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<rss version="2.0"><channel><title>Bedman Matchups Latest Topics</title><link>https://www.forums.dustloop.com/forums/forum/321-bedman-matchups/</link><description>Bedman Matchups Latest Topics</description><language>en</language><item><title>Vs Sol</title><link>https://www.forums.dustloop.com/forums/topic/10041-vs-sol/</link><description><![CDATA[
<p>You can dash through gunflame and fafnir if timed properly.  As always, remember that Helios is NOT throw invul so you risk eating Wild Throw combos if you throw it out recklessly.</p>
]]></description><guid isPermaLink="false">10041</guid><pubDate>Wed, 17 Dec 2014 04:17:13 +0000</pubDate></item><item><title>vs. I-no</title><link>https://www.forums.dustloop.com/forums/topic/10086-vs-i-no/</link><description><![CDATA[
<p>chemical love hits bedman crouching and all over the screen, so it's a tough life</p>
]]></description><guid isPermaLink="false">10086</guid><pubDate>Sun, 21 Dec 2014 08:10:31 +0000</pubDate></item><item><title>Vs Ramlethal</title><link>https://www.forums.dustloop.com/forums/topic/9982-vs-ramlethal/</link><description><![CDATA[
<p>Send Help.</p>
]]></description><guid isPermaLink="false">9982</guid><pubDate>Sat, 13 Dec 2014 00:32:42 +0000</pubDate></item><item><title>Vs Elphelt</title><link>https://www.forums.dustloop.com/forums/topic/10042-vs-elphelt/</link><description><![CDATA[
<p>Unlike our DV seals, her grenades do not go away when you hit her, because we are not an attractive anime girl.  Please remember this Holiday season that waifu privilege is a very real and dangerous thing.</p>
]]></description><guid isPermaLink="false">10042</guid><pubDate>Wed, 17 Dec 2014 04:19:25 +0000</pubDate></item><item><title>vs Venom</title><link>https://www.forums.dustloop.com/forums/topic/10252-vs-venom/</link><description><![CDATA[
<p>Discuss Venom matchup here.</p>
]]></description><guid isPermaLink="false">10252</guid><pubDate>Sat, 10 Jan 2015 07:36:08 +0000</pubDate></item><item><title>Vs Axl</title><link>https://www.forums.dustloop.com/forums/topic/10100-vs-axl/</link><description><![CDATA[
<p>u wanna fking go m8 ill bang u out bruv</p>
<p> </p>
<p>So it seems like 3HS shuts him up if you see him about to go into stance.  If you let him get there I THINK he can just smack you if you try it, but in that case you may be able to get in by timing your dash with the attacks.  Needs more testing.  </p>
<p> </p>
<p> </p>
]]></description><guid isPermaLink="false">10100</guid><pubDate>Tue, 23 Dec 2014 12:46:58 +0000</pubDate></item><item><title>Vs Chipp</title><link>https://www.forums.dustloop.com/forums/topic/10002-vs-chipp/</link><description><![CDATA[
<p>YRC teleports are tearing my ass apart. No matter what DV icons I try and set, he just teleports above me. How should I counter?</p>
]]></description><guid isPermaLink="false">10002</guid><pubDate>Sun, 14 Dec 2014 01:49:22 +0000</pubDate></item><item><title>vs Slayer</title><link>https://www.forums.dustloop.com/forums/topic/10255-vs-slayer/</link><description><![CDATA[
<p>Discuss the Slayer matchup here.  </p>
]]></description><guid isPermaLink="false">10255</guid><pubDate>Sat, 10 Jan 2015 07:42:11 +0000</pubDate></item><item><title>vs. Leo</title><link>https://www.forums.dustloop.com/forums/topic/10072-vs-leo/</link><description><![CDATA[
<p>What an annoying character with huge boxes and stupid ambiguous stance things<br><br>
It's a good thing a lot of his moves are easy to Blitz Shield, but it leaves you wanting meter later on.</p>
]]></description><guid isPermaLink="false">10072</guid><pubDate>Thu, 18 Dec 2014 09:53:34 +0000</pubDate></item><item><title>Vs Potemkin</title><link>https://www.forums.dustloop.com/forums/topic/10015-vs-potemkin/</link><description><![CDATA[
<p>Just had a set with a friend, here's my two cents.</p>
<p> </p>
<p>-Abuse your backdash.  Just be careful not to get predictable because I THINK (someone confirm this?) he can call out your backdash with Hammerfall or Slide Head.</p>
<p> </p>
<p>-6P should stuff Hammer Fist if you react well enough.  Make sure to confirm it into c.S Task C if you land it.  I'm sure 5P might do the job better though since it's faster.</p>
<p> </p>
<p>-Task A' at your own discretion.  Hammerfall is a bitch.  Also exercise caution if you try to 6HS their wakeup, for similar reasons.</p>
<p> </p>
<p>-Be careful when trying to block Slide Head, because if you input your block wrong at mid or full screen you might get backwards crawl instead of low block, and that's bad.  If you're not confident, you could try 5K to just lift yourself up over it.</p>
<p> </p>
<p>-Pot's big ass normals make it easy for him to smack our DV seals away.  Fortunately this makes it easy to hit him with 6HS confirms, or just 3HS if he's far away.</p>
<p> </p>
