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<rss version="2.0"><channel><title>Sin Matchups Latest Topics</title><link>https://www.forums.dustloop.com/forums/forum/331-sin-matchups/</link><description>Sin Matchups Latest Topics</description><language>en</language><item><title>Sin vs. Axl</title><link>https://www.forums.dustloop.com/forums/topic/10524-sin-vs-axl/</link><description><![CDATA[
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">Discuss the Axl match-up here.</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Axl Board's Thread</strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><a class="bbc_url" href="%22http://www.dustloop.com/forums/index.php?/topic/10163-xrd-slayer-vs-sin-kiske/%22" title="" rel="external nofollow">http://www.dustloop.com/forums/index.php?/topic/10389-axl-vs-sin/</a></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Pros </strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Sin outpaces Axl in pure damage &amp; raising RISC level</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><span>- If closer than full screen, you can hit Sparrowhawk Stance's low strike after block with 2P, low and mid strike with 5K</span></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Cons </strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Bull Bash is very bad since Axl can reaction counter it from any distance for free</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Axl 3P beats wake-up DP hella free, never do it</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>General strategy</strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Play footsies at midrange, Axl has no pokes that beat 2S in both distance and speed. Approach carefully to minimize damage from his full screen pokes.</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Pressure very safely as Axl's DP will cleanly beat any poke, even 3K. Use safe jumps or Elk Hunt YRC to establish respect, and 236236P for guaranteed mix-up opportunities.</p>
]]></description><guid isPermaLink="false">10524</guid><pubDate>Tue, 03 Mar 2015 19:45:31 +0000</pubDate></item><item><title>Sin vs Faust</title><link>https://www.forums.dustloop.com/forums/topic/10402-sin-vs-faust/</link><description><![CDATA[
<p>Sup guys</p>
<p>Noticed that this matchup didn't have a thread yet so ...here we are :3</p>
<p>Anyway, down to business, Could I possibly get some pointers in this matchup?</p>
<p>my impressions so far are..</p>
<p> </p>
<p>+ Once we are in, we are in, he seems to have to risk a dead angle in order to get rid of us</p>
<p>+ His defence isn't amazing so killing him quick is possible</p>
<p>+ Elk hunt low profiles his Far slash (&lt;3) </p>
<p> </p>
<p>- Getting in seems a pain, Faust is very good at keeping people away in neutral</p>
<p>- His pokes &gt; Ours (minus Beak driver I believe?)</p>
<p>- As with most matchups, Sin on defence is rough</p>
<p> </p>
<p>Seems relatively even in all fairness though, probs in Faust's favour overall though</p>
<p>about 5.5/4.5 in Faust favour?</p>
]]></description><guid isPermaLink="false">10402</guid><pubDate>Tue, 03 Feb 2015 03:49:29 +0000</pubDate></item><item><title>Sin vs Elphelt what do??</title><link>https://www.forums.dustloop.com/forums/topic/10101-sin-vs-elphelt-what-do/</link><description><![CDATA[
<p>I am personally struggling my life away with the the match up against Elphelt. It seems like she can confirm off of anything into a full combo and I'm finding it very hard to get in, especially against a keep away Elphelt. </p><p></p><p>
Anyone got any tips that could make this a little easier?</p><p></p><p></p><p>
Sent from my iPhone using Tapatalk</p>
]]></description><guid isPermaLink="false">10101</guid><pubDate>Tue, 23 Dec 2014 15:35:04 +0000</pubDate></item><item><title>Sin vs. Bedman</title><link>https://www.forums.dustloop.com/forums/topic/10528-sin-vs-bedman/</link><description><![CDATA[
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">Discuss the Bedman match-up here.</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Bedman Board's Thread</strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><a data-ipb="nomediaparse" href="" http: rel="external nofollow">http://www.dustloop.com/forums/index.php?/topic/10076-vs-sin/</a></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Pros </strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Cons </strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>General strategy</strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Bedman's replay signs can be removed by attacking it, always clear them out whenever safe to diminish his neutral options.</p>
]]></description><guid isPermaLink="false">10528</guid><pubDate>Tue, 03 Mar 2015 19:50:46 +0000</pubDate></item><item><title>Sin vs. Venom</title><link>https://www.forums.dustloop.com/forums/topic/10523-sin-vs-venom/</link><description><![CDATA[
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">Discuss the Venom match-up here.</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Venom Board's Thread</strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><a data-ipb="nomediaparse" href="" http: rel="external nofollow">http://www.dustloop.com/forums/index.php?/topic/9922-venom-vs-sin/</a></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Pros </strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Elk Hunter can go through pool balls, including S/H Sting Raid, and Beak Driver will neutralize them</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Venom has no defensive options except for system mechanics</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Cons </strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Pool ball pressure &amp; okizeme are safe against hawk baker 99% of the time</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>General strategy</strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Play a very well rounded game. Shift between footsies &amp; pressure fluidly since Venom can easily do the same</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Be very patient on defense and favor back dash over DP - it often puts you in the air if you get hit and you can air tech out</p>
