Ginseng Posted June 1, 2010 Posted June 1, 2010 Hey guys, this matchup is hard. I get hit by stupid unblockables all day. I get 2Ced out of the air all day. And whenever I mash, it seems like good Tsubakis seem to space their 22D well so they won't get by random As and Bs. I considered using supers but sometimes I see her DPs go right over the super and then they charge to make fun of me. What do I dooooo!? TAOFTW WHAT DO I DO!????
DF2K Posted June 1, 2010 Posted June 1, 2010 I have zero experience in this matchup, but I would imagine watching out for 2C is good, not letting her get charge is good, and not getting hit by unblockables is good.
TaoFTW Posted June 1, 2010 Posted June 1, 2010 This matchup experience is all kinds of silliness because Tsubaki is low tier. And, for your information, it is not an overstatement. I believe this match is 3.5/6.5 in Taokaka's favor for more reasons than I can count taunt loops. Tactic #1: Jump - Tsubaki is ONLY a threat when she is up close and personal. Prevent her from mashing 50/50s by jumping. You might be asking, "is it that easy?" The answer, "YES!" replies Ginseng while in rage mode. Tactic #2: Damage - Even IF Tsubaki is close, she will always - always - do less damage than you. Her avg bnb without charge is 1.8k and 5k max off of meaties into Tsubaki-install mode. Tao's pokes and bnb do more damage...much more. Tactic #3: Reversal Options - Tsubaki HAS to play high risk to get average BnB damage. Whether it's an overhead, or unblockable setups, you can easily beat those options by IB -> reversal super/gold burst. Even if you don't have meter, then IB any meaties and punish with 2a. Tactic #4: 2a - You can shut down Tsubaki by mashing 2a. Why? Cause 2a is faster. Even if it wasn't faster, the worse that'll happen is that you'll trade hits. Speaking of which... Tactic #5: Trading hits - Trading hits stops Tsubaki's pressure. You CAN trade hits with her reversal DP. I know it sounds silly, but trading hits with Tsubaki is actually a good thing. For example, 6c trade hits with a DP. She gets knocked down while you're in hit stun. You get a free okizeme game and a potential tech punish. Tactic #6: Mobility > Rushdown - Taokaka drive attacks make it hard for Tsubaki to catch you. And since Taokaka's jump drive c. cancel give her + frames on block, you can always mash it and not get punished for using it. On the contrary, you can punish Tsubaki if she tries to poke you after she blocks the j.d~c. I can make the list go on till hell freezes over, but the ONLY way a Tsubaki player will win is either: (1) the person playing Taokaka is a...well, you know or (2) knows the match-up better. With that said, have fun.
Ginseng Posted June 1, 2010 Author Posted June 1, 2010 And there you have it guys! The Tao vs Tsubaki matchup in a nutshell!
Furok Posted August 11, 2010 Posted August 11, 2010 Fun fact: Taokaka can crawl under all of tsubaki's moves except her dp. edit: and the silly launcher, i forgot she had that move lol
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