Bossobee Posted yesterday at 03:16 PM Posted yesterday at 03:16 PM ArcSys just posted two notices on their website describing additional changes they plan to make to Strive as soon as possible. You can find the notices at https://www.guiltygear.com/ggst/en/news/post-2928/ and https://www.guiltygear.com/ggst/en/news/post-2933/. What's getting fixed: The Ranked matchmaking being slow as balls right now Chaos infinite blockstring Bug where Sidewinder can wallstick earlier than it's supposed to Bug where, if Winter Mantis connects with the opponent under certain conditions, the cinematic breaks Yukimoyoi at 299 blood popping BR (apparently it's not supposed to) VFX not displaying properly during Yukimoyoi Inputting throw and taunt on the same frame giving you one frame of throw tech Counter Blitz pushback on hit not being standardized Counter Blitz inflicting tension penalty on hit Minor QOL (Announcer voice not reading Lucy's name, move list writes Sidewinder as Side Winder in some languages) So we'll be free of the Chaos infinite soon and then he'll probably be actually not top 5 for real this time. Hooray. TarkusLee and Hexadice 2
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now