<p> </p>
]]></description><guid isPermaLink="false">10523</guid><pubDate>Tue, 03 Mar 2015 19:39:08 +0000</pubDate></item><item><title>Sin vs. Ky</title><link>https://www.forums.dustloop.com/forums/topic/10519-sin-vs-ky/</link><description><![CDATA[
<p>Discuss the Ky match-up here.</p>
<p> </p>
<p><strong>Ky Board's Thread</strong></p>
<p><a data-ipb="nomediaparse" href="" http: rel="external nofollow">http://www.dustloop.com/forums/index.php?/forum/326-matchups/</a></p>
<p> </p>
<p><strong>Pros </strong></p>
<p>- Elk Hunter goes under Stun Edge</p>
<p>- Regardless of Ky's spacing, Hawk Baker will always clash with Ky's dust and can be canceled into follow-ups.</p>
<p> </p>
<p><strong>Cons </strong></p>
<p>- Ky's Stun Dipper is incredibly difficult to deal with - it goes active before and therefore always beats your Elk Hunter, and low profiles many of your pokes such as fS and Beak Driver.</p>
<p> </p>
<p><strong>General strategy</strong></p>
<p>- Respect the threat of Stun Dipper. You can preemptively neutral jump to whiff punish it, or block it and punish it with instant block. Don't try to challenge it.</p>
]]></description><guid isPermaLink="false">10519</guid><pubDate>Tue, 03 Mar 2015 19:09:54 +0000</pubDate></item><item><title>Sin vs. Zato</title><link>https://www.forums.dustloop.com/forums/topic/10521-sin-vs-zato/</link><description><![CDATA[
<p>Discuss the Zato match-up here.</p>
<p> </p>
<p><strong>Zato Board's Thread</strong></p>
<p>None yet</p>
<p> </p>
<p><strong>Pros </strong></p>
<p>- Beak Driver cuts through Zato's drills in neutral and can counterhit him.</p>
<p> </p>
<p><strong>Cons </strong></p>
<p>- Eddie absorbs Hawk Baker and Zato can punish before it can be canceled</p>
<p> </p>
<p><strong>General strategy</strong></p>
<p>- Be very careful in neutral since Drill and Eddie are very good at interrupting you. Backdash in neutral is good against drill - even if it hits, it will not give Zato hard knockdown</p>
<p>- Focus on offensive pressure since Eddie's defensive options are very bad</p>
]]></description><guid isPermaLink="false">10521</guid><pubDate>Tue, 03 Mar 2015 19:21:58 +0000</pubDate></item><item><title>Sin vs. Slayer</title><link>https://www.forums.dustloop.com/forums/topic/10522-sin-vs-slayer/</link><description><![CDATA[
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">Discuss the Slayer match-up here.</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Slayer Board's Thread</strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><a data-ipb="nomediaparse" href="" http: rel="external nofollow">http://www.dustloop.com/forums/index.php?/topic/10163-xrd-slayer-vs-sin-kiske/</a></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Pros </strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Beak Driver &amp; Bull Bash completely shut down Slayer in neutral</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Cons </strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Guesses with back dash cancel &amp; Dandy Step can let him punish your footsies</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>General strategy</strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Focus on playing a patient game of footsies because your attacks completely shut down Slayer's ground approach.</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Slayer wants to airdash over your attacks and whiff punish them since he can't win on the ground. By having some restraint in neutral, you can simply reaction 6P this approach and blow him up. </p>
]]></description><guid isPermaLink="false">10522</guid><pubDate>Tue, 03 Mar 2015 19:27:52 +0000</pubDate></item><item><title>Sin vs. Leo</title><link>https://www.forums.dustloop.com/forums/topic/10527-sin-vs-leo/</link><description><![CDATA[
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">Discuss the Leo match-up here.</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Leo Board's Thread</strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><a data-ipb="nomediaparse" href="" http: rel="external nofollow">http://www.dustloop.com/forums/index.php?/topic/10068-xrd-leo-whitefang-vs-sin-kiske/</a></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Pros </strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- 3K is very good at baiting Leo's DP into whiffing</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Cons </strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- 46H projectile is not negated negated by Beak Driver, you still get hit</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>General strategy</strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Leo is a gorilla, once he gets close the match-up becomes much more difficult. Zone him out with your pokes and don't get pinned down by his projectile.</p>
]]></description><guid isPermaLink="false">10527</guid><pubDate>Tue, 03 Mar 2015 19:50:09 +0000</pubDate></item><item><title>Sin vs. Millia</title><link>https://www.forums.dustloop.com/forums/topic/10525-sin-vs-millia/</link><description><![CDATA[
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">Discuss the Millia match-up here.</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Millia Board's Thread</strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><a data-ipb="nomediaparse" href="" http: rel="external nofollow">http://www.dustloop.com/forums/index.php?/topic/10424-millia-vs-sin/</a></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Pros </strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Cons </strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>General strategy</strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- </p>
