Cynthetik Posted July 1, 2014 Posted July 1, 2014 In 1.1, Amane's Hariken stance got a nice buff that gives it Projectile Armor. With this new tool, he can use Hariken on reaction to certain projectiles to "parry" them and gain free drill meter at the same time. The benefit to using Hariken in this manner is that he can avoid the hit stun of any projectile giving him the ability to punish or escape from certain situations. Here is a list of all the Normals/Specials/Supers/Astrals that Amane can use Hariken against. *Disclaimer: Just because Hariken can be used against something doesn't mean it's the answer to beating it. It is ill advised to use Hariken against certain moves. (Example: Carl/Relius 236236D)* General: -Burst Character Specific: Amane: - 5D - 2D - 6D - j.D - j.6D - 236D~A/B/C - 632146D - 222D Arakune: - 5D* - 2D* - 6D* - j.D* - 22A/B/C* - j.214214D* - 632146D*No Curse meter gained Azrael: - 2C - 236B - 214C Bang: - j.236A/B/C/D - A+B Bullet: - 5C - 5[C] - 236A - 236[A] - A+B Carl: - 4D - 6D - 2D - 3D - 421D - 4136D - 623D - 632146C - 236236D - 214214D - OD 632146D - 64641236D Hakumen: - j.214A - 62146C Hazama: - 6C - 5D - j.6D - j.4D - 236D - 632146C - 1632143D Izayoi: - 236A* - j.236A* - 236D - j.236D - 632146D*Gains only one stock Jin: - 5D - 2D - 236A - 236D - j.236A - j.236D - 632146C - 632146D - j.632146D - 28D Kagura: - [4]6A - [4]6B - [4]1236C Kokonoe: - 5C - j.C - 214A/B/C - 22A/B - 236C* - j.214A/B/C - 214214A/B/C - 632146D* - j.214214A/B/C*Hariken doesn't last long enough to beat **Note on OD Black Hole: Hariken cannot beat it if done meaty due to start up Litchi: - 5D[e] - 2D[e] - 623D[m] - 41236D[e] - 41236D~A/B/C - 6428C - 632146D* - A+B *Hariken doesnt last long enough to beat horizontal version Makoto: - 236A - 236A~D - 632146D Mu-12: - 6C - 5D - 4D - 6D - j.D - j.2D - j.4D - j.6D - j.8D - 236D - 214D - 632146D - A+B Noel: - 5C - 2C - 3C - 6C* - 5D - 4D - 2D - d.5A - d.6A - d.5B* - d.5C - d.4/6C - d.236C* - j.D - j.2D - j.4D - 236A/B - 236C - j.236D - 632146D* - j.236236D *Move is both Physical and Projectile. If too close, Hariken will lose. Nu-13: - 5C - 5DD - 2DD - 4DD - 6DD - j.2DD - 236D - 236D~C - 214D - 214[D] - j.214D - 236236D - [Luna] 632146D - [Luna] j.632146D Platinum: - Neko Missiles - Neko Bombs - Presents - Treasure Chests - Super Hammer j.D - 214A/B/C - 236236C Rachel: - 5B - 2B - 236A/B/C - 214A - 214B - 214C - j.236A/B/C - j.214C - 632146B - 62146C Ragna: - 236D Relius: - 2D - 6D - j.2D - j.4/6D - 214A - 214B - 214C - 22A/B/C - 236D - 214D - 23663214C - 632146D - 236236D - 214214D Tager: - 623D - 41236D Taokaka: - 63214A/B/C Terumi: - 5D - j.D - 236236D Tsubaki: - j.236A - j.236D - 632146B Valkenhayn:
TImmyK123 Posted July 1, 2014 Posted July 1, 2014 Hiya there Hellfire, congratulations on finishing this whole list
DerQ Posted July 2, 2014 Posted July 2, 2014 I don't know if I'll have the time soon to do it, but it'd be nice to have relevant context for each move listed. Frame data and gatlings to know if they're relevant. If Rachel wants to use 5B and I know, even if Hariken beats it, it's pointless for that information to be as valuable as say "No curse meter on all of Arakunes move listed". Though, this can be slowly built over time and most of the stuff won't need this information anyway.
Cynthetik Posted July 2, 2014 Author Posted July 2, 2014 I don't know if I'll have the time soon to do it, but it'd be nice to have relevant context for each move listed. Frame data and gatlings to know if they're relevant. If Rachel wants to use 5B and I know, even if Hariken beats it, it's pointless for that information to be as valuable as say "No curse meter on all of Arakunes move listed". Though, this can be slowly built over time and most of the stuff won't need this information anyway. This was just a rough list I made so that it can be explored further. I will be updating it as time goes on and more info is found out. This was mostly to help push tech if anything interesting can be found
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now