<?xml version="1.0"?>
<rss version="2.0"><channel><title>Ragna Matchups Latest Topics</title><link>https://www.forums.dustloop.com/forums/forum/85-ragna-matchups/</link><description>Ragna Matchups Latest Topics</description><language>en</language><item><title>[CP] Ragna vs &#x3BD;-13-</title><link>https://www.forums.dustloop.com/forums/topic/7631-cp-ragna-vs-%CE%BD-13/</link><description><![CDATA[
<p>Discuss the Ragna vs Nu matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies in CP.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>- Chase her, or set it into neutral. <br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>- Approach cautiously, don't get too impatient as you'll be back at square one if you mess up. Deadspike DC is really useful against spike chaser, and getting in.<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-When you get in keep the pressure going and open her up, make sure that on knockdown or during gaps you catch her backdash to gain the advantage and make it hurt.<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>- This is NOT the place to be in. Don't panic as guard primers are gone, and keep an eye out for what she does, if you see them come in from zone lockdown, they'll most likely be setting up a 4B mix-up to get damage if your blocking is on point. </p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more info comes.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]- 2C, DID, BS.</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7631</guid><pubDate>Tue, 29 Oct 2013 02:14:46 +0000</pubDate></item><item><title>[CP] Ragna vs Valkenhayn</title><link>https://www.forums.dustloop.com/forums/topic/7629-cp-ragna-vs-valkenhayn/</link><description><![CDATA[
<p>Discuss the Ragna vs Wolf normals matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies on CP.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more info comes. Contriboot.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7629</guid><pubDate>Tue, 29 Oct 2013 02:10:29 +0000</pubDate></item><item><title>[CP] Ragna vs Noel</title><link>https://www.forums.dustloop.com/forums/topic/7621-cp-ragna-vs-noel/</link><description><![CDATA[
<p>Discuss the Ragna vs Noel matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies to CP.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more info comes.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7621</guid><pubDate>Tue, 29 Oct 2013 01:55:56 +0000</pubDate></item><item><title>[CP] Ragna vs Haku-Men</title><link>https://www.forums.dustloop.com/forums/topic/7615-cp-ragna-vs-haku-men/</link><description><![CDATA[
<p>Discuss the Ragna vs Hakumen matchup here:</p><p>
</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies to CP. </p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit post as more info comes. Contriboot.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7615</guid><pubDate>Tue, 29 Oct 2013 01:43:45 +0000</pubDate></item><item><title>[CP] Ragna vs Jin</title><link>https://www.forums.dustloop.com/forums/topic/7602-cp-ragna-vs-jin/</link><description><![CDATA[
<p>Discuss Nii~san vs Jin matchup here.</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies to CP.</p><p>
</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>- His 5C is fast so don't test it. <br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>- His JC, 5C, 2B, and 5D are good pokes and can keep out Ragna pretty well. But we also have answers to those as well.<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-His 2C is a legit AA now having head invul so don't throw out JC or approach from the air so carelessly now. Also on knockdown a nice OS for his C DP is whiffing a 5A or 2B to react with blocking on recovery. Use 5A it's much better overall. Fubuki A are still free to lows.<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>- Ice cars are lows now so don't forget that. He has better ways of opening people up now but that doesn't mean it's not re-actable. Watch for visual cues to block accordingly. TK Hizangeki can be blocked but if you don't you will be eating a chunk of damage. They'll only do it if they have extra 25 heat afterwards for midscreen confirms or in the corner at 25.  </p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit this post as more info comes in</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]- 2C is still a go to, so use it. If you feel good use BS against his C or D CP.</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7602</guid><pubDate>Tue, 29 Oct 2013 01:26:37 +0000</pubDate></item><item><title>[CP] Ragna vs Tsubaki</title><link>https://www.forums.dustloop.com/forums/topic/7626-cp-ragna-vs-tsubaki/</link><description><![CDATA[