]]></description><guid isPermaLink="false">10525</guid><pubDate>Tue, 03 Mar 2015 19:49:22 +0000</pubDate></item><item><title>Sin vs. I-No</title><link>https://www.forums.dustloop.com/forums/topic/10314-sin-vs-i-no/</link><description><![CDATA[
<p>One of the harder matchups I've ever played against as Sin. She prefers to stand at max Chemical Love distance and poke with it which is one of the biggest challenges for Sin to get around. He can Elk Hunt (236K) under but she recovers faster than Sin and punishes him. Every Chemical Love leads to knockdown high/low/grab. Because of the nature of Sin's DP and how I-no approaches you, it can lead him really open if you miss it. And her ground super actually leaves her positive and pushes you away from her.</p>
<p> </p>
<p>Some of the tools that Sin has is to anti-air prematurely as she comes in: 5A and 6A or a really early 214S. You really have to commit to doing DP or else her pressure/mixups are really going to overwhelm you. The pace of the match has to be you standing in her face. If you give her space then it goes down hill. </p>
<p> </p>
<p>This character is definitely trouble against Sin. </p>
]]></description><guid isPermaLink="false">10314</guid><pubDate>Sun, 18 Jan 2015 10:38:32 +0000</pubDate></item><item><title>Sin vs. May</title><link>https://www.forums.dustloop.com/forums/topic/10526-sin-vs-may/</link><description><![CDATA[
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">Discuss the May match-up here.</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>May Board's Thread</strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><a data-ipb="nomediaparse" href="" http: rel="external nofollow">http://www.dustloop.com/forums/index.php?/topic/10203-xrd-may-vs-sin/</a></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Pros </strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- 236H cancels her projectiles, hits her out of attempts to set summons and shuts down horizontal dolphin approach </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- 6P shuts down all dolphin approaches</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>Cons </strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Very difficult to anti-air her j2H</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Can low profile 236H with her 3K, though this is a hard read</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"> </p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;"><strong>General strategy</strong></p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Focus on winning neutral with grounded footsies. Beak Driver, 6P and fS completely shut her down.</p>
<p style="color:rgb(40,40,40);font-family:helvetica, arial, sans-serif;">- Position yourself such that you avoid her jumping in with j2H and deny her any offense. </p>
]]></description><guid isPermaLink="false">10526</guid><pubDate>Tue, 03 Mar 2015 19:49:47 +0000</pubDate></item><item><title>Sin vs Chipp</title><link>https://www.forums.dustloop.com/forums/topic/10406-sin-vs-chipp/</link><description><![CDATA[
<p>Really starting to have trouble against really strong Chipp players. He's the only character whose speed beats out Sin completely. There are faster characters but Chipps mobility eats Sin up. When I try to play aggressive it feels like his normals are winning and when I try to zone him, a well placed teleport destroys him. The only benefit is that with two complete combos you can call Chipp with Sin as long as you can hit him... guidance please.</p>
]]></description><guid isPermaLink="false">10406</guid><pubDate>Tue, 03 Feb 2015 14:14:59 +0000</pubDate></item><item><title>Sin vs. Sol (Student vs. Master)</title><link>https://www.forums.dustloop.com/forums/topic/10199-sin-vs-sol-student-vs-master/</link><description><![CDATA[
<p>Having issues with this matchup. His normals appear to be faster and his pressure/okizeme appear to shut me down until he does something obviously punishable.</p>
]]></description><guid isPermaLink="false">10199</guid><pubDate>Sun, 04 Jan 2015 10:45:45 +0000</pubDate></item><item><title>Sin vs. Potemkin</title><link>https://www.forums.dustloop.com/forums/topic/10520-sin-vs-potemkin/</link><description><![CDATA[
<p>Discuss the Potemkin match-up here.</p>
<p> </p>
<p><strong>Potemkin Board's Thread</strong></p>
<p>None yet</p>
<p> </p>
<p><strong>Pros </strong></p>
<p>- Potemkin's large crouch hurtbox makes jH instant overhead extremely threatening</p>
<p>- Beak Driver hits twice and therefore can counter Hammerfall</p>
<p>- Spaced Beak Driver follow is impossible for Potemkin to counter, even with Slide Head</p>
<p> </p>
<p><strong>Cons </strong></p>
<p>- Megafist goes over many of Sin's pokes</p>
<p> </p>
<p><strong>General strategy</strong></p>
<p>- Heavily focus on footsies and spacing since Potemkin is slow and has difficulty dealing with Beak Driver</p>
]]></description><guid isPermaLink="false">10520</guid><pubDate>Tue, 03 Mar 2015 19:14:37 +0000</pubDate></item><item><title>Sin vs Ramlethal</title><link>https://www.forums.dustloop.com/forums/topic/10205-sin-vs-ramlethal/</link><description><![CDATA[
<p>Struggling hard with this MU. Her airdash and IAD are fast enough to make it nearly impossible to react and AA. Sin's normals also don't seem like they can't compete with hers.</p>
<p> </p>
<p>Any tips?</p>
]]></description><guid isPermaLink="false">10205</guid><pubDate>Mon, 05 Jan 2015 19:47:13 +0000</pubDate></item></channel></rss>
