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Not bad, not bad at all. You did a good evaluation of discovering at least 80% of Makoto weakness with her multiple approaches whether it be from the ground or to the skies. Though I'll mention this as helpful info as to those who haven't obtained a full grasp of her. During Astral Vision B or C instead of buffering a dive spike her 5a is able to cancel the animation at any distance, and if she's does a 5d while still afloat it stations her position in the air to freely go into lvl.1~3 blow after avoiding an AA. Her 3c is pretty weak and too high risk but her mid and high mix-up while on the ground is pretty safe and effective. Her 2c is awfully slow but on connection it leads to many options. Even guarded it could gatling into a 5c or Corona Upper. If I mention too much now you might have the best counter against her. Plus her parry should be feared.