<p>Discuss the Ragna vs Tsubooty matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies in CP.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more info comes. Contriboot.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7626</guid><pubDate>Tue, 29 Oct 2013 02:04:23 +0000</pubDate></item><item><title>[CP] Ragna vs Bang</title><link>https://www.forums.dustloop.com/forums/topic/7630-cp-ragna-vs-bang/</link><description><![CDATA[
<p>Discuss the Ragna vs Bang matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX applies in CP.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more info comes. Contriboot.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7630</guid><pubDate>Tue, 29 Oct 2013 02:12:11 +0000</pubDate></item><item><title>[CP] Ragna vs Kagura</title><link>https://www.forums.dustloop.com/forums/topic/7612-cp-ragna-vs-kagura/</link><description><![CDATA[
<p>Discuss the Ragna vs Kagura matchup here: </p><p>
</p><p>
<strong>MOST</strong> of the frame data from EX still applies to CP. It's a new character though so fresh info.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as info comes. Contriboot.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7612</guid><pubDate>Tue, 29 Oct 2013 01:41:15 +0000</pubDate></item><item><title>[CP] Ragna vs Terumi</title><link>https://www.forums.dustloop.com/forums/topic/7616-cp-ragna-vs-terumi/</link><description><![CDATA[
<p>Discuss the Ragna vs Terumi matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data from EX still applies to CP. New character though so fresh info.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more info comes.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7616</guid><pubDate>Tue, 29 Oct 2013 01:45:59 +0000</pubDate></item><item><title>[CP] Ragna vs &#x3BC;-12-</title><link>https://www.forums.dustloop.com/forums/topic/7605-cp-ragna-vs-%CE%BC-12/</link><description><![CDATA[
<p>Discuss Ragna vs Mu-12 matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies to CP.</p><p>
</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP. Contriboot</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7605</guid><pubDate>Tue, 29 Oct 2013 01:31:01 +0000</pubDate></item><item><title>[CP] Ragna vs Bullet</title><link>https://www.forums.dustloop.com/forums/topic/7617-cp-ragna-vs-bullet/</link><description><![CDATA[
<p>Discuss the Ragna vs Bullet matchup here:</p><p>
</p><p>
</p><p>
<strong>MOST</strong> of the frame data from EX still applies to CP. New character though so fresh strats.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a mod will edit OP as more info comes.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7617</guid><pubDate>Tue, 29 Oct 2013 01:48:02 +0000</pubDate></item><item><title>[CP] Ragna vs Rachel</title><link>https://www.forums.dustloop.com/forums/topic/7627-cp-ragna-vs-rachel/</link><description><![CDATA[
<p>Discuss the Ragna vs Rabbit matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies in CP.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more info comes. Contriboot.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7627</guid><pubDate>Tue, 29 Oct 2013 02:06:14 +0000</pubDate></item><item><title>[CP] Ragna vs Relius</title><link>https://www.forums.dustloop.com/forums/topic/7606-cp-ragna-vs-relius/</link><description><![CDATA[
<p>Discuss the Ragna vs Relius matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies to CP.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>- He's pretty much a better you really. his normals are faster and have slightly better range(?)<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>- Stop him from getting Ignis and try to get him to block. <br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>- His twirl can still be grabbed, your offense is still the same as EX. Keep the pressure coming and move accordingly<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>- Ok, so he has 2 new moves. Swiss knife that's plus on block and a homing blade. Don't try to mash out his pressure or you'll get eaten up. IB and get dat meter.</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more stuff comes. Contriboot.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7606</guid><pubDate>Tue, 29 Oct 2013 01:32:59 +0000</pubDate></item><item><title>[CP] Ragna vs Hazama</title><link>https://www.forums.dustloop.com/forums/topic/7609-cp-ragna-vs-hazama/</link><description><![CDATA[
<p>Discuss the Ragna vs Hazama matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies to CP.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7609</guid><pubDate>Tue, 29 Oct 2013 01:38:38 +0000</pubDate></item><item><title>[CP] Ragna vs Azrael</title><link>https://www.forums.dustloop.com/forums/topic/7620-cp-ragna-vs-azrael/</link><description><![CDATA[
