chingu Posted February 13, 2015 Posted February 13, 2015 If anybody out there has a decent amount of experience with this matchup out there can help me I would appreciate it.
Digital Watches Posted February 13, 2015 Posted February 13, 2015 This matchup is just gonna be hard until we get some real knockdown options, but you do have the tools to stop Leo's approach. You're mostly going to want to focus on stopping his ground approach. Leo doesn't have a lot of low crush moves, and his ability to get in via airdashing is fairly limited. As such, your approach is kind of comparable to how Axl v. Order Sol went in previous games: A lot of 3P and 2H to keep him out, and be prepared to toss a 5P or DP if he tries to jump. You want to stay out of Leo's effective range, because you don't really have anything fast enough to contest his pressure, and DPing can be risky with that counter available to him. However, because of his low jump and long normals, you may not be able to tag him with melody chain quick enough after he jumps a rensen, so it's a slightly weaker option than in some matchups, unless of course he's trying to throw fireballs at you (Rensen will beat either fireball, just do it) So yeah, basically play a strong neutral game and keep him from getting close to you. That's really all you can do.
chingu Posted February 13, 2015 Author Posted February 13, 2015 Thanks for the tips and i'm still losing horribly in this matchup my neutral game needs serious work also I don't own the character to practice against
Kumlekar Posted February 14, 2015 Posted February 14, 2015 Thanks for the tips and i'm still losing horribly in this matchup my neutral game needs serious work also I don't own the character to practice against I'm in the same boat. I've been told there's a few throw oppurtunities in his rekkas, but I'm not entirely sure where.
Digital Watches Posted February 15, 2015 Posted February 15, 2015 It's the crossup, but that might become throw-invuln in the patch. Still, you can blitz there, and I think most characters can jab if they IB (But not Axl. No jab.)
Yannick Posted February 18, 2015 Posted February 18, 2015 Against the gatling between f.S and 5H, you can BS, backdash and Benten on normal block. You have a 2F window. Backdashing essentially needs to be just frame or you'll land in the last active frame(s) of 5H. If you instant block the f.S, you can just frame high/mid counter.
Digital Watches Posted February 18, 2015 Posted February 18, 2015 Ooh, that's good to know, I need to look for IB into counter in more situations.
Dullyanna Posted February 19, 2015 Posted February 19, 2015 If you IB the first rekka on block, you should be able to throw him out of the second if you time it right. His cross up special is +1 on block. Depending on spacing it might not cross up, in which case he can be out of throw range on IB. Also when you go for throw always OS it even if you'll get worse positioning, good Leo players will try to bait it with yrc and you really don't want to give him real damage.
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