freelander Posted November 5, 2009 Posted November 5, 2009 whatever my respect toward Axl players just went into sky today I spent like 2 hours in training mode trying to do his BnB-s and corner loops and it's quite hard
FlamesMacloud Posted June 25, 2010 Posted June 25, 2010 B-loops were like: - rensen FRC, S©*, TK Bomber, 5K, S©, TK Bomber - throw, S©*, TK Bomber, S©, TK Bomber, 5K, S©, TK Bomber * against some charas you have to or at least should be able to start with 5K, S©. IIRC against light charas like May, Baiken, Jam, Bridget you can start your B Loop after a throw with 6K.. (or was that Slash only?) Against normal and heavy charas the trick is to catch them as high as possible and for lighter charas to catch them as low as possible (so they won’t be able to recover). IIRC you can get in one more bomber against them (but I’m not sure if after a rensen FRC or after throw or both) but you may not use 5K ort the pushback will be too big. TK Bomber could be done 9(6)23H since it had a minum height requirement. But maybe other TK inputs work as well. That was the one I was useing.. oh and B-Loops were harder to do in #R and in Slash than in AC. Anyone know any other tk input methods? dont seem to be able to get 5c.s 9(6)23H to combo. or should i go about trying to jump install the bomber?
freelander Posted July 2, 2010 Posted July 2, 2010 if you can jump install with any character, you should be able to do it. when you jump install, you do a jump between two ground normals, and when you want to do this input of Axl's you should do a jump between a normal and a special, in a similar rythm. It's not that hard. edit: I use the 5S 8623HS input
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