<?xml version="1.0"?>
<rss version="2.0"><channel><title>Dizzy Latest Topics</title><link>https://www.forums.dustloop.com/forums/forum/366-dizzy/</link><description>Dizzy Latest Topics</description><language>en</language><item><title>Anyone have a list of full dizzy combos to practice?</title><link>https://www.forums.dustloop.com/forums/topic/13177-anyone-have-a-list-of-full-dizzy-combos-to-practice/</link><description><![CDATA[
<p>
	The game has quite a few but I was hoping for something like there used to be in many gamefaq guides for dizzy and other characters in older Guilty Gear titles such as:
</p>

<p>
	<a href="https://www.gamefaqs.com/ps2/562111-guilty-gear-x2/faqs/21249" rel="external nofollow">https://www.gamefaqs.com/ps2/562111-guilty-gear-x2/faqs/21249</a>
</p>

<p>
	(Search 6. Combos to see it qucikly).
</p>

<p>
	That one had 41 faqs unfortunately a lot of Guilty Gear titles don't have nearly that many faqs and they aren't nearly as in depth.  Basically what I'm looking for is a list of combos like that I can practice I like how it says the number of hits, the total damage, as well as how much tension you need to perform them and groups them based on that, thanks for any and all help <img alt=":)" data-emoticon="" height="15" src="https://www.forums.dustloop.com/uploads/emoticons/default_smile.gif" srcset="https://www.forums.dustloop.com/uploads/emoticons/smile@2x.png 2x" title=":)" width="15" /></p>

<p>
	I'll edit with combos I found that seem to have high damage but I'm sure there's room for improvement cuz I'm not that good so if anyone knows better please let me know:
</p>

<p>
	0% Tension<br />
	-----------
</p>

<p>
	Throw, dash, <img alt=":d:" data-emoticon="" src="https://www.forums.dustloop.com/uploads/emoticons/default_d.gif" title=":d:" /><img alt=":p:" data-emoticon="" src="https://www.forums.dustloop.com/uploads/emoticons/default_p.gif" title=":p:" /> , <img alt=":f:" src="https://www.forums.dustloop.com/uploads/emoticons/default_f.gif" /><img alt=":p:" src="https://www.forums.dustloop.com/uploads/emoticons/default_p.gif" />, <img alt=":f:" data-emoticon="" src="https://www.forums.dustloop.com/uploads/emoticons/default_f.gif" title=":f:" /><img alt=":h:" data-emoticon="" src="https://www.forums.dustloop.com/uploads/emoticons/default_h.gif" title=":h:" /> 
</p>

<p>
	(4 hits, 85 damage) Credit: <a href="https://www.youtube.com/watch?v=muKsdGst8rc" rel="external nofollow">https://www.youtube.com/watch?v=muKsdGst8rc</a>
</p>

<p>
	Throw, dash, <img alt=":k:" src="https://www.forums.dustloop.com/uploads/emoticons/default_k.gif" />, <img alt=":b:" src="https://www.forums.dustloop.com/uploads/emoticons/default_b.gif" /><img alt=":s:" src="https://www.forums.dustloop.com/uploads/emoticons/default_s.gif" />, <img alt=":d:" src="https://www.forums.dustloop.com/uploads/emoticons/default_d.gif" /><img alt=":df:" src="https://www.forums.dustloop.com/uploads/emoticons/default_df.gif" /><img alt=":f:" src="https://www.forums.dustloop.com/uploads/emoticons/default_f.gif" /><img alt=":s:" src="https://www.forums.dustloop.com/uploads/emoticons/default_s.gif" /></p>

<p>
	(8 hits, 105 damage) Credit: <a href="http://www.dustloop.com/wiki/index.php/GGXRD-R2/Dizzy" rel="external nofollow">http://www.dustloop.com/wiki/index.php/GGXRD-R2/Dizzy</a>
</p>

