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Posted

i was trying to 3k slayer's bats against my friend i think i did it once, and failed about 41 times :(

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Posted

his 2H i assume? best way to deal with 2H is to smack him with a quick upper body move like 5P or 5S. or random stomp XD

Posted

does anji need a joystick? what kind of useful anji things can be done only with a stick? i mean, i know sticks are better for everyone, but i'm not terribly motivated to get one.

Posted

Not really. The only truly execution intensive things I can think of are 3s cancels which are relatively high leveled maneuvers you can do without. Plus dragon punches for his air grab special are easier for most on a pad. I wouldn't worry about it. His combos are like hadouken motions.

Posted

I played for about 2 years on pad then about 1.5~2 years on stick (ASCII SVC Chaos). One day walking back from a meet, I tripped and broke my stick. Showed up next week with pad and was instantly playing better on pad. My dashes were tighter/quicker so my butterfly pressure was better. SJ landing from On was tighter. One thing I noticed was my AG followups weren't as fast; I had been in the habit of hitting 6H or 2H (slash/#reload days mind you) with my ring finger with my thumb on P just slightly after. IAD's are easier in general too. Dashing Fuujins are harder/awkward on pad IMO. 3S cancels are possibly easier on pad. Returning to neutral between 3S and 5S/H is quicker (there's no throw). However, 2S,3S(wc),5S I f' up and give you Fuujin(S) sometimes. DP's I think depend on the player. My best DP execution is on HAPP competition sticks attached to a cabinet. My worst is up waterfalls :kitty: Edit: Should say I'm back on pad for GG about 1.5~2 years now. Thought about switching back to stick, but really think I'm sticking with pad for GG. I need to get another stick for 6-button Capcom fighters, KOF (tagging/blowback/maxmode), maybe AH, and definitely SC4.

Posted

Kenji and myself both play pad, and Kenji uses 3Sc in match play. nothing is wrong with pad. (except trigger buttons breaking down -_-) ChunkTug: why would you need a stick for SC4? unless you play Ivy or maybe voldo there's never a need for it. most braindead execution of any good fighting game lol

Posted

I played Kilik. I never played SC at a tournament level, and never will cause it'd probably kill the game for me (and my friends who play it casually). For the A+K, B+G button combinations I really like having an arcade stick. I could shoulder them, but it's just my preference.

I use 3S cancels in match play consistently, but usually only off of Shitsu,3P(connects),5S,5H,3S(wc),5S,5H,...etc and I land it consistently. If I try 5S,2S,3S(wc),5S... I usually fuck up the timing unless I watch the hit stop on 2S. Usually during match play I don't have the focus for that and really hate dropping the unblockable 1 hit in so I don't try it... unless there's 1 or 2 man rotation going.

EDIT: Rereading my post, I notice that I spam the words usually, unless, and consistently.

Posted

I've had great luck with shoulder buttons. My friend has like three controllers with dead shoulders, but I've never had a problem. Once I had a whole controller stop working, but I blame that on a jackass who spiked it after losing. Anyways, I must be the scrubbiest scrub who ever scrubbed, since I actually use my thumbs. I've got P+K+S set to L2. The game registers P first, so I can do frc's into butterflies, but not into Fuujins. Also, if I go for the 6K frc but block something first, I get Kou.

Posted

cause the frame data is riddled with errors i use my thumbs too. what frcs are you even doing into butterflies? lol. as if anji needs frcs XD

Posted

GOOD Chunk mentioned his ring finger, so I got worried that all the cool kids don't use their thumbs. I sometimes do Fuujin>S frc into butterfly when they're far away/when I want the butterfly to fall behind them/for the hell of it. Tick butterfly is a good idea, right?

Posted

ah, ive seen that in some combo vids and stuff. don't think ive ever seen someone bother doing it in a match though, heh

Posted

he means after knockdown so that you can get the butterfly out faster nagiha frc is probably negative frames on block

Posted

Kenji and myself both play pad, and Kenji uses 3Sc in match play. nothing is wrong with pad.

Thats cool to hear, considering I play on pad aswell and have been hounded for it and seen as uncool for it for the last like, 6+ years. Pads seem a bit more accepted nowadays though, which is awesome. Still no pads at SBO though, can't even qualify with em.

Posted

If the frame data is to be believed, the Nagiha frc actually spans 0 frames on block; it has a three frame window, with +1 and -1 at either end.

