Zeron_X25 Posted September 29, 2011 Posted September 29, 2011 Well One of my friends said he may be able to capture for us! So all we need now is A transcript to plan this shit out :D I could work on that... gimme a day or two.
yashanyu1 Posted September 30, 2011 Posted September 30, 2011 Fuck Yeah Community! Just a buncha trolls teaching how to be a troll!
Zeron_X25 Posted September 30, 2011 Posted September 30, 2011 Fuck Yeah Community! Just a buncha trolls teaching how to be a troll! lol. ok guys I'm writing up on his normals today. Drives for later. Any suggestions, please post.
mikenapalm Posted September 30, 2011 Posted September 30, 2011 lol. ok guys I'm writing up on his normals today. Drives for later. Any suggestions, please post. I'm working on compiling my notes as well. Do you have AIM or MSN and want to collaborate on this?
Zeron_X25 Posted September 30, 2011 Posted September 30, 2011 I'm working on compiling my notes as well. Do you have AIM or MSN and want to collaborate on this? MSN is in my profile. You can work on chain movement perhaps?
mikenapalm Posted October 1, 2011 Posted October 1, 2011 MSN is in my profile. You can work on chain movement perhaps? Added. I'm not sure if I have mine added to my profile but it's notexistent(at)gmail(dot)com
_Sey Posted October 1, 2011 Posted October 1, 2011 For the explanation of chains movements, I'd say look here: http://www.youtube.com/watch?v=D4r4kZj2ZGM It's one of the japanese tutorials that we all used to learn combos once cs2 was released; at the 5 min mark they also explain chain movements, and I think the images they used to explain them are pretty much perfect. In other news, apparently Arcadia has some early info on bbcsex? From the jbbs: アルカディア情報 ・しゃがみBの硬直減少 ・ドライブ移動派生からの行動可能タイミングが早く ・ドライブ強化時のヒットストップ、ガード硬直の減少、補正弱体 ・蛇咬ヒット時、ハザマ側の硬直増加 ・牙昇脚ヒット時、端バウンド効果 ・蛇翼崩天刃のクールダウン時間延長 ・6Cに同技補正追加 ・牙砕衝は1F~発生後まで投げ無敵 ・6Bカウンター時は浮かせ効果、空中通常ヒット時はたたきつけ効果(緊急回避可) 見にくかったらスマン I wish my japanese google translate was better at translating this kind of stuff tho
Zeron_X25 Posted October 1, 2011 Posted October 1, 2011 For the explanation of chains movements, I'd say look here: http://www.youtube.com/watch?v=D4r4kZj2ZGM It's one of the hazama tutorial that we all used to learn combos once cs2 was released; at the 5 min mark they also explain chain movements, and I think the images they used to explain them are pretty much perfect. In other news, apparently Arcadia has some early info on bbcsex? From the jbbs: アルカディア情報 ・しゃがみBの硬直減少 ・ドライブ移動派生からの行動可能タイミングが早く ・ドライブ強化時のヒットストップ、ガード硬直の減少、補正弱体 ・蛇咬ヒット時、ハザマ側の硬直増加 ・牙昇脚ヒット時、端バウンド効果 ・蛇翼崩天刃のクールダウン時間延長 ・6Cに同技補正追加 ・牙砕衝は1F~発生後まで投げ無敵 ・6Bカウンター時は浮かせ効果、空中通常ヒット時はたたきつけ効果(緊急回避可) 見にくかったらスマン I wish my japanese google translate was better at translating this kind of stuff tho Yeah I know about that. Too tired to do it last night. I'll try finishing it by today.
Fluck Posted October 2, 2011 Posted October 2, 2011 アルカディア情報 ・しゃがみBの硬直減少 2B has less blockstun ・ドライブ移動派生からの行動可能タイミングが早く Can move earlier after drive follow-up ・ドライブ強化時のヒットストップ、ガード硬直-の減少、補正弱体 Strong versions of chains have reduced hitstop and blockstun ・蛇咬ヒット時、ハザマ側の硬直増加 When Jakou hits, Hazama has more recovery (?? I'm very unsure on this) ・牙昇脚ヒット時、端バウンド効果 Gashoukyaku wallbounds in corner. ・蛇翼崩天刃のクールダウン時間延長 Jayoku Houtenjin has increased heat cooldown. ・6Cに同技補正追加 6C same move prorate. ・牙砕衝は1F~発生後まで投げ無敵 Gasaishou throw invuln 1F until active frames. ・6Bカウンター時は浮かせ効果、空中通常ヒット時はたたきつけ効果(緊急回避可) 6B gives float on counter hit, gives knockdown on normal air hit (emergency tech possible) 見にくかったらスマン My Japanese isn't the best so I may very well end up wrong on a few points.
Fluck Posted October 2, 2011 Posted October 2, 2011 More or less. Very few changes from the final loketest.
Zeron_X25 Posted October 2, 2011 Posted October 2, 2011 Although I'm not sure about the implications of the 2B change...
Fluck Posted October 2, 2011 Posted October 2, 2011 I'm not that sure on my translation to be honest, 2B is already a level 1 attack so I can't see how they would reduce the blockstun...
Fluck Posted October 2, 2011 Posted October 2, 2011 Well, it may be that the recovery was reduced instead of the blockstun. I don't know the meaning of that term in the context of fighting games...
mikenapalm Posted October 2, 2011 Posted October 2, 2011 For the explanation of chains movements, I'd say look here: http://www.youtube.com/watch?v=D4r4kZj2ZGM It's one of the japanese tutorials that we all used to learn combos once cs2 was released; at the 5 min mark they also explain chain movements, and I think the images they used to explain them are pretty much perfect. In other news, apparently Arcadia has some early info on bbcsex? From the jbbs: アルカディア情報 ・しゃがみBの硬直減少 ・ドライブ移動派生からの行動可能タイミングが早く ・ドライブ強化時のヒットストップ、ガード硬直の減少、補正弱体 ・蛇咬ヒット時、ハザマ側の硬直増加 ・牙昇脚ヒット時、端バウンド効果 ・蛇翼崩天刃のクールダウン時間延長 ・6Cに同技補正追加 ・牙砕衝は1F~発生後まで投げ無敵 ・6Bカウンター時は浮かせ効果、空中通常ヒット時はたたきつけ効果(緊急回避可) 見にくかったらスマン I wish my japanese google translate was better at translating this kind of stuff tho I lol'd at bbcsex. One day I'll stop being 12.
Zeron_X25 Posted October 2, 2011 Posted October 2, 2011 I lol'd at bbcsex. One day I'll stop being 12. Never.
Zeron_X25 Posted October 2, 2011 Posted October 2, 2011 The day I die is still a day~ lol You will die 12.
ZeroRaider Posted October 6, 2011 Posted October 6, 2011 How is Hazama's not the best? He doesn't even give a fuck that Relius is about to make him play "find the snake." I just wish he had an ice cream cone or something to convey the utter amount of fucks Hazama doesn't give :3 Terumi's is amazing. Litchi's is sexy and Hazama's is funny I wonder who gave Haz that chair... He's like "LIFELINK, BITCH!" I'm so getting an avi of that sprite when it gets ripped. Not even joking, that just sold me on Extend. And maining Hazama. It takes getting astral'd in Extend for people to realize just how smooth Haz really is... Fuckin' posers.
yashanyu1 Posted October 6, 2011 Posted October 6, 2011 It takes getting astral'd in Extend for people to realize just how smooth Haz really is... Fuckin' posers. Amen to that
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