div>
<div>The delay between 5B and 5BB creates a small gap enough for someone to DP to get out of it. However, if you vary your pressure with the 5B &gt; 214A~D &gt; 5C blockstring, you'll be able to catch and punish people trying to DP out of it and make it more risky for them to use as a defensive option. </div>
<div><u>Synergizes with</u>:</div>
<div>5B &gt; 214A~D &gt; 5C &gt; 5D/2D/Hop j.C/Hop j.D </div>
<div>5B&gt;2C</div>
<div>5B &gt; 5D/2D/Hop j.D</div>
<div> </div>
<div> </div>
<div> </div>
<div><strong>5B &gt; 214A~D &gt; 5C &gt; Hop j.C &gt; Reset Pressure</strong></div>
<div>This blockstring compliments the 5B &gt; delay 5BB blockstring nicely because of its ability to catch people trying to DP out of this blockstring while offerring its own route for resetting pressure. For a complete breakdown of how this blockstring works and its pitfalls, you can read <a href="" rel="external nofollow">the original post made by Buttface</a></div>
<div><u>Cons</u>:</div>
<ul><li>Some Reversal Supers and DPs with greater reach can still hit Marie from the distance that you would do the stance cancel &gt; 5C depending on the string you use prior to the cancel. 5AA&gt;5C&gt;5B&gt;214A~D will be safe from Narukami's DP, but 5AA&gt;2B&gt;5B&gt;214A~D will not be.</li>
<li>Even while safe from a DP, you will often lose a persona card to the DP, meaning they can also super cancel their DP. Due to the absurd recovery of 5C, it's not always possible to get an optimal punish or run under a DP to stay safe from the super cancel. In 2.0, this is not an issue because of the persona invuln on 5C startup.</li>
<li>The stance cancel &gt; 5C creates a large enough gap in your pressure that the opponent can attempt to mash, roll or upback out of the pressure. Much like varying your pressure with this blockstring can be used to increase the risk of people DPing out of 5B &gt; delay 5BB blockstrings, you can use the threat of a frame trap 5B &gt; delay 5BB to increase the risk of people trying to mash, roll or upback out of this blockstring.</li>
</ul><div><u>Synergizes with</u>:</div>
<div>5B &gt; 5BB </div>
<div>5B &gt; 214A~D &gt; 5C &gt; 5D/2D/Hop j.D &gt; Reset Pressure</div>
<div>5B &gt; 2C</div>
<div>5B &gt; 5D/2D/Hop j.D</div>
<div> </div>
<div> </div>
<div> </div>
<div>
<div><strong>5B &gt; 214A~D &gt; 5C &gt; 5D/2D/Hop j.D &gt; Reset Pressure</strong></div>
<div>Same as above, but with the use of one of Marie's D normals to reset pressure. 5D and 2D will let you go right in, but neither hits entirely right where the opponent is. 5D will cover you if they try to move in, while 2D will cover you if they try to upback. The hop j.D will hit them right where they are, but you have hop landing recovery before you can go in.</div>
<div><u>Cons</u>:</div>
<ul><li>Same as above</li>
</ul><div><u>Synergizes with</u>:</div>
<div>5B &gt; 5BB </div>
<div>5B &gt; 214A~D &gt; 5C &gt; Hop j.C &gt; Reset Pressure</div>
<div>5B &gt; 2C</div>
</div>
<div>5B &gt; 5D</div>
<div> </div>
<div> </div>
<div> </div>
<div><strong>5BB&gt;OMC</strong></div>
<div>5BB can be OMC'd for a really fast mixup, making this an invaluable tool. You can do 5BB&gt;OMC&gt;j.A&gt;5A for a fast overhead into a low, 5BB&gt;OMC&gt;5A to go straight to the low when they expect the overhead, 5BB&gt;OMC&gt;airdash j.2B&gt;j.B for a delayed double overhead that can safejump some DPs midpressure, and 5BB&gt;OMC&gt;throw to catch them trying to block anything.</div>
<div><u>Cons:</u></div>
<div>Everything aside from OMC&gt;j.A or OMC&gt;j.2B&gt;j.B can be DP'd, and several characters can even DP  OMC&gt;j.2B</div>
<div>Costs 50 meter</div>
<div><u>Synergizes</u><u> with:</u></div>
<div>5BB&gt;2B</div>
<div> </div>
<div> </div>
<div> </div>
<div><strong>5AA&gt;OMC</strong></div>
<div>when you OMC 5AA, you are left airborne for a short amount of time, letting you get an extremely low airdash into an unreactable high/low/throw that safejumps most DPs midpressure. 5AA&gt;OMC&gt;airdash&gt;j.B&gt;5A is a perfect frametrap that can safejump any DP besides Kanji's. 5AA&gt;OMC&gt;airdash&gt;5A doesn't safejump, but lets you fake an overhead and hit them low instead. 5AA&gt;OMC&gt;airdash&gt;throw lets you fake any sort of strike and throw them when they expect to block. 5AA&gt;OMC&gt;airdash&gt;j.B&gt;throw will let you throw them when they expect to have to block a low.</div>
<div><u>Cons:</u></div>
<div>Costs 50 meter</div>
<div>Only the overhead is a frametrap and a safejump, the low/throw can be rolled or DP'd.</div>
