iw2ma Posted November 10, 2009 Posted November 10, 2009 You know everything you said there is backing up that this fight iss till difficult, those are few options in an aggressive Jins game. And on top of that needing to IB a Jin in lag makes it even worse lol
Sol.Badguy Posted November 10, 2009 Posted November 10, 2009 GP, Oki, sj., IAD, Imo, all terms i dont know =[ help plz.
WUT Posted November 10, 2009 Posted November 10, 2009 Unless you're fighting tager, you're not going to be running around doing anything you please against any character. Vs. Jin is no different than the rest of the cast in that regard. Bang never has multiple Solid options available at any time so I don't see why you would expect it to be any different against a character that does have said good options. Hard fights for bang = Tao, arakune. Everyone else just leaves you with a slight disadvantage, which isn't very noticable (aside from bang's overall glaring weaknesses, of course). And online shouldn't be the measure of matchup difficulty. If that was the case Noel would be top tier because my stupid autoguards won't come out in time. As for terms and definitions: gp = guard point, aka autoguard. A property that bang's d moves have. Oki = short for okizeme. This describes the situation where your opponent is knocked down on the ground and has to get back up. Sj. = also known as high jump. Hitting 1/2/3, then going to 7/8/9 to jump. If done right you'll jump much higher than normal. Iad = instant air dash. Air dashing as soon as possible once you leave the ground from a jump. IMO = in my opinion. Internet acronyms lol.
Mr. Camaro Posted November 10, 2009 Posted November 10, 2009 Hard fights for bang = Tao, arakune rachel is pretty rough too
faultydefense Posted November 10, 2009 Posted November 10, 2009 no character in the game can you rush down as hard as you can against rachel once you finally touch her, and bang has an easier time touching her than most characters, i'd almost say its 5-5 or at worst 5.5-4.5 rachel
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