thegame4ever Posted November 10, 2008 Posted November 10, 2008 Next time I play the Order again I'll write down the details, but always watch out for his shoryuken.
magz Posted November 18, 2008 Posted November 18, 2008 Against OS j.H, I've used 2H to a fair degree of success. However, there have been times that I ended up trading. Due to 2H startup, you have to throw it out early. 6P will be counter-hit by his j.H every time because j.H hits deep. I recommend using little eddie a lot in this match. Just watch for quick fafnirs or attempts to kill it and you'll be just fine. Nobiru can CH random fafnirs and ]p[ will jump right through it (2 active frames on fafnir vs 11 frames of invulnerability). When guarding his blockstrings, the only things you have to watch out for is his normal overhead (2h) which he needs to burn meter to combo from (unless you get counterhit >_>). It's got 23 frames of startup though, so blocking it should be pretty easy. His bandit revolver hits overhead so just watch for that. Anything lvl 2 or more will hit overhead twice so watch out. Since he has an actual DP, it's necessary to either a) cross him up when going for puddle UB or b) get meaty j.S timing down and punish him with something cool (6p air combo or 2h and/or ex drill air combo, etc). Just watch out for if he does an action charge (the thing that restores his special bar after a move) frc and adjust accordingly. Oh, and if you somehow score a ch nobiru on OS, go for the IK combo because it seems to be very, very easy on OS.
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