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HoudiniJr100

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Everything posted by HoudiniJr100

  1. Never got to hear it yet
  2. 214D all day everyday
  3. I saw path A's route, the mystery fighters are normal sho and Liz. I believe sho had some power to inflict rage :/
  4. Dont remind me... But still 99 runs is essentially perma power charge for chie.
  5. ....that'd be bullshit of the highest caliber right there...but it'd confirm the runs go past 45.
  6. or you could use MMCafe, I prefer doing that over making an account. :P EDIT: Turns out risky score attack is old score attack, so here's something I learned for junpei He starts with bases loaded and 9 runs.
  7. yes...johnny shall forever be in our hearts... *tosses off my johnny hat* WE DRINK TO THE HAT!
  8. ....May has learned from the master....all she needs to learn is use money to her advantage
  9. yeah, I heard about that at one point...quite a good idea too actually should you wanna close distance.
  10. You freakin would make the best arakune should I do a blazen dub with him involved... XD
  11. ....*slayer respect clapping*
  12. ....yep. Slayer's officially gone powerful. just gotta learn helter skelter and new undertow...
  13. so it's part launcher...KICKASS!
  14. ...does 5H groundbounce on airborne opponents, and what about 6H? (essentialy, can he hokuto no basketball)
  15. yeah...still junpei mirrors did give me the air throw animation. :P
  16. a mirror match too? what an awesome thing. :P I'll add it to the video thread right away
  17. makes sense, you lose your tension meter after you activate...I think. :P
  18. anything new on slayer or no? :/ and welcome back :P
  19. when someone gets images, I got dibs on slayer for a profile image.
  20. yeah, it's essentially overdrive but it only buffs the supers.
  21. https://miiverse.nintendo.net/posts/AYMHAAACAABnUYnZZEvggg skullkid is an assist trophy...hooray :P
  22. heh, awesome :P
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