Yuushiro Posted May 29, 2010 Posted May 29, 2010 FYI , this is jin's worst matchup according to a lot of japanese players. one of the main reason is jin's strong pt is for long-range stuff, but litchi's longrange mixup and abare is much better than jin for long range... also the long combo she can get out of almost anything basic: Litchi's combo is long and damaging.... she pretty much can kill jin in 2-4 combos, whether for jin he is not that lucky so be careful in approaching her/getting in.... and even your combo is less damaging... don't be discouraged and be patient. wait and see what a specific litchi try to do for her mixup, and try to counter it.. long-distance: -every kind of fireball is safe to use against litchi on max distance... -use some TK air fireball too, to mix it up -2D and 5D is good to use too.... -jC is again an excellent poking tool too on long distance... mid range: use some in-place jump to bait whatever she can throw at you, barrier block if you baiting for her AA special... because it is an air unblockable... you can also use jC>2D for the inplace jump.... throwing 5D from time to time in block string to keep her away for a while isn't a bad idea too..just be careful when doing it. if you get a CH from 5D you can do 6C and a decent combo out of it... learn to hit confirm 5D. or you can do ex ice car from 5D normal hit airdashing is really bad in this matchup..., try not doing it often. on mid range and kinda far if you know litchi gonna poke with 6B you can do 2D and it will beat her 6B. a good anti air for litchi is jA, fubuki, and 2A.. short range: when her stick is gone... try to get close to her as possible and apply all pressure that you have this is your best chance to even out the game.... without her stick she can't do her DP too, so keep that in mind..... your best chance is to kill her or do as much damage while she has no stick. if she has her stick and you are on the offense watchout for IB>DP.... try a short smart mixup if possible because if you get knocked far enough with her barrier, she will have more chance to retaliate try throwing your EX fireball on short distance unexpectedly if you want to continue pressure at her...try the hi/lo/throw mixup after the EX fireball..... others: try to beat litchi's jC and jB with jin's jC. be careful of litchi's jC because that's what lead to one of her biggest combo.... you can do A ice car or 6B if you know she gonna throw some of her low attacks if you are close enough and on CH jin can get a decent combo out of it. do wakeup yukikaze if she is doing her 13 orphans. escaping from the corner is essential to survive this matchup. you can delay your wakeup too if you know she gonna pull out this super just be careful coz she can run up to jin and attack too... but her stick itself won't hit you if you stay lying on the ground. 2D>RC>6A is a nice trick against her too... 2A is a great AA to use against litchi. DP C>RC is great to use to get out of pressure....
trini1212 Posted June 2, 2010 Posted June 2, 2010 Do u think its better to maintain pressure on her when u get in or do a little and get back out......can u give some good block strings to do agaisnt her?
smooshman Posted June 2, 2010 Posted June 2, 2010 Do u think its better to maintain pressure on her when u get in or do a little and get back out......can u give some good block strings to do agaisnt her? from my experience, stay in for as long as possible, that is the only place you have an advantage.
trini1212 Posted June 4, 2010 Posted June 4, 2010 ok thanks.... is her new move that sholder ram thing safe on block? if not how do i punish it ?
smooshman Posted June 4, 2010 Posted June 4, 2010 ok thanks.... is her new move that sholder ram thing safe on block? if not how do i punish it ? well.... if it's safe..... you can't. However IB'ing it can make it punishable or atleast make them wary of cancelling to another move.
Nov Ganon Posted June 5, 2010 Posted June 5, 2010 well.... if it's safe..... you can't. However IB'ing it can make it punishable or atleast make them wary of cancelling to another move. huh? anyway i still havent found a solid way to punish that darn move, get trapped in the corner and seems like they can spam it almost and get away with it
Yuushiro Posted July 6, 2010 Author Posted July 6, 2010 one more gimmick you can do , if you wake up and she do a stick super you can do yukikaze after the 2nd hit of the stick if the litchi kinda far away and doesnt do weird mixup for you, I do it a lot of times and it caught a lot of good litchi player by surprise and you dont even need to IB for that
Nov Ganon Posted July 7, 2010 Posted July 7, 2010 ive been fighting some good litchi's and if u block her 5c(with the stick) i think and then if she does her 3c u can 6B over the 3c for a free CH combo.... and you dont have to IB to 6b but it does make it awhole lot safer
Yuushiro Posted September 19, 2010 Author Posted September 19, 2010 oh and never use 5B as anti air against litchi..., ur best bet is 2A or DP or jA
Ice Cube Posted September 27, 2010 Posted September 27, 2010 Something I noticed: after midscreen oki with 2A cross-under, if you do 5B, 2nd hit will always whiff Litchi. Do 5B(1) > 3C, 2B > 5C (HJC) ... instead. 5B is not good for hitconfirming against Litchi: her crouching hitbox is so damn small, there's a good chance that 5B's first hit will whiff and it won't combo For anti-air, 2A beat j.C[m] but lose to both j.B whole day, no matter my positioning, need some tips. j.A does the job quite well for me, 5C also but need to be right under her. If Litchi doesn't have her stick and you are at neutral, you still need to be careful with your approach, her rekka, though unsafe, has scary priority to punish people who charge in blindly. Once it's close range just do whatever. Punish a blocked 623D[m] with 5B(1) or 5C. Counter hit most of the time. 623D[m] also does not cover the area right above her head, so it's possible to just run at her then jump forward to bait the DP. 623C RC to get out of Daisharin oki if Litchi starts her mix-up immediately. Jin's j.C does not beat Litchi's j.C[m] consistently enough to just throw out randomly, since if you eat a CH you're already dead. Must space it damn well. Watch out for air throws. Scary shit.
xDaRkNeSsx JiN Posted March 30, 2011 Posted March 30, 2011 So ive been sucking it up in this matchup for a while now, but i think i may have found something out. When litchi is pressuring you in the corner, 9/10 times they will put the staff down during their mixup. I THINK you may be able to get a 5C or 2B if you can react fast enough. I tried this out a little yesterday but not enough to be completely confident
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