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Zekira Drake

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Everything posted by Zekira Drake

  1. The delay is incredibly variable. But to get the best results, the 5C before it must hit as low as possible. Yes it's actually harder than it looks for some characters. Just gotta check which delay which works with which. j.2D~C and j.D~A being swapped isn't interchangeable; it's actually character specific. As said by MashThat5A in the page before this, one or the other works for a certain character, but never both.
  2. Though I've seen that when you do accidentally get a back throw you pick up with 2C 5C then do something.
  3. Oh yeah since it's here already do we have a list of which characters to use which version of this? Also, there's really no midscreen version I guess?
  4. Anyone found an optimal combo for j.B+C yet? There's some ridiculously high hit stun scaling on that thing. I'm just using: j.B+C -> 5C -> j.5D~B -> 5C -> j.B(2) -> j.5D~6 -> j.4D~ -> (if corner)A -> Taunt -> 236C (if not corner)6 -> j.C xx jc -> j.C -> j.236BBBBB (horrible ender) I know there should be something better, especially since I don't get the oki midscreen with this.
  5. There doesn't seem to be anything regarding a non-CH j.5D~B hit on there though. The height is pretty situational, I must agree on that. But then again you don't really have much of an option there except maybe j.5D~6 instead of j.5D~B. Also as a reminder that if the j.5D~B hits near the ground enough, you can start the 5C j.5D~B loop normally. If it hits but is high, then the j.236B loop applies. If it doesn't hit well you're better off capitalizing on the frame advantage and for something like 6A or 2D or something.
  6. ^ Doesn't that second one only work if you already get them in the corner on the first 6C? I think the combo that MashThat5A posted pretty much works corner-to-corner? cmiiw I've never had time to try it yet
  7. Hey guys. I'm relatively new to BB (started only during CP's release), and have been reading stuff on this forum for a while now. I've kind of hit a roadblock in improvement (and I still suck, kinda) so I decided to just go and get on here. Anyway, Mu-12 and Hazama matchup help please. I know that Tao should have an advantage over Mu but the ridiculous range of Mu's normals are making it hard for me to even recognize what the hell I should be doing. I do have a feeling that I mostly suck because I have little to no matchup experience though, lol.
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