<p>Discuss the Ragna vs Azrael matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data from EX still applies to CP. New character though so fresh strats.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more info comes.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7620</guid><pubDate>Tue, 29 Oct 2013 01:54:28 +0000</pubDate></item><item><title>[CP] Ragna vs Litchi</title><link>https://www.forums.dustloop.com/forums/topic/7618-cp-ragna-vs-litchi/</link><description><![CDATA[
<p>Discuss the Ragna vs Litchi matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies to CP.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more info comes.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7618</guid><pubDate>Tue, 29 Oct 2013 01:49:55 +0000</pubDate></item><item><title>[CP] Ragna vs Kokonoe</title><link>https://www.forums.dustloop.com/forums/topic/7873-cp-ragna-vs-kokonoe/</link><description><![CDATA[
<p>Discuss the vs Kokonoe matchup here</p><p>
</p><p>
For the love of god don't let her get away</p><p>
Current matchup ratio prediction: 5.5:4.5 in her favour </p><p>
</p><p>
<span style="text-decoration:underline;"><strong>Overview</strong></span></p><p>
Despite her superior of most of anything, this matchup isn't actually as bad some people think.</p><p>
If Ragna uses his poking game to its finest and is above all careful, it not all that bad</p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;">Neutral:</span></p><p>
Her air normals will usually beat yours, caution. </p><p>
Letting her get away is a bad idea, letting her set up gravitons will make your job much harder. At that point predictions will be key.</p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;">Offense:</span></p><p>
2A seems really good at poking her out of her teleport especially in corners (the teleport itself being 33 frames, inv from frame 1 till 24) bait it, let autocorrect be your guide. </p><p>
Slow normals won't help much if used often.</p><p>
Applying Oki seems difficult in general,  especially if she has meter </p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;">Defense:</span></p><p>
Ice gun is slow, can be C IDed on startup but if not comfortable with doing it on the startup, instant barrier is next best choice to avoid chip and more pushback (worthwhile punish after IB is still in works) </p><p>
Instant blocking wrench seems easy due to very see-able windup. </p><p>
Her 6B into Ice beats CS/DBD and Astral (Instant block or not) </p><p>
Ragna does have a way of getting out of the black hole unblockable set up. As soon as you get up after she sets it up: OD - Carnage scissors, it takes the burst icon and 50 meter but its better than nothing. It takes advantage of the black hole's hitbox only being the farther away orb, the one next to Kokonoe is harmless. (video showing how <a href="" rel="external nofollow">http://www.youtube.com/watch?v=9319qyJGcWw</a>)</p><p>
</p><p>
</p><p>
<span style="text-decoration:underline;">Punishes:</span></p><p>
Air rocket hammer won't cross up in the corner, pretty safe to 6A it.</p><p>
Instant block Rocket punch to net yourself a free 5A &gt; 5B punish.</p><p>
Blocking Super ball will push you too far back for 2C punish however CH 5C is possible</p><p>
Barrier blocking Ice Gun can lead to a sweet FC BS punish</p><p>
just barrier block(instant if possible) so that you get pushed back out of it's hitbox, then do a grounded Blood Scythe(214D) as soon as you come out of blockstun.</p><p>
</p><p>
Feel free to update as new info is collected.</p><p>
I'll update the this post as new info is found</p>
]]></description><guid isPermaLink="false">7873</guid><pubDate>Sat, 09 Nov 2013 22:02:16 +0000</pubDate></item><item><title>[CP] Ragna vs Tager</title><link>https://www.forums.dustloop.com/forums/topic/7619-cp-ragna-vs-tager/</link><description><![CDATA[
<p>Discuss the Ragna vs Tager matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan drom EX still applies in CP.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more info comes.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7619</guid><pubDate>Tue, 29 Oct 2013 01:52:05 +0000</pubDate></item><item><title>[CP] Ragna vs Amane</title><link>https://www.forums.dustloop.com/forums/topic/7623-cp-ragna-vs-amane/</link><description><![CDATA[
<p>Discuss the Ragna vs Amane matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data from EX still applies to CP. New character though so fresh strats</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more info comes. Contriboot.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7623</guid><pubDate>Tue, 29 Oct 2013 01:59:29 +0000</pubDate></item><item><title>[CP] Ragna vs Arakune</title><link>https://www.forums.dustloop.com/forums/topic/7624-cp-ragna-vs-arakune/</link><description><![CDATA[
<p>Discuss the Ragna vs Arakune matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies in CP.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more info comes. Contriboot.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7624</guid><pubDate>Tue, 29 Oct 2013 02:01:25 +0000</pubDate></item><item><title>[CP] Ragna vs Ragna</title><link>https://www.forums.dustloop.com/forums/topic/7595-cp-ragna-vs-ragna/</link><description><![CDATA[
