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Wander

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Everything posted by Wander

  1. Well, hes still reading. lets hope they do have some jin/hakumen
  2. Maybe a TE or HRAP V3/VX. They already come with good parts. Depends on which wrist area style you like better, one is flat and the other is slanted.
  3. No wonder it looked so real, it would had been cool if he did other characters too
  4. wait, didnt CS2 shippu have a tiny bit of invul or was it just him taking a step back and avoiding stuff?
  5. It was actually very easy to find http://www.youtube.com/watch?v=o5unVDTa7TM
  6. How about the DLC announcers, are they in?
  7. I dont know why people think building a stick is cheaper than buying a factory produced one. The tools alone needed to build the case is alot in itself. Not to mention you need wood working skills. If you pay someone to make one, a decent one will cost you $90+ for a case only. But if you want to build one, Art's Hobbies is having a 20% off sale for his Tek-Cases. I have one and its pretty good. Also this is 119.99 free ship no tax(depends on your state) http://www.newegg.com/Product/Product.aspx?Item=N82E16874179007
  8. If kishuu went through inferno divider, will it also go under other DPs? www.youtube.com/watch?v=IdAH6MoL7SA#t=07m23s
  9. Isnt Hakumen 2nd tallest though?
  10. What about TK hotaru? Is that safe on block? Is it better to jump or land after a blocked hop/TK hotaru?
  11. I remember in CS1 (online), whenever i teched a throw the air and tried to j.C, lambdas aerial Ds always hit me first while the j.C missed. Is that normal and is it the same in CS2? Another question, after a throw tech are both players neutral with no one having the advantage?
  12. Is wake up tk hotaru practicable? Or is it too slow, I always get poked out of it.
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