NaotoKuroShiro Posted November 18, 2015 Posted November 18, 2015 This thread is to compile all the changes made to Kokonoe in the final build, please post any new changes or changes that were from loketests that made it into the final game. -Normals: -J.2C now ground bounces, able to combo after. -Drive: -Specials: -New Special: ???, Kokonoe uses two giant mechs to hurl herself at the opponent, seems to be affected by her Drive, air OK. -Broken Bunker now only has one version, can possibly be charged, charged version doesn't follow up after planting the bomb, instead the bomb stays on for longer before detonating. -Distortion Drives: -Exceed Accel: -???, Kokonoe summons two devices, one that shoots several missiles at the opponent and the other pulls the opponent in before shocking them. https://youtu.be/ICr--ZlJrBA?t=308 -Other: Image of her new special
RurouniLoneWolf Posted November 20, 2015 Posted November 20, 2015 Kokonoe's Exceed Accelhttps://youtu.be/xKnD9pXv2QQ?t=1524 j.2C Ground Bounceshttps://youtu.be/xKnD9pXv2QQ?t=1567 Version of Bunker that doesn't blow them away and leaves the bomb on longer to detonatehttps://youtu.be/xKnD9pXv2QQ?t=1502
NaotoKuroShiro Posted November 20, 2015 Author Posted November 20, 2015 2 hours ago, RurouniLoneWolf said: Kokonoe's Exceed Accelhttps://youtu.be/xKnD9pXv2QQ?t=1524 j.2C Ground Bounceshttps://youtu.be/xKnD9pXv2QQ?t=1567 Version of Bunker that doesn't blow them away and leaves the bomb on longer to detonatehttps://youtu.be/xKnD9pXv2QQ?t=1502 so that's her exceed accel, out of all the characters I think hers was the last to actually be shown lol, thanks rurouni, OP updated. J.2C ground bounce is nice, though it didn't seem possible to combo off of it but maybe on ch the ground bounce will be higher, that at least gives us a follow up without relying on graviton, rays or overdrive.
TD Posted November 20, 2015 Posted November 20, 2015 I saw ch bounce, looks the same :/ either the koko didn't combo or resources required... im getting a "same but different" feel from koko. I guess that's good, she's pretty good in the current game. Can't wait to see this new spinning move she has, and how it will affect her gameplay.
NaotoKuroShiro Posted November 20, 2015 Author Posted November 20, 2015 3 hours ago, TD said: I saw ch bounce, looks the same :/ either the koko didn't combo or resources required... im getting a "same but different" feel from koko. I guess that's good, she's pretty good in the current game. Can't wait to see this new spinning move she has, and how it will affect her gameplay. ah then looks like ch is possibly out too then, so far it looks like it just gives us more time to set gravitons or rays or just to start pressure. kokonoe is one of those characters like litchi I believe unless they outright nerf her drive or basic gameplan, she'll still be at least good. as for the new move, it looks like it gives a new way to follow gravitons other than teleport, also its air ok as seen here: https://youtu.be/TsQMCoYYhT0?t=697 so we have a new aerial approach, I'm also looking forward to how it will be used.
NaotoKuroShiro Posted November 20, 2015 Author Posted November 20, 2015 new charged bunker is pretty sweat lol, not only does it knockdown midscreen (on airbrone characters) and gives us another trap to threat the opponent with but it also can be comboed off from which may lead to higher damage and new routes.
NaotoKuroShiro Posted November 23, 2015 Author Posted November 23, 2015 J.2C can be comboed after! https://youtu.be/BaaNrwlLDY0?t=52
TD Posted November 23, 2015 Posted November 23, 2015 Whoa that's very very good for koko, she's looking to be extremely scary in this game. She already had good set play, now it looks like she's a mixup character again and doesn't need prior resources on the field. Safe to say she's fine in this game.. new move is so over the top it's almost ridiculous lol. But it helps with damage midscreen and likely rids koko of those annoying hurtbox characters like Noel who were hard to hit with certain optimal combos. with no glaring nerfs, it's safe to say she will be really good or at least stronger than before.
NaotoKuroShiro Posted November 23, 2015 Author Posted November 23, 2015 43 minutes ago, TD said: Whoa that's very very good for koko, she's looking to be extremely scary in this game. She already had good set play, now it looks like she's a mixup character again and doesn't need prior resources on the field. Safe to say she's fine in this game.. new move is so over the top it's almost ridiculous lol. But it helps with damage midscreen and likely rids koko of those annoying hurtbox characters like Noel who were hard to hit with certain optimal combos. with no glaring nerfs, it's safe to say she will be really good or at least stronger than before. and most importantly she looks like a blast to play this time lol, I really am liking that new spin move, its damage is a huge plus.
Mumm-Ra Posted December 6, 2015 Posted December 6, 2015 So, does koko still have unblockable setups? Haven't kept up with her since CPE.
STenSatsu Posted December 9, 2015 Posted December 9, 2015 What looks like a combo listing from one of the guys who did the early bbcf koko combo vids. http://ch.nicovideo.jp/manabuzyu/blomaga/ar568123 Googl translate sadly squishes everything together so you kind of have to translate things by paragraph.
tsdZero Posted February 15, 2016 Posted February 15, 2016 Is there anyone here that can teach me Kokonoe in PS4's BBCPEX? I'd ask in the respective threads but they're more dead than BB's listing at EVO.
TD Posted February 15, 2016 Posted February 15, 2016 Start by Reading the Cpex threads on this subforum, plenty of information to get started.
tsdZero Posted February 15, 2016 Posted February 15, 2016 8 hours ago, TD said: Start by Reading the Cpex threads on this subforum, plenty of information to get started. The problem with that is, I'm a hands on learner. When I read something and it doesn't work, I automatically go back to my old habits. I need someone to help me.
Iron Savior Posted February 21, 2016 Posted February 21, 2016 On 2/15/2016 at 8:02 PM, tsdZero said: Is there anyone here that can teach me Kokonoe in PS4's BBCPEX? I'd ask in the respective threads but they're more dead than BB's listing at EVO. I'd teach you if i had a Ps4 and/or the game, are you getting the Pc version?
TD Posted March 5, 2016 Posted March 5, 2016 Most of her neutral game carries over with subtle differences and a new tool. Pressure should be mostly the same. Combos and oki are the only thing that got really noticeable changes. Combos look easier, Oki without using resources in the corner much better. Strength wise she still looks solid.
darklightjg1 Posted May 8, 2016 Posted May 8, 2016 Stupid question, but does the new spin move have any type of invulnerability?
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