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lol Back again, the increasing bar is what I would call a "proration bar". The more you block attacks even with faultless defense, the more is rises. The high it rises the more damage you'll take if you get hit, I haven't played GG in a while. But if I remember correctly if the bar is maxed out and you're hit, even if you weren't attacking you'll be put into a counter hit state. For instance ky's super rtl, normally does 136 or so damage on a neutral "proration" bar level, but if it's maxed out, rtl will do like 356 WITH counter hit. Conversely, the more you combo an opponent the more the bar will shrink, once there is nothing in their bar, you'll only be doing 1 damage or so. Even if you super. Hopefully that clarifies everything up again.