<div><u>Synergizes with:</u></div>
<div>5AA &gt; Throw</div>
<div>5AA &gt; Reset pressure</div>
<div> </div>
<div> </div>
<div> </div>
<div><strong>2B &gt; 7jc &gt; IAD Cross Up j.2B</strong></div>
<div>5B&gt;2B happens to create the perfect spacing for an IAD j.2B to crossup while still allowing you to followup with a microdash 5B</div>
<div><u>Variations</u>:</div>
<div>(5A&gt;2A)5AA&gt;5B&gt;2B&gt;IAD Cross Up j.2B - If they crouch block the entire blockstring</div>
<div>5A&gt;2A&gt;5A&gt;2B&gt;IAD Cross Up j.2B </div>
<div>5A&gt;5B&gt;2B&gt;IAD Cross Up j.2B</div>
<div><u>Cons:</u></div>
<div>Fuzzy Jump will airthrow you out of the airdash.</div>
<div>It can be rolled.</div>
<div>DPs that hit behind like Marie's, Mitsuru's, Yukiko's, or Kanji's will hit you out of it, though forward only DPs like Narukami's or Yosuke's will whiff.</div>
<div><u>Synergizes with:</u></div>
<div>
<div>2B &gt; 7jc j.C</div>
<div>2B &gt; 7jc j.D</div>
<div>2B &gt; 214A~D</div>
<div>2B &gt; 2C</div>
<div>2B &gt; 7jc IAD j.2B &gt; (j.B)</div>
<div>2B &gt; 5D</div>
</div>
<div> </div>
<div> </div>
<div> </div>
<div><strong>2B &gt; 214A~D </strong></div>
<div>Stance cancel after 2B. Used to reset pressure in the same ways as the 5B stance cancel.</div>
<div><u>Cons:</u></div>
<div>Same as 5B stance cancel, but you're at a closer range so you are at risk of more DPs.</div>
<div><u>Synergizes with:</u></div>
<div>
<div>2B &gt; 7jc j.C</div>
<div>2B &gt; 7jc j.D</div>
<div>2B &gt; 2C</div>
<div>2B &gt; 7jc IAD j.2B &gt; (j.B)</div>
<div>2B &gt; 7jc IAD Crossup j.2B</div>
<div>2B &gt; 5D</div>
<div> </div>
<div> </div>
<div> </div>
<div><strong>2B/5B &gt; 2C</strong></div>
<div>Tight frametrap that'll even catch rolls and jumps. Can be spaced in blockstrings to even keep you safe from DPs.(ex: 5AA&gt;2B&gt;5B&gt;2C, 5AA&gt;5B&gt;2B&gt;2C)</div>
<div><u>Cons:</u></div>
<div>Can be DP'd at some spacings</div>
<div>If DP'd, a persona card is lost and the opponent can super cancel their DP if they have meter</div>
<div><u>Synergizes with:</u></div>
<div>
<div>
<div>2B &gt; 7jc j.C</div>
<div>2B &gt; 7jc j.D</div>
<div>2B &gt; 214A~D</div>
<div>2B &gt; 7jc IAD j.2B &gt; (j.B)</div>
<div>2B &gt; 7jc IAD Crossup j.2B</div>
<div>5B &gt; 5BB</div>
<div>5B &gt; 214A~D &gt; 5C &gt; 5D/2D/Hop j.C/Hop j.D &gt; Reset Pressure</div>
<div>2B &gt; 5D</div>
<div> </div>
<div> </div>
<div> </div>
</div>
</div>
<div><strong>5C &gt; delay 2C</strong></div>
<div>Another tight frametrap. Exactly the same as above aside from needing a delay to make it frametrap</div>
<div><u>Cons:</u></div>
<div>Same as above.</div>
<div><u>Synergizes with:</u></div>
<div>5C &gt; dash cancel</div>
<div>5C &gt; 214A~D</div>
<div>5C &gt; 5D/2D/Hop j.D</div>
<div> </div>
<div> </div>
<div> </div>
<div><strong>5C &gt; 214A~D</strong></div>
<div>Stance cancel of 5C. Used to reset pressure once they respect your options after 5C. When used in pressure properly, the threat of 2C frametrap keeps them from mashing or rolling, allowing you to safely reset pressure. </div>
<div><u>Cons:</u></div>
<div>Same as other stance cancels.</div>
<div><u>Synergizes with:</u></div>
<div>
<div>5C &gt; dash cancel</div>
<div>5C &gt; delay 2C</div>
<div>5C &gt; 5D/2D/Hop j.D</div>
<div> </div>
<div> </div>
<div> </div>
<div><strong>Sweep &gt; delay 236A</strong></div>
<div>A slightly delayed 236A after sweep will frametrap, allowing you to catch the opponent if they think you're going to try to reset pressure after sweep.</div>
<div><u>Cons: </u></div>
<div>leaves a gap that can be DP'd </div>
<div><u>Synergizes with:</u></div>
<div>Sweep &gt; Throw</div>
<div>Sweep &gt; Reset Pressure</div>
<div> </div>
<div> </div>
<div> </div>
<div><strong>Sweep &gt; Throw</strong></div>
<div>An unconventional tick throw that will catch people off guard once they think your pressure has ended. Use Sweep &gt; delayed 236A to frametrap and stop throw tech attempts.</div>
<div><u>Cons:</u></div>
<div>can be mashed, DP'd, or teched with one of the several defensive OSs</div>
<div><u>Synergizes with:</u></div>
<div>Sweep &gt; delayed 236A</div>
<div>Sweep &gt; Reset Pressure</div>
<div> </div>
<div> </div>
<div> </div>
<div><strong>5C/2C/5B/2B &gt; 5D/2D/Hop j.D </strong></div>
<div>All of Marie's grounded normals can be canceled into her D normals to allow her to reset pressure.</div>
<div>When used with all of her other pressure options, you can make the opponent respect a lot of things they could easily get out of if not for the threat of all the other tools Marie possesses.</div>
