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Well, I know in most games stun and Guard breaks are separate, but I do not know how it worked in GG. GG had Roman cancels, which are exactly like Rapid Cancels in BB, 50 heat to cancel an attack. A FRC or Forced Roman Cancel can only be done during a specific point during specific moves, but it only costs 25 heat. I don't know enough about GG to really explain how this affects the game, but I know it let Potemkin and Sol do some really crazy combos.