I think you mean, 6A, not 2A.
Also, on relaunch after a teched throw, I don't see how 66, 2B, 2C, 8D would work.
Leave off the 2B.
Explain to me how you loop Ragna so easily, too. I have trouble looping him "easily."
Here's mine.
HRAP3.
Soon to be Sanwa stick.. (I'm too lazy to re open it.. but probably tomorow.)
Seimitsu buttons.
Cell phone picture. (Goes without saying.)
(I need to re-align my buttons, but also too lazy.)
This thing is my baby.
EDIT- I think there's one Sanwa button on there.
lol. I don't know. Tager is easy to infinite. You should make that the first character you learn it on. And that will definitely get the burst you're looking for.
Lol, I would hope you've gotten better. Naturally over time, we all do. I look forward to seeing your new vids whenever they're up. I hope I don't get raped too hard. Do you know how many people you expect, btw? If it's enough to spill over to ps3, I may try and find you to request that I play any matches that I can on cabinet.
Sounds good. I've seen a video or two of you from '08, I believe, so you can probably teach me a thing or two. I started like a month after console release. I have so much to learn!
Yeah, I've been wondering what's up with DIO. Esp that last posted video, seemed pretty garbage. Kyaku is straight to the throw loop, ftw. It's impressive, but eh.
Mecha-Sue. lol. I'm down to watch some vids.
I'll take every hit on a ground loop I can before starting a throw loop. Even a 6C reset. (Just not against Ragna.) I don't care if my punch loop is over 8 hits, either. I'll go for 12-13 hits, and just j.Alle-can, 9B+C.
What's wrong with a little extra damage before you get throw happy?
:]
I don't know what you mean by that, but I'm sure I'll have to play you to understand.
We can get the Carl-Nirvana-Nirvana-Carl C mashing out of the way early.
Thanks. I figured when it said "next tournament 9/211," it had to be a typo.
I'll probably see you guys there, if I'm not too tired to drive. (Tattoo appointment the day before.)