Those are good points, I see it sort of similar to Arakune curse where it doesn't really matter when you obtain it, because when you do the match up is highly in your favor if you're not sleeping on it.
Hm, so I take it Arakune and Litchi have effective tools for escaping pressure and mix up during FRKZ? I can see they might have methods of preventing a safe approach, but once Bang gets in, etc etc, which is why I always thought it's best to activate it up close during a combo/blocksting, notwithstanding bursts, it takes away the immediate caution of having to get in.
This I had to think about, because if they have experience against FRKZ, then they have experience against Bang in general and actively kept him from getting seals in the first place, I've never seen a player, US or JP, who was that badass to block FRKZ mix/cross up, from what I've watch the best way to handle FRKZ outside of Bnag dancing around you is to stay in the air and use your best air normal and space it well, it's to keep Bang from getting in so easily, because once he does get in, you better have a burst or get ready to eat some damage.
I'd like for you to go into detail on this one.
Well, if you turn the tide, doesn't it increase your chances, I do understand what you mean, timing is essential, because the removed ability to normal block is a wild card, so it's best to finish it in as few combos as possible, so I guess I get what you're saying. I wouldn't use it as a reversal, personally.
It always seemed like Bang had plenty of tools to get out of pressure, but there are some characters in which Bang has no other risk free alternative, again timing of activation is important, it seemed like Bang's best bet is to FRKZ when he is on the offensive.
Thanks for the input.