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Posted (edited)

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Name: GN-002 Gundam Dynames

Pilot: Lockon Stratos

Cost: 2000

HP: 540

Normal Mode

[A] GN sniper rifle

Standard sniper shot. 2 ammo, 100 power, causes stagger on hit. (7-9 second reload after hitting 0)

[CSa] GN sniper rifle [sniper]

110-120 power (May depend on how long you hold charge). Max is 2.

[AB] GN beam pistol

3 shot pistol. Used mid range. Can be cancelled from SR for more dmg. (3-4 second reload) - 72 power (57 2 succeeding shots)

[AC] GN missile

2 shot special. Pretty useful for mid-long range. 5-6 second reload time. Guidance and speed has improved from vanilla. 118 power

[bC] GN full shield

Allows Dynames to enter his shield mode which provides extra defense vs. projectiles. (Direct hitting only, not from the side)

Full Shield Mode

[A] GN sniper rifle

Standard sniper shot. 2 ammo, reduced damage (90). (7-9 second reload after hitting 0)

[CSa] GN sniper rifle [sniper]

100-110 power (May depend on how long you hold charge). Max is 2. Damage reduced.

[AB] GN beam pistol

3 shot pistol. Used mid range. Can be cancelled from SR for more dmg. (3-4 second reload) - 86 Dmg. Performs differently(will look into this more)

[AC] GN sniper rifle (BOOM! Headshot)

A more powerful version of his sniper rifle. Knocks the head off clean. 218 dmg.

[bC]GN full shield

Goes back into normal state.

Melee Mode from Normal mode

GN beam saber

128 dmg. Basic Neutral melee.

[6B]GN Kick into beam pistol

120 power Liu Kang kick into beam pistols. Pretty useful melee.

Will finish once I gather more info

Dynames is a suit that specializes in dealing damage from long range, so being constantly aware of your surroundings is tantamount when using the headshot king. He has a solid assortment of tools (albeit limited in the ammo so use carefully) that allow him to capitalize in various situations. It should be noted that when in defense mode, his melee options are quite lackluster since his range is severely reduced. So while in defense mode, your option is to avoid being hit and staying as far away from the heat of the battle as possible. His melee options can be utilized close-mid range but ONLY as a keep off me tool. Dynames is by no means a melee connoisseur, so try not to melee as much and rely heavily on keep away.

When under pressure however, using melee is fine but due to his lack of speed in that area, its best to rainbow dash away after landing a hit.

Dynames is a very easy suit to pick up, but much like a sniper IRL, it will take tons of patience, practice and experience to really master this suit. So use him a lot if long range is what you would like to specialize in. Impatience, and lack of spacial awareness will not reward you well with Dynames so please keep that in mind. Be that as it may, do not disregard Dynames.

He is a very dangerous suit when used to his potential.

:vbang:

Edited by FatalDMG
Posted

Should probably note that defense mode actually works as an okay anti-melee option as you're considered blocking during it. So eating the first hit of a melee attack against your shield can allow you to snipe an opponent away and peal him off you.

Posted

I think there's some odd advice in that video. Saving the GN Sniper gerobi to win the match seems like an odd choice. And no mention of it being used against melee, which is probably what I see it used against most often. The armour lets you take an attack and have the long-startup gerobi still come out, and the muzzle correction was buffed so it works quite well.

Also no mention of his CSa, both in general and when you mention his A having little to no tracking at all. I could be in a another video part but not sure why that basic tool would be overlooked in an intro video.

Posted (edited)

Near the end of the video, bits were discussed about the CSa. I wanted to give NEW players a bare minimum intro without being too discouraging. Much of what was said was just one way of using Dynames. As mentioned in the video (did you watch it all, just wondering?) it was stated that there are many ways to approach situations.

So your idea of saying one thing is odd, may be useful to others. We all have different ways of utilizing tools, but I just wanted to throw something out there to provide players with a reason to pick up Dynames without resorting to just watching replays. We all have our strategies so, the great thing about Full Boost is that there is no right or wrong way to use the tools. Its all about just maximizing the potential of them at the right times.

A second video will capture more details, as was stated in the video. So with regards to melee options, etc, those will be covered a bit more once I spend more time with the suit.

Edited by FatalDMG
Posted

I skimmed through the latter parts of the armoured portion; where abouts is the CSa discussed?

Anyway yeah wasn't so much a comment about tool utilization, I just think that Dynames' CSa is something that, even for beginners, should be focussed on rather than left for an intermediate techniques video.

Posted

The CSa section is just around the end. I didn't want to go too far into specifics as I was saving the second video for combos and more specifics. But I did mention information about the CSa and its benefits. It was something that was overlooked while recording (not intentional, just passed the brain and to cut time).

So next video will be focused a bit more, since I typically always do a 2 part series for suits.

Thanks for your input!

Posted

I have the second half of the tutorial finished, but I may reconsider uploading it because I really would like to discover the character more.

Posted
I have the second half of the tutorial finished, but I may reconsider uploading it because I really would like to discover the character more.

I was looking forward to it, but take your time man. As a beginner, picking up Dynames seems deceptively tough. Rather than jump right into a pure ranged suit, I'm trying to learn a couple all around suits to get a better grip on fundamentals before returning to the sniper.

Posted

*facepalm*

I've just watch the tutorial vid and I am sad. The bread and butter of Dynames is the csA. In long ranges and close range [in fact all ranges], your csA is your main tool.

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