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Well, Ragna has alot less combos this time around. The ones that are the most useful are (I won't list all the possible variations): 5B>5C>HF(2) 5B>5D(2)>(DC)>6A>(HJC)>jC>jD>(JC)>jC>BE>Dash6DD>(JC)>jC>BE>ender GH(2)>Dash5B>5D(2)>(DC)>jB>jC>(JC)>jC>BE>ender (don't know if you can do double BE here) 6C>(DC)>5D(2)>(DC)>jB>jC>(JC)>jC>BE>Dash6DD>jC>BE>ender Throw(or Back throw)>GH>5B>6A>(HJC)>jC>jD>(JC)>jC>BE>ender (don't know if you can do double BE here) ID(wallbounce)>5B>6A>(JHC)>jC>jD>(JC)>jC>BE>ender (don't know if you can do double BE here; sometimes you must omit the jD based on positioning)