Jump to content
Dustloop Forums

How many frames are available for TO to be performed after a VV?


Recommended Posts

Posted

I ask this because I'm not sure whether or not to wait a little before executing a TO post VV or does it not matter due to the untechable time after vv?

Posted

If you're talking about the knockdown (most likely), it should be done before the other person has a chance to tech.

From Sol Badguy 101 [ver. Accent Core] thread by Spirit Juice-san.

Tataki Otoshi (214K after VV) - Not much to say here. It's the follow up kick to VV that sends the opponent plummeting downward for knockdown (untechable for 30F). At most heights it will knockdown.
  • 2 weeks later...
Posted

-if the opponent's guard bar is low enough, you want the followup as fast as possible. for instance, in most wild throw -> things-and-three-sidewinders combos, if you end with jx->vv, the followup is actually black beat (your opponent might not tech anyway, heh) (which is why you want to end those combos with bandit revolver instead)

-if you do a grounded vv on johnny, the followup is always black beat. but this isn't true for the air vv, for some reason. lol johnny

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Upcoming Events

    No upcoming events found
×
×
  • Create New...