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If you can hit J.2k directly above on an airborne opponent mashing recovery, you have a high chance of scooping em up into an air throw into okizeme. Examples of set up are HS (Both hits) j.2k air throw. After a red kick, or even switch up your standard air combo into j.P, j.P, j.K, jump cancel j.2K. Downside, if they don't tech you gotta be ready to continue your air combo, or change the timing. 

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