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<rss version="2.0"><channel><title>Zato Matchups Latest Topics</title><link>https://www.forums.dustloop.com/forums/forum/335-zato-matchups/</link><description>Zato Matchups Latest Topics</description><language>en</language><item><title>[XRD] Zato vs Elphet</title><link>https://www.forums.dustloop.com/forums/topic/10289-xrd-zato-vs-elphet/</link><description><![CDATA[
<p>I don't know what's going on against Elphet</p>
<p> </p>
<p>She has a dive</p>
<p> </p>
<p>She has a move where she charges at you</p>
<p> </p>
<p>She has a grenade</p>
<p> </p>
<p>She has unblockable setups</p>
<p> </p>
<p>A gun stance(?)</p>
<p> </p>
<p>What is Zato suppose to do against most of her stuff?</p>
]]></description><guid isPermaLink="false">10289</guid><pubDate>Wed, 14 Jan 2015 15:31:44 +0000</pubDate></item><item><title>Zato vs Ky</title><link>https://www.forums.dustloop.com/forums/topic/10475-zato-vs-ky/</link><description><![CDATA[
<p>Discuss the Zato vs Ky matchup here. I was wondering how you guys approach Ky in neutral game. Since he seems to be able to outzone you with all of his projectiles.</p>
]]></description><guid isPermaLink="false">10475</guid><pubDate>Mon, 16 Feb 2015 18:42:24 +0000</pubDate></item><item><title>Zato vs Millia</title><link>https://www.forums.dustloop.com/forums/topic/10001-zato-vs-millia/</link><description><![CDATA[
<p>The struggle continues. The MU had some drastic changes from AC; what are peoples thoughts?</p>
<p> </p>
<p>+ Hairpin is worse! This is a blessing, it can still snipe Eddie but Millia can't convert into combo if you get tagged from fullscreen with it while trying to get Eddie out.</p>
<p>+ No FB disk means no conversion off random j.K tags out of flight escapes at the ceiling.</p>
<p>+ SG and BTL YRC makes for a general safer movement around the screen, I feel these added options are especially valuable against Millia.</p>
<p>+ Overall higher damage levels coming from Zato's abare / aircombos are great in this matchup of "kill it before it kills you".</p>
<p> </p>
<p>- Her backdash is still hard to deal with midscreen, reading backdashes with 22H still lets her airtech out and escape.</p>
<p>- Lack of a fast overhead coming from Eddie won't let us force damage on her once finally caught, again I miss this on Millia more than on other characters.</p>
<p> </p>
<p>How are people dealing with Chroming Rose? My local Millia doesn't run this much yet and prefers to spend meter on 236H YRC but I'm expecting it to be really strong, even a round ender.</p>
]]></description><guid isPermaLink="false">10001</guid><pubDate>Sat, 13 Dec 2014 11:11:34 +0000</pubDate></item><item><title>Zato Vs I-No</title><link>https://www.forums.dustloop.com/forums/topic/10562-zato-vs-i-no/</link><description><![CDATA[
<p>Discuss the match-up here. </p><p></p><p>
I faced a good I-No last night and I don't know what to do. Summon doesn't seem free, drills are extremely unsafe, and once you're knocked down it's pretty much the round. I'm having a real hard time knowing when to summon the shadow against her and what to do when I'm stuck solo. How do you deal with her?</p>
]]></description><guid isPermaLink="false">10562</guid><pubDate>Fri, 13 Mar 2015 05:08:28 +0000</pubDate></item></channel></rss>
