ocdscale Posted October 14, 2009 Posted October 14, 2009 So what makes this matchup 6-4 in Jin's favor? Is it just the fact that 5A beats her drives?
BANGER Posted October 15, 2009 Posted October 15, 2009 I've been having relative success against Taos lately because lately I've been more conservative and defensive, which is what Jin should be right? Anyway, it seems Tao's rush game makes her an easy target for freeze from 5D or EX air ice swords. The fact that 5D hits air too makes it pretty useful against rushers. Tao rapes up close so I think attacking as far as you can with relatively safe moves (5B and 5D are safe enough for me in this matchup) works good. Also, some use her ability to crawl while crouching. If you attack them, they'll usually do a crouching block. I do 5C 214B RC air dash j.B j.C 5C 6C -> combo. Costs 50 meter, but I find meter-building with Jin not too hard. Though that won't work forever, but like all of Jin's ice car games, you can instead grab/2B/etc. Anyone care to chime in? I'm not very good so input would be nice.
FLESHandLIGHT Posted October 19, 2009 Posted October 19, 2009 Watch out for her drives cross up dodge thing, it evades 5d and leaves you admiring you wolf head whilst having your back ripped up. Dont try a full frontal attack on tao; her paw blades saw thing has MAD priority. Against my housemate I use iad jd to cross up freeze as my main form of attack. I would appreciate some good approach tips as well, tao's cross up evade drive gives my defensive game nightmares!
BANGER Posted October 20, 2009 Posted October 20, 2009 Hmm, I think I remember playing a drive happy Tao that I kept countering with j.A. Is j.A that meaty? How long is it active? Every hit deliciously confirms into a complete combo, complete with knockdown + oki opportunity or resets.
Recommended Posts