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Kujikawa

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Everything posted by Kujikawa

  1. May someone test if Platinum can CH 2B Hazama's J.B/J.C after she blocks his chains. I know the hitbox of 2B goes under chains, but I sometimes get CH against Hazamas after blocking chain, and Idk why :S Thanx.
  2. I need someone to fully test it, I can't since I no near to nothing on Hazama.
  3. Kujikawa

    Doodles

    Nah, if it's going to be any Guilty Gear character then it should be Johnny cuz' hes a pimp.
  4. Pan. Missiles, with 50 Heat.
  5. 0:31-1:02. Honestly I didn't know Pan/Fan was actually that lethal, damage-wise. Awesome combo video, even if Bad Apple seems to annoy me. Hope you make more soon
  6. I believe thats what I'm doing, unless it's something else he pulls out :S
  7. Idk why, but I use 2B to punish, predictable Hazama's, chains. I believe it works if the opponent tries to hit a J.B after shooting towards you. I think the shrunken hitbox of Plat's 2B causes Hazama to whiff J.B, and you get counter hit - which then can be followed up by 5C > Mami.
  8. Turbo 5C. Works like a charm.
  9. That's great! Glad you picked up Platinum, you won't be disappointed. It's always good to see new BlazBlue players! French people seem to have a natural talent at fighting games, in my opinion (My ass gets kicked by them a lot for some reason), and I'm sure you will get the hang of her more advance combos soon enough. But remember, you shouldn't get all of your combos, etc from Challange Mode (Some can be pretty pointless). You should check out all the combos, etc in the Platinum forum. Hope you have a fun time at Dustloop, and improving your loli skills. :P
  10. Errmm, does anyone have any ideas or recomendations I could use on my current art in progress? I have no idea what to add to it and it's driving me up the wall http://imageshack.us/f/832/pttfsa.jpg/ Oh btw, I know someone has took a chunk out of her arm, I will fix it when the time comes.
  11. It's looking much better now, love how gave guides/links to things like; combing of 22C, etc. Awesome job Can't wait till it's completed!
  12. Arh. Alrightty then, I'll make a note of that on the front page.
  13. Bait it? Sallow Moon > Barrier > Punish?
  14. Looks pretty legit. Works on everyone? It seems like it would.
  15. Sarcasm on Dustloop :O Ok then, added the stuff in. Thanx, updated post with both of those examples.
  16. Lol, Idk why, but that made me laugh :L Awesome infomation though, helped me a lot. I seem to be on more of the defensive side when I play against Makoto now.
  17. I'm agreeing with everyone else, J.2C > Sallow Moon > 5C is god tier. It seems to me that no one really uses TK Sallow Moon, though I guess it's not the easiest thing to hit Btw, you sound a bit like Pisces Albafica :P
  18. 6B can be a bitch to combo sometimes. It's all about the spacing, you have to be quite far away from your opponent to connect it. Best way to test the range is to go into training mode and hit the opponent with 6B, then hit 5A (Or mash it). If 5A hits then you are too close. Do it again, but from a longer distance. If 5A whiffs, you are probably in range to do a dashed 5A. The dashed 5A, if done quick enough, should connect. You then should learn this distance and apply it to your mix-up/pressure game. For the second video, I'm not sure. I have only succussful pulled it off a few times on Tager(Since I don't use it much at all). All I know is that it has something to do with the spacing and timing of Bubble > 6C > 22C. Plus, the dash 6A is quite a strict timing, IMO. I think it may just be the timing of 22C. You can watch the video Urichinan created to help people with the timing of 22C, it can prove to be quite useful: http://www.youtube.com/user/wozscreamer?blend=7&ob=5#p/u/0/3BkwHHucKg8
  19. Just checked now. Indeed, your right. Proves my bastard source have no idea what their talking about :L I'll go ahead and shoot him in both feet :P
  20. Please ignore this post.
  21. Lol yeah. You could throw it out and it starts attacking your oppenent and enables you to get free pressure or you could do a Carl and sandwhich your opponent Sorta' like Chaos's Dear in Melty Blood. Or it could just run hella' fast full screen towards the enemy then explode on hit, while Luna/Sena screams "Stampede!"... arrr, what great fun that would be.
  22. 1526 Signatures. Guess that's not bad Though this petition is pretty much dead now
  23. Yeah, definitely, that seems like the best option. Thanx. Is ... > Mami > 5C > 6A > 6C > Sallow Moon a good reset? J.C, J.2C, J.B for pressure on back roll/neutral tech. Barrier for DPs.
  24. What if they jump? J.C & C Bubble?
  25. Indeed, that's what I usually do off 5B, 5A, 6A, etc. However, from 5C or just Mami, I prefer to go for damage instead and I was just wondering what are the best options after. I do tend to go for oki almost 100% of the time on characters like Lambda though.
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