Dr.Faust Posted December 26, 2014 Posted December 26, 2014 Im having some issues getting combos that use jump cancelling. I know grinding in the lab is the best way to fix problems but I don't want to practice for hours only to be practicing the wrong way. Any advice on how to practice jump cancels. I main Axl if that helps
Kikuichimonji Posted December 26, 2014 Posted December 26, 2014 Im having some issues getting combos that use jump cancelling. I know grinding in the lab is the best way to fix problems but I don't want to practice for hours only to be practicing the wrong way. Any advice on how to practice jump cancels. I main Axl if that helps What specific combos are you having trouble with? You don't have to time jump cancels themselves, only the followup attacks, so I don't see the point in practicing jump cancels when you can just hold up to get them.
Dr.Faust Posted December 26, 2014 Author Posted December 26, 2014 What specific combos are you having trouble with? You don't have to time jump cancels themselves, only the followup attacks, so I don't see the point in practicing jump cancels when you can just hold up to get them. Challenge 18: Axl Cl=Close JC= Jump Cancel 6P>cl.K>jc>9HS>9D>623HS(Axl Bomber) I'm having issues with other combos that go form cl.K into jc but thats the main one. Thanks for any help
Kikuichimonji Posted December 26, 2014 Posted December 26, 2014 Challenge 18: Axl Cl=Close JC= Jump Cancel 6P>cl.K>jc>9HS>9D>623HS(Axl Bomber) I'm having issues with other combos that go form cl.K into jc but thats the main one. Thanks for any help You've transcribed the combo wrong. It's 6P -> cl.S, not cl.K. Cl.K isn't a thing, only Slash normals have close versions. If you're getting the jump, you just need to learn the timing of the j.HS. Just hold up forwards after the cl.S. If your j.hs whiffs, it was too late. If it doesn't come out or you get a grounded 5HS, you were too early.
Dr.Faust Posted December 26, 2014 Author Posted December 26, 2014 Thanks. I would assume the issue for any other combo would fall into the same category. If I whiff I'm too late and If i don't get the move or get a grounded move i'm too early, right?
Kikuichimonji Posted December 26, 2014 Posted December 26, 2014 Thanks. I would assume the issue for any other combo would fall into the same category. If I whiff I'm too late and If i don't get the move or get a grounded move i'm too early, right? It could also be a few other factors, like spacing, but yeah it's a good rule to follow.
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