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Posted

Will post more as I play more.

Punishes:

6A - Can be punished with 5A without IB.

236236B - If he has 100% meter punish with 2D, 6D, or 236236D during superflash other wise use whatever.

Anti-airing:

5A - Still works alright though with how much damage Hazama can do I'm not sure it's worth the risk.

Zoning:

j.2A - Still the best move for cutting chains, although the risk vs reward for cutting a chain is kind of bad.

623A - Still goes under his 5D, but it doesn't go as far as it used to.

Their game plan:

Strategy:

When Hazama hits you with his stance overhead he can actually combo off of it on Hakumen. So don't just block low all the time and ignore the overhead.

Char specific details:

Hazama has no moves that are purely projectiles, so if you get your astral he actually has nothing that can beat it.

Hazma cannot cancel the chain if 236236D catches it.

  • 2 months later...
Posted

I have a hard time in this match up when he's zoning me and when he decides to go for his cross/mix up chain shenanigans up close. Cutting those stupid chains almost never happens and I usually just eat an counter hit more than anything.

Blocking his chain as he reels in is kinda hard,, but as I've been playing what you just need to watch out for are overheads, since he's coming from the air obviously, a crossup (I think that's his B version when he pulls in with his chain). Or a a grab if he decides not to do anything while coming in close on you.

Getting in close is another issue, no idea when and when not to close the gap.

  • 7 months later...
Posted

Somewhat useful info is that j2c is useful for cutting telegraphed 5d's at full screen, it makes you fairly since when you commit to trying to cut his chains.

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