Pasky has put in a ton of hard work into making a hitbox viewer for Guilty Gear XX #Reload and Accent Core+, and he's finally gotten to a point that he can release a finished version! However, as of right now, it is only compatible with the GG#R from Good Old Games, but an AC+ and #R Online versions are on the way. Soon we'll be able to have true hitboxes for Guilty Gear #R and AC, something that we've long had trouble finding!
Requirements:
- DXWnd:
http://sourceforge.net/projects/dxwnd/
- Guilty Gear XX #Reload (PC) (Good Old Games):
http://www.gog.com/gamecard/guilty_gear_x2_reload
- .NET 4.0 framework
[*]Windows 7/Vista with Windows Aero Enabled
Download:
http://code.google.com/p/guilty-gear-collision-box-overlay/downloads/list
Screenshots:
Notes:
[*]The game must be ran in windowed mode so DXWnd is required. The window size must be at 800x600 otherwise the Y offset will not scale correctly (I plan to fix this). Just add ggx2.exe to dxwnd and make sure the following setting is made:
[*]If WINDOWS AERO IS NOT ENABLED ALL YOU WILL SEE IS A BLACK WINDOW OVER THE GAME IT MUST BE TURNED ON!!!
[*]I don't have any logic implemented to check if the game is in a match, so if you end a match there's a possibility it will stop drawing or it will crash. If that's the case, just restart the program, no big deal.
[*]The boxes will not draw unless the game is in focus.
[*]It's somewhat of a beta, so it will crash. If it does, just restart the program.
Enjoy!





Recommended Comments
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now