<div><u>Cons:</u></div>
<div>Can be rolled, upbacked, DP'd at certain ranges, or even avoided by running forward.</div>
<div><u>Synergizes with</u>:<br><div>5C &gt; dash cancel</div>
<div>5C &gt; delay 2C</div>
<div>5C &gt; 5D/2D/Hop j.D</div>
<div>
<div>2B &gt; 7jc j.C</div>
<div>2B &gt; 7jc j.D</div>
<div>2B &gt; 214A~D</div>
<div>2B &gt; 7jc IAD j.2B &gt; (j.B)</div>
<div>2B &gt; 7jc IAD Crossup j.2B</div>
<div>5B &gt; 5BB</div>
<div>5B &gt; 214A~D &gt; 5C &gt; 5D/2D/Hop j.C/Hop j.D &gt; Reset Pressure</div>
<div>2B &gt; 5D</div>
<div>2B/5B &gt; 2C</div>
</div>
</div>
<div> </div>
</div>
</div>
<div></div></div>
<div> </div>
<div><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Evil Eye Oki</b></div></div>
<div> </div>
<div><u>Setting It Up</u>:</div>
<div>Typically, you can set up Evil Eye oki by ending a corner combo in 2C and special cancelling into C Evil Eye (214C)</div>
<div> </div>
<div><u>Mix ups/Blockstrings</u>:</div>
<div>There are a few ways to take advantage of Evil Eye oki</div>
<ul><li><strong>High/Low Mixup</strong> - With these blockstrings, the goal is to keep the opponent blocking until you get a 2B into the blockstring, The detonation of the Evil Eye should keep the opponent in blockstun after 2B while you go for a mixup. You can either go for the previously mentioned 2B &gt; jc IAD j.2B &gt; j.B High mixup or you can gatling into sweep instead for a low. You can also go for 2B &gt; jc into either a low to the ground air dash j.2B &gt; j.B &gt; High or an empty jump low. Here is a sample blockstring developed by Buttface fo this purpose. You can read <a href="" rel="external nofollow">his original post on the blockstring</a> for more details on how it works and the potential pitfalls: 5A&gt;2A&gt;5A&gt;5AA&gt;5C&gt;5B&gt;2B </li>
<li><strong>Resetting Pressure</strong> - In this option, the goal is to keep the opponent blocking long enough that the Evil Eye can detonate automatically and cover the gap between your last blockstring ending and the start of a new one. Here is a <a href="" rel="external nofollow">video example</a>
</li><li><strong>Run Up Throw+</strong> - This option was already covered outside of the context of Evil Eye oki. The difference between with the Evil Eye oki and without the Evil Eye oki is that the Evil Eye oki can shift the opponent's caution to dealing with the Evil Eye's detonation to cover a mixup or pressure reset and away from more simple mixups, giving it some extra strength as a mixup. </li>
<li><strong>ＵＮＢＬＯＣＫＡＢＬＥ - </strong>Yes, that's right, for the cost of a mere 50 SP, you can hit your opponent with an unblockable into 2.3k and a hard j.2B knockdown (albeit the worst knockdown Marie can get) or 4.5k at the cost of another 50 meter. While there is no gapless way in pressure to activate the unblockable, the window in which they can roll is exceedingly small, and if you use this with chocolate oki, you create a true unblockable that can only be escaped with a guard cancel.</li>
</ul><div></div></div>
<div> </div>
<div><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Dance, Fallen Angels/Present Oki</b></div></div>
<div> </div>
<div>Who doesn't like chocolate?</div>
<div> </div>
<div><u>Setting it Up</u>:</div>
<div>You can go for present oki by finishing your combo in a sweep. In 1.1, this usually doesn't happen that often but in 2.0, the addition of a gatling into sweep for 5AAA as well as the reduction of recovery on presents makes it a bit more frequently used. </div>
<div> </div>
<div><u>Mixups/Blockstrings</u>:</div>
<div>After setting up chocolate, you have a few basic options. You can do an empty jump low, forward jump&gt;falling j.A, forward jump&gt;falling j.2B&gt;j.B, empty airdash low, late airdash j.2B&gt;j.B, late airdash j.2B&gt;j.B(w)&gt;5A, throw the opponent before the chocolate triggers, and if you're midscreen, you can roll past them before the chocolate triggers to cross them up</div>
<div> </div>
<div>In the corner, you can spend 50 meter after they start blocking the chocolate to hit them with an unblockable SB eye detonation.</div>
<div> </div>
<div></div></div>
<div> </div>
<div><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Shining Arrows Oki</b></div></div>
<div> </div>
<div><u>Setting it Up</u>:</div>
<div>This isn't an option that you see very often because it requires 50 meter and Marie to be in Awakening to have access to the super but it is another option that Marie has for oki. Setting it up is straightforward and is as simple as special cancelling an A Run Amok (236A) at the end of a short corner combo as demonstrated in <a href="" rel="external nofollow">this example</a></div>
