pthug Posted November 14, 2012 Posted November 14, 2012 (edited) Combo help (Sorry if I posted in the wrong place) Hello fellow Zappa players! Having timing issues with connecting 6hs after the 6d in this combo 2p>2k>5s>6p>6d>6hs>5d (GGXXAC: Zappa Dog Tutorial 00:37) I've only pulled it of 1 out 50. Thank you very much Edited November 14, 2012 by pthug
Phrekwenci Posted November 14, 2012 Posted November 14, 2012 Combo help (Sorry if I posted in the wrong place) Hello fellow Zappa players! Having timing issues with connecting 6hs after the 6d in this combo 2p>2k>5s>6p>6d>6hs>5d (GGXXAC: Zappa Dog Tutorial 00:37) I've only pulled it of 1 out 50. Thank you very much Given the amount of start-up 6HS has, I figure you should be hitting 6D as late as you can without breaking combo since the dog lunge is very quick. However, I never do this combo so many someone use does 6P, 6D, 6HS on the regular has some better insight as to when.
Valentine Posted November 14, 2012 Posted November 14, 2012 Combo help (Sorry if I posted in the wrong place) Hello fellow Zappa players! Having timing issues with connecting 6hs after the 6d in this combo 2p>2k>5s>6p>6d>6hs>5d (GGXXAC: Zappa Dog Tutorial 00:37) I've only pulled it of 1 out 50. Thank you very much I'd drop the 6HS and replace it with a 5HS. It's a much meatier move and doesn't knock the opponent down. I'm amazed that 6HS even works in that situation.
pthug Posted November 15, 2012 Posted November 15, 2012 Thanks so much for the quick reply!!! My question would be. ( I'm not advance yet with Zappa ). Until I can be consistently hitting max or infinite Dog mid screen combos, should I not be trying to push the opp. to the corner. Thats why I like the 6HS and it puts the dog right next to the opp. in the corner. ( no disrespect to anyone ) I will try the 5HS though.
Zoogstin Posted November 15, 2012 Posted November 15, 2012 Getting the midscreen infinite is not necessary. its something I would learn at some point just cuz its relatively easy.
Lynxfort Posted September 20, 2013 Posted September 20, 2013 (edited) A noob Q regarding naked Zappa's dust combo in AC (not R+) D > homing jump jD jD jKSKS jSD 1- Is this his best combo ??combo than this one ?? ( a general combo wold works in most of the cast..) 2- I couldn't know to i do it...when should i do the Jump Cancels ?? Edited September 20, 2013 by Lynxfort
Phrekwenci Posted September 20, 2013 Posted September 20, 2013 A noob Q regarding naked Zappa's dust combo in AC (not R+) 1- Is this his best combo ??combo than this one ?? ( a general combo wold works in most of the cast..) 2- I couldn't know to i do it...when should i do the Jump Cancels ?? I don't think I've ever even tried to do Zappa's full dust combo (I do the impossible dust instead) but this looks about right for naked and the sword. The ghosts won't work because of lag so you might have to substitute jP instead of jS. The air jump cancel should be just before the final jSD.
Lynxfort Posted September 20, 2013 Posted September 20, 2013 I don't think I've ever even tried to do Zappa's full dust combo (I do the impossible dust instead) but this looks about right for naked and the sword. The ghosts won't work because of lag so you might have to substitute jP instead of jS. The air jump cancel should be just before the final jSD. So what's your impossible dust combo ??
Phrekwenci Posted September 21, 2013 Posted September 21, 2013 So what's your impossible dust combo ?? Naked D, 89D, land, 2HS (before they hit the ground) JC, jKjS JC jKjSjD You could start this with 2HS RC, 66 2HS D for extra dizzy opportunities.
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