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Safetyman

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  1. Go for mixup while keeping most parts of your string poke punishing, make sure while youre at it, you take some jabs at primers using dead spike. at close range its pretty good because its +5 on block, so when you try to like, 5B afterwards, youve got a 3 frame hole, nothing can break out of that barring DP's and Supers. the best thing about ragna is his fucking stupid heat gain, so you can go for mixup with some lol stuff. Throwing out GH is nice, because if it hits, you can RC and combo to get 50 heat back and get like 3.8kish. If its blocked you play that LOL WILL I DO THE FOLLOWUP OR NOT Mindgame for them to make punishing you a bit scary. You can get away with it sometimes. But if you want to be a dick and you do both (second hit takes out a primer, make sure you do it then RC into something) you can go into like, airdash jC jD 6B or something stupid. You can also RC and run up block > throw if they dont reversal or something, but thats kinda like blowing heat :(

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