<div> </div>
<div><u>Mixups/Blockstrings</u>:</div>
<div>If combo'd into in the corner, you can pull chocolate before they tech, then meaty with 2B+C to allow you to jump cancel into a high/low mixup into serious damage. You can also use the chocolate to set up an unblockable.</div>
<div> </div>
<div>When used midscreen, you can airdash over and roll through the opponent to cross them up while also hitting them with a high/low mixup. Be wary though, there will always be a gap between the arrows in which they can DP.</div>
<div> </div>
<div></div></div>
<div> </div>
<div><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Safe Jumps</b></div></div>
<div> </div>
<div>In 1.1, Marie has 2 safe jumps, allowing her to deny the opponent their wakeup reversals at pretty much every opportunity.</div>
<div>It's important to understand the different ways to safejump, so I'm going to put <a href="" rel="external nofollow">Bananaken's Safejump OS video</a> here, as some of them, like the roll OS or backdash OS are needed for characters with slow DPs like Adachi or for Margaret's throw DP.</div>
<div> </div>
<div><strong>j.C safejump</strong></div>
<div>combo ending in 236A &gt; air dash j.C</div>
<div>If j.C is done too early, it will whiff, allowing you to do a sneaky throw when they expect to be blocking j.C</div>
<div> </div>
<div>Safejumps everything.</div>
<div> </div>
<div> </div>
<div> </div>
<div><strong>j.B safejump</strong></div>
<div>combo ending in 236A &gt; land &gt; IAD j.B - <a href="" rel="external nofollow">Video Example</a></div>
<div>combo ending in air hit 2C &gt; forward jump &gt; falling j.B</div>
<div>combo ending in 236236C~A/B/D &gt; IAD j.B </div>
<div> </div>
<div>Does not safejump Kanji's DP. Only air hit 2C safejump can safejump Yosuke's DP</div>
<div>Safejump after super does not safejump reversal supers or extremely fast DPs like Yosuke's or Rise's.</div>
<div> </div>
<div></div></div>
<div> </div>
<div><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Anti-Fuzzy Jump Blockstrings</b></div></div>
<div> </div>
<div>Fuzzy Jump is a powerful defensive tool but it does have its weaknesses. The goal here is to either create a frame trap that'll hit the opponent out of their jump's start up or after they've jumped since you can't air block in Persona for a certain amount of frames after you've jumped.</div>
<div> </div>
<div>Here are some blockstrings that aim to do this:</div>
<ul><li>5A/2A &gt; 5C</li>
<li>5A/2B &gt; jc j.C</li>
<li>5A &gt; delayed 5AA </li>
<li>5A &gt; delayed 2A</li>
</ul><p> </p>
<div></div></div>
</div>
</div>
<p> </p>
]]></description><guid isPermaLink="false">10635</guid><pubDate>Sun, 19 Apr 2015 03:37:43 +0000</pubDate></item><item><title>[P4AU] Marie Video Thread</title><link>https://www.forums.dustloop.com/forums/topic/9445-p4au-marie-video-thread/</link><description><![CDATA[
<p style="text-align:center;"><img src="http://kurushii.tv/Dustloop/P4U2/Graphics/Marie/P4U2_Header_Video_Thread.png" alt="P4U2_Header_Video_Thread.png"></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><strong><em>Welcome to the Marie Video Thread! Please be respectful and follow the rules during your time here. Don't be a jerkface! If you're not familiar with the rules, they can be found here -&gt; <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Site Rules</a>.</em></strong></p>
<ul class="bbc"><li>If you'd like to contribute, please feel free to do so! Just link the video along with the time that Marie appears in the video, and I'll update this post with that video. If a suitable title for the video is available please list with it.</li>
<li>Again, <strong>please include timestamps</strong> if you are linking a longer video with footage that is not relevant to this thread.</li>
<li>Listings are going new to old, and with the Marie player's name on the left side always.</li>
<li>Please refrain from going off topic in this thread. This thread is for posting of videos only.</li>
</ul><p></p><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Notable Players</b></div>
<ul class="bbc"><li><strong>Player 1</strong> [??th Dan]<br><p style="margin-left:40px;">Twitter: <a data-ipb="nomediaparse" href="" https: rel="external nofollow">@???</a></p>
</li><li><strong>Player 2</strong> [??th Dan]<br><p style="margin-left:40px;">Twitter: <a data-ipb="nomediaparse" href="" https: rel="external nofollow">@???</a></p>