<p>-Getting caught in the corner is a bitch in this MU.  A well timed forward dash can get you out, but be careful with it.  There's also air movement, but that runs the risk of getting hit with one of Pot's many annoying anti airs, and potentially HPB'd, and we don't want that.</p>
<p> </p>
<p><strong>-AND REMEMBER, HELIOS IS NOT THROW INVUL!!!!!</strong></p>
<p> </p>
<p>Feel free to correct me if I screwed something up, and share your Potemkin MU advice/suggestions.</p>
]]></description><guid isPermaLink="false">10015</guid><pubDate>Mon, 15 Dec 2014 22:53:02 +0000</pubDate></item><item><title>vs Ky</title><link>https://www.forums.dustloop.com/forums/topic/10251-vs-ky/</link><description><![CDATA[
<p>Discuss Ky matchup here.  </p>
]]></description><guid isPermaLink="false">10251</guid><pubDate>Sat, 10 Jan 2015 07:34:36 +0000</pubDate></item><item><title>vs Zato</title><link>https://www.forums.dustloop.com/forums/topic/10253-vs-zato/</link><description><![CDATA[
<p>Discuss Zato matchup here.</p>
]]></description><guid isPermaLink="false">10253</guid><pubDate>Sat, 10 Jan 2015 07:38:45 +0000</pubDate></item><item><title>Vs Millia</title><link>https://www.forums.dustloop.com/forums/topic/10080-vs-millia/</link><description><![CDATA[
<p>Being the lazy piece of shit that I am I found this gem scoping another character's matchup threads.  #scumbag.</p>
<p> </p>
<div> </div>
<div>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentcommentid="872323" data-ipsquote-contenttype="forums" data-ipsquote-contentclass="forums_Topic" data-ipsquote-contentid="10080" data-ipsquote-username="Rydian" data-cite="Rydian" data-ipsquote-timestamp="1418250468"><div>
<div>
<p>Right so this is what I've been told take from it what you will</p>
<p> </p>
<p>In regards to her Oki, j.HS into Tandem Top (or disc special)</p>
<p> </p>
<p>The disc will never hit meaty, so be prepared to throw the overhead</p>
<p> </p>
<p>tk Badmoon / Hair car are used and are un-throwable so if you see them don't try.</p>
<p> </p>
<p>Overhead is used when looking to confirm into Badmoon or Hair car to throw you off.</p>
</div>
</div></blockquote>
<div><br>
If I'm understanding this correctly, we could look at this like a flowchart when Millia gets KD and sets out disc.  Sadly it seems like we can't dash through stuff if Millia is airtight.  I guess the name of the game is to not let her get that advantage to begin with.</div>
</div>
<p> </p>
]]></description><guid isPermaLink="false">10080</guid><pubDate>Sat, 20 Dec 2014 01:35:02 +0000</pubDate></item><item><title>vs Bedman</title><link>https://www.forums.dustloop.com/forums/topic/10254-vs-bedman/</link><description><![CDATA[
<p>Discuss the mirror match here.  </p>
]]></description><guid isPermaLink="false">10254</guid><pubDate>Sat, 10 Jan 2015 07:40:40 +0000</pubDate></item><item><title>VS Faust</title><link>https://www.forums.dustloop.com/forums/topic/10149-vs-faust/</link><description><![CDATA[
<p>Feel free to add whatever since I don't know much but here's a few things I've noticed:</p>
<p> </p>
<p>- Properly timed, you can dodge Faust's teleport door/air attack with 6HS (around when the blanket is flat over him). 6HS can also autocorrect counterhit door teleport and cause air drop teleport to whiff.</p>
<p> </p>
<p>- The 236S of a J.HS &gt; 236S on a crouching Faust will more than likely whiff, leaving you punishable. 236P also whiffs on a crouching Faust.</p>
<p> </p>
<p>- Unless I just got lucky, you can dash forward into Faust's f.5S if he's mshing it at the beginning of the round for a quick teleport.</p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
]]></description><guid isPermaLink="false">10149</guid><pubDate>Mon, 29 Dec 2014 15:19:37 +0000</pubDate></item><item><title>VS May</title><link>https://www.forums.dustloop.com/forums/topic/9966-vs-may/</link><description><![CDATA[
<p>Alright Bedsquad, how are we supposed to play this one out?</p>
<p> </p>
<p>Personally I'm having trouble with the dolphins after being put into a corner. What's the best way to get out? If I jump, I just get hit by the dolphin.</p>
]]></description><guid isPermaLink="false">9966</guid><pubDate>Fri, 12 Dec 2014 07:27:00 +0000</pubDate></item><item><title>Vs Sin</title><link>https://www.forums.dustloop.com/forums/topic/10076-vs-sin/</link><description><![CDATA[
<p>Yo mama's so stupid she ain't even in this game. </p>
<p> </p>
<p>I played this one for the first time a few days ago and I was pretty lost, it feels like trying to zone him can backfire since the further away he is the easier it is for him to eat?  Also from reading the Sin subforums it seems like they don't have much faith in their okizeme?  I dunno, feel free to correct me.</p>
]]></description><guid isPermaLink="false">10076</guid><pubDate>Fri, 19 Dec 2014 01:48:20 +0000</pubDate></item></channel></rss>
