A.X.I.S. Posted May 11, 2011 Posted May 11, 2011 (edited) This is harder than CS1 but we crouching beats A and B DP. Picture CT Jin but not as bad...that is this match up. More info soon. Thread name is subject to change. Hey Remember in BB: CT when Jin did whatever he wanted because it was safe? Do you like getting hit by lol wake up DP's and Whatever he wants to air dashxN? You say you do? Good because this match has just turned back into CT. Lets gear up and show him what happens if we get our big hands on him! Problems solution: -2D-Great mid range projectile poke that leads to damage and pushes us closer to the corner if we get hit. Sledge it, Block it, iB it etc etc.-Dragon punches-I love getting smacked by Jin! Expect A and B Dp's when he runs in or used as a AA tool, C DP when he wakes up or he is trying to yomi punish a grab attempt, and D DP solely as something to throw out on wake up. You can beat them all with back dash, you can duck A and B DP when you are on the ground, expect him to do a DP off unsafe enders like 3C and 6C, if he is smart he will do ice blade after, if you are smarter you will IB those specific moves and sledge him for being unsafe.-Air A B, and D ice blades- If he is high in the air when he does A and B Ice blade he can recover fast enough to air dash afterward, lucky for us his j.B and C air normals lose to backdash punish for free, D ice blades punishes obvious AA attempts and back dash, you can sledge D blades on reaction if you want or IB them and 720 Jin if he is close enough.-6A-Jin's overhead, block it he is -4, it becomes a frame trap if you get hit by it, he can't combo without CH or RC.-Jin tricks-Jin has pleny of annoying tricks so lets talk about them shall we? IAD cross up ice blades: Hold back, this will NEVER truly cross you up...sadly I still fall for this too.3C>D ice blades: Evil little trick here, he can do some nasty stuff, the good news is you can back dash to beat the mix up. The mix up is of course is empty jump 2B, empty jump grab, jump air dash>air stuff, and IAD ice blades.6D>D ice blades: The 6D resets you while you are in the air and you fall into the D ice blades, have fun guessing correct on the mix up.dash in 6B: This one is made to mess with your reaction, normally if someone runs up to you they throw you right? So what happens if Jin does 6B? you whiff the throw and you eat 4k+ mid screen/corner for your troubles. If Jin runs up on you, then 5A or REACT to the throw. Close/Mid Range: 5A him to convince him that the ground is not the way to go. Bait his DP's with back dash or Just ducking, we can't 5D punish D DP anymore so you have to use a different punish. 2A/2C obvious jumps. Don't get caught in the corner, its really bad when you're in the corner...so don't get put there. 2B>gadget works on him. 360A goes through A, B, and D DP's but the timing varies. After gadget it's in our favor! only 2 Dp's work and you can bait C with 5A whiff. Long Range: Charge spark, IB ice blades, expect him to approach and react properly. Use spark on stupid as usual. Expect him to run to mid range and use 2D. Don't jump in too much. Match is bad but doable. Just keep Jin in check and always look out for a DP. Don't let him get close to you for free and once you hit land a good hit wrap it up and get the round out of the way quickly, Jin is a step up from Ragna in difficulty but its nothing we haven't dealt with. Edited May 30, 2011 by A.X.I.S.
Koopa_Klawz Posted May 11, 2011 Posted May 11, 2011 Pick a different character you're better off putting that in all the other match up thread.
NaRD Posted May 21, 2011 Posted May 21, 2011 Jin's 2A is stupidly powerful now. 6A super armor beats his DPs and the ground distortion. The ice slash one. Haven't tested against the 1000 arrows. He's forced to block on wake up or eat damage. Forgive me for not knowing the names of those distortions, but I have never taken Jin seriously other than when I have to fight against him.
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