</li>
</ul><p></p></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Misc Videos</b></div><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Tutorial Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
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</div><br><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px"><b>Collapsed:</b> <i>Combo Videos</i>: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }"></div>
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</div></div><br><br><div style="width: auto; border: 1px solid #930000; padding: 4px;"> 
<div style="border: 1px solid #3d3d3d; padding: 4px"> 
<b>Match Videos</b></div><br><strong>Vs.</strong> ADACHI<br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAI.png" alt=":ballAI:"><br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballAK.png" alt=":ballAK:"><br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballCHIE.png" alt=":ballCHIE:"><br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballEL.png" alt=":ballEL:"><br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> JUNPEI<br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> :ballKA:<br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> KEN<br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballLB.png" alt=":ballLB:"><br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> MARGARET<br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> MARIE<br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballMT.png" alt=":ballMT:"><br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballNA.png" alt=":ballNA:"><br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> RISE<br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballSLB.png" alt=":ballSLB:"><br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> SHO<br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> P-SHO<br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballTD.png" alt=":ballTD:"><br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballYO.png" alt=":ballYO:"><br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballYU.png" alt=":ballYU:"><br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> YUKARI<br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br><strong>Vs.</strong> <img src="https://www.forums.dustloop.com/uploads/emoticons/default_ballYK.png" alt=":ballYK:"><br>
[00/00/2014] <a data-ipb="nomediaparse" href="" http: rel="external nofollow">Player 1 (XX) Vs. Player 2 (XX)</a> [Notes]<br><br></div>
]]></description><guid isPermaLink="false">9445</guid><pubDate>Tue, 09 Sep 2014 18:35:29 +0000</pubDate></item><item><title>[P4AU 2.0] Marie Changelist</title><link>https://www.forums.dustloop.com/forums/topic/10226-p4au-20-marie-changelist/</link><description><![CDATA[
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">Standing AA</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Decreased startup time</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Decreased recovery time, frame difference is the same</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">Standing AAA</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Can be normal canceled into sweep</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Can be jump and dash canceled</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">Standing BB</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Fall speed is reduced, ground bounce height reduced</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">Standing C</span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);"> </span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Adjusted forward movement and attack hitbox, reach increased</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">Standing D </span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Reduced total recovery time</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">Jumping C </span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Lowered attack level</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Reduced front area hitbox</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Increased front area hurtbox</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">All Out Attack</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Guardpoint starts sooner and ends right before the attack portion</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Decreased recovery time</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">SB Run