<p>
	IAD, j.<img alt=":k:" src="https://www.forums.dustloop.com/uploads/emoticons/default_k.gif" />, j.<img alt=":p:" data-emoticon="" src="https://www.forums.dustloop.com/uploads/emoticons/default_p.gif" title=":p:" />, j.<img alt=":h:" data-emoticon="" src="https://www.forums.dustloop.com/uploads/emoticons/default_h.gif" title=":h:" />, c.<img alt=":s:" src="https://www.forums.dustloop.com/uploads/emoticons/default_s.gif" />, <img alt=":s:" src="https://www.forums.dustloop.com/uploads/emoticons/default_s.gif" />, <img alt=":d:" data-emoticon="" src="https://www.forums.dustloop.com/uploads/emoticons/default_d.gif" title=":d:" /><img alt=":du:" src="https://www.forums.dustloop.com/uploads/emoticons/default_du.gif" />, <img alt=":d:" src="https://www.forums.dustloop.com/uploads/emoticons/default_d.gif" /><img alt=":df:" src="https://www.forums.dustloop.com/uploads/emoticons/default_df.gif" /><img alt=":f:" src="https://www.forums.dustloop.com/uploads/emoticons/default_f.gif" /><img alt=":s:" src="https://www.forums.dustloop.com/uploads/emoticons/default_s.gif" /></p>

<p>
	(7 hits, 121 damage) Credit: <a href="https://www.youtube.com/watch?v=muKsdGst8rc" rel="external nofollow">https://www.youtube.com/watch?v=muKsdGst8rc</a>
</p>

<p>
	<img alt=":d:" src="https://www.forums.dustloop.com/uploads/emoticons/default_d.gif" /><img alt=":db:" src="https://www.forums.dustloop.com/uploads/emoticons/default_db.gif" /><img alt=":b:" src="https://www.forums.dustloop.com/uploads/emoticons/default_b.gif" /><img alt=":h:" data-emoticon="" src="https://www.forums.dustloop.com/uploads/emoticons/default_h.gif" title=":h:" />, dash, <img alt=":f:" src="https://www.forums.dustloop.com/uploads/emoticons/default_f.gif" /><img alt=":p:" src="https://www.forums.dustloop.com/uploads/emoticons/default_p.gif" />, c.<img alt=":s:" src="https://www.forums.dustloop.com/uploads/emoticons/default_s.gif" />, <img alt=":s:" src="https://www.forums.dustloop.com/uploads/emoticons/default_s.gif" />, <img alt=":h:" data-emoticon="" src="https://www.forums.dustloop.com/uploads/emoticons/default_h.gif" title=":h:" />, <img alt=":d:" data-emoticon="" src="https://www.forums.dustloop.com/uploads/emoticons/default_d.gif" title=":d:" /><img alt=":du:" src="https://www.forums.dustloop.com/uploads/emoticons/default_du.gif" />, <img alt=":d:" src="https://www.forums.dustloop.com/uploads/emoticons/default_d.gif" /><img alt=":df:" src="https://www.forums.dustloop.com/uploads/emoticons/default_df.gif" /><img alt=":f:" src="https://www.forums.dustloop.com/uploads/emoticons/default_f.gif" /><img alt=":s:" src="https://www.forums.dustloop.com/uploads/emoticons/default_s.gif" />  (possible to add <img alt=":b:" src="https://www.forums.dustloop.com/uploads/emoticons/default_b.gif" /><img alt=":d:" src="https://www.forums.dustloop.com/uploads/emoticons/default_d.gif" /><img alt=":db:" src="https://www.forums.dustloop.com/uploads/emoticons/default_db.gif" /><img alt=":s:" src="https://www.forums.dustloop.com/uploads/emoticons/default_s.gif" /> after <img alt=":d:" src="https://www.forums.dustloop.com/uploads/emoticons/default_d.gif" /><img alt=":db:" src="https://www.forums.dustloop.com/uploads/emoticons/default_db.gif" /><img alt=":b:" src="https://www.forums.dustloop.com/uploads/emoticons/default_b.gif" /><img alt=":h:" data-emoticon="" src="https://www.forums.dustloop.com/uploads/emoticons/default_h.gif" title=":h:" /> for more damage)<br />
	(7 hits, 175 damage)
</p>

<p>
	<img alt=":d:" src="https://www.forums.dustloop.com/uploads/emoticons/default_d.gif" /><img alt=":db:" src="https://www.forums.dustloop.com/uploads/emoticons/default_db.gif" /><img alt=":b:" src="https://www.forums.dustloop.com/uploads/emoticons/default_b.gif" /><img alt=":h:" data-emoticon="" src="https://www.forums.dustloop.com/uploads/emoticons/default_h.gif" title=":h:" />, dash, <img alt=":f:" src="https://www.forums.dustloop.com/uploads/emoticons/default_f.gif" /><img alt=":p:" src="https://www.forums.dustloop.com/uploads/emoticons/default_p.gif" />, c.<img alt=":s:" src="https://www.forums.dustloop.com/uploads/emoticons/default_s.gif" />, <img alt=":b:" src="https://www.forums.dustloop.com/uploads/emoticons/default_b.gif" /><img alt=":s:" src="https://www.forums.dustloop.com/uploads/emoticons/default_s.gif" />, <img alt=":d:" data-emoticon="" src="https://www.forums.dustloop.com/uploads/emoticons/default_d.gif" title=":d:" /><img alt=":du:" src="https://www.forums.dustloop.com/uploads/emoticons/default_du.gif" />, <img alt=":d:" src="https://www.forums.dustloop.com/uploads/emoticons/default_d.gif" /><img alt=":df:" src="https://www.forums.dustloop.com/uploads/emoticons/default_df.gif" /><img alt=":f:" src="https://www.forums.dustloop.com/uploads/emoticons/default_f.gif" /><img alt=":s:" src="https://www.forums.dustloop.com/uploads/emoticons/default_s.gif" /><br />
	(10 hits, 173 damage)
</p>

<p>
	 
</p>

<p>
	25% Tension
</p>

<p>
	-----------
</p>

<p>
	(WIP, best moves to YRC seem to be <img alt=":d:" src="https://www.forums.dustloop.com/uploads/emoticons/default_d.gif" /><img alt=":df:" src="https://www.forums.dustloop.com/uploads/emoticons/default_df.gif" /><img alt=":f:" src="https://www.forums.dustloop.com/uploads/emoticons/default_f.gif" /><img alt=":k:" src="https://www.forums.dustloop.com/uploads/emoticons/default_k.gif" />, <img alt=":d:" src="https://www.forums.dustloop.com/uploads/emoticons/default_d.gif" /><img alt=":db:" src="https://www.forums.dustloop.com/uploads/emoticons/default_db.gif" /><img alt=":b:" src="https://www.forums.dustloop.com/uploads/emoticons/default_b.gif" /><img alt=":h:" data-emoticon="" src="https://www.forums.dustloop.com/uploads/emoticons/default_h.gif" title=":h:" />, <img alt=":d:" src="https://www.forums.dustloop.com/uploads/emoticons/default_d.gif" /><img alt=":df:" src="https://www.forums.dustloop.com/uploads/emoticons/default_df.gif" /><img alt=":f:" src="https://www.forums.dustloop.com/uploads/emoticons/default_f.gif" /><img alt=":s:" src="https://www.forums.dustloop.com/uploads/emoticons/default_s.gif" /> and 236H)
</p>

<p>
	421H, 236H, YRC, 236H, 236H
</p>

<p>
	(5 hits, 136 damage)
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	50% Tension<br />
	-----------<br />
	5K, 5S, 5S, 2D, 236S, RC, 214S, 5S, 236H, 5S, 236S
</p>

<p>
	(10 hits, 204 damage) Credit: <a href="https://www.youtube.com/watch?v=muKsdGst8rc" rel="external nofollow">https://www.youtube.com/watch?v=muKsdGst8rc</a>
</p>

<p>
	5K, 5S, 5S, 2D, 236S, RC, 214H, 236H, 236H, 236S
</p>

<p>
	(9 hits, 204 damage) Credit: <a href="https://www.youtube.com/watch?v=muKsdGst8rc" rel="external nofollow">https://www.youtube.com/watch?v=muKsdGst8rc</a>
</p>

<p>
	K, S, S, 2D, 236S, RC, j.236K, j.H, 6H (H), 421H, j.H, j.236P, j.H, 6H, 214P (requires corner)
</p>

<p>
	(15 hits, 233 damage) Credit: <a href="https://www.youtube.com/watch?v=1xl5hpACZ3U" rel="external nofollow">https://www.youtube.com/watch?v=1xl5hpACZ3U</a>
</p>

<p>
	214H [Charge to 3 Knives], dash, hcb, 6S (Charging longer than having 3 knives out provides no extra damage)
</p>

<p>
	(13 hits, 222 damage)
</p>

<p>
	 
</p>

<p>
	100% Tenion
</p>

<p>
	--------
</p>

<p>
	(Seems you can't do YRC of 2H with itself 4 times, or even once anymore, also YRC of 236H 4 times might still be possible but I've got the combo up to 4 times and it wasn't nearly the damage it used to be so not sure if it's worth it)
</p>

