FlameIce Posted August 18, 2011 Posted August 18, 2011 do you know that throw also has a startup frame? why don't you put that into the equation? That's not something that I can see. The animations for throws are very suttle. A sudden pause is however.
Tacky Takeru Posted August 18, 2011 Posted August 18, 2011 The key is to tech the grab when you know you are going to be grabbed
Yuushiro Posted August 18, 2011 Posted August 18, 2011 The key is to tech the grab when you know you are going to be grabbed yay someone with common sense has appeared. Also I like your new sig.... APPARENTLY STARTUP FRAMES ARE INVISIBLE.. I never knew that before
FlameIce Posted August 18, 2011 Posted August 18, 2011 (edited) The key is to tech the grab when you know you are going to be grabbed Against good players this dosen't work. For example watch Hesin in SF4. A game where you cannot react to grabs. He blows up grab techs all the time. If you can react you should? yay someone with common sense has appeared. Also I like your new sig.... APPARENTLY STARTUP FRAMES ARE INVISIBLE.. I never knew that before I actually cannot see the start frames of a most grabs. I try real hard to but I can't. Edited August 18, 2011 by FlameIce
a Lisianthus Posted August 18, 2011 Posted August 18, 2011 if you try to predict a grab you'll just get TRM lol
Yuushiro Posted August 18, 2011 Posted August 18, 2011 http://shoryuken.com/forum/index.php?threads/you-can-lead-a-scrub-to-water-but-you-cant-make-em-think.91150/
furix Posted August 18, 2011 Posted August 18, 2011 Against good players this dosen't work. For example watch Hesin in SF4. A game where you cannot react to grabs. He blows up grab techs all the time. If you can react you should? I actually cannot see the start frames of a most grabs. I try real hard to but I can't. In SF4 you can just OS to escape grabs(You can still be frame trap and punished for this, but I just OS escape most grabs)
Yuushiro Posted August 18, 2011 Posted August 18, 2011 I did option select wakeup -> DP/throw.... it works wonder apparently
PozerWolf Posted August 18, 2011 Author Posted August 18, 2011 It's hard to react to throws, we can't all react to inhuman speeds like Yuushiro could 10 years ago.
furix Posted August 19, 2011 Posted August 19, 2011 It's hard to react to throws, we can't all react to inhuman speeds like Yuushiro could 10 years ago. Damn... Yuushiro must have been a demon 10 years ago! D:
Yuushiro Posted August 19, 2011 Posted August 19, 2011 I know right... if only I already know I can make money with video games with my superhuman reaction speed
iw2ma Posted August 19, 2011 Posted August 19, 2011 Yo Austin, i like saying things because i have fun doing it. ARK IV, September 17th and 18th, gets bigger and bigger yall." http://www.dustloop.com/forums/showthread.php?12280-9-17-18-11-ARK-IV-BB-CSII-MvC3-SSF4-MK9-Melee-Brawl-More!-Jacksonville-AR
furix Posted August 19, 2011 Posted August 19, 2011 I know right... if only I already know I can make money with video games with my superhuman reaction speed Go make dat phat cash!
FlameIce Posted August 20, 2011 Posted August 20, 2011 (edited) How much? Here is the cost breakdown. 360 PCB = $40 Imp Board = $10 Labor = $30 Total = $70 @Marcell / Pozer I have been looking at this throw break issue again. I have been told that it should be possible to react to green throws but I guess its not possible? From my research it says with time it should be possible, but maybe I'm missing something. It might be stupid to ask but I just want a clear definition as to what the best route would be and why. Edited August 20, 2011 by FlameIce
Hoang Posted August 20, 2011 Posted August 20, 2011 Here is the cost breakdown. 360 PCB = $40 Imp Board = $10 Labor = $30 Total = $70 @Marcell / Pozer I have been looking at this throw break issue again. I have been told that it should be possible to react to green throws but I guess its not possible? From my research it says with time it should be possible, but maybe I'm missing something. It might be stupid to ask but I just want a clear definition as to what the best route would be and why. So I can give you the money and the stick and you'll do it? I just have to wait until I get paid.
FlameIce Posted August 20, 2011 Posted August 20, 2011 So I can give you the money and the stick and you'll do it? I just have to wait until I get paid. The Imp boards seem to be out of stock at the moment. :/ You should hold on to stick until they are in stock again. It may take a while for them to become available again.
WeegeeRux Posted August 20, 2011 Posted August 20, 2011 I been wondering when do alot of people go to UFO to have bb friendlies?
FlameIce Posted August 20, 2011 Posted August 20, 2011 I been wondering when do alot of people go to UFO to have bb friendlies? Fridays and Saturadays are the typical busy days. Please come. I really want to play you.
Yuushiro Posted August 20, 2011 Posted August 20, 2011 Here is the cost breakdown. @Marcell / Pozer I have been looking at this throw break issue again. I have been told that it should be possible to react to green throws but I guess its not possible? From my research it says with time it should be possible, but maybe I'm missing something. It might be stupid to ask but I just want a clear definition as to what the best route would be and why. Well I just awaken my inner 10 yrs ago demon and break everythrow that come at me... just ask Hsien and Pozer...... DAT DEMON AWAKENING.... so I dunno.....
LuminAbyss Posted August 20, 2011 Posted August 20, 2011 (edited) Green throws have 13 frame tech windows. I remember someone saying how it's pretty hard for us to react to anything near 15 frames, and especially anything under that. Usually when green throws are teched well, it's through OS, not on reaction. DISCLAIMER: I might be wrong, if so, sorry. Edited August 20, 2011 by LuminAbyss
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