Amok</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Decreased startup time</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">SB Run Amok (Air)</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Increased untechable time of first hit, making it easier to connect into the second hit</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">Dance, Fallen Angels (All Versions)</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Box falls lower at a faster speed, attack start-up time decreased</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Box can now pass through opponents</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Adjusted the box’s performance, making it easier to hit opponents</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">A and SB versions will automatically attack the opponent sooner</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">SB Dance, Fallen Angels</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Reduced recovery time</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Even during the attack, the box will turn towards the opponent</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Box comes out of the bag higher than normal version </span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">Memories of Grief (All Versions)</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Comes out of the box faster</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">SB Memories of Grief</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Reduced recovery time</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">Her Name is “Hope (Pandora)”</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Head attribute invincibility starts sooner</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">C Stigma of Condemnation</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Decreased startup time</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Decreased recovery time</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">D Stigma of Condemnation</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Performance is now the same as the C version, but appears farther away</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Persona always appears next to Marie regardless of prior position</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">SB Abysmal Evil Eye</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Now pulls the opponent in stronger</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">Shell of Denial (All Versions) </span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Grounded version stays in counter hit state after landing</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Increased A and SB version startup time</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Increased SB version recovery</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">ShutupIhateyouyoustupidjerk (All Versions)</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Untechable time no longer decreases with proration</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-style:italic;">Minimum damage reduced to 1000</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">Shining Arrows (All Versions)</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Persona appears on screen when doing the follow-up inputs for the C and SB versions</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Persona does not appear onscreen from offscreen when performing the follow-up inputs for the D version</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Persona is no longer invincible during the SB version</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Aerial C &amp; D versions now have recovery until landing</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">SB Shining Arrows</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">Recovery time reduced</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);font-weight:bold;">Weather</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(40,40,40);">SP gain reduced during Snow</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);font-weight:bold;background-color:transparent;">Certain Persona Attacks</span></span></p>
<p><span><span style="font-size:15px;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Persona is now invincible when appearing until active frames (Standing C and Crouching C)</span></span></p>
]]></description><guid isPermaLink="false">10226</guid><pubDate>Fri, 09 Jan 2015 10:34:45 +0000</pubDate></item></channel></rss>