Posted

After knockdown from Nagiha you also don't need an frc to butterfly oki. Early butterfly is probably not worth the tension unless you got 50% and can win the round with a more solid unblockable setup. That's a nice little detail to think about and I'll keep that in mind.

On the side note, +-1 definitely isn't enough for butterfly pressure. This isn't what we were talking about so my mistake but it's another good thing to keep in mind I suppose. I actually thought it was slight frame advantage on block until I did some math from the frame data sheet.

Posted

it always feels negative to me. dawnbringer has suggested doing fujin after it, which may go through some punishing attacks. I tend to backdash from it granted I don't use it much

Posted

I'm thinking of analyzing the various mixups shown in the Sousei no Aquarion combo video (and a lot of his oki/mixups in general) because I don't see any discussion that centers around that aspect of the character. IMO Anji has so many unused mixups and options and so much potential and it's always better to expand on utilizing all of the character's options. Any thoughts?

Posted

Yeah the trick is to know WHICH mixup and trick to use at the right time. I use Nagiha frc into shitsu sometimes but everynow and then. Ive been trying to do combos while using FB rin a less frequent as possible. Im am also a pad warrior. U know on shitsu pressure, 5h3s5h is quite good. I just had an idea on a none DP-using opponent why not IAD in for a crossup orb after Frc nagiha??

Posted

Yeah the trick is to know WHICH mixup and trick to use at the right time. I use Nagiha frc into shitsu sometimes but everynow and then. Ive been trying to do combos while using FB rin a less frequent as possible. Im am also a pad warrior.

U know on shitsu pressure, 5h3s5h is quite good.

I just had an idea on a none DP-using opponent why not IAD in for a crossup orb after Frc nagiha??

I hope you don't mean an IAD over orb... Too much risk for very little reward. Hell if you're gonna do that, might as well IAD over, then TK orb and RC it if you have the meter. I don't think anyone would fall for IAD over orb though. Or like... you could IAD over (or almost over), jD, come down with a jS and then TK an orb... Still seems like there'd be better options. I'd rather throw a butterfly or FB butterfly, or run forward and crossup P stomp. I personally would like to use more butterfly mixups that involve using 6S or 5K to SJC and then make the crossup ambiguous with jD. but I'm gimmicky like that.

Posted

FRC'ing nagiha on block is still at frame disadvantage (1 to 3 frames) and usually isn't at a range where you could maintain pressure anyways. That gives you a chance to autoguard or Fuujin(H) through what they punish with (which if they're familiar with Anji they will), but for the most part you just get to block. Unless you mean with butterfly coverage, which seems like you should opt a tensionless mix-up instead. EDIT: You'll most likely never get the Shitsu out. Sometimes when I nagiha FRC, Fuujin(H) I negative edge the FRC and get shitsu on accident. Then it's time to eat a combo. EDIT-EDIT... P stomp goes airborne in 4 frames, so you could try after the FRC that to hop some lows. Added bonus (for me) since its motion won't give me shitsu when I neg-edge fuck up. I need to try this out some.

Posted

FRC'ing nagiha on block is still at frame disadvantage (1 to 3 frames) and usually isn't at a range where you could maintain pressure anyways. That gives you a chance to autoguard or Fuujin(H) through what they punish with (which if they're familiar with Anji they will), but for the most part you just get to block. Unless you mean with butterfly coverage, which seems like you should opt a tensionless mix-up instead.

EDIT: You'll most likely never get the Shitsu out. Sometimes when I nagiha FRC, Fuujin(H) I negative edge the FRC and get shitsu on accident. Then it's time to eat a combo.

EDIT-EDIT... P stomp goes airborne in 4 frames, so you could try after the FRC that to hop some lows. Added bonus (for me) since its motion won't give me shitsu when I neg-edge fuck up. I need to try this out some.

why are you even having trouble with negative edge when you're doing frcs? i wasn't aware that could even become an issue.

and i think your EDIT-EDIT means K stomp, since P stomp can't frc. so you better do an EDIT EDIT EDIT :I:

Posted

EDIT: Mashing the edit button. What I mean is when I FRC nagiha and try to Fuujin(H) after: 236S-S,[FRC], 236]FRC[H... I do the motion for the second Fuujin before I've released the button(s) for the FRC. Hence I've just done 236]P[ and get shitsu. My 'edit-edit' is about doing P-stomp after FRC'ing nagiha, so what I wrote is what I meant: 236S-S,FRC,214P

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