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Safetyman

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  1. You can go for a simple mixup if they dont try to AA you, but you can somewhat beat out AA's by jumping over them and jBing. Do NOT leave many holes in your offense often, or they learn to poke out and not respect your strings. But you can play some mindgames with that, like lol 2A 6B, they will eventually try to like, throwyou out or something. 2A2A and try to space it so they fidget and do something, but try to keep it in a single airtight string so you can carry that reversal over to a later end of the string so you can frame trap them with 2C netting a fatal counter. Thats pretty much a "fuck you stop mashing" if there is one <_<. You can make ALOT of frame traps and mash traps. jD after 6D can be whiffed for mixup since its overhead, make them think that itll be overhead, 3C instead, blah blah, empty jump 2B 6B 3C blah blah. So afterwards, you have them blocking, not poking out.

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