SansProtocol Posted March 12, 2012 Posted March 12, 2012 Place holder PUNISHES: ANTI-AIRING: ZONING: THEIR GAMEPLAN: STRATEGY: CHAR. SPECIFIC DETAILS:
Koopa_Klawz Posted August 22, 2013 Posted August 22, 2013 Right now I'm having trouble with dealing being around/outside Jin's 2D range. Most of the time 2D would beat my normals except sometimes 3C and Kishuu > Enma. Also, 2D keeps catching my IAD so I was better off just double jumping.
BlackYakuzu94 Posted August 23, 2013 Posted August 23, 2013 Right now I'm having trouble with dealing being around/outside Jin's 2D range. Most of the time 2D would beat my normals except sometimes 3C and Kishuu > Enma. Also, 2D keeps catching my IAD so I was better off just double jumping. 5D/6D that shit.
BladeOfJustice7 Posted August 23, 2013 Posted August 23, 2013 If you're being caught by Jin's 2d, then it means you're being too obvious with your advances and spacing control. Empty jumps should be used more when that happens, he's left extremely vulnerable when 2d whiffs. Which will make him more cautious when using it.
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