shtkn Posted November 3, 2016 Posted November 3, 2016 I've been using the diff tool on dantarion's hitbox site http://boxdox-bb.dantarion.com/#/diff to try and list changes. here they are. health 10500 combo rate 60 5A recovery increased by 3F 5B damage 280 gatlings 4C, 1C 5C damage 780*2 p1 80 gatling 1C 4C damage 700 lv3 startup 17 active 2 (4) 2 recovery 15 2B damage 540 startup faster by 1F 2C damage 720 p180 air normal blockable gatling 4C 1C damage 650 lv3 p1 90 startup 17 active 2 (4) 2 recovery 23 3C damage 800 p2 82 j.A recovery increased by 1F. Whiff cancel into j.A replaced with regular gatling to j.A j.B damage 280*2 j.2B startup 16 active 9 recovery 21 j.C damage 700 j.6C damage 780 j.4C damage 700 6A damage 600 6B damage 800 p1 80 6C damage 980 p1 80 startup 4f faster fthrow damage 1500 p2 50 bthrow damage 1500 p2 50 athrow damage 750 p2 50 hariken kick damage 700 guardP 1-11 hariken drill damage 1000 lv3/4/5 startup 11 after kick active 61 gekiren damage 0, 2700 ginga damage 800 p1 90 p2 79 startup 14 active ?? total 50 raibu damage 200*6, 750 p2 75 startup 12 recovery 21, frame adv -5 Gosei damage 200*N, 900 p1 80 p2 89 SuperRush p1 80 p2 82 SuperRushOD p1 80 p2 82 SuperDrill inv 9-?? EA startup 20 active 3 recovery 20 EAfast startup 10 active 3 recovery 20 5D damage 120 no minimum damage lv1 11hits lv2 16hits lv3 30 hits startup 15 active 24 recovery 26 2D damage 140 j.D damage 100 j.6D damage 150 6D damage 250 crush trigger uncharged p2 60 guard crush 32F crush trigger charged p2 100 guard crush 60F hariken stance guardP 5F~ caveats: i can't read all the stuff in the diff, especially stuff that involves charging like crush triggers and D moves, so i'm definitely missing stuff there (primarily timing info)
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