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Everything posted by Bibiquadium
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Montreal: Le Thread Generale Pour Weeaboo Fighters
Bibiquadium replied to BladeOfJustice7's topic in International
So you are that T.Kang, you should step back in yo, it was a lot of fun. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Bibiquadium replied to OmniSScythe's topic in Archives
Sounds like a great tournament name, especially at BlueRevo. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Bibiquadium replied to OmniSScythe's topic in Archives
5C CH can be linked into 2C which can deal 4k+ midscreen. Something like CH 5C 2C 214A~C~B 5CC 2D[1] 5CC j.CB j.D 66 5CC j.CB j.CC DP its like 4.3k or something. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Bibiquadium replied to OmniSScythe's topic in Archives
I came to the conclusion that... Max range Astral mixups are the best. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
Bibiquadium replied to BladeOfJustice7's topic in International
Y'etait a Longeuil temporairement, il vien de Sherbrooke si je ne me trompe pas. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Bibiquadium replied to OmniSScythe's topic in Archives
please try to use &t=#m#s to the nearest Makoto match when you do so. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
Bibiquadium replied to BladeOfJustice7's topic in International
These are all one single stream, not different propositions, for example the 3D effect one is to fit the Player Cam at the bottom right, The one with the logos is the main tournament scene andbthe full screen one is for casuals. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
Bibiquadium replied to BladeOfJustice7's topic in International
The "sideways" thing is too empty atm but once it's completed you might think differently about it -
Montreal: Le Thread Generale Pour Weeaboo Fighters
Bibiquadium replied to BladeOfJustice7's topic in International
I can come as long as it doesn't involve leaving from Friday to Monday Also, I've put some time on making the stream look "better" and more alive, not yet complete as ideas are bombing my mind, but here's a sample that gives a general idea of where its heading. -
[CSE] Makoto Nanaya Changes Discussion Thread
Bibiquadium replied to OmniSScythe's topic in Archives
I've seen enough already, seeing more will make me want to stop bothering completely with the competitive level. -
[CSE] Makoto Nanaya Changes Discussion Thread
Bibiquadium replied to OmniSScythe's topic in Archives
No wonder 2A is so bad. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
Bibiquadium replied to BladeOfJustice7's topic in International
BeerBlue is the ultimatum when it comes to that. BlazGreen, never tried, and BlazBlue well, I don't know that game. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Bibiquadium replied to OmniSScythe's topic in Archives
Would there be a higher resolution version by any chance? -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Bibiquadium replied to OmniSScythe's topic in Archives
Makoto, why, so, awesome. EDIT : To avoid double posting, something crucial was left behind which I find that could have been really useful in CSEX but maybe too retarded? Force crouch 6B into Star Gazer all day everyday. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Bibiquadium replied to OmniSScythe's topic in Archives
Anything that is used too often is predictable -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Bibiquadium replied to OmniSScythe's topic in Archives
214C's path is still very legit tho, you are not obligated to use D in pressure all the time. In corner pressure you can 214C C C~C, or hold D near ground to have the same effect as if it had hit and just grab, its height is high enough to bait bursts, or if they mash DP and you know it, 214C 5A Barrier cancel and so on, you aren't limited in option, D version is only good to fish FC's most of the time because if its IB'd which isn't hard to, it isn't as safe anymore. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Bibiquadium replied to OmniSScythe's topic in Archives
W/e is being written idgaf, Makoto is still awesome as fuck and the best character ever. Yes her Astroid Vision path has been fucked but 214B and C are safe on block and I baited so many DPs with 214A~D its not even funny and they all come with a nicr Fatal Counter that leads to 4k meterless minimum from anywhere in the screen and near a corner its 4.5k neterless at least, could be better if I took more time in training room. Her major loss from CS1 and CS2 is her tools and protation but still very legit if used properly, yet I cannot deny that some characters in this game are brainded as fuck , like Ragna and Hakumen but Hakumen vs Makoto matchup isn't even half as bad, I only have issues with massiv zoners like Lambda or Mu, but Mu's airborn hitbox makes it more legit. Rachel's pressure makes me sound free but that's a bit because I play with one of the top Rachel players in not THE top in NA so it makes it look harder, same for Tager, but everytime I play I learn more and become less free. Not sure why the fuck I'm writing all this but yeah, Makoto is still legit, you just have to really devote yourself to it. Also, shoutouts for being a drunken master when it comes to Makoto, I play her better drunk than sober. Sorry is there was any typo, drank 2 pitcher before wirting this after a super awesome offline meetup with the most awesome scene ever. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Bibiquadium replied to OmniSScythe's topic in Archives
Damage? -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Bibiquadium replied to OmniSScythe's topic in Archives
You can always stalk Jourdal's uploads and check for high PSR Makoto players, Goro is loyalx not sure if SuperMakotoGod still a part of it I don't really follow japanese payers. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Bibiquadium replied to OmniSScythe's topic in Archives
Just saying before it goes into further research about the quadratic formula of the 6C and the law of gravity of death spike in a netplay universe. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Bibiquadium replied to OmniSScythe's topic in Archives
That's probably the worst idea ever, just jump out if you're stuck in the corner don't mash. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
Bibiquadium replied to BladeOfJustice7's topic in International
I didn't wanted to go in details else I'd also mention that most NA top players are on XBL as well. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
Bibiquadium replied to BladeOfJustice7's topic in International
Nini, Blade, Dai_Loli, Nathaniel and others. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
Bibiquadium replied to BladeOfJustice7's topic in International
I personally wouldn't mind playing on Xbox if my stick was modded, and also, streaming on Xbox makes my life so much easier as I don't have to pass through my HDfury2 in the process so much less wiring and hassle and better recording quality. -
It may be a waste of heat, personally I never use that mid screen grab combo but it's still a good thing to practice BBS combos no matter their circumstances so that it happens naturally afterwards. Because I believe the 214A~A 6A 2D almost does the same damage meter less.