qwerty Posted September 12, 2010 Posted September 12, 2010 okay so this game is a 3D fighter in which you fight on the backs of dragons. after spending a few minutes getting to know the game, this is what i've discovered: - there's two attack buttons, A and B. C is jump. - L/R are free dash, where you hold one of the two buttons and run around in an overhead view a la senko no ronde. - blocking is done by holding back. hilariously enough, this DOES allow for crossups. - every character has a fireball motion special for both A and B. - supers are done by pressing A+B. the number next to your life bar seems to be a stock of supers which seems to replenish by 2 between rounds. - the red meter below the life bars is called the D-Power meter, which dictates how much you can use special moves, free dash, and yes, how much you can block. - the D-Power meter regains as you get hit, and regains entirely if you get knocked down. - when knocked down, you cannot block. all specials done vs a knocked down opponent will aim down towards him. - there is some sort of quick getup, but i can't figure out for the life of me how it works. it's happened a few times when i've mashed as i'm falling, and it'll actually skip the whole dragon swooping down animation and just put you back on it. i'll update this post and maybe even get around to writing the first english faq for this game but in the meantime go try it and see how great it is for yourself. it runs very well in ssf which is the best sega saturn emulaotr by a longshot.
furix Posted September 12, 2010 Posted September 12, 2010 This looks pretty fun actually, I like the character designs and the concept. I had never heard of it before though, I should of messed around with the saturn some more. :/
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