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2D Fighting Game Glossary by HyperMarth


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HyperMarth has created a glossary on YouTube that briefly defines the terms used in 2D fighters. Such examples discussed are; offense, defense, frames, combos and commonly used community terms. There's a ton of information in this glossary that breaks down a lot of things with their own sections, to can benefit those starting in the 2D realm of fighters. This glossary can be used as a brief refresher for those that haven’t played 2D fighters in awhile and those that may need to brush up on a few terms.

*Note - Some terms could be described in great detail; this glossary is a short definition with visual aid to help easier understand what is being described. Also remember that in fighting games there are a lot of exceptions depending on the character and game.

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