Hey guys, I've playing some Tager vs. Nu, and want to know your thoughts. I Note that I haven't tested anything extensively (yet), only that I can hit with the j.D consistently (at least, against Nu). I scanned the Nu thread, and did not see this, but sorry if this was already discussed.
After getting an Atomic Collider in, rather than 6C -> 5D or Sledge, I do 6C xx jc, j.D (must be done immediately after Tager gets off the ground. As usual, if your opponent decides to air tech forward or backward, they will eat an AC. The advantage in this is that your opponent is MUCH closer than if you did a standing D, your opponent is a bit higher, and you're not eating the recovery of the standing D and allows you to control the field before your opponent can recover. What I like to follow up with afterwards is 2D, if they're teching neutral air or on the ground. This allows you to pull them in even closer (safely, if they neutral tech, I believe), or if they teched incorrectly, go into a 2D, RC combo.
Edit: SledgeB can also hit them if they wait too long to tech. They can neutral tech as soon as they hit the ground so that it'll whiff, so you might be able to follow up with a 720 or something. I think it's safe, as you can block pretty much anything she does out of tech, and your 2A will also beat her A. 2D will also whiff, of course, but Nu will be on the other side, and there will be a bit more distance between you two.
Edit2: Atomic Collider will only catch people backwards air teching if you do it as soon as you hit the ground, so you have to buffer it while you're landing if you think Nu will backwards air tech (unless the opponent delays the tech a bit, or something)
Again, I haven't tried this much against people yet, so your mileage may vary.
Nice!