<p>
	<br />
	 
</p>

<p>
	 
</p>

<p>
	I'll edit more as I find them any help appreciated :&lt;
</p>

<p>
	 
</p>

<p>
	Edit History:
</p>

<p>
	changed openers from K to 6P as 6P does more damage.  If you want a safe opener try 2K though damage of <span>2K started combos does face an overall damage penalty</span>.
</p>

<p>
	I also think there's a limit to images in a post because I can't use the icons for directions/buttons after a certain point.
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">13177</guid><pubDate>Sat, 17 Jun 2017 15:04:39 +0000</pubDate></item><item><title>[Xrd] Dizzy Gameplay Discussion - "Onegai, yamete!"</title><link>https://www.forums.dustloop.com/forums/topic/12845-xrd-dizzy-gameplay-discussion-onegai-yamete/</link><description><![CDATA[
<p>
	Now that The Best Gear is finally out, I figured we should get the bubble rolling on her!
</p>

<p>
	Some new things I've noticed since +R:
</p>

<p>
	RIP j.2S
</p>

<p>
	Mirror Super (632146P) reflects projectiles and is invul, like you'd expect. But it just clashes with DPs as far as I can tell.
</p>

<p>
	2D no longer jump cancelable (but can still go nto Ice/Fire Spike).
</p>

<p>
	I'm preferring using her Ice Spike over Fire Spike (2s, c.s, f.s, 5h, 2d, 236s) then fish and re approach per usual.
</p>

<p>
	Her Ice/Fire Scythe YRC is sweet. You can instantly YRC and have plenty of time to right/left mixup them.
</p>

<p>
	I've also been running into a bug where after p fish hits once, I grab them, and the fish stays on the screen until I do another one, where it then bites, and goes away. I'm able to repro it about 50% of the time in training mode.
</p>
]]></description><guid isPermaLink="false">12845</guid><pubDate>Tue, 19 Jul 2016 01:31:46 +0000</pubDate></item><item><title>Dizzy okizeme compliation</title><link>https://www.forums.dustloop.com/forums/topic/12972-dizzy-okizeme-compliation/</link><description><![CDATA[
<p>
	Hey y'all, I worked excessively hard compiling some videos focused on Dizzy's oki game, thought I'd share here in case it's of use &lt;3
</p>

<p>
	 
</p>

<p>
	<a href="http://shoryuken.com/2016/08/09/level-up-your-dizzy-part-1-an-in-depth-okizeme-guide-for-guilty-gear-xrd-revelator/" rel="external nofollow">http://shoryuken.com/2016/08/09/level-up-your-dizzy-part-1-an-in-depth-okizeme-guide-for-guilty-gear-xrd-revelator/</a>
</p>

<p>
	<br /><a href="http://shoryuken.com/2016/08/10/level-up-your-dizzy-part-2-combos-fuzzy-guard-and-setups-in-guilty-gear-xrd-revelator/" rel="external nofollow">http://shoryuken.com/2016/08/10/level-up-your-dizzy-part-2-combos-fuzzy-guard-and-setups-in-guilty-gear-xrd-revelator/</a>
</p>
]]></description><guid isPermaLink="false">12972</guid><pubDate>Thu, 29 Sep 2016 23:06:02 +0000</pubDate></item><item><title>Dizzy info/guide</title><link>https://www.forums.dustloop.com/forums/topic/12917-dizzy-infoguide/</link><description><![CDATA[
<p>
	Hello everyone, I'll try to help anyone wanting to play Dizzy. I noticed that many people are discouraged to try Dizzy and think she is weak because of certain aspects like oki and give up trying the character and improving. One of the most fun things in games in general and fighting games in particular is discovery, trying and overcoming hardships. So don't give up on improving and discovering the character and your abilities.
</p>

<p>
	Generally, Dizzy is very mobile but her normals and specials are slow. You need to position yourself and use summons for attacking and defending. If you don't like being on the defensive sometimes, then you may not like the gameplay of the character. However, after some patience and calculated planning, you may get good rewards.
</p>

<p>
	In my opinion, Dizzy is interesting . You have many tools to deal with different situations and two types of each tool (ice and fire) and I believe the potential of Dizzy is big. I hope this topic helps by giving insight about what you can do. Its not possible to list everything but I'll put the things I found.
</p>