<p>Discuss the Ragna mirror match here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies to CP. </p><p>
</p><p>
</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>- It basically boils down to a game of rock, paper, scissors. 2B and 5A beats out 5B, 5C beats out 2B, and so forth.<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>- You want to be spacing just outside of his moves so you can whiff punish and get in.<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>- This is what you want to spend most of the time doing. His pressure isn't all that great, as he has gaps in most of his pressure and can be left at a disadvantage sometimes. Use block-strings wisely and don't go crazy.<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-  IB/DP/CA out if you can. 2B can no longer whiff C ID on recovery.  </p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
[*]- 2C is still a good punish overall. FC DID on a whiffed/blocked DP works</p><p>
</p><p></p></div><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit the post as more testing/posts come along. Contriboot.</p><p>
[*]- </p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7595</guid><pubDate>Tue, 29 Oct 2013 01:17:19 +0000</pubDate></item><item><title>[CP] Ragna vs Platinum</title><link>https://www.forums.dustloop.com/forums/topic/7628-cp-ragna-vs-platinum/</link><description><![CDATA[
<p>Discuss the Pedo vs Loli matchup here.</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies in CP.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more info comes. Contriboot.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7628</guid><pubDate>Tue, 29 Oct 2013 02:08:20 +0000</pubDate></item><item><title>[CP] Ragna vs Carl</title><link>https://www.forums.dustloop.com/forums/topic/7625-cp-ragna-vs-carl/</link><description><![CDATA[
<p>Discuss the Ragna vs Carl matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies in CP.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more info comes. Contriboot.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7625</guid><pubDate>Tue, 29 Oct 2013 02:02:50 +0000</pubDate></item><item><title>[CP] Ragna vs Izayoi</title><link>https://www.forums.dustloop.com/forums/topic/7622-cp-ragna-vs-izayoi/</link><description><![CDATA[
<p>Discuss the Ragna vs Izayoi matchup here:</p><p>
</p><p>
<strong>MOST</strong> of the frame data from EX applies to CP. New character though so fresh strats</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>-<br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>-</p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more info comes. Contriboot.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7622</guid><pubDate>Tue, 29 Oct 2013 01:57:42 +0000</pubDate></item><item><title>[CP] Ragna vs Tao</title><link>https://www.forums.dustloop.com/forums/topic/7608-cp-ragna-vs-tao/</link><description><![CDATA[
<p>Discuss the Rawrgna vs Tao matchup here:</p><p>
</p><p>
</p><p>
<strong>MOST</strong> of the frame data and game-plan from EX still applies to CP.</p><p>
</p><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Match Start:</b></div><p>
</p><ul><li>- This matchup is not fun, just set it into neutral. <br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Neutral:</b></div><br><ul><li>- The only problem with Tao is getting her to sit still, try to poke at her to mitigate it. You can AA her like everyone else but be careful as she can just stop her movement on the spot and you'll be left open on recovery. <br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Offense:</b></div><br><ul><li>- THIS is what you want to be doing, she doesn't really have any options on getting out so be wary of up backs, and such. She can still slide your DS so don't use it excessively. She'll most likely burst when you hit her which will put you back in neutral but you're at an advantage because you forced a burst.  <br></li></ul></div><br><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Defense:</b></div><br><p></p><p>- Again, you have a DP but that doesn't mean don't block. Her mix-up game is really good in this version so you'll be blocking for quite sometime. IB PLEASE. It helps a lot. </p><br><p></p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Punishes (on block/reaction):</b></div><p>
</p><p>
</p><div style="width:auto;border:1px solid #930000;padding:4px;"> 
<div style="border:1px solid #3d3d3d;padding:4px;"> 
<b>Combo Notes:</b></div><p>
</p><p>
</p><p>
I or a Mod will edit OP as more stuff comes. Contriboot.</p><p>
[*]-</p><p>
</p><p></p></div><p>
[*]-</p><p>
</p><p></p></div></div>
]]></description><guid isPermaLink="false">7608</guid><pubDate>Tue, 29 Oct 2013 01:37:06 +0000</pubDate></item></channel></rss>