<p>
	 
</p>

<p dir="ltr">
	<strong>General notes:</strong><br />
	1- Try to hit every normal at exact ranges to reduce the disadvantage.<br />
	2- Information here are general. Playstyle is your choice, you can be offensive or defensive ...etc<br />
	3- Summons/actions combinations will give different results. I'll try to cover the different scenarios/combinations.<br />
	4- I'll use special and convenient names for specials.<br />
	5- Summons from the same group cannot be launched together and there is little cool down on some moves so you need to know the timing. (exception is pillars RC)<br />
	6- Fire and ice has different properties, generally ice is faster, fire is slower but safer with more variety and damage.<br />
	 
</p>

<p dir="ltr">
	<strong>Naming and notations:</strong>
</p>

<p dir="ltr">
	<u>Bubbles:</u> j.236P and j.236K
</p>

<p dir="ltr">
	<br /><u>Wheels</u>: 236P and 236K
</p>

<p dir="ltr">
	<br /><u>Pillars:</u> 236S and 236HS
</p>

<p dir="ltr">
	<br /><u>Fishes:</u> 214X or j.214X, X is any button from P to D
</p>

<p dir="ltr">
	<br /><u>Missiles:</u> 421S, 421HS
</p>

<p dir="ltr">
	 
</p>

<p dir="ltr">
	<u>Flame Overdrive: </u>632146S
</p>

<p dir="ltr">
	 
</p>

<p dir="ltr">
	<u>Mirror Overdrive: </u>632146P
</p>

<p dir="ltr">
	 
</p>

<p dir="ltr">
	<u>Laser Overdrive:</u> 64641236HS
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">12917</guid><pubDate>Sun, 14 Aug 2016 11:07:07 +0000</pubDate></item><item><title>Dizzy Combo Trials</title><link>https://www.forums.dustloop.com/forums/topic/12896-dizzy-combo-trials/</link><description><![CDATA[
<p>
	Hey,
</p>

<p>
	I am at Advanced 09 so far but I am really having trouble getting the jump K after the mini dash.
</p>

<p>
	It almost never connects. Any tips?
</p>
]]></description><guid isPermaLink="false">12896</guid><pubDate>Sun, 24 Jul 2016 10:27:01 +0000</pubDate></item><item><title>When's dizzy?</title><link>https://www.forums.dustloop.com/forums/topic/12755-whens-dizzy/</link><description><![CDATA[<p>
	Re:title
</p>]]></description><guid isPermaLink="false">12755</guid><pubDate>Wed, 08 Jun 2016 07:11:09 +0000</pubDate></item><item><title>Dizzy Frame Data</title><link>https://www.forums.dustloop.com/forums/topic/12847-dizzy-frame-data/</link><description><![CDATA[
<p>
	I've roughly compiled some preliminary frame data for all of Dizzy's moves. I counted these all by hand so there is a possibility that there are minor mistakes by a frame or two, but for the most part I believe these to be accurate
</p>

<p>
	<a href="https://docs.google.com/spreadsheets/d/1jS76PzT4mv15iPjYGzOm8mbFPskBR_7U8F5jvBAu-cU/edit?usp=sharing" rel="external nofollow">https://docs.google.com/spreadsheets/d/1jS76PzT4mv15iPjYGzOm8mbFPskBR_7U8F5jvBAu-cU/edit?usp=sharing</a>
</p>

<p>
	Things I have not tried to count: Active frames of moves. Invul frames of moves.
</p>

<p>
	These should tide people over until someone better recalculates or official frame data comes out
</p>
]]></description><guid isPermaLink="false">12847</guid><pubDate>Tue, 19 Jul 2016 05:34:36 +0000</pubDate></item><item><title>[XrdR1.03] Dizzy Discord Group</title><link>https://www.forums.dustloop.com/forums/topic/12843-xrdr103-dizzy-discord-group/</link><description><![CDATA[
<p>
	Hidey ho.
</p>

<p>
	There's been a Dizzy discord chat for a while now so I thought I'd make a topic in the character forum to make it even easier to find. Hope it helps
</p>

<p>
	Discord Link - <a href="https://discord.gg/010mhBiZ6iFf6edGL" rel="external nofollow">https://discord.gg/010mhBiZ6iFf6edGL</a>
</p>
]]></description><guid isPermaLink="false">12843</guid><pubDate>Mon, 18 Jul 2016 16:41:02 +0000</pubDate